Lines Matching refs:UTF16
162 UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) { in ConvertUTF32toUTF16()
165 UTF16* target = *targetStart; in ConvertUTF32toUTF16()
183 *target++ = (UTF16)ch; /* normal case */ in ConvertUTF32toUTF16()
198 *target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START); in ConvertUTF32toUTF16()
199 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF32toUTF16()
210 const UTF16** sourceStart, const UTF16* sourceEnd, in ConvertUTF16toUTF32()
213 const UTF16* source = *sourceStart; in ConvertUTF16toUTF32()
217 … const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */ in ConvertUTF16toUTF32()
264 const UTF16** sourceStart, const UTF16* sourceEnd, in ConvertUTF16toUTF8()
267 const UTF16* source = *sourceStart; in ConvertUTF16toUTF8()
274 … const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */ in ConvertUTF16toUTF8()
569 UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) { in ConvertUTF8toUTF16()
572 UTF16* target = *targetStart; in ConvertUTF8toUTF16()
612 *target++ = (UTF16)ch; /* normal case */ in ConvertUTF8toUTF16()
629 *target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START); in ConvertUTF8toUTF16()
630 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF8toUTF16()