Lines Matching refs:term2

3856     bits64 rem0, rem1, rem2, term0, term1, term2;  in floatx80_div()  local
3911 mul64To128( bSig, zSig1, &term1, &term2 ); in floatx80_div()
3912 sub128( rem1, 0, term1, term2, &rem1, &rem2 ); in floatx80_div()
4035 bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3; in floatx80_sqrt() local
4073 mul64To128( doubleZSig0, zSig1, &term1, &term2 ); in floatx80_sqrt()
4074 sub128( rem1, 0, term1, term2, &rem1, &rem2 ); in floatx80_sqrt()
4075 mul64To128( zSig1, zSig1, &term2, &term3 ); in floatx80_sqrt()
4076 sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 ); in floatx80_sqrt()
4079 shortShift128Left( 0, zSig1, 1, &term2, &term3 ); in floatx80_sqrt()
4081 term2 |= doubleZSig0; in floatx80_sqrt()
4082 add192( rem1, rem2, rem3, 0, term2, term3, &rem1, &rem2, &rem3 ); in floatx80_sqrt()
5038 bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3; in float128_div() local
5090 mul128By64To192( bSig0, bSig1, zSig0, &term0, &term1, &term2 ); in float128_div()
5091 sub192( aSig0, aSig1, 0, term0, term1, term2, &rem0, &rem1, &rem2 ); in float128_div()
5098 mul128By64To192( bSig0, bSig1, zSig1, &term1, &term2, &term3 ); in float128_div()
5099 sub192( rem1, rem2, 0, term1, term2, term3, &rem1, &rem2, &rem3 ); in float128_div()
5122 bits64 aSig0, aSig1, bSig0, bSig1, q, term0, term1, term2; in float128_rem() local
5177 mul128By64To192( bSig0, bSig1, q, &term0, &term1, &term2 ); in float128_rem()
5178 shortShift192Left( term0, term1, term2, 61, &term1, &term2, &allZero ); in float128_rem()
5180 sub128( aSig0, 0, term1, term2, &aSig0, &aSig1 ); in float128_rem()
5195 mul128By64To192( bSig0, bSig1, q, &term0, &term1, &term2 ); in float128_rem()
5196 sub128( aSig0, aSig1, term1, term2, &aSig0, &aSig1 ); in float128_rem()
5234 bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3; in float128_sqrt() local
5274 mul64To128( doubleZSig0, zSig1, &term1, &term2 ); in float128_sqrt()
5275 sub128( rem1, 0, term1, term2, &rem1, &rem2 ); in float128_sqrt()
5276 mul64To128( zSig1, zSig1, &term2, &term3 ); in float128_sqrt()
5277 sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 ); in float128_sqrt()
5280 shortShift128Left( 0, zSig1, 1, &term2, &term3 ); in float128_sqrt()
5282 term2 |= doubleZSig0; in float128_sqrt()
5283 add192( rem1, rem2, rem3, 0, term2, term3, &rem1, &rem2, &rem3 ); in float128_sqrt()