Lines Matching full:mark
25 static int mark(SCR *, VICMD *, int, enum which);
29 * Set a mark.
41 * Move to a mark.
43 * Moves to a mark, setting both row and column.
57 return (mark(sp, vp, 1, BQMARK)); in v_bmark()
62 * Move to a mark.
64 * Move to the first nonblank character of the line containing the mark.
71 return (mark(sp, vp, 1, FQMARK)); in v_fmark()
76 * Mouse mark.
93 return (mark(sp, vp, 0, BQMARK)); in v_emark()
97 * mark --
98 * Mark commands.
101 mark(SCR *sp, VICMD *vp, int getmark, enum which cmd) in mark() function
104 MARK m; in mark()
157 * stop MARK's so that it's in a forward direction. (There's no in mark()
185 * moved to the mark. in mark()
189 * changing the NM at position (1) to be an M. This makes mark in mark()
211 * Mark motions become line mode opertions if they start at the first in mark()