Lines Matching refs:elements

498     _UU32 elements = num_elements;  in UnityAssertEqualIntArray()  local
504 if (elements == 0) in UnityAssertEqualIntArray()
523 while (elements--) in UnityAssertEqualIntArray()
529 … UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); in UnityAssertEqualIntArray()
544 while (elements--) in UnityAssertEqualIntArray()
550 … UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); in UnityAssertEqualIntArray()
566 while (elements--) in UnityAssertEqualIntArray()
572 … UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); in UnityAssertEqualIntArray()
586 while (elements--) in UnityAssertEqualIntArray()
592 … UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); in UnityAssertEqualIntArray()
615 _UU32 elements = num_elements; in UnityAssertEqualFloatArray() local
622 if (elements == 0) in UnityAssertEqualFloatArray()
633 while (elements--) in UnityAssertEqualFloatArray()
647 UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); in UnityAssertEqualFloatArray()
776 _UU32 elements = num_elements; in UnityAssertEqualDoubleArray() local
783 if (elements == 0) in UnityAssertEqualDoubleArray()
794 while (elements--) in UnityAssertEqualDoubleArray()
808 UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); in UnityAssertEqualDoubleArray()
1079 _UU32 elements = num_elements; in UnityAssertEqualMemory() local
1084 if ((elements == 0) || (length == 0)) in UnityAssertEqualMemory()
1095 while (elements--) in UnityAssertEqualMemory()
1108 … UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); in UnityAssertEqualMemory()