1.. SPDX-License-Identifier: GFDL-1.1-no-invariants-or-later 2.. c:namespace:: V4L 3 4.. _V4L2-PIX-FMT-SBGGR10ALAW8: 5.. _v4l2-pix-fmt-sgbrg10alaw8: 6.. _v4l2-pix-fmt-sgrbg10alaw8: 7.. _v4l2-pix-fmt-srggb10alaw8: 8 9*********************************************************************************************************************************************** 10V4L2_PIX_FMT_SBGGR10ALAW8 ('aBA8'), V4L2_PIX_FMT_SGBRG10ALAW8 ('aGA8'), V4L2_PIX_FMT_SGRBG10ALAW8 ('agA8'), V4L2_PIX_FMT_SRGGB10ALAW8 ('aRA8'), 11*********************************************************************************************************************************************** 12 13V4L2_PIX_FMT_SGBRG10ALAW8 14V4L2_PIX_FMT_SGRBG10ALAW8 15V4L2_PIX_FMT_SRGGB10ALAW8 1610-bit Bayer formats compressed to 8 bits 17 18 19Description 20=========== 21 22These four pixel formats are raw sRGB / Bayer formats with 10 bits per 23color compressed to 8 bits each, using the A-LAW algorithm. Each color 24component consumes 8 bits of memory. In other respects this format is 25similar to :ref:`V4L2-PIX-FMT-SRGGB8`. 26