Lines Matching refs:packFloat64
376 packFloat64( flag zSign, int16 zExp, bits32 zSig0, bits32 zSig1 ) in packFloat64() function
443 return packFloat64( zSign, 0x7FE, 0x000FFFFF, 0xFFFFFFFF ); in roundAndPackFloat64()
445 return packFloat64( zSign, 0x7FF, 0, 0 ); in roundAndPackFloat64()
478 return packFloat64( zSign, zExp, zSig0, zSig1 ); in roundAndPackFloat64()
551 if ( a == 0 ) return packFloat64( 0, 0, 0, 0 ); in int32_to_float64()
562 return packFloat64( zSign, 0x412 - shiftCount, zSig0, zSig1 ); in int32_to_float64()
700 return packFloat64( aSign, 0x7FF, 0, 0 ); in float32_to_float64()
703 if ( aSig == 0 ) return packFloat64( aSign, 0, 0, 0 ); in float32_to_float64()
708 return packFloat64( aSign, aExp + 0x380, zSig0, zSig1 ); in float32_to_float64()
1612 return packFloat64( aSign, 0x3FF, 0, 0 ); in float64_round_to_int()
1617 aSign ? packFloat64( 1, 0x3FF, 0, 0 ) in float64_round_to_int()
1618 : packFloat64( 0, 0, 0, 0 ); in float64_round_to_int()
1621 aSign ? packFloat64( 1, 0, 0, 0 ) in float64_round_to_int()
1622 : packFloat64( 0, 0x3FF, 0, 0 ); in float64_round_to_int()
1624 return packFloat64( aSign, 0, 0, 0 ); in float64_round_to_int()
1695 return packFloat64( zSign, 0x7FF, 0, 0 ); in addFloat64Sigs()
1715 if ( aExp == 0 ) return packFloat64( zSign, 0, zSig0, zSig1 ); in addFloat64Sigs()
1774 return packFloat64( float_rounding_mode == float_round_down, 0, 0, 0 ); in subFloat64Sigs()
1778 return packFloat64( zSign ^ 1, 0x7FF, 0, 0 ); in subFloat64Sigs()
1887 return packFloat64( zSign, 0x7FF, 0, 0 ); in float64_mul()
1896 return packFloat64( zSign, 0x7FF, 0, 0 ); in float64_mul()
1899 if ( ( aSig0 | aSig1 ) == 0 ) return packFloat64( zSign, 0, 0, 0 ); in float64_mul()
1903 if ( ( bSig0 | bSig1 ) == 0 ) return packFloat64( zSign, 0, 0, 0 ); in float64_mul()
1950 return packFloat64( zSign, 0x7FF, 0, 0 ); in float64_div()
1954 return packFloat64( zSign, 0, 0, 0 ); in float64_div()
1964 return packFloat64( zSign, 0x7FF, 0, 0 ); in float64_div()
1969 if ( ( aSig0 | aSig1 ) == 0 ) return packFloat64( zSign, 0, 0, 0 ); in float64_div()
2138 if ( ( aSig0 | aSig1 ) == 0 ) return packFloat64( 0, 0, 0, 0 ); in float64_sqrt()