Lines Matching full:window
50 \fBint clearok(WINDOW *\fIwin\fP, bool \fIbf\fP);
51 \fBint idlok(WINDOW *\fIwin\fP, bool \fIbf\fP);
52 \fBvoid idcok(WINDOW *\fIwin\fP, bool \fIbf\fP);
53 \fBvoid immedok(WINDOW *\fIwin\fP, bool \fIbf\fP);
54 \fBint leaveok(WINDOW *\fIwin\fP, bool \fIbf\fP);
55 \fBint scrollok(WINDOW *\fIwin\fP, bool \fIbf\fP);
58 \fBint wsetscrreg(WINDOW *\fIwin\fP, int \fItop\fP, int \fIbot\fP);
67 call to \fBwrefresh\fP with this window will clear the screen completely and
73 the next call to \fBwrefresh\fP with any window causes the screen to be cleared
97 any change in the window image,
106 Normally, the hardware cursor is left at the location of the window cursor
113 The \fBscrollok\fP option controls what happens when the cursor of a window is
114 moved off the edge of the window or scrolling region, either as a result of a
119 If enabled, (\fIbf\fP is \fBTRUE\fP), the window is scrolled up one line
124 programmer to set a software scrolling region in a window.
129 (Line 0 is the top line of the window.) If this option and
133 Only the text of the window is scrolled.
150 those functions that have a window pointer
151 will return an error if the window pointer is null
155 window boundaries.
175 enabled, any window modification triggering a scroll also forced a physical