Lines Matching refs:vi_planes
195 if (VGLModeInfo.vi_depth != 4 || VGLModeInfo.vi_planes != 4 in VGLInit()
266 VGLAdpInfo.va_window_size)*VGLModeInfo.vi_planes; in VGLInit()
279 VGLModeInfo.vi_planes; in VGLInit()
291 if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) { in VGLInit()
324 *8/(depth/VGLModeInfo.vi_planes); in VGLInit()
325 VGLDisplay->VYsize = VGLBufSize/VGLModeInfo.vi_planes/VGLAdpInfo.va_line_width; in VGLInit()
389 if (VGLModeInfo.vi_depth == 4 && VGLModeInfo.vi_planes == 4) { in VGLCheckSwitch()
390 if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) in VGLCheckSwitch()
400 if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) in VGLCheckSwitch()
412 if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) in VGLCheckSwitch()
418 if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) in VGLCheckSwitch()
424 if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) in VGLCheckSwitch()
494 *8/(depth/VGLModeInfo.vi_planes); in VGLSetVScreenSize()
495 object->VYsize = VGLBufSize/VGLModeInfo.vi_planes/VGLAdpInfo.va_line_width; in VGLSetVScreenSize()