xref: /titanic_44/usr/src/uts/intel/io/acpica/utilities/utcopy.c (revision 2b4a78020b9c38d1b95e2f3fefa6d6e4be382d1f)
1 /******************************************************************************
2  *
3  * Module Name: utcopy - Internal to external object translation utilities
4  *              $Revision: 1.137 $
5  *
6  *****************************************************************************/
7 
8 /******************************************************************************
9  *
10  * 1. Copyright Notice
11  *
12  * Some or all of this work - Copyright (c) 1999 - 2008, Intel Corp.
13  * All rights reserved.
14  *
15  * 2. License
16  *
17  * 2.1. This is your license from Intel Corp. under its intellectual property
18  * rights.  You may have additional license terms from the party that provided
19  * you this software, covering your right to use that party's intellectual
20  * property rights.
21  *
22  * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
23  * copy of the source code appearing in this file ("Covered Code") an
24  * irrevocable, perpetual, worldwide license under Intel's copyrights in the
25  * base code distributed originally by Intel ("Original Intel Code") to copy,
26  * make derivatives, distribute, use and display any portion of the Covered
27  * Code in any form, with the right to sublicense such rights; and
28  *
29  * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
30  * license (with the right to sublicense), under only those claims of Intel
31  * patents that are infringed by the Original Intel Code, to make, use, sell,
32  * offer to sell, and import the Covered Code and derivative works thereof
33  * solely to the minimum extent necessary to exercise the above copyright
34  * license, and in no event shall the patent license extend to any additions
35  * to or modifications of the Original Intel Code.  No other license or right
36  * is granted directly or by implication, estoppel or otherwise;
37  *
38  * The above copyright and patent license is granted only if the following
39  * conditions are met:
40  *
41  * 3. Conditions
42  *
43  * 3.1. Redistribution of Source with Rights to Further Distribute Source.
44  * Redistribution of source code of any substantial portion of the Covered
45  * Code or modification with rights to further distribute source must include
46  * the above Copyright Notice, the above License, this list of Conditions,
47  * and the following Disclaimer and Export Compliance provision.  In addition,
48  * Licensee must cause all Covered Code to which Licensee contributes to
49  * contain a file documenting the changes Licensee made to create that Covered
50  * Code and the date of any change.  Licensee must include in that file the
51  * documentation of any changes made by any predecessor Licensee.  Licensee
52  * must include a prominent statement that the modification is derived,
53  * directly or indirectly, from Original Intel Code.
54  *
55  * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
56  * Redistribution of source code of any substantial portion of the Covered
57  * Code or modification without rights to further distribute source must
58  * include the following Disclaimer and Export Compliance provision in the
59  * documentation and/or other materials provided with distribution.  In
60  * addition, Licensee may not authorize further sublicense of source of any
61  * portion of the Covered Code, and must include terms to the effect that the
62  * license from Licensee to its licensee is limited to the intellectual
63  * property embodied in the software Licensee provides to its licensee, and
64  * not to intellectual property embodied in modifications its licensee may
65  * make.
66  *
67  * 3.3. Redistribution of Executable. Redistribution in executable form of any
68  * substantial portion of the Covered Code or modification must reproduce the
69  * above Copyright Notice, and the following Disclaimer and Export Compliance
70  * provision in the documentation and/or other materials provided with the
71  * distribution.
72  *
73  * 3.4. Intel retains all right, title, and interest in and to the Original
74  * Intel Code.
75  *
76  * 3.5. Neither the name Intel nor any other trademark owned or controlled by
77  * Intel shall be used in advertising or otherwise to promote the sale, use or
78  * other dealings in products derived from or relating to the Covered Code
79  * without prior written authorization from Intel.
80  *
81  * 4. Disclaimer and Export Compliance
82  *
83  * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
84  * HERE.  ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
85  * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT,  ASSISTANCE,
86  * INSTALLATION, TRAINING OR OTHER SERVICES.  INTEL WILL NOT PROVIDE ANY
87  * UPDATES, ENHANCEMENTS OR EXTENSIONS.  INTEL SPECIFICALLY DISCLAIMS ANY
88  * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
89  * PARTICULAR PURPOSE.
90  *
91  * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
92  * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
93  * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
94  * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
95  * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
96  * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.  THESE LIMITATIONS
97  * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
98  * LIMITED REMEDY.
99  *
100  * 4.3. Licensee shall not export, either directly or indirectly, any of this
101  * software or system incorporating such software without first obtaining any
102  * required license or other approval from the U. S. Department of Commerce or
103  * any other agency or department of the United States Government.  In the
104  * event Licensee exports any such software from the United States or
105  * re-exports any such software from a foreign destination, Licensee shall
106  * ensure that the distribution and export/re-export of the software is in
107  * compliance with all laws, regulations, orders, or other restrictions of the
108  * U.S. Export Administration Regulations. Licensee agrees that neither it nor
109  * any of its subsidiaries will export/re-export any technical data, process,
110  * software, or service, directly or indirectly, to any country for which the
111  * United States government or any agency thereof requires an export license,
112  * other governmental approval, or letter of assurance, without first obtaining
113  * such license, approval or letter.
114  *
115  *****************************************************************************/
116 
117 #define __UTCOPY_C__
118 
119 #include "acpi.h"
120 #include "acnamesp.h"
121 
122 
123 #define _COMPONENT          ACPI_UTILITIES
124         ACPI_MODULE_NAME    ("utcopy")
125 
126 /* Local prototypes */
127 
128 static ACPI_STATUS
129 AcpiUtCopyIsimpleToEsimple (
130     ACPI_OPERAND_OBJECT     *InternalObject,
131     ACPI_OBJECT             *ExternalObject,
132     UINT8                   *DataSpace,
133     ACPI_SIZE               *BufferSpaceUsed);
134 
135 static ACPI_STATUS
136 AcpiUtCopyIelementToIelement (
137     UINT8                   ObjectType,
138     ACPI_OPERAND_OBJECT     *SourceObject,
139     ACPI_GENERIC_STATE      *State,
140     void                    *Context);
141 
142 static ACPI_STATUS
143 AcpiUtCopyIpackageToEpackage (
144     ACPI_OPERAND_OBJECT     *InternalObject,
145     UINT8                   *Buffer,
146     ACPI_SIZE               *SpaceUsed);
147 
148 static ACPI_STATUS
149 AcpiUtCopyEsimpleToIsimple(
150     ACPI_OBJECT             *UserObj,
151     ACPI_OPERAND_OBJECT     **ReturnObj);
152 
153 static ACPI_STATUS
154 AcpiUtCopyEpackageToIpackage (
155     ACPI_OBJECT             *ExternalObject,
156     ACPI_OPERAND_OBJECT     **InternalObject);
157 
158 static ACPI_STATUS
159 AcpiUtCopySimpleObject (
160     ACPI_OPERAND_OBJECT     *SourceDesc,
161     ACPI_OPERAND_OBJECT     *DestDesc);
162 
163 static ACPI_STATUS
164 AcpiUtCopyIelementToEelement (
165     UINT8                   ObjectType,
166     ACPI_OPERAND_OBJECT     *SourceObject,
167     ACPI_GENERIC_STATE      *State,
168     void                    *Context);
169 
170 static ACPI_STATUS
171 AcpiUtCopyIpackageToIpackage (
172     ACPI_OPERAND_OBJECT     *SourceObj,
173     ACPI_OPERAND_OBJECT     *DestObj,
174     ACPI_WALK_STATE         *WalkState);
175 
176 
177 /*******************************************************************************
178  *
179  * FUNCTION:    AcpiUtCopyIsimpleToEsimple
180  *
181  * PARAMETERS:  InternalObject      - Source object to be copied
182  *              ExternalObject      - Where to return the copied object
183  *              DataSpace           - Where object data is returned (such as
184  *                                    buffer and string data)
185  *              BufferSpaceUsed     - Length of DataSpace that was used
186  *
187  * RETURN:      Status
188  *
189  * DESCRIPTION: This function is called to copy a simple internal object to
190  *              an external object.
191  *
192  *              The DataSpace buffer is assumed to have sufficient space for
193  *              the object.
194  *
195  ******************************************************************************/
196 
197 static ACPI_STATUS
198 AcpiUtCopyIsimpleToEsimple (
199     ACPI_OPERAND_OBJECT     *InternalObject,
200     ACPI_OBJECT             *ExternalObject,
201     UINT8                   *DataSpace,
202     ACPI_SIZE               *BufferSpaceUsed)
203 {
204     ACPI_STATUS             Status = AE_OK;
205 
206 
207     ACPI_FUNCTION_TRACE (UtCopyIsimpleToEsimple);
208 
209 
210     *BufferSpaceUsed = 0;
211 
212     /*
213      * Check for NULL object case (could be an uninitialized
214      * package element)
215      */
216     if (!InternalObject)
217     {
218         return_ACPI_STATUS (AE_OK);
219     }
220 
221     /* Always clear the external object */
222 
223     ACPI_MEMSET (ExternalObject, 0, sizeof (ACPI_OBJECT));
224 
225     /*
226      * In general, the external object will be the same type as
227      * the internal object
228      */
229     ExternalObject->Type = ACPI_GET_OBJECT_TYPE (InternalObject);
230 
231     /* However, only a limited number of external types are supported */
232 
233     switch (ACPI_GET_OBJECT_TYPE (InternalObject))
234     {
235     case ACPI_TYPE_STRING:
236 
237         ExternalObject->String.Pointer = (char *) DataSpace;
238         ExternalObject->String.Length  = InternalObject->String.Length;
239         *BufferSpaceUsed = ACPI_ROUND_UP_TO_NATIVE_WORD (
240                             (ACPI_SIZE) InternalObject->String.Length + 1);
241 
242         ACPI_MEMCPY ((void *) DataSpace,
243             (void *) InternalObject->String.Pointer,
244             (ACPI_SIZE) InternalObject->String.Length + 1);
245         break;
246 
247 
248     case ACPI_TYPE_BUFFER:
249 
250         ExternalObject->Buffer.Pointer = DataSpace;
251         ExternalObject->Buffer.Length  = InternalObject->Buffer.Length;
252         *BufferSpaceUsed = ACPI_ROUND_UP_TO_NATIVE_WORD (
253                             InternalObject->String.Length);
254 
255         ACPI_MEMCPY ((void *) DataSpace,
256             (void *) InternalObject->Buffer.Pointer,
257             InternalObject->Buffer.Length);
258         break;
259 
260 
261     case ACPI_TYPE_INTEGER:
262 
263         ExternalObject->Integer.Value = InternalObject->Integer.Value;
264         break;
265 
266 
267     case ACPI_TYPE_LOCAL_REFERENCE:
268 
269         /* This is an object reference. */
270 
271         switch (InternalObject->Reference.Class)
272         {
273         case ACPI_REFCLASS_NAME:
274 
275             /*
276              * For namepath, return the object handle ("reference")
277              * We are referring to the namespace node
278              */
279             ExternalObject->Reference.Handle =
280                 InternalObject->Reference.Node;
281             ExternalObject->Reference.ActualType =
282                 AcpiNsGetType (InternalObject->Reference.Node);
283             break;
284 
285         default:
286 
287             /* All other reference types are unsupported */
288 
289             return_ACPI_STATUS (AE_TYPE);
290         }
291         break;
292 
293 
294     case ACPI_TYPE_PROCESSOR:
295 
296         ExternalObject->Processor.ProcId =
297             InternalObject->Processor.ProcId;
298         ExternalObject->Processor.PblkAddress =
299             InternalObject->Processor.Address;
300         ExternalObject->Processor.PblkLength =
301             InternalObject->Processor.Length;
302         break;
303 
304 
305     case ACPI_TYPE_POWER:
306 
307         ExternalObject->PowerResource.SystemLevel =
308             InternalObject->PowerResource.SystemLevel;
309 
310         ExternalObject->PowerResource.ResourceOrder =
311             InternalObject->PowerResource.ResourceOrder;
312         break;
313 
314 
315     default:
316         /*
317          * There is no corresponding external object type
318          */
319         ACPI_ERROR ((AE_INFO,
320             "Unsupported object type, cannot convert to external object: %s",
321             AcpiUtGetTypeName (ACPI_GET_OBJECT_TYPE (InternalObject))));
322 
323         return_ACPI_STATUS (AE_SUPPORT);
324     }
325 
326     return_ACPI_STATUS (Status);
327 }
328 
329 
330 /*******************************************************************************
331  *
332  * FUNCTION:    AcpiUtCopyIelementToEelement
333  *
334  * PARAMETERS:  ACPI_PKG_CALLBACK
335  *
336  * RETURN:      Status
337  *
338  * DESCRIPTION: Copy one package element to another package element
339  *
340  ******************************************************************************/
341 
342 static ACPI_STATUS
343 AcpiUtCopyIelementToEelement (
344     UINT8                   ObjectType,
345     ACPI_OPERAND_OBJECT     *SourceObject,
346     ACPI_GENERIC_STATE      *State,
347     void                    *Context)
348 {
349     ACPI_STATUS             Status = AE_OK;
350     ACPI_PKG_INFO           *Info = (ACPI_PKG_INFO *) Context;
351     ACPI_SIZE               ObjectSpace;
352     UINT32                  ThisIndex;
353     ACPI_OBJECT             *TargetObject;
354 
355 
356     ACPI_FUNCTION_ENTRY ();
357 
358 
359     ThisIndex    = State->Pkg.Index;
360     TargetObject = (ACPI_OBJECT *)
361         &((ACPI_OBJECT *)(State->Pkg.DestObject))->Package.Elements[ThisIndex];
362 
363     switch (ObjectType)
364     {
365     case ACPI_COPY_TYPE_SIMPLE:
366 
367         /*
368          * This is a simple or null object
369          */
370         Status = AcpiUtCopyIsimpleToEsimple (SourceObject,
371                         TargetObject, Info->FreeSpace, &ObjectSpace);
372         if (ACPI_FAILURE (Status))
373         {
374             return (Status);
375         }
376         break;
377 
378 
379     case ACPI_COPY_TYPE_PACKAGE:
380 
381         /*
382          * Build the package object
383          */
384         TargetObject->Type              = ACPI_TYPE_PACKAGE;
385         TargetObject->Package.Count     = SourceObject->Package.Count;
386         TargetObject->Package.Elements  =
387             ACPI_CAST_PTR (ACPI_OBJECT, Info->FreeSpace);
388 
389         /*
390          * Pass the new package object back to the package walk routine
391          */
392         State->Pkg.ThisTargetObj = TargetObject;
393 
394         /*
395          * Save space for the array of objects (Package elements)
396          * update the buffer length counter
397          */
398         ObjectSpace = ACPI_ROUND_UP_TO_NATIVE_WORD (
399                             (ACPI_SIZE) TargetObject->Package.Count *
400                             sizeof (ACPI_OBJECT));
401         break;
402 
403 
404     default:
405         return (AE_BAD_PARAMETER);
406     }
407 
408     Info->FreeSpace   += ObjectSpace;
409     Info->Length      += ObjectSpace;
410     return (Status);
411 }
412 
413 
414 /*******************************************************************************
415  *
416  * FUNCTION:    AcpiUtCopyIpackageToEpackage
417  *
418  * PARAMETERS:  InternalObject      - Pointer to the object we are returning
419  *              Buffer              - Where the object is returned
420  *              SpaceUsed           - Where the object length is returned
421  *
422  * RETURN:      Status
423  *
424  * DESCRIPTION: This function is called to place a package object in a user
425  *              buffer.  A package object by definition contains other objects.
426  *
427  *              The buffer is assumed to have sufficient space for the object.
428  *              The caller must have verified the buffer length needed using the
429  *              AcpiUtGetObjectSize function before calling this function.
430  *
431  ******************************************************************************/
432 
433 static ACPI_STATUS
434 AcpiUtCopyIpackageToEpackage (
435     ACPI_OPERAND_OBJECT     *InternalObject,
436     UINT8                   *Buffer,
437     ACPI_SIZE               *SpaceUsed)
438 {
439     ACPI_OBJECT             *ExternalObject;
440     ACPI_STATUS             Status;
441     ACPI_PKG_INFO           Info;
442 
443 
444     ACPI_FUNCTION_TRACE (UtCopyIpackageToEpackage);
445 
446 
447     /*
448      * First package at head of the buffer
449      */
450     ExternalObject = ACPI_CAST_PTR (ACPI_OBJECT, Buffer);
451 
452     /*
453      * Free space begins right after the first package
454      */
455     Info.Length      = ACPI_ROUND_UP_TO_NATIVE_WORD (sizeof (ACPI_OBJECT));
456     Info.FreeSpace   = Buffer + ACPI_ROUND_UP_TO_NATIVE_WORD (
457                                     sizeof (ACPI_OBJECT));
458     Info.ObjectSpace = 0;
459     Info.NumPackages = 1;
460 
461     ExternalObject->Type             = ACPI_GET_OBJECT_TYPE (InternalObject);
462     ExternalObject->Package.Count    = InternalObject->Package.Count;
463     ExternalObject->Package.Elements = ACPI_CAST_PTR (ACPI_OBJECT,
464                                             Info.FreeSpace);
465 
466     /*
467      * Leave room for an array of ACPI_OBJECTS in the buffer
468      * and move the free space past it
469      */
470     Info.Length    += (ACPI_SIZE) ExternalObject->Package.Count *
471                             ACPI_ROUND_UP_TO_NATIVE_WORD (sizeof (ACPI_OBJECT));
472     Info.FreeSpace += ExternalObject->Package.Count *
473                             ACPI_ROUND_UP_TO_NATIVE_WORD (sizeof (ACPI_OBJECT));
474 
475     Status = AcpiUtWalkPackageTree (InternalObject, ExternalObject,
476                 AcpiUtCopyIelementToEelement, &Info);
477 
478     *SpaceUsed = Info.Length;
479     return_ACPI_STATUS (Status);
480 }
481 
482 
483 /*******************************************************************************
484  *
485  * FUNCTION:    AcpiUtCopyIobjectToEobject
486  *
487  * PARAMETERS:  InternalObject      - The internal object to be converted
488  *              BufferPtr           - Where the object is returned
489  *
490  * RETURN:      Status
491  *
492  * DESCRIPTION: This function is called to build an API object to be returned to
493  *              the caller.
494  *
495  ******************************************************************************/
496 
497 ACPI_STATUS
498 AcpiUtCopyIobjectToEobject (
499     ACPI_OPERAND_OBJECT     *InternalObject,
500     ACPI_BUFFER             *RetBuffer)
501 {
502     ACPI_STATUS             Status;
503 
504 
505     ACPI_FUNCTION_TRACE (UtCopyIobjectToEobject);
506 
507 
508     if (ACPI_GET_OBJECT_TYPE (InternalObject) == ACPI_TYPE_PACKAGE)
509     {
510         /*
511          * Package object:  Copy all subobjects (including
512          * nested packages)
513          */
514         Status = AcpiUtCopyIpackageToEpackage (InternalObject,
515                         RetBuffer->Pointer, &RetBuffer->Length);
516     }
517     else
518     {
519         /*
520          * Build a simple object (no nested objects)
521          */
522         Status = AcpiUtCopyIsimpleToEsimple (InternalObject,
523                     ACPI_CAST_PTR (ACPI_OBJECT, RetBuffer->Pointer),
524                     ACPI_ADD_PTR (UINT8, RetBuffer->Pointer,
525                         ACPI_ROUND_UP_TO_NATIVE_WORD (sizeof (ACPI_OBJECT))),
526                     &RetBuffer->Length);
527         /*
528          * build simple does not include the object size in the length
529          * so we add it in here
530          */
531         RetBuffer->Length += sizeof (ACPI_OBJECT);
532     }
533 
534     return_ACPI_STATUS (Status);
535 }
536 
537 
538 /*******************************************************************************
539  *
540  * FUNCTION:    AcpiUtCopyEsimpleToIsimple
541  *
542  * PARAMETERS:  ExternalObject      - The external object to be converted
543  *              RetInternalObject   - Where the internal object is returned
544  *
545  * RETURN:      Status
546  *
547  * DESCRIPTION: This function copies an external object to an internal one.
548  *              NOTE: Pointers can be copied, we don't need to copy data.
549  *              (The pointers have to be valid in our address space no matter
550  *              what we do with them!)
551  *
552  ******************************************************************************/
553 
554 static ACPI_STATUS
555 AcpiUtCopyEsimpleToIsimple (
556     ACPI_OBJECT             *ExternalObject,
557     ACPI_OPERAND_OBJECT     **RetInternalObject)
558 {
559     ACPI_OPERAND_OBJECT     *InternalObject;
560 
561 
562     ACPI_FUNCTION_TRACE (UtCopyEsimpleToIsimple);
563 
564 
565     /*
566      * Simple types supported are: String, Buffer, Integer
567      */
568     switch (ExternalObject->Type)
569     {
570     case ACPI_TYPE_STRING:
571     case ACPI_TYPE_BUFFER:
572     case ACPI_TYPE_INTEGER:
573     case ACPI_TYPE_LOCAL_REFERENCE:
574 
575         InternalObject = AcpiUtCreateInternalObject (
576                             (UINT8) ExternalObject->Type);
577         if (!InternalObject)
578         {
579             return_ACPI_STATUS (AE_NO_MEMORY);
580         }
581         break;
582 
583     case ACPI_TYPE_ANY: /* This is the case for a NULL object */
584 
585         *RetInternalObject = NULL;
586         return_ACPI_STATUS (AE_OK);
587 
588     default:
589         /* All other types are not supported */
590 
591         ACPI_ERROR ((AE_INFO, "Unsupported object type, cannot convert to internal object: %s",
592             AcpiUtGetTypeName (ExternalObject->Type)));
593 
594         return_ACPI_STATUS (AE_SUPPORT);
595     }
596 
597 
598     /* Must COPY string and buffer contents */
599 
600     switch (ExternalObject->Type)
601     {
602     case ACPI_TYPE_STRING:
603 
604         InternalObject->String.Pointer =
605             ACPI_ALLOCATE_ZEROED ((ACPI_SIZE) ExternalObject->String.Length + 1);
606         if (!InternalObject->String.Pointer)
607         {
608             goto ErrorExit;
609         }
610 
611         ACPI_MEMCPY (InternalObject->String.Pointer,
612                      ExternalObject->String.Pointer,
613                      ExternalObject->String.Length);
614 
615         InternalObject->String.Length  = ExternalObject->String.Length;
616         break;
617 
618 
619     case ACPI_TYPE_BUFFER:
620 
621         InternalObject->Buffer.Pointer =
622             ACPI_ALLOCATE_ZEROED (ExternalObject->Buffer.Length);
623         if (!InternalObject->Buffer.Pointer)
624         {
625             goto ErrorExit;
626         }
627 
628         ACPI_MEMCPY (InternalObject->Buffer.Pointer,
629                      ExternalObject->Buffer.Pointer,
630                      ExternalObject->Buffer.Length);
631 
632         InternalObject->Buffer.Length  = ExternalObject->Buffer.Length;
633 
634         /* Mark buffer data valid */
635 
636         InternalObject->Buffer.Flags |= AOPOBJ_DATA_VALID;
637         break;
638 
639 
640     case ACPI_TYPE_INTEGER:
641 
642         InternalObject->Integer.Value   = ExternalObject->Integer.Value;
643         break;
644 
645     case ACPI_TYPE_LOCAL_REFERENCE:
646 
647         /* TBD: should validate incoming handle */
648 
649         InternalObject->Reference.Class = ACPI_REFCLASS_NAME;
650         InternalObject->Reference.Node = ExternalObject->Reference.Handle;
651         break;
652 
653     default:
654         /* Other types can't get here */
655         break;
656     }
657 
658     *RetInternalObject = InternalObject;
659     return_ACPI_STATUS (AE_OK);
660 
661 
662 ErrorExit:
663     AcpiUtRemoveReference (InternalObject);
664     return_ACPI_STATUS (AE_NO_MEMORY);
665 }
666 
667 
668 /*******************************************************************************
669  *
670  * FUNCTION:    AcpiUtCopyEpackageToIpackage
671  *
672  * PARAMETERS:  ExternalObject      - The external object to be converted
673  *              InternalObject      - Where the internal object is returned
674  *
675  * RETURN:      Status
676  *
677  * DESCRIPTION: Copy an external package object to an internal package.
678  *              Handles nested packages.
679  *
680  ******************************************************************************/
681 
682 static ACPI_STATUS
683 AcpiUtCopyEpackageToIpackage (
684     ACPI_OBJECT             *ExternalObject,
685     ACPI_OPERAND_OBJECT     **InternalObject)
686 {
687     ACPI_STATUS             Status = AE_OK;
688     ACPI_OPERAND_OBJECT     *PackageObject;
689     ACPI_OPERAND_OBJECT     **PackageElements;
690     UINT32                  i;
691 
692 
693     ACPI_FUNCTION_TRACE (UtCopyEpackageToIpackage);
694 
695 
696     /* Create the package object */
697 
698     PackageObject = AcpiUtCreatePackageObject (ExternalObject->Package.Count);
699     if (!PackageObject)
700     {
701         return_ACPI_STATUS (AE_NO_MEMORY);
702     }
703 
704     PackageElements = PackageObject->Package.Elements;
705 
706     /*
707      * Recursive implementation. Probably ok, since nested external packages
708      * as parameters should be very rare.
709      */
710     for (i = 0; i < ExternalObject->Package.Count; i++)
711     {
712         Status = AcpiUtCopyEobjectToIobject (
713                     &ExternalObject->Package.Elements[i],
714                     &PackageElements[i]);
715         if (ACPI_FAILURE (Status))
716         {
717             /* Truncate package and delete it */
718 
719             PackageObject->Package.Count = i;
720             PackageElements[i] = NULL;
721             AcpiUtRemoveReference (PackageObject);
722             return_ACPI_STATUS (Status);
723         }
724     }
725 
726     /* Mark package data valid */
727 
728     PackageObject->Package.Flags |= AOPOBJ_DATA_VALID;
729 
730     *InternalObject = PackageObject;
731     return_ACPI_STATUS (Status);
732 }
733 
734 
735 /*******************************************************************************
736  *
737  * FUNCTION:    AcpiUtCopyEobjectToIobject
738  *
739  * PARAMETERS:  ExternalObject      - The external object to be converted
740  *              InternalObject      - Where the internal object is returned
741  *
742  * RETURN:      Status              - the status of the call
743  *
744  * DESCRIPTION: Converts an external object to an internal object.
745  *
746  ******************************************************************************/
747 
748 ACPI_STATUS
749 AcpiUtCopyEobjectToIobject (
750     ACPI_OBJECT             *ExternalObject,
751     ACPI_OPERAND_OBJECT     **InternalObject)
752 {
753     ACPI_STATUS             Status;
754 
755 
756     ACPI_FUNCTION_TRACE (UtCopyEobjectToIobject);
757 
758 
759     if (ExternalObject->Type == ACPI_TYPE_PACKAGE)
760     {
761         Status = AcpiUtCopyEpackageToIpackage (ExternalObject, InternalObject);
762     }
763     else
764     {
765         /*
766          * Build a simple object (no nested objects)
767          */
768         Status = AcpiUtCopyEsimpleToIsimple (ExternalObject, InternalObject);
769     }
770 
771     return_ACPI_STATUS (Status);
772 }
773 
774 
775 /*******************************************************************************
776  *
777  * FUNCTION:    AcpiUtCopySimpleObject
778  *
779  * PARAMETERS:  SourceDesc          - The internal object to be copied
780  *              DestDesc            - New target object
781  *
782  * RETURN:      Status
783  *
784  * DESCRIPTION: Simple copy of one internal object to another.  Reference count
785  *              of the destination object is preserved.
786  *
787  ******************************************************************************/
788 
789 static ACPI_STATUS
790 AcpiUtCopySimpleObject (
791     ACPI_OPERAND_OBJECT     *SourceDesc,
792     ACPI_OPERAND_OBJECT     *DestDesc)
793 {
794     UINT16                  ReferenceCount;
795     ACPI_OPERAND_OBJECT     *NextObject;
796 
797 
798     /* Save fields from destination that we don't want to overwrite */
799 
800     ReferenceCount = DestDesc->Common.ReferenceCount;
801     NextObject = DestDesc->Common.NextObject;
802 
803     /* Copy the entire source object over the destination object*/
804 
805     ACPI_MEMCPY ((char *) DestDesc, (char *) SourceDesc,
806                     sizeof (ACPI_OPERAND_OBJECT));
807 
808     /* Restore the saved fields */
809 
810     DestDesc->Common.ReferenceCount = ReferenceCount;
811     DestDesc->Common.NextObject = NextObject;
812 
813     /* New object is not static, regardless of source */
814 
815     DestDesc->Common.Flags &= ~AOPOBJ_STATIC_POINTER;
816 
817     /* Handle the objects with extra data */
818 
819     switch (ACPI_GET_OBJECT_TYPE (DestDesc))
820     {
821     case ACPI_TYPE_BUFFER:
822         /*
823          * Allocate and copy the actual buffer if and only if:
824          * 1) There is a valid buffer pointer
825          * 2) The buffer has a length > 0
826          */
827         if ((SourceDesc->Buffer.Pointer) &&
828             (SourceDesc->Buffer.Length))
829         {
830             DestDesc->Buffer.Pointer =
831                 ACPI_ALLOCATE (SourceDesc->Buffer.Length);
832             if (!DestDesc->Buffer.Pointer)
833             {
834                 return (AE_NO_MEMORY);
835             }
836 
837             /* Copy the actual buffer data */
838 
839             ACPI_MEMCPY (DestDesc->Buffer.Pointer,
840                     SourceDesc->Buffer.Pointer,
841                     SourceDesc->Buffer.Length);
842         }
843         break;
844 
845     case ACPI_TYPE_STRING:
846         /*
847          * Allocate and copy the actual string if and only if:
848          * 1) There is a valid string pointer
849          * (Pointer to a NULL string is allowed)
850          */
851         if (SourceDesc->String.Pointer)
852         {
853             DestDesc->String.Pointer =
854                 ACPI_ALLOCATE ((ACPI_SIZE) SourceDesc->String.Length + 1);
855             if (!DestDesc->String.Pointer)
856             {
857                 return (AE_NO_MEMORY);
858             }
859 
860             /* Copy the actual string data */
861 
862             ACPI_MEMCPY (DestDesc->String.Pointer, SourceDesc->String.Pointer,
863                          (ACPI_SIZE) SourceDesc->String.Length + 1);
864         }
865         break;
866 
867     case ACPI_TYPE_LOCAL_REFERENCE:
868         /*
869          * We copied the reference object, so we now must add a reference
870          * to the object pointed to by the reference
871          *
872          * DDBHandle reference (from Load/LoadTable) is a special reference,
873          * it does not have a Reference.Object, so does not need to
874          * increase the reference count
875          */
876         if (SourceDesc->Reference.Class == ACPI_REFCLASS_TABLE)
877         {
878             break;
879         }
880 
881         AcpiUtAddReference (SourceDesc->Reference.Object);
882         break;
883 
884     case ACPI_TYPE_REGION:
885         /*
886          * We copied the Region Handler, so we now must add a reference
887          */
888         if (DestDesc->Region.Handler)
889         {
890             AcpiUtAddReference (DestDesc->Region.Handler);
891         }
892         break;
893 
894     default:
895         /* Nothing to do for other simple objects */
896         break;
897     }
898 
899     return (AE_OK);
900 }
901 
902 
903 /*******************************************************************************
904  *
905  * FUNCTION:    AcpiUtCopyIelementToIelement
906  *
907  * PARAMETERS:  ACPI_PKG_CALLBACK
908  *
909  * RETURN:      Status
910  *
911  * DESCRIPTION: Copy one package element to another package element
912  *
913  ******************************************************************************/
914 
915 static ACPI_STATUS
916 AcpiUtCopyIelementToIelement (
917     UINT8                   ObjectType,
918     ACPI_OPERAND_OBJECT     *SourceObject,
919     ACPI_GENERIC_STATE      *State,
920     void                    *Context)
921 {
922     ACPI_STATUS             Status = AE_OK;
923     UINT32                  ThisIndex;
924     ACPI_OPERAND_OBJECT     **ThisTargetPtr;
925     ACPI_OPERAND_OBJECT     *TargetObject;
926 
927 
928     ACPI_FUNCTION_ENTRY ();
929 
930 
931     ThisIndex     = State->Pkg.Index;
932     ThisTargetPtr = (ACPI_OPERAND_OBJECT **)
933                         &State->Pkg.DestObject->Package.Elements[ThisIndex];
934 
935     switch (ObjectType)
936     {
937     case ACPI_COPY_TYPE_SIMPLE:
938 
939         /* A null source object indicates a (legal) null package element */
940 
941         if (SourceObject)
942         {
943             /*
944              * This is a simple object, just copy it
945              */
946             TargetObject = AcpiUtCreateInternalObject (
947                                 ACPI_GET_OBJECT_TYPE (SourceObject));
948             if (!TargetObject)
949             {
950                 return (AE_NO_MEMORY);
951             }
952 
953             Status = AcpiUtCopySimpleObject (SourceObject, TargetObject);
954             if (ACPI_FAILURE (Status))
955             {
956                 goto ErrorExit;
957             }
958 
959             *ThisTargetPtr = TargetObject;
960         }
961         else
962         {
963             /* Pass through a null element */
964 
965             *ThisTargetPtr = NULL;
966         }
967         break;
968 
969 
970     case ACPI_COPY_TYPE_PACKAGE:
971 
972         /*
973          * This object is a package - go down another nesting level
974          * Create and build the package object
975          */
976         TargetObject = AcpiUtCreatePackageObject (SourceObject->Package.Count);
977         if (!TargetObject)
978         {
979             return (AE_NO_MEMORY);
980         }
981 
982         TargetObject->Common.Flags = SourceObject->Common.Flags;
983 
984         /* Pass the new package object back to the package walk routine */
985 
986         State->Pkg.ThisTargetObj = TargetObject;
987 
988         /* Store the object pointer in the parent package object */
989 
990         *ThisTargetPtr = TargetObject;
991         break;
992 
993 
994     default:
995         return (AE_BAD_PARAMETER);
996     }
997 
998     return (Status);
999 
1000 ErrorExit:
1001     AcpiUtRemoveReference (TargetObject);
1002     return (Status);
1003 }
1004 
1005 
1006 /*******************************************************************************
1007  *
1008  * FUNCTION:    AcpiUtCopyIpackageToIpackage
1009  *
1010  * PARAMETERS:  *SourceObj      - Pointer to the source package object
1011  *              *DestObj        - Where the internal object is returned
1012  *
1013  * RETURN:      Status          - the status of the call
1014  *
1015  * DESCRIPTION: This function is called to copy an internal package object
1016  *              into another internal package object.
1017  *
1018  ******************************************************************************/
1019 
1020 static ACPI_STATUS
1021 AcpiUtCopyIpackageToIpackage (
1022     ACPI_OPERAND_OBJECT     *SourceObj,
1023     ACPI_OPERAND_OBJECT     *DestObj,
1024     ACPI_WALK_STATE         *WalkState)
1025 {
1026     ACPI_STATUS             Status = AE_OK;
1027 
1028 
1029     ACPI_FUNCTION_TRACE (UtCopyIpackageToIpackage);
1030 
1031 
1032     DestObj->Common.Type    = ACPI_GET_OBJECT_TYPE (SourceObj);
1033     DestObj->Common.Flags   = SourceObj->Common.Flags;
1034     DestObj->Package.Count  = SourceObj->Package.Count;
1035 
1036     /*
1037      * Create the object array and walk the source package tree
1038      */
1039     DestObj->Package.Elements = ACPI_ALLOCATE_ZEROED (
1040                                     ((ACPI_SIZE) SourceObj->Package.Count + 1) *
1041                                     sizeof (void *));
1042     if (!DestObj->Package.Elements)
1043     {
1044         ACPI_ERROR ((AE_INFO, "Package allocation failure"));
1045         return_ACPI_STATUS (AE_NO_MEMORY);
1046     }
1047 
1048     /*
1049      * Copy the package element-by-element by walking the package "tree".
1050      * This handles nested packages of arbitrary depth.
1051      */
1052     Status = AcpiUtWalkPackageTree (SourceObj, DestObj,
1053                 AcpiUtCopyIelementToIelement, WalkState);
1054     if (ACPI_FAILURE (Status))
1055     {
1056         /* On failure, delete the destination package object */
1057 
1058         AcpiUtRemoveReference (DestObj);
1059     }
1060 
1061     return_ACPI_STATUS (Status);
1062 }
1063 
1064 
1065 /*******************************************************************************
1066  *
1067  * FUNCTION:    AcpiUtCopyIobjectToIobject
1068  *
1069  * PARAMETERS:  WalkState           - Current walk state
1070  *              SourceDesc          - The internal object to be copied
1071  *              DestDesc            - Where the copied object is returned
1072  *
1073  * RETURN:      Status
1074  *
1075  * DESCRIPTION: Copy an internal object to a new internal object
1076  *
1077  ******************************************************************************/
1078 
1079 ACPI_STATUS
1080 AcpiUtCopyIobjectToIobject (
1081     ACPI_OPERAND_OBJECT     *SourceDesc,
1082     ACPI_OPERAND_OBJECT     **DestDesc,
1083     ACPI_WALK_STATE         *WalkState)
1084 {
1085     ACPI_STATUS             Status = AE_OK;
1086 
1087 
1088     ACPI_FUNCTION_TRACE (UtCopyIobjectToIobject);
1089 
1090 
1091     /* Create the top level object */
1092 
1093     *DestDesc = AcpiUtCreateInternalObject (ACPI_GET_OBJECT_TYPE (SourceDesc));
1094     if (!*DestDesc)
1095     {
1096         return_ACPI_STATUS (AE_NO_MEMORY);
1097     }
1098 
1099     /* Copy the object and possible subobjects */
1100 
1101     if (ACPI_GET_OBJECT_TYPE (SourceDesc) == ACPI_TYPE_PACKAGE)
1102     {
1103         Status = AcpiUtCopyIpackageToIpackage (SourceDesc, *DestDesc,
1104                         WalkState);
1105     }
1106     else
1107     {
1108         Status = AcpiUtCopySimpleObject (SourceDesc, *DestDesc);
1109     }
1110 
1111     return_ACPI_STATUS (Status);
1112 }
1113 
1114 
1115