Lines Matching refs:Val

80   if (std::optional<uint32_t> Val = extractMdIntValue(RootFlagNode, 1))  in parseRootFlags()  local
81 RSD.Flags = *Val; in parseRootFlags()
100 if (std::optional<uint32_t> Val = extractMdIntValue(RootConstantNode, 1)) in parseRootConstants() local
101 Header.ShaderVisibility = *Val; in parseRootConstants()
106 if (std::optional<uint32_t> Val = extractMdIntValue(RootConstantNode, 2)) in parseRootConstants() local
107 Constants.ShaderRegister = *Val; in parseRootConstants()
111 if (std::optional<uint32_t> Val = extractMdIntValue(RootConstantNode, 3)) in parseRootConstants() local
112 Constants.RegisterSpace = *Val; in parseRootConstants()
116 if (std::optional<uint32_t> Val = extractMdIntValue(RootConstantNode, 4)) in parseRootConstants() local
117 Constants.Num32BitValues = *Val; in parseRootConstants()
154 if (std::optional<uint32_t> Val = extractMdIntValue(RootDescriptorNode, 1)) in parseRootDescriptors() local
155 Header.ShaderVisibility = *Val; in parseRootDescriptors()
160 if (std::optional<uint32_t> Val = extractMdIntValue(RootDescriptorNode, 2)) in parseRootDescriptors() local
161 Descriptor.ShaderRegister = *Val; in parseRootDescriptors()
165 if (std::optional<uint32_t> Val = extractMdIntValue(RootDescriptorNode, 3)) in parseRootDescriptors() local
166 Descriptor.RegisterSpace = *Val; in parseRootDescriptors()
176 if (std::optional<uint32_t> Val = extractMdIntValue(RootDescriptorNode, 4)) in parseRootDescriptors() local
177 Descriptor.Flags = *Val; in parseRootDescriptors()
212 if (std::optional<uint32_t> Val = extractMdIntValue(RangeDescriptorNode, 1)) in parseDescriptorRange() local
213 Range.NumDescriptors = *Val; in parseDescriptorRange()
217 if (std::optional<uint32_t> Val = extractMdIntValue(RangeDescriptorNode, 2)) in parseDescriptorRange() local
218 Range.BaseShaderRegister = *Val; in parseDescriptorRange()
222 if (std::optional<uint32_t> Val = extractMdIntValue(RangeDescriptorNode, 3)) in parseDescriptorRange() local
223 Range.RegisterSpace = *Val; in parseDescriptorRange()
227 if (std::optional<uint32_t> Val = extractMdIntValue(RangeDescriptorNode, 4)) in parseDescriptorRange() local
228 Range.OffsetInDescriptorsFromTableStart = *Val; in parseDescriptorRange()
233 if (std::optional<uint32_t> Val = extractMdIntValue(RangeDescriptorNode, 5)) in parseDescriptorRange() local
234 Range.Flags = *Val; in parseDescriptorRange()
250 if (std::optional<uint32_t> Val = extractMdIntValue(DescriptorTableNode, 1)) in parseDescriptorTable() local
251 Header.ShaderVisibility = *Val; in parseDescriptorTable()
278 if (std::optional<uint32_t> Val = extractMdIntValue(StaticSamplerNode, 1)) in parseStaticSampler() local
279 Sampler.Filter = *Val; in parseStaticSampler()
283 if (std::optional<uint32_t> Val = extractMdIntValue(StaticSamplerNode, 2)) in parseStaticSampler() local
284 Sampler.AddressU = *Val; in parseStaticSampler()
288 if (std::optional<uint32_t> Val = extractMdIntValue(StaticSamplerNode, 3)) in parseStaticSampler() local
289 Sampler.AddressV = *Val; in parseStaticSampler()
293 if (std::optional<uint32_t> Val = extractMdIntValue(StaticSamplerNode, 4)) in parseStaticSampler() local
294 Sampler.AddressW = *Val; in parseStaticSampler()
298 if (std::optional<float> Val = extractMdFloatValue(StaticSamplerNode, 5)) in parseStaticSampler() local
299 Sampler.MipLODBias = *Val; in parseStaticSampler()
303 if (std::optional<uint32_t> Val = extractMdIntValue(StaticSamplerNode, 6)) in parseStaticSampler() local
304 Sampler.MaxAnisotropy = *Val; in parseStaticSampler()
308 if (std::optional<uint32_t> Val = extractMdIntValue(StaticSamplerNode, 7)) in parseStaticSampler() local
309 Sampler.ComparisonFunc = *Val; in parseStaticSampler()
313 if (std::optional<uint32_t> Val = extractMdIntValue(StaticSamplerNode, 8)) in parseStaticSampler() local
314 Sampler.BorderColor = *Val; in parseStaticSampler()
318 if (std::optional<float> Val = extractMdFloatValue(StaticSamplerNode, 9)) in parseStaticSampler() local
319 Sampler.MinLOD = *Val; in parseStaticSampler()
323 if (std::optional<float> Val = extractMdFloatValue(StaticSamplerNode, 10)) in parseStaticSampler() local
324 Sampler.MaxLOD = *Val; in parseStaticSampler()
328 if (std::optional<uint32_t> Val = extractMdIntValue(StaticSamplerNode, 11)) in parseStaticSampler() local
329 Sampler.ShaderRegister = *Val; in parseStaticSampler()
333 if (std::optional<uint32_t> Val = extractMdIntValue(StaticSamplerNode, 12)) in parseStaticSampler() local
334 Sampler.RegisterSpace = *Val; in parseStaticSampler()
338 if (std::optional<uint32_t> Val = extractMdIntValue(StaticSamplerNode, 13)) in parseStaticSampler() local
339 Sampler.ShaderVisibility = *Val; in parseStaticSampler()