History log of /freebsd/sys/dev/syscons/syscons.h (Results 26 – 50 of 275)
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# 0a743c09 04-Mar-2017 Bruce Evans <bde@FreeBSD.org>

Colorize syscons kernel console output according to a table indexed
by the CPU number.

This was originally for debugging near-deadlock conditions where
multiple CPUs either deadlock or scramble each

Colorize syscons kernel console output according to a table indexed
by the CPU number.

This was originally for debugging near-deadlock conditions where
multiple CPUs either deadlock or scramble each other's output trying
to report the problem, but I found it interesting and sometimes
useful for ordinary kernel messages. Ordinary kernel messages
shouldn't be interleaved, but if they are then the colorization
makes them readable even if the interleaving is for every character
(provided the CPU printing each message doesn't change).

The default colors are 8-15 starting at 15 (bright white on black)
for CPU 0 and repeating every 8 CPUs. This works best with 8 CPUs.
Non-bright colors and nonzero background colors need special
configuration to avoid unreadable and ugly combinations so are not
configured by default. The next bright color after 15 is 8 (bright
black = dark gray) is not very readable but is the only other color
used with 2 CPUs. After that the next bright color is 9 (bright
blue) which is not much brighter than bright black, but is used with
3+ CPUs. Other bright colors are brighter.

Colorization is configured by default so that it gets tested. It can
only be turned off by configuring SC_KERNEL_CONS_ATTR to anything other
than FG_WHITE. After booting, all colors can be changed using the
syscons.kattr sysctl. This is a SYSCTL_OPAQUE, and no utility is
provided to change it (sysctl only displays it).

The default colors work in all VGA modes that I could test. In 2-color
graphics modes, all 8 bright colors are displayed as bright white, so
the colorization has no effect, but anything with a nonzero background
gives white on white unless the foreground is zero. I don't have an
mono or VGA grayscale hardware to test on. Support for mono mode seems
to have never worked right in syscons (I think bright white gives white
underline with either bold or bright), but VGA grayscale should work
better than 2-color graphics.

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# 9b3ece1c 04-Feb-2017 Enji Cooper <ngie@FreeBSD.org>

MFhead@r313243


# 65575c14 29-Jan-2017 Dimitry Andric <dim@FreeBSD.org>

Merge ^/head r312894 through r312967.


# 2b375b4e 28-Jan-2017 Yoshihiro Takahashi <nyan@FreeBSD.org>

Remove pc98 support completely.
I thank all developers and contributors for pc98.

Relnotes: yes


Revision tags: release/11.0.1, release/11.0.0
# 637cce3a 03-Sep-2016 Enji Cooper <ngie@FreeBSD.org>

MFhead @ r305314


# 2aeb0380 02-Sep-2016 Dimitry Andric <dim@FreeBSD.org>

Merge ^/head r305220 through r305300.


# 90adad10 01-Sep-2016 Bruce Evans <bde@FreeBSD.org>

The log message for the previous commit didn't mention the most the
important detail that sc_cngetc() now opens and closes the keyboard
on every call again. This was moved from sc_cngetc() to scn_cn

The log message for the previous commit didn't mention the most the
important detail that sc_cngetc() now opens and closes the keyboard
on every call again. This was moved from sc_cngetc() to scn_cngrab/
ungrab() in r228644, but the change wasn't quite complete. After
fixes for nesting in kbdd_poll() in ukbd and kbdmux, these opens
and closes should have no significant effect if done while grabbed.
They fix unusual cases when cngetc() is called while not grabbed.

This commit is the main fix for screen locking in sc_cnputc():
detect deadlock or likely-deadlock and handle it by buffering the
output atomically and printing it later if the deadlock condition
clears (and sc_cnputc() is called).

The most common deadlock is when the screen lock is held by ourself.
Then it would be safe to acquire the lock recursively if the console
driver is calling printf() in a safe context, but we don't know when
that is. It is not safe to ignore the lock even in kdb or panic mode.
But ignore it in panic mode. The only other known case of deadlock
is when another thread holds the lock but is running on a stopped CPU.
Detect that case approximately by using trylock and retrying for 1000
usec. On a 4 GHz CPU, 100 usec is almost long enough -- screen switches
take slightly longer than that. Not retrying at all is good enough
except for stress tests, and planned future versions will extend the
timeout so that the stress tests work better.

To see the behaviour when deadlock is detected, single step through
sctty_outwakeup() (or sc_puts() to start with deadlock). Another
(serial) console is needed to the buffered-only output, but the
keyboard works in this context to continue or step out of the
deadlocked region. The buffer is not large enough to hold all the
output for this.

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# 8f1f370d 01-Sep-2016 Dimitry Andric <dim@FreeBSD.org>

Merge ^/head r305087 through r305219.


# f8fd1a95 01-Sep-2016 Enji Cooper <ngie@FreeBSD.org>

MFhead @ r305170


# a95582c6 31-Aug-2016 Bruce Evans <bde@FreeBSD.org>

Add some locking to sc_cngetc().

Keyboard input needs Giant locking, and that is not possible to do
correctly here. Use mtx_trylock() and proceed unlocked as before if
we can't acquire Giant (non-r

Add some locking to sc_cngetc().

Keyboard input needs Giant locking, and that is not possible to do
correctly here. Use mtx_trylock() and proceed unlocked as before if
we can't acquire Giant (non-recursively), except in kdb mode don't
even try to acquire Giant. Everything here is a hack, but it often
works. Even if mtx_trylock() succeeds, this might be a LOR.

Keyboard input also needs screen locking, to handle screen updates
and switches. Add this, using the same simplistic screen locking
as for sc_cnputc().

Giant must be acquired before the screen lock, and the screen lock
must be dropped when calling the keyboard driver (else it would get a
harmless LOR if it tries to acquire Giant). It was intended that sc
cn open/close hide the locking calls, and they do for i/o functions
functions except for this complication.

Non-console keyboard input is still only Giant-locked, with screen
locking in some called functions. This is correct for the keyboard
parts only.

When Giant cannot be acquired properly, atkbd and kbdmux tend to race
and work (they assume that the caller acquired Giant properly and don't
try to acquire it again or check that it has been acquired, and the
races rarely matter), while ukbd tends to deadlock or panic (since it
does the opposite, and has other usb threads to deadlock with).

The keyboard (Giant) locking here does very little, but the screen
locking completes screen locking for console mode except for not
detecting or handling deadlock.

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# 491cdc1b 27-Aug-2016 Dimitry Andric <dim@FreeBSD.org>

Merge ^/head r304700 through r304884.


# ed04e0c3 25-Aug-2016 Enji Cooper <ngie@FreeBSD.org>

MFhead @ r304815


# d350ce61 25-Aug-2016 Bruce Evans <bde@FreeBSD.org>

Less-quick fix for locking fixes in r172250. r172250 added a second
syscons spinlock for the output routine alone. It is better to extend
the coverage of the first syscons spinlock added in r162285

Less-quick fix for locking fixes in r172250. r172250 added a second
syscons spinlock for the output routine alone. It is better to extend
the coverage of the first syscons spinlock added in r162285. 2 locks
might work with complicated juggling, but no juggling was done. What
the 2 locks actually did was to cover some of the missing locking in
each other and deadlock less often against each other than a single
lock with larger coverage would against itself. Races are preferable
to deadlocks here, but 2 locks are still worse since they are harder
to understand and fix.

Prefer deadlocks to races and merge the second lock into the first one.

Extend the scope of the spinlocking to all of sc_cnputc() instead of
just the sc_puts() part. This further prefers deadlocks to races.

Extend the kdb_active hack from sc_puts() internals for the second lock
to all spinlocking. This reduces deadlocks much more than the other
changes increases them. The s/p,10* test in ddb gets much further now.
Hide this detail in the SC_VIDEO_LOCK() macro. Add namespace pollution
in 1 nested #include and reduce namespace pollution in other nested
#includes to pay for this.

Move the first lock higher in the witness order. The second lock was
unnaturally low and the first lock was unnaturally high. The second
lock had to be above "sleepq chain" and/or "callout" to avoid spurious
LORs for visual bells in sc_puts(). Other console driver locks are
already even higher (but not adjacent like they should be) except when
they are missing from the table. Audio bells also benefit from the
syscons lock being high so that audio mutexes have chance of being
lower. Otherwise, console drviver locks should be as low as possible.
Non-spurious LORs now occur if the bell code calls printf() or is
interrupted (perhaps by an NMI) and the interrupt handler calls
printf(). Previous commits turned off many bells in console i/o but
missed ones done by the teken layer.

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# e866ca56 24-Aug-2016 Bruce Evans <bde@FreeBSD.org>

Flesh out the state and flags args to sccnopen(). Set state flags to
indicate (potentially partial) success of the open. Use these to
decide what to close in sccnclose(). Only grab/ungrab use open

Flesh out the state and flags args to sccnopen(). Set state flags to
indicate (potentially partial) success of the open. Use these to
decide what to close in sccnclose(). Only grab/ungrab use open/close
so far.

Add a per-sc variable to count successful keyboard opens and use
this instead of the grab count to decide if the keyboad state has
been switched.

Start fixing the locking by using atomic ops for the most important
counter -- the grab level one. Other racy counting will eventually
be fixed by normal mutex or kdb locking in most cases.

Use a 2-entry per-sc stack of states for grabbing. 2 is just enough
to debug grabbing, e.g., for gets(). gets() grabs once and might not
be able to do a full (or any) state switch. ddb grabs again and has
a better chance of doing a full state switch and needs a place to
stack the previous state. For more than 3 levels, grabbing just
changes the count. Console drivers should try to switch on every i/o
in case lower levels of nesting failed to switch but the current level
succeeds, but then the switch (back) must be completed on every i/o
and this flaps the state unless the switch is null. The main point
of grabbing is to make it null quite often. Syscons grabbing also
does a carefully chosen screen focus that is not done on every i/o.

Add a large comment about grabbing.

Restore some small lost comments.

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# 27067774 16-Aug-2016 Dimitry Andric <dim@FreeBSD.org>

Merge ^/head r303250 through r304235.


# 532c3cde 16-Aug-2016 Enji Cooper <ngie@FreeBSD.org>

MFhead @ r304232


# 43032072 15-Aug-2016 Bruce Evans <bde@FreeBSD.org>

Fix restoring the kbd_mode part of the keyboard state in grab/ungrab.
Simply change the mode to K_XLATE using a local variable and use the
grab level as a flag to tell screen switches not to change i

Fix restoring the kbd_mode part of the keyboard state in grab/ungrab.
Simply change the mode to K_XLATE using a local variable and use the
grab level as a flag to tell screen switches not to change it again,
so that we don't need to switch scp->kbd_mode. We did the latter,
but didn't have the complications to update the keyboard mode switch
for every screen switch. sc->kbd_mode remains at its user setting
for all scp's and ungrabbing restores to it.

show more ...


# 1388e8b1 15-Aug-2016 Bruce Evans <bde@FreeBSD.org>

[Oops, the previous commit was missing the update to syscons.h.]

Like scr_lock, the grab count needs to be per-physical-device to work.

This bug corrupted the grab count on both vtys if the ungrabb

[Oops, the previous commit was missing the update to syscons.h.]

Like scr_lock, the grab count needs to be per-physical-device to work.

This bug corrupted the grab count on both vtys if the ungrabbed vty is
different from the console, and failed to restore the keyboard state
on the ungrabbed vty, but not restoring it usually left the keyboard
mode part of the keyboard state uncorrupted at 1 (K_XLATE), while
after this fix the keyboard mode part is usually corrupted to 0 (K_RAW).

While here, rename the grab count from grabbed to grab_level.

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# 40de550b 15-Aug-2016 Bruce Evans <bde@FreeBSD.org>

Quick fix for locking fixes in r172250. The lock added there was per-
virtual-device, but needs to be per-physical-device so that it protects
shared data. Usually, scp->sc->write_in_progress got co

Quick fix for locking fixes in r172250. The lock added there was per-
virtual-device, but needs to be per-physical-device so that it protects
shared data. Usually, scp->sc->write_in_progress got corrupted first
and further corruption was limited when this variable was left at nonzero
with no write in progress.

Attempt to fix missing lock destruction in r162285. Put it with the
lock destruction for r172250 after moving the latter. Both might be
unreachable.

To demonstrate the bug, find a buggy syscall or sysctl that calls
printf(9) and run this often. Run hd /dev/zero >/dev/ttyvN for any
N != 0. The console spam goes to ttyv0 and the non-console spam goes
to ttyvN, so the lock provided no protection (but it helped for
N == 0).

show more ...


Revision tags: release/10.3.0, release/10.2.0, release/10.1.0, release/9.3.0
# 6cec9cad 03-Jun-2014 Peter Grehan <grehan@FreeBSD.org>

MFC @ r266724

An SVM update will follow this.


# 3b8f0845 28-Apr-2014 Simon J. Gerraty <sjg@FreeBSD.org>

Merge head


# 84e51a1b 23-Apr-2014 Alan Somers <asomers@FreeBSD.org>

IFC @264767


# 1709ccf9 29-Mar-2014 Martin Matuska <mm@FreeBSD.org>

Merge head up to r263906.


# bdc74e2b 26-Feb-2014 Dimitry Andric <dim@FreeBSD.org>

Merge from head up to r262536.


# 50b9fb46 26-Feb-2014 Julio Merino <jmmv@FreeBSD.org>

Fix comment introduced in r262480: it's 1920x1200, not 1980x1200.

PR: kern/180558
MFC after: 5 days


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