1 /*- 2 * Copyright (c) 2016 Oleksandr Tymoshenko <gonzo@FreeBSD.org> 3 * Copyright (c) 2015-2016 Vladimir Kondratyev <wulf@FreeBSD.org> 4 * All rights reserved. 5 * 6 * Redistribution and use in source and binary forms, with or without 7 * modification, are permitted provided that the following conditions 8 * are met: 9 * 1. Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 2. Redistributions in binary form must reproduce the above copyright 12 * notice, this list of conditions and the following disclaimer in the 13 * documentation and/or other materials provided with the distribution. 14 * 15 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND 16 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 18 * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE 19 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 20 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 21 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 22 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 23 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 24 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 25 * SUCH DAMAGE. 26 */ 27 28 #ifndef _EVDEV_INPUT_H 29 #define _EVDEV_INPUT_H 30 31 #ifndef __KERNEL__ 32 #include <sys/ioccom.h> 33 #include <sys/time.h> 34 #include <sys/types.h> 35 #endif 36 37 #include "input-event-codes.h" 38 39 #define input_event_sec time.tv_sec 40 #define input_event_usec time.tv_usec 41 42 struct input_event { 43 struct timeval time; 44 uint16_t type; 45 uint16_t code; 46 int32_t value; 47 }; 48 49 #define EV_VERSION 0x010001 50 51 struct input_id { 52 uint16_t bustype; 53 uint16_t vendor; 54 uint16_t product; 55 uint16_t version; 56 }; 57 58 struct input_absinfo { 59 int32_t value; 60 int32_t minimum; 61 int32_t maximum; 62 int32_t fuzz; 63 int32_t flat; 64 int32_t resolution; 65 }; 66 67 #define INPUT_KEYMAP_BY_INDEX (1 << 0) 68 69 struct input_keymap_entry { 70 uint8_t flags; 71 uint8_t len; 72 uint16_t index; 73 uint32_t keycode; 74 uint8_t scancode[32]; 75 }; 76 77 #define EVDEV_IOC_MAGIC 'E' 78 #define EVIOCGVERSION _IOR(EVDEV_IOC_MAGIC, 0x01, int) /* get driver version */ 79 #define EVIOCGID _IOR(EVDEV_IOC_MAGIC, 0x02, struct input_id) /* get device ID */ 80 #define EVIOCGREP _IOR(EVDEV_IOC_MAGIC, 0x03, unsigned int[2]) /* get repeat settings */ 81 #define EVIOCSREP _IOW(EVDEV_IOC_MAGIC, 0x03, unsigned int[2]) /* set repeat settings */ 82 83 #define EVIOCGKEYCODE _IOWR(EVDEV_IOC_MAGIC, 0x04, unsigned int[2]) /* get keycode */ 84 #define EVIOCGKEYCODE_V2 _IOWR(EVDEV_IOC_MAGIC, 0x04, struct input_keymap_entry) 85 #define EVIOCSKEYCODE _IOW(EVDEV_IOC_MAGIC, 0x04, unsigned int[2]) /* set keycode */ 86 #define EVIOCSKEYCODE_V2 _IOW(EVDEV_IOC_MAGIC, 0x04, struct input_keymap_entry) 87 88 #define EVIOCGNAME(len) _IOC(IOC_OUT, EVDEV_IOC_MAGIC, 0x06, len) /* get device name */ 89 #define EVIOCGPHYS(len) _IOC(IOC_OUT, EVDEV_IOC_MAGIC, 0x07, len) /* get physical location */ 90 #define EVIOCGUNIQ(len) _IOC(IOC_OUT, EVDEV_IOC_MAGIC, 0x08, len) /* get unique identifier */ 91 #define EVIOCGPROP(len) _IOC(IOC_OUT, EVDEV_IOC_MAGIC, 0x09, len) /* get device properties */ 92 93 #define EVIOCGMTSLOTS(len) _IOC(IOC_INOUT, EVDEV_IOC_MAGIC, 0x0a, len) /* get MT slots values */ 94 95 #define EVIOCGKEY(len) _IOC(IOC_OUT, EVDEV_IOC_MAGIC, 0x18, len) /* get global key state */ 96 #define EVIOCGLED(len) _IOC(IOC_OUT, EVDEV_IOC_MAGIC, 0x19, len) /* get all LEDs */ 97 #define EVIOCGSND(len) _IOC(IOC_OUT, EVDEV_IOC_MAGIC, 0x1a, len) /* get all sounds status */ 98 #define EVIOCGSW(len) _IOC(IOC_OUT, EVDEV_IOC_MAGIC, 0x1b, len) /* get all switch states */ 99 100 #define EVIOCGBIT(ev,len) _IOC(IOC_OUT, EVDEV_IOC_MAGIC, 0x20 + (ev), len) /* get event bits */ 101 #define EVIOCGABS(abs) _IOR(EVDEV_IOC_MAGIC, 0x40 + (abs), struct input_absinfo) /* get abs value/limits */ 102 #define EVIOCSABS(abs) _IOW(EVDEV_IOC_MAGIC, 0xc0 + (abs), struct input_absinfo) /* set abs value/limits */ 103 104 #define EVIOCSFF _IOW(EVDEV_IOC_MAGIC, 0x80, struct ff_effect) /* send a force effect to a force feedback device */ 105 #define EVIOCRMFF _IOWINT(EVDEV_IOC_MAGIC, 0x81) /* Erase a force effect */ 106 #define EVIOCGEFFECTS _IOR(EVDEV_IOC_MAGIC, 0x84, int) /* Report number of effects playable at the same time */ 107 108 #define EVIOCGRAB _IOWINT(EVDEV_IOC_MAGIC, 0x90) /* Grab/Release device */ 109 #define EVIOCREVOKE _IOWINT(EVDEV_IOC_MAGIC, 0x91) /* Revoke device access */ 110 111 #define EVIOCSCLOCKID _IOW(EVDEV_IOC_MAGIC, 0xa0, int) /* Set clockid to be used for timestamps */ 112 113 /* 114 * IDs. 115 */ 116 117 #define ID_BUS 0 118 #define ID_VENDOR 1 119 #define ID_PRODUCT 2 120 #define ID_VERSION 3 121 122 #define BUS_PCI 0x01 123 #define BUS_ISAPNP 0x02 124 #define BUS_USB 0x03 125 #define BUS_HIL 0x04 126 #define BUS_BLUETOOTH 0x05 127 #define BUS_VIRTUAL 0x06 128 129 #define BUS_ISA 0x10 130 #define BUS_I8042 0x11 131 #define BUS_XTKBD 0x12 132 #define BUS_RS232 0x13 133 #define BUS_GAMEPORT 0x14 134 #define BUS_PARPORT 0x15 135 #define BUS_AMIGA 0x16 136 #define BUS_ADB 0x17 137 #define BUS_I2C 0x18 138 #define BUS_HOST 0x19 139 #define BUS_GSC 0x1A 140 #define BUS_ATARI 0x1B 141 #define BUS_SPI 0x1C 142 #define BUS_RMI 0x1D 143 #define BUS_CEC 0x1E 144 #define BUS_INTEL_ISHTP 0x1F 145 #define BUS_AMD_SFH 0x20 146 #define BUS_SDW 0x21 147 148 /* 149 * MT_TOOL types 150 */ 151 #define MT_TOOL_FINGER 0x00 152 #define MT_TOOL_PEN 0x01 153 #define MT_TOOL_PALM 0x02 154 #define MT_TOOL_DIAL 0x0a 155 #define MT_TOOL_MAX 0x0f 156 157 /* 158 * Values describing the status of a force-feedback effect 159 */ 160 #define FF_STATUS_STOPPED 0x00 161 #define FF_STATUS_PLAYING 0x01 162 #define FF_STATUS_MAX 0x01 163 164 /* scheduling info for force feedback effect */ 165 struct ff_replay { 166 uint16_t length; /* length of the effect (ms) */ 167 uint16_t delay; /* delay before effect starts (ms) */ 168 }; 169 170 /* trigger for force feedback effect */ 171 struct ff_trigger { 172 uint16_t button; /* trigger button number */ 173 uint16_t interval; /* delay between re-triggers */ 174 }; 175 176 /* force feedback effect envelop */ 177 struct ff_envelope { 178 uint16_t attack_length; /* duration of the attach (ms) */ 179 uint16_t attack_level; /* level at the beginning (0x0000 - 0x7fff) */ 180 uint16_t fade_length; /* duratin of fade (ms) */ 181 uint16_t fade_level; /* level at the end of fade */ 182 }; 183 184 struct ff_constant_effect { 185 int16_t level; 186 struct ff_envelope envelope; 187 }; 188 189 struct ff_ramp_effect { 190 int16_t start_level; 191 int16_t end_level; 192 struct ff_envelope envelope; 193 }; 194 195 struct ff_condition_effect { 196 /* maximum level when joystick moved to respective side */ 197 uint16_t right_saturation; 198 199 uint16_t left_saturation; 200 /* how fast force grows when joystick move to the respective side */ 201 int16_t right_coeff; 202 int16_t left_coeff; 203 204 uint16_t deadband; /* size of dead zone when no force is produced */ 205 int16_t center; /* center of dead zone */ 206 }; 207 208 struct ff_periodic_effect { 209 uint16_t waveform; 210 uint16_t period; /* ms */ 211 int16_t magnitude; /* peak */ 212 int16_t offset; /* mean, roughly */ 213 uint16_t phase; /* horizontal shift */ 214 struct ff_envelope envelope; 215 uint32_t custom_len; /* FF_CUSTOM waveform only */ 216 int16_t *custom_data; /* FF_CUSTOM waveform only */ 217 }; 218 219 struct ff_rumble_effect { 220 uint16_t strong_magnitude; /* magnitude of the heavy motor */ 221 uint16_t weak_magnitude; /* magnitude of the light motor */ 222 }; 223 224 struct ff_haptic_effect { 225 uint16_t hid_usage; 226 uint16_t vendor_id; 227 uint8_t vendor_waveform_page; 228 uint16_t intensity; 229 uint16_t repeat_count; 230 uint16_t retrigger_period; 231 }; 232 233 struct ff_effect { 234 uint16_t type; 235 int16_t id; 236 uint16_t direction; /* [0 .. 360) degrees -> [0 .. 0x10000) */ 237 struct ff_trigger trigger; 238 struct ff_replay replay; 239 240 union { 241 struct ff_constant_effect constant; 242 struct ff_ramp_effect ramp; 243 struct ff_periodic_effect periodic; 244 struct ff_condition_effect condition[2]; /* One for each axis */ 245 struct ff_rumble_effect rumble; 246 struct ff_haptic_effect haptic; 247 } u; 248 }; 249 250 /* 251 * Force feedback effect types 252 */ 253 254 #define FF_HAPTIC 0x4f 255 #define FF_RUMBLE 0x50 256 #define FF_PERIODIC 0x51 257 #define FF_CONSTANT 0x52 258 #define FF_SPRING 0x53 259 #define FF_FRICTION 0x54 260 #define FF_DAMPER 0x55 261 #define FF_INERTIA 0x56 262 #define FF_RAMP 0x57 263 264 #define FF_EFFECT_MIN FF_HAPTIC 265 #define FF_EFFECT_MAX FF_RAMP 266 267 /* 268 * Force feedback periodic effect types 269 */ 270 271 #define FF_SQUARE 0x58 272 #define FF_TRIANGLE 0x59 273 #define FF_SINE 0x5a 274 #define FF_SAW_UP 0x5b 275 #define FF_SAW_DOWN 0x5c 276 #define FF_CUSTOM 0x5d 277 278 #define FF_WAVEFORM_MIN FF_SQUARE 279 #define FF_WAVEFORM_MAX FF_CUSTOM 280 281 /* 282 * force feedback device properties 283 */ 284 285 #define FF_GAIN 0x60 286 #define FF_AUTOCENTER 0x61 287 288 #define FF_MAX_EFFECTS FF_GAIN 289 290 #define FF_MAX 0x7f 291 #define FF_CNT (FF_MAX+1) 292 293 #endif /* _EVDEV_INPUT_H */ 294