Lines Matching full:necessary
187 // Reference (create if necessary) the node for the registers map.
190 // Get (create if necessary) the registers map.
193 // Reference (create if necessary) the node for the shader functions map.
196 // Get (create if necessary) the shader functions map.
199 // Get (create if necessary) a function in the shader functions map.
202 // Reference (create if necessary) the node for the compute_registers map.
205 // Get (create if necessary) the .compute_registers entry.
208 // Reference (create if necessary) the node for the graphics registers map.
211 // Get (create if necessary) the .graphics_registers entry.
214 // Reference (create if necessary) the node for the hardware_stages map.
217 // Get (create if necessary) the .hardware_stages entry for the given calling