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6 <title>Rate Management and the Kiss-o'-Death</title>
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18 <h3>Rate Management and the Kiss-o'-Death Packet</h3>
22 <!-- #BeginDate format:En2m -->10-Mar-2014 05:19<!-- #EndDate -->
32 <li class="inline"><a href="#mah">Minimum Average Headway Time</a></li>
33 <li class="inline"><a href="#kiss">The Kiss-o'-Death Packet</a></li>
38 …-balancing devices to support aggregate rates up to ten thousand packets per second. The servers n…
39 … client that attempts to send packets at rates of one per second or more. On one occasion due to …
43 …<li>Maintain strict guard time and minimum average headway time, even if multiple burst options …
45 …<li>Upon receiving a Kiss-o'-Death packet (KoD, see below), immediately reduce the sending rate.</…
47 …te control, (2) burst control, (3) average headway time and (4) guard time. The first two algorith…
50 <h4 id="mah">Minimum Average Headway Time</h4>
51 …average headway time between one packet and the next, and thus the maximum average rate for each s…
53 …-recently used (MRU) list of entries, one entry for each distinct client IP address found. Each en…
54 …on the MRU list, representing the current input packet, is decreased by the interval since the en…
55 …d at over one packet per second. This means that the few seconds retained on the list is sufficie…
56 <h4 id="kiss">The Kiss-of-Death Packet</h4>
57 …pose called the kiss-o'-death (KoD) packet. KoD packets have leap indicator 3, stratum 0 and the r…
62 …on the Network Time Protocol public servers. <i>Proc. Precision Time and Time Interval (PTTI) Appl…