xref: /titanic_50/usr/src/cmd/fm/eversholt/common/stable.c (revision 24db46411fd54f70c35b94bb952eb7ba040e43b4)
1 /*
2  * CDDL HEADER START
3  *
4  * The contents of this file are subject to the terms of the
5  * Common Development and Distribution License, Version 1.0 only
6  * (the "License").  You may not use this file except in compliance
7  * with the License.
8  *
9  * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
10  * or http://www.opensolaris.org/os/licensing.
11  * See the License for the specific language governing permissions
12  * and limitations under the License.
13  *
14  * When distributing Covered Code, include this CDDL HEADER in each
15  * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
16  * If applicable, add the following below this CDDL HEADER, with the
17  * fields enclosed by brackets "[]" replaced with your own identifying
18  * information: Portions Copyright [yyyy] [name of copyright owner]
19  *
20  * CDDL HEADER END
21  */
22 /*
23  * Copyright 2004 Sun Microsystems, Inc.  All rights reserved.
24  * Use is subject to license terms.
25  *
26  * stable.c -- string table module
27  *
28  * simple string table module.  all read-only strings are entered in
29  * this table, allowing us to compare pointers rather than characters
30  * to see if two strings are equal.
31  *
32  */
33 
34 #pragma ident	"%Z%%M%	%I%	%E% SMI"
35 
36 #include <stdio.h>
37 #include <strings.h>
38 #include "alloc.h"
39 #include "out.h"
40 #include "stats.h"
41 #include "stable.h"
42 
43 #define	MINPTR_ALIGN	sizeof (char *)	/* alignment boundary for pointers */
44 #define	DEF_HASH_SIZE	11113	/* default hash table size */
45 #define	CHUNK_SIZE	8192	/* grab more memory with this chunk size */
46 
47 static char **Stable;	/* the hash table */
48 static unsigned Stablesz;
49 static char *Stableblock;
50 static char *Stablenext;
51 
52 static struct stats *Stablecount;
53 static struct stats *Blockcount;
54 static struct stats *Add0;
55 static struct stats *Add1;
56 static struct stats *Add2;
57 static struct stats *Add3;
58 static struct stats *Addn;
59 
60 struct chunklst {
61 	struct chunklst *next;
62 	char *chunkp;
63 };
64 
65 struct chunklst *Stablechunks;
66 
67 /*
68  * stable_init -- initialize the stable module
69  *
70  * hash table is sized according to sz.  sz of zero means pick
71  * reasonable default size.
72  */
73 
74 void
75 stable_init(unsigned sz)
76 {
77 	/* allocate hash table */
78 	if (sz == 0)
79 		Stablesz = DEF_HASH_SIZE;
80 	else
81 		Stablesz = sz;
82 
83 	Stable = MALLOC(Stablesz * sizeof (*Stable));
84 	bzero((void *)Stable, Stablesz * sizeof (*Stable));
85 
86 	Stablecount = stats_new_counter("stable.size", "hash table size", 1);
87 	Blockcount = stats_new_counter("stable.blocks", "blocks allocated", 1);
88 	Add0 = stats_new_counter("stable.add0", "adds to empty buckets", 1);
89 	Add1 = stats_new_counter("stable.add1", "adds to 1-entry buckets", 1);
90 	Add2 = stats_new_counter("stable.add2", "adds to 2-entry buckets", 1);
91 	Add3 = stats_new_counter("stable.add3", "adds to 3-entry buckets", 1);
92 	Addn = stats_new_counter("stable.addn", "adds to n-entry buckets", 1);
93 
94 	stats_counter_add(Stablecount, Stablesz);
95 }
96 
97 void
98 stable_fini(void)
99 {
100 	struct chunklst *cp, *nc;
101 
102 	stats_delete(Stablecount);
103 	stats_delete(Blockcount);
104 	stats_delete(Add0);
105 	stats_delete(Add1);
106 	stats_delete(Add2);
107 	stats_delete(Add3);
108 	stats_delete(Addn);
109 
110 	FREE(Stable);
111 	cp = Stablechunks;
112 	nc = NULL;
113 	while (cp != NULL) {
114 		nc = cp->next;
115 		FREE(cp->chunkp);
116 		FREE(cp);
117 		cp = nc;
118 	}
119 	Stablechunks = NULL;
120 }
121 
122 static char *
123 stable_newchunk(void)
124 {
125 	struct chunklst *save = Stablechunks;
126 	char *n;
127 
128 	n = MALLOC(CHUNK_SIZE);
129 	bzero((void *)n, CHUNK_SIZE);
130 	stats_counter_bump(Blockcount);
131 
132 	Stablechunks = MALLOC(sizeof (struct chunklst));
133 	Stablechunks->next = save;
134 	Stablechunks->chunkp = n;
135 	return (n);
136 }
137 
138 /*
139  * stable -- create/lookup a string table entry
140  */
141 
142 const char *
143 stable(const char *s)
144 {
145 	unsigned slen = 0;
146 	unsigned hash = DEF_HASH_SIZE ^ ((unsigned)*s << 2);
147 	char **ptrp;
148 	char *ptr;
149 	char *eptr;
150 	const char *sptr;
151 	int collisions = 0;
152 
153 	if (Stablesz == 0)
154 		out(O_DIE, "internal error: Stablesz not set");
155 
156 	for (sptr = &s[1]; *sptr; sptr++) {
157 		slen++;
158 		hash ^= (((unsigned)*sptr) << (slen % 3)) +
159 			((unsigned)*(sptr - 1) << ((slen % 3 + 7)));
160 	}
161 	hash ^= slen;
162 	if (slen > CHUNK_SIZE - sizeof (char *) - 1 - 4)
163 		out(O_DIE, "too big for string table %.20s...", s);
164 	hash %= Stablesz;
165 
166 	ptrp = &Stable[hash];
167 	ptr = *ptrp;
168 	while (ptr) {
169 		/* hash brought us to something, see if it is the string */
170 		sptr = s;
171 		eptr = ptr;
172 		while (*sptr && *eptr && *sptr++ == *eptr++)
173 			;
174 		if (*sptr == '\0' && *eptr == '\0')
175 			return (ptr);	/* found it */
176 		/* strings didn't match, advance eptr to end of string */
177 		while (*eptr)
178 			eptr++;
179 		eptr++;		/* move past '\0' */
180 		while ((unsigned)eptr % MINPTR_ALIGN)
181 			eptr++;
182 		/* pull in next pointer in bucket */
183 		ptrp = (char **)(void *)eptr;
184 		ptr = *ptrp;
185 		collisions++;
186 	}
187 
188 	/* string wasn't in table, add it and point ptr to it */
189 	if (Stablenext == NULL || (&Stableblock[CHUNK_SIZE] - Stablenext) <
190 		(slen + sizeof (char *) + MINPTR_ALIGN + 4)) {
191 		/* need more room */
192 		Stablenext = Stableblock = stable_newchunk();
193 	}
194 	/* current chunk has room in it */
195 	ptr = *ptrp = Stablenext;
196 	sptr = s;
197 	while (*Stablenext++ = *sptr++)
198 		;
199 	while ((unsigned)Stablenext % MINPTR_ALIGN)
200 		Stablenext++;
201 	ptrp = (char **)(void *)Stablenext;
202 	Stablenext += sizeof (char *);
203 	*ptrp = NULL;
204 
205 	/* just did an add, update stats */
206 	if (collisions == 0)
207 		stats_counter_bump(Add0);
208 	else if (collisions == 1)
209 		stats_counter_bump(Add1);
210 	else if (collisions == 2)
211 		stats_counter_bump(Add2);
212 	else if (collisions == 3)
213 		stats_counter_bump(Add3);
214 	else
215 		stats_counter_bump(Addn);
216 
217 	return (ptr);
218 }
219