Lines Matching refs:LIT64
162 #define float64_default_nan LIT64( 0xFFFFFFFFFFFFFFFF )
173 return ( LIT64( 0xFFE0000000000000 ) < (bits64) ( a<<1 ) );
188 && ( a & LIT64( 0x0007FFFFFFFFFFFF ) );
222 | LIT64( 0x7FF8000000000000 )
242 a |= LIT64( 0x0008000000000000 );
243 b |= LIT64( 0x0008000000000000 );
264 #define floatx80_default_nan_low LIT64( 0xFFFFFFFFFFFFFFFF )
289 aLow = a.low & ~ LIT64( 0x4000000000000000 );
326 z.low = LIT64( 0xC000000000000000 ) | ( a.high>>1 );
347 a.low |= LIT64( 0xC000000000000000 );
348 b.low |= LIT64( 0xC000000000000000 );
369 #define float128_default_nan_high LIT64( 0xFFFFFFFFFFFFFFFF )
370 #define float128_default_nan_low LIT64( 0xFFFFFFFFFFFFFFFF )
382 ( LIT64( 0xFFFE000000000000 ) <= (bits64) ( a.high<<1 ) )
383 && ( a.low || ( a.high & LIT64( 0x0000FFFFFFFFFFFF ) ) );
398 && ( a.low || ( a.high & LIT64( 0x00007FFFFFFFFFFF ) ) );
431 z.high |= ( ( (bits64) a.sign )<<63 ) | LIT64( 0x7FFF800000000000 );
451 a.high |= LIT64( 0x0000800000000000 );
452 b.high |= LIT64( 0x0000800000000000 );