Lines Matching full:round
25 // For dynamic rounding mode, we use round to nearest but we will set the in convertStrToRoundingMode()
28 .Case("round.dynamic", RoundingMode::Dynamic) in convertStrToRoundingMode()
29 .Case("round.tonearest", RoundingMode::NearestTiesToEven) in convertStrToRoundingMode()
30 .Case("round.tonearestaway", RoundingMode::NearestTiesToAway) in convertStrToRoundingMode()
31 .Case("round.downward", RoundingMode::TowardNegative) in convertStrToRoundingMode()
32 .Case("round.upward", RoundingMode::TowardPositive) in convertStrToRoundingMode()
33 .Case("round.towardzero", RoundingMode::TowardZero) in convertStrToRoundingMode()
41 RoundingStr = "round.dynamic"; in convertRoundingModeToStr()
44 RoundingStr = "round.tonearest"; in convertRoundingModeToStr()
47 RoundingStr = "round.tonearestaway"; in convertRoundingModeToStr()
50 RoundingStr = "round.downward"; in convertRoundingModeToStr()
53 RoundingStr = "round.upward"; in convertRoundingModeToStr()
56 RoundingStr = "round.towardzero"; in convertRoundingModeToStr()