Lines Matching refs:VGLDisplay
55 xsize=VGLDisplay->Xsize; in main()
56 ysize=VGLDisplay->Ysize; in main()
65 VGLLine(VGLDisplay, 0, y, xsize-1, y, y/2 % 256); in main()
68 VGLLine(VGLDisplay, 0, 0, xsize-1, ysize-1, 63); in main()
69 VGLLine(VGLDisplay, 0, ysize-1, xsize-1, 0, 63); in main()
70 VGLLine(VGLDisplay, 0, 0, 0, ysize-1, 63); in main()
71 VGLLine(VGLDisplay, xsize-1, 0, xsize-1, ysize-1, 63); in main()
72 VGLEllipse(VGLDisplay, 256, 0, 256, 256, 63); in main()
73 VGLEllipse(VGLDisplay, 0, 256, 256, 256, 0); in main()
76 VGLBitmapString(VGLDisplay, 100,100, in main()
79 VGLBitmapString(VGLDisplay, 100,100, in main()
82 VGLBitmapString(VGLDisplay, 100,100, in main()
85 VGLBitmapString(VGLDisplay, 100,100, in main()
93 VGLBitmapCopy(tmp, 0, 0, VGLDisplay, 0, 0, 128, 128); in main()
97 VGLBitmapCopy(tmp, 0, 0, VGLDisplay, 3, 128, 128, 128); in main()
99 VGLBitmapCopy(VGLDisplay, 237, 311, tmp, 64, 64, 128, 128); in main()
100 VGLBitmapCopy(tmp, 32, 32, VGLDisplay, 400, 128, 128, 128); in main()
102 VGLBitmapCopy(VGLDisplay, 300, 300, VGLDisplay, 500, 128, 128, 128); in main()
108 VGLBitmapCopy(VGLDisplay, rand()%xsize, rand()%ysize, in main()
109 VGLDisplay, rand()%xsize, rand()%ysize, in main()
111 VGLLine(VGLDisplay, rand()%xsize, rand()%ysize, in main()
113 VGLEllipse(VGLDisplay, rand()%xsize, rand()%ysize, in main()