Lines Matching refs:Unity
81 Unity.CurrentTestFailed = 0; in UnityTestRunner()
82 Unity.TestFile = file; in UnityTestRunner()
83 Unity.CurrentTestName = printableName; in UnityTestRunner()
84 Unity.CurrentTestLineNumber = line; in UnityTestRunner()
90 Unity.NumberOfTests++; in UnityTestRunner()
107 if (!Unity.CurrentTestFailed) in UnityTestRunner()
116 Unity.NumberOfTests++; in UnityIgnoreTest()
117 Unity.CurrentTestIgnored = 1; in UnityIgnoreTest()
312 return Unity.TestFailures; in UnityFailureCount()
371 if (Unity.CurrentTestIgnored) in UnityConcludeFixtureTest()
377 Unity.TestIgnores++; in UnityConcludeFixtureTest()
379 else if (!Unity.CurrentTestFailed) in UnityConcludeFixtureTest()
387 else if (Unity.CurrentTestFailed) in UnityConcludeFixtureTest()
389 Unity.TestFailures++; in UnityConcludeFixtureTest()
392 Unity.CurrentTestFailed = 0; in UnityConcludeFixtureTest()
393 Unity.CurrentTestIgnored = 0; in UnityConcludeFixtureTest()