Lines Matching refs:VGLModeInfo

48 video_info_t VGLModeInfo;  variable
97 if (VGLModeInfo.vi_mem_model != V_INFO_MM_DIRECT) in VGLEnd()
163 VGLModeInfo.vi_mode = (mode & 0x0ff) + M_VESA_BASE; in VGLInit()
165 VGLModeInfo.vi_mode = mode & 0x0ff; in VGLInit()
166 if (ioctl(0, CONS_MODEINFO, &VGLModeInfo)) /* FBIO_MODEINFO */ in VGLInit()
181 if (VGLModeInfo.vi_mem_model != V_INFO_MM_DIRECT && ioctl(0, KDENABIO, 0)) { in VGLInit()
192 switch (VGLModeInfo.vi_mem_model) { in VGLInit()
195 if (VGLModeInfo.vi_depth != 4 || VGLModeInfo.vi_planes != 4 in VGLInit()
205 if (VGLModeInfo.vi_depth != 8) { in VGLInit()
217 VGLDisplay->PixelBytes = VGLModeInfo.vi_pixel_size; in VGLInit()
265 VGLBufSize = max(VGLAdpInfo.va_line_width*VGLModeInfo.vi_height, in VGLInit()
266 VGLAdpInfo.va_window_size)*VGLModeInfo.vi_planes; in VGLInit()
277 if (VGLModeInfo.vi_mode >= M_VESA_BASE) in VGLInit()
278 VGLBufSize = VGLAdpInfo.va_line_width*VGLModeInfo.vi_height* in VGLInit()
279 VGLModeInfo.vi_planes; in VGLInit()
291 if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) { in VGLInit()
317 VGLDisplay->Xsize = VGLModeInfo.vi_width; in VGLInit()
318 VGLDisplay->Ysize = VGLModeInfo.vi_height; in VGLInit()
319 depth = VGLModeInfo.vi_depth; in VGLInit()
324 *8/(depth/VGLModeInfo.vi_planes); in VGLInit()
325 VGLDisplay->VYsize = VGLBufSize/VGLModeInfo.vi_planes/VGLAdpInfo.va_line_width; in VGLInit()
339 if (VGLModeInfo.vi_depth < 8) in VGLInit()
377 if (VGLModeInfo.vi_mem_model != V_INFO_MM_DIRECT) in VGLCheckSwitch()
387 switch (VGLModeInfo.vi_mem_model) { in VGLCheckSwitch()
389 if (VGLModeInfo.vi_depth == 4 && VGLModeInfo.vi_planes == 4) { in VGLCheckSwitch()
390 if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) in VGLCheckSwitch()
399 if (VGLModeInfo.vi_depth == 8) { in VGLCheckSwitch()
400 if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) in VGLCheckSwitch()
410 switch (VGLModeInfo.vi_pixel_size) { in VGLCheckSwitch()
412 if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) in VGLCheckSwitch()
418 if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) in VGLCheckSwitch()
424 if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) in VGLCheckSwitch()
439 VGLDisplay->Xsize = VGLModeInfo.vi_width; in VGLCheckSwitch()
440 VGLDisplay->Ysize = VGLModeInfo.vi_height; in VGLCheckSwitch()
456 if (VGLModeInfo.vi_mem_model != V_INFO_MM_DIRECT) in VGLCheckSwitch()
490 depth = VGLModeInfo.vi_depth; in VGLSetVScreenSize()
494 *8/(depth/VGLModeInfo.vi_planes); in VGLSetVScreenSize()
495 object->VYsize = VGLBufSize/VGLModeInfo.vi_planes/VGLAdpInfo.va_line_width; in VGLSetVScreenSize()