Lines Matching refs:style
120 void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T style) in UnityPrintNumberByStyle() argument
122 if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) in UnityPrintNumberByStyle()
126 else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT) in UnityPrintNumberByStyle()
128 …UnityPrintNumberUnsigned( (_U_UINT)number & UnitySizeMask[((_U_UINT)style & (_U_UINT)0x0F) - 1]… in UnityPrintNumberByStyle()
132 UnityPrintNumberHex((_U_UINT)number, (char)((style & 0x000F) << 1)); in UnityPrintNumberByStyle()
474 const UNITY_DISPLAY_STYLE_T style) in UnityAssertEqualNumber() argument
482 UnityPrintNumberByStyle(expected, style); in UnityAssertEqualNumber()
484 UnityPrintNumberByStyle(actual, style); in UnityAssertEqualNumber()
496 const UNITY_DISPLAY_STYLE_T style) in UnityAssertEqualIntArray() argument
518 switch(style & (UNITY_DISPLAY_STYLE_T)(~UNITY_DISPLAY_RANGE_AUTO)) in UnityAssertEqualIntArray()
531 UnityPrintNumberByStyle(*ptr_exp, style); in UnityAssertEqualIntArray()
533 UnityPrintNumberByStyle(*ptr_act, style); in UnityAssertEqualIntArray()
552 … UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US16*)(void*)ptr_exp, style); in UnityAssertEqualIntArray()
554 … UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US16*)(void*)ptr_act, style); in UnityAssertEqualIntArray()
574 … UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US64*)(void*)ptr_exp, style); in UnityAssertEqualIntArray()
576 … UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US64*)(void*)ptr_act, style); in UnityAssertEqualIntArray()
594 … UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US32*)(void*)ptr_exp, style); in UnityAssertEqualIntArray()
596 … UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US32*)(void*)ptr_act, style); in UnityAssertEqualIntArray()
706 const UNITY_FLOAT_TRAIT_T style) in UnityAssertFloatSpecial() argument
709 _U_SINT should_be_trait = ((_U_SINT)style & 1); in UnityAssertFloatSpecial()
711 _U_SINT trait_index = style >> 1; in UnityAssertFloatSpecial()
715 switch(style) in UnityAssertFloatSpecial()
868 const UNITY_FLOAT_TRAIT_T style) in UnityAssertDoubleSpecial() argument
871 _U_SINT should_be_trait = ((_U_SINT)style & 1); in UnityAssertDoubleSpecial()
873 _U_SINT trait_index = style >> 1; in UnityAssertDoubleSpecial()
877 switch(style) in UnityAssertDoubleSpecial()
937 const UNITY_DISPLAY_STYLE_T style) in UnityAssertNumbersWithin() argument
941 if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) in UnityAssertNumbersWithin()
960 UnityPrintNumberByStyle(delta, style); in UnityAssertNumbersWithin()
962 UnityPrintNumberByStyle(expected, style); in UnityAssertNumbersWithin()
964 UnityPrintNumberByStyle(actual, style); in UnityAssertNumbersWithin()