Lines Matching full:bf16
28 /// Convert scalar BF16 (16-bit) floating-point element
61 /// Convert scalar BF16 (16-bit) floating-point element
160 /// Convert packed BF16 (16-bit) floating-point even-indexed elements
175 /// BF16 (16-bit) floating-point values.
193 /// Convert packed BF16 (16-bit) floating-point even-indexed elements
208 /// BF16 (16-bit) floating-point values.
292 /// Convert packed BF16 (16-bit) floating-point odd-indexed elements
307 /// BF16 (16-bit) floating-point values.
325 /// Convert packed BF16 (16-bit) floating-point odd-indexed elements
340 /// BF16 (16-bit) floating-point values.
425 /// to packed BF16 (16-bit) floating-point elements, and store the results in \a
453 /// to packed BF16 (16-bit) floating-point elements, and store the results in \a