Lines Matching refs:packFloat32
168 INLINE float32 packFloat32( flag zSign, int16 zExp, bits32 zSig ) in packFloat32() function
229 return packFloat32( zSign, 0xFF, 0 ) - ( roundIncrement == 0 ); in roundAndPackFloat32()
246 return packFloat32( zSign, zExp, zSig ); in roundAndPackFloat32()
531 if ( a == (sbits32) 0x80000000 ) return packFloat32( 1, 0x9E, 0 ); in int32_to_float32()
743 return packFloat32( aSign, 0x7F, 0 ); in float32_round_to_int()
753 return packFloat32( aSign, 0, 0 ); in float32_round_to_int()
815 return packFloat32( zSign, 0xFF, 0 ); in addFloat32Sigs()
831 if ( aExp == 0 ) return packFloat32( zSign, 0, ( aSig + bSig )>>6 ); in addFloat32Sigs()
883 return packFloat32( float_rounding_mode == float_round_down, 0, 0 ); in subFloat32Sigs()
887 return packFloat32( zSign ^ 1, 0xFF, 0 ); in subFloat32Sigs()
996 return packFloat32( zSign, 0xFF, 0 ); in float32_mul()
1004 return packFloat32( zSign, 0xFF, 0 ); in float32_mul()
1007 if ( aSig == 0 ) return packFloat32( zSign, 0, 0 ); in float32_mul()
1011 if ( bSig == 0 ) return packFloat32( zSign, 0, 0 ); in float32_mul()
1054 return packFloat32( zSign, 0xFF, 0 ); in float32_div()
1058 return packFloat32( zSign, 0, 0 ); in float32_div()
1067 return packFloat32( zSign, 0xFF, 0 ); in float32_div()
1072 if ( aSig == 0 ) return packFloat32( zSign, 0, 0 ); in float32_div()
1543 return packFloat32( aSign, 0xFF, 0 ); in float64_to_float32()