xref: /freebsd/sys/dev/ice/ice_bitops.h (revision 8ddb146abcdf061be9f2c0db7e391697dafad85c)
1 /* SPDX-License-Identifier: BSD-3-Clause */
2 /*  Copyright (c) 2021, Intel Corporation
3  *  All rights reserved.
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30  */
31 /*$FreeBSD$*/
32 
33 #ifndef _ICE_BITOPS_H_
34 #define _ICE_BITOPS_H_
35 
36 /* Define the size of the bitmap chunk */
37 typedef u32 ice_bitmap_t;
38 
39 /* Number of bits per bitmap chunk */
40 #define BITS_PER_CHUNK		(BITS_PER_BYTE * sizeof(ice_bitmap_t))
41 /* Determine which chunk a bit belongs in */
42 #define BIT_CHUNK(nr)		((nr) / BITS_PER_CHUNK)
43 /* How many chunks are required to store this many bits */
44 #define BITS_TO_CHUNKS(sz)	DIVIDE_AND_ROUND_UP((sz), BITS_PER_CHUNK)
45 /* Which bit inside a chunk this bit corresponds to */
46 #define BIT_IN_CHUNK(nr)	((nr) % BITS_PER_CHUNK)
47 /* How many bits are valid in the last chunk, assumes nr > 0 */
48 #define LAST_CHUNK_BITS(nr)	((((nr) - 1) % BITS_PER_CHUNK) + 1)
49 /* Generate a bitmask of valid bits in the last chunk, assumes nr > 0 */
50 #define LAST_CHUNK_MASK(nr)	(((ice_bitmap_t)~0) >> \
51 				 (BITS_PER_CHUNK - LAST_CHUNK_BITS(nr)))
52 
53 #define ice_declare_bitmap(A, sz) \
54 	ice_bitmap_t A[BITS_TO_CHUNKS(sz)]
55 
56 static inline bool ice_is_bit_set_internal(u16 nr, const ice_bitmap_t *bitmap)
57 {
58 	return !!(*bitmap & BIT(nr));
59 }
60 
61 /*
62  * If atomic version of the bitops are required, each specific OS
63  * implementation will need to implement OS/platform specific atomic
64  * version of the functions below:
65  *
66  * ice_clear_bit_internal
67  * ice_set_bit_internal
68  * ice_test_and_clear_bit_internal
69  * ice_test_and_set_bit_internal
70  *
71  * and define macro ICE_ATOMIC_BITOPS to overwrite the default non-atomic
72  * implementation.
73  */
74 static inline void ice_clear_bit_internal(u16 nr, ice_bitmap_t *bitmap)
75 {
76 	*bitmap &= ~BIT(nr);
77 }
78 
79 static inline void ice_set_bit_internal(u16 nr, ice_bitmap_t *bitmap)
80 {
81 	*bitmap |= BIT(nr);
82 }
83 
84 static inline bool ice_test_and_clear_bit_internal(u16 nr,
85 						   ice_bitmap_t *bitmap)
86 {
87 	if (ice_is_bit_set_internal(nr, bitmap)) {
88 		ice_clear_bit_internal(nr, bitmap);
89 		return true;
90 	}
91 	return false;
92 }
93 
94 static inline bool ice_test_and_set_bit_internal(u16 nr, ice_bitmap_t *bitmap)
95 {
96 	if (ice_is_bit_set_internal(nr, bitmap))
97 		return true;
98 
99 	ice_set_bit_internal(nr, bitmap);
100 	return false;
101 }
102 
103 /**
104  * ice_is_bit_set - Check state of a bit in a bitmap
105  * @bitmap: the bitmap to check
106  * @nr: the bit to check
107  *
108  * Returns true if bit nr of bitmap is set. False otherwise. Assumes that nr
109  * is less than the size of the bitmap.
110  */
111 static inline bool ice_is_bit_set(const ice_bitmap_t *bitmap, u16 nr)
112 {
113 	return ice_is_bit_set_internal(BIT_IN_CHUNK(nr),
114 				       &bitmap[BIT_CHUNK(nr)]);
115 }
116 
117 /**
118  * ice_clear_bit - Clear a bit in a bitmap
119  * @bitmap: the bitmap to change
120  * @nr: the bit to change
121  *
122  * Clears the bit nr in bitmap. Assumes that nr is less than the size of the
123  * bitmap.
124  */
125 static inline void ice_clear_bit(u16 nr, ice_bitmap_t *bitmap)
126 {
127 	ice_clear_bit_internal(BIT_IN_CHUNK(nr), &bitmap[BIT_CHUNK(nr)]);
128 }
129 
130 /**
131  * ice_set_bit - Set a bit in a bitmap
132  * @bitmap: the bitmap to change
133  * @nr: the bit to change
134  *
135  * Sets the bit nr in bitmap. Assumes that nr is less than the size of the
136  * bitmap.
137  */
138 static inline void ice_set_bit(u16 nr, ice_bitmap_t *bitmap)
139 {
140 	ice_set_bit_internal(BIT_IN_CHUNK(nr), &bitmap[BIT_CHUNK(nr)]);
141 }
142 
143 /**
144  * ice_test_and_clear_bit - Atomically clear a bit and return the old bit value
145  * @nr: the bit to change
146  * @bitmap: the bitmap to change
147  *
148  * Check and clear the bit nr in bitmap. Assumes that nr is less than the size
149  * of the bitmap.
150  */
151 static inline bool
152 ice_test_and_clear_bit(u16 nr, ice_bitmap_t *bitmap)
153 {
154 	return ice_test_and_clear_bit_internal(BIT_IN_CHUNK(nr),
155 					       &bitmap[BIT_CHUNK(nr)]);
156 }
157 
158 /**
159  * ice_test_and_set_bit - Atomically set a bit and return the old bit value
160  * @nr: the bit to change
161  * @bitmap: the bitmap to change
162  *
163  * Check and set the bit nr in bitmap. Assumes that nr is less than the size of
164  * the bitmap.
165  */
166 static inline bool
167 ice_test_and_set_bit(u16 nr, ice_bitmap_t *bitmap)
168 {
169 	return ice_test_and_set_bit_internal(BIT_IN_CHUNK(nr),
170 					     &bitmap[BIT_CHUNK(nr)]);
171 }
172 
173 /* ice_zero_bitmap - set bits of bitmap to zero.
174  * @bmp: bitmap to set zeros
175  * @size: Size of the bitmaps in bits
176  *
177  * Set all of the bits in a bitmap to zero. Note that this function assumes it
178  * operates on an ice_bitmap_t which was declared using ice_declare_bitmap. It
179  * will zero every bit in the last chunk, even if those bits are beyond the
180  * size.
181  */
182 static inline void ice_zero_bitmap(ice_bitmap_t *bmp, u16 size)
183 {
184 	ice_memset(bmp, 0, BITS_TO_CHUNKS(size) * sizeof(ice_bitmap_t),
185 		   ICE_NONDMA_MEM);
186 }
187 
188 /**
189  * ice_and_bitmap - bitwise AND 2 bitmaps and store result in dst bitmap
190  * @dst: Destination bitmap that receive the result of the operation
191  * @bmp1: The first bitmap to intersect
192  * @bmp2: The second bitmap to intersect wit the first
193  * @size: Size of the bitmaps in bits
194  *
195  * This function performs a bitwise AND on two "source" bitmaps of the same size
196  * and stores the result to "dst" bitmap. The "dst" bitmap must be of the same
197  * size as the "source" bitmaps to avoid buffer overflows. This function returns
198  * a non-zero value if at least one bit location from both "source" bitmaps is
199  * non-zero.
200  */
201 static inline int
202 ice_and_bitmap(ice_bitmap_t *dst, const ice_bitmap_t *bmp1,
203 	       const ice_bitmap_t *bmp2, u16 size)
204 {
205 	ice_bitmap_t res = 0, mask;
206 	u16 i;
207 
208 	/* Handle all but the last chunk */
209 	for (i = 0; i < BITS_TO_CHUNKS(size) - 1; i++) {
210 		dst[i] = bmp1[i] & bmp2[i];
211 		res |= dst[i];
212 	}
213 
214 	/* We want to take care not to modify any bits outside of the bitmap
215 	 * size, even in the destination bitmap. Thus, we won't directly
216 	 * assign the last bitmap, but instead use a bitmask to ensure we only
217 	 * modify bits which are within the size, and leave any bits above the
218 	 * size value alone.
219 	 */
220 	mask = LAST_CHUNK_MASK(size);
221 	dst[i] = (dst[i] & ~mask) | ((bmp1[i] & bmp2[i]) & mask);
222 	res |= dst[i] & mask;
223 
224 	return res != 0;
225 }
226 
227 /**
228  * ice_or_bitmap - bitwise OR 2 bitmaps and store result in dst bitmap
229  * @dst: Destination bitmap that receive the result of the operation
230  * @bmp1: The first bitmap to intersect
231  * @bmp2: The second bitmap to intersect wit the first
232  * @size: Size of the bitmaps in bits
233  *
234  * This function performs a bitwise OR on two "source" bitmaps of the same size
235  * and stores the result to "dst" bitmap. The "dst" bitmap must be of the same
236  * size as the "source" bitmaps to avoid buffer overflows.
237  */
238 static inline void
239 ice_or_bitmap(ice_bitmap_t *dst, const ice_bitmap_t *bmp1,
240 	      const ice_bitmap_t *bmp2, u16 size)
241 {
242 	ice_bitmap_t mask;
243 	u16 i;
244 
245 	/* Handle all but last chunk */
246 	for (i = 0; i < BITS_TO_CHUNKS(size) - 1; i++)
247 		dst[i] = bmp1[i] | bmp2[i];
248 
249 	/* We want to only OR bits within the size. Furthermore, we also do
250 	 * not want to modify destination bits which are beyond the specified
251 	 * size. Use a bitmask to ensure that we only modify the bits that are
252 	 * within the specified size.
253 	 */
254 	mask = LAST_CHUNK_MASK(size);
255 	dst[i] = (dst[i] & ~mask) | ((bmp1[i] | bmp2[i]) & mask);
256 }
257 
258 /**
259  * ice_xor_bitmap - bitwise XOR 2 bitmaps and store result in dst bitmap
260  * @dst: Destination bitmap that receive the result of the operation
261  * @bmp1: The first bitmap of XOR operation
262  * @bmp2: The second bitmap to XOR with the first
263  * @size: Size of the bitmaps in bits
264  *
265  * This function performs a bitwise XOR on two "source" bitmaps of the same size
266  * and stores the result to "dst" bitmap. The "dst" bitmap must be of the same
267  * size as the "source" bitmaps to avoid buffer overflows.
268  */
269 static inline void
270 ice_xor_bitmap(ice_bitmap_t *dst, const ice_bitmap_t *bmp1,
271 	       const ice_bitmap_t *bmp2, u16 size)
272 {
273 	ice_bitmap_t mask;
274 	u16 i;
275 
276 	/* Handle all but last chunk */
277 	for (i = 0; i < BITS_TO_CHUNKS(size) - 1; i++)
278 		dst[i] = bmp1[i] ^ bmp2[i];
279 
280 	/* We want to only XOR bits within the size. Furthermore, we also do
281 	 * not want to modify destination bits which are beyond the specified
282 	 * size. Use a bitmask to ensure that we only modify the bits that are
283 	 * within the specified size.
284 	 */
285 	mask = LAST_CHUNK_MASK(size);
286 	dst[i] = (dst[i] & ~mask) | ((bmp1[i] ^ bmp2[i]) & mask);
287 }
288 
289 /**
290  * ice_andnot_bitmap - bitwise ANDNOT 2 bitmaps and result in dst bitmap
291  * @dst: Destination bitmap that receive the result of the operation
292  * @bmp1: The first bitmap of ANDNOT operation
293  * @bmp2: The second bitmap to ANDNOT operation
294  * @size: Size of the bitmaps in bits
295  *
296  * This function performs a bitwise ANDNOT on two "source" bitmaps of the same
297  * size, and stores the result to "dst" bitmap. The "dst" bitmap must be of the
298  * same size as the "source" bitmaps to avoid buffer overflows.
299  */
300 static inline void
301 ice_andnot_bitmap(ice_bitmap_t *dst, const ice_bitmap_t *bmp1,
302 		  const ice_bitmap_t *bmp2, u16 size)
303 {
304 	ice_bitmap_t mask;
305 	u16 i;
306 
307 	/* Handle all but last chunk */
308 	for (i = 0; i < BITS_TO_CHUNKS(size) - 1; i++)
309 		dst[i] = bmp1[i] & ~bmp2[i];
310 
311 	/* We want to only clear bits within the size. Furthermore, we also do
312 	 * not want to modify destination bits which are beyond the specified
313 	 * size. Use a bitmask to ensure that we only modify the bits that are
314 	 * within the specified size.
315 	 */
316 	mask = LAST_CHUNK_MASK(size);
317 	dst[i] = (dst[i] & ~mask) | ((bmp1[i] & ~bmp2[i]) & mask);
318 }
319 
320 /**
321  * ice_find_next_bit - Find the index of the next set bit of a bitmap
322  * @bitmap: the bitmap to scan
323  * @size: the size in bits of the bitmap
324  * @offset: the offset to start at
325  *
326  * Scans the bitmap and returns the index of the first set bit which is equal
327  * to or after the specified offset. Will return size if no bits are set.
328  */
329 static inline u16
330 ice_find_next_bit(const ice_bitmap_t *bitmap, u16 size, u16 offset)
331 {
332 	u16 i, j;
333 
334 	if (offset >= size)
335 		return size;
336 
337 	/* Since the starting position may not be directly on a chunk
338 	 * boundary, we need to be careful to handle the first chunk specially
339 	 */
340 	i = BIT_CHUNK(offset);
341 	if (bitmap[i] != 0) {
342 		u16 off = i * BITS_PER_CHUNK;
343 
344 		for (j = offset % BITS_PER_CHUNK; j < BITS_PER_CHUNK; j++) {
345 			if (ice_is_bit_set(bitmap, off + j))
346 				return min(size, (u16)(off + j));
347 		}
348 	}
349 
350 	/* Now we handle the remaining chunks, if any */
351 	for (i++; i < BITS_TO_CHUNKS(size); i++) {
352 		if (bitmap[i] != 0) {
353 			u16 off = i * BITS_PER_CHUNK;
354 
355 			for (j = 0; j < BITS_PER_CHUNK; j++) {
356 				if (ice_is_bit_set(bitmap, off + j))
357 					return min(size, (u16)(off + j));
358 			}
359 		}
360 	}
361 	return size;
362 }
363 
364 /**
365  * ice_find_first_bit - Find the index of the first set bit of a bitmap
366  * @bitmap: the bitmap to scan
367  * @size: the size in bits of the bitmap
368  *
369  * Scans the bitmap and returns the index of the first set bit. Will return
370  * size if no bits are set.
371  */
372 static inline u16 ice_find_first_bit(const ice_bitmap_t *bitmap, u16 size)
373 {
374 	return ice_find_next_bit(bitmap, size, 0);
375 }
376 
377 #define ice_for_each_set_bit(_bitpos, _addr, _maxlen)	\
378 	for ((_bitpos) = ice_find_first_bit((_addr), (_maxlen)); \
379 	     (_bitpos) < (_maxlen); \
380 	     (_bitpos) = ice_find_next_bit((_addr), (_maxlen), (_bitpos) + 1))
381 
382 /**
383  * ice_is_any_bit_set - Return true of any bit in the bitmap is set
384  * @bitmap: the bitmap to check
385  * @size: the size of the bitmap
386  *
387  * Equivalent to checking if ice_find_first_bit returns a value less than the
388  * bitmap size.
389  */
390 static inline bool ice_is_any_bit_set(ice_bitmap_t *bitmap, u16 size)
391 {
392 	return ice_find_first_bit(bitmap, size) < size;
393 }
394 
395 /**
396  * ice_cp_bitmap - copy bitmaps.
397  * @dst: bitmap destination
398  * @src: bitmap to copy from
399  * @size: Size of the bitmaps in bits
400  *
401  * This function copy bitmap from src to dst. Note that this function assumes
402  * it is operating on a bitmap declared using ice_declare_bitmap. It will copy
403  * the entire last chunk even if this contains bits beyond the size.
404  */
405 static inline void ice_cp_bitmap(ice_bitmap_t *dst, ice_bitmap_t *src, u16 size)
406 {
407 	ice_memcpy(dst, src, BITS_TO_CHUNKS(size) * sizeof(ice_bitmap_t),
408 		   ICE_NONDMA_TO_NONDMA);
409 }
410 
411 /**
412  * ice_bitmap_set - set a number of bits in bitmap from a starting position
413  * @dst: bitmap destination
414  * @pos: first bit position to set
415  * @num_bits: number of bits to set
416  *
417  * This function sets bits in a bitmap from pos to (pos + num_bits) - 1.
418  * Note that this function assumes it is operating on a bitmap declared using
419  * ice_declare_bitmap.
420  */
421 static inline void
422 ice_bitmap_set(ice_bitmap_t *dst, u16 pos, u16 num_bits)
423 {
424 	u16 i;
425 
426 	for (i = pos; i < pos + num_bits; i++)
427 		ice_set_bit(i, dst);
428 }
429 
430 /**
431  * ice_bitmap_hweight - hamming weight of bitmap
432  * @bm: bitmap pointer
433  * @size: size of bitmap (in bits)
434  *
435  * This function determines the number of set bits in a bitmap.
436  * Note that this function assumes it is operating on a bitmap declared using
437  * ice_declare_bitmap.
438  */
439 static inline int
440 ice_bitmap_hweight(ice_bitmap_t *bm, u16 size)
441 {
442 	int count = 0;
443 	u16 bit = 0;
444 
445 	while (size > (bit = ice_find_next_bit(bm, size, bit))) {
446 		count++;
447 		bit++;
448 	}
449 
450 	return count;
451 }
452 
453 /**
454  * ice_cmp_bitmaps - compares two bitmaps.
455  * @bmp1: the bitmap to compare
456  * @bmp2: the bitmap to compare with bmp1
457  * @size: Size of the bitmaps in bits
458  *
459  * This function compares two bitmaps, and returns result as true or false.
460  */
461 static inline bool
462 ice_cmp_bitmap(ice_bitmap_t *bmp1, ice_bitmap_t *bmp2, u16 size)
463 {
464 	ice_bitmap_t mask;
465 	u16 i;
466 
467 	/* Handle all but last chunk */
468 	for (i = 0; i < BITS_TO_CHUNKS(size) - 1; i++)
469 		if (bmp1[i] != bmp2[i])
470 			return false;
471 
472 	/* We want to only compare bits within the size */
473 	mask = LAST_CHUNK_MASK(size);
474 	if ((bmp1[i] & mask) != (bmp2[i] & mask))
475 		return false;
476 
477 	return true;
478 }
479 
480 /**
481  * ice_bitmap_from_array32 - copies u32 array source into bitmap destination
482  * @dst: the destination bitmap
483  * @src: the source u32 array
484  * @size: size of the bitmap (in bits)
485  *
486  * This function copies the src bitmap stored in an u32 array into the dst
487  * bitmap stored as an ice_bitmap_t.
488  */
489 static inline void
490 ice_bitmap_from_array32(ice_bitmap_t *dst, u32 *src, u16 size)
491 {
492 	u32 remaining_bits, i;
493 
494 #define BITS_PER_U32	(sizeof(u32) * BITS_PER_BYTE)
495 	/* clear bitmap so we only have to set when iterating */
496 	ice_zero_bitmap(dst, size);
497 
498 	for (i = 0; i < (u32)(size / BITS_PER_U32); i++) {
499 		u32 bit_offset = i * BITS_PER_U32;
500 		u32 entry = src[i];
501 		u32 j;
502 
503 		for (j = 0; j < BITS_PER_U32; j++) {
504 			if (entry & BIT(j))
505 				ice_set_bit((u16)(j + bit_offset), dst);
506 		}
507 	}
508 
509 	/* still need to check the leftover bits (i.e. if size isn't evenly
510 	 * divisible by BITS_PER_U32
511 	 **/
512 	remaining_bits = size % BITS_PER_U32;
513 	if (remaining_bits) {
514 		u32 bit_offset = i * BITS_PER_U32;
515 		u32 entry = src[i];
516 		u32 j;
517 
518 		for (j = 0; j < remaining_bits; j++) {
519 			if (entry & BIT(j))
520 				ice_set_bit((u16)(j + bit_offset), dst);
521 		}
522 	}
523 }
524 
525 #undef BIT_CHUNK
526 #undef BIT_IN_CHUNK
527 #undef LAST_CHUNK_BITS
528 #undef LAST_CHUNK_MASK
529 
530 #endif /* _ICE_BITOPS_H_ */
531