xref: /freebsd/sys/dev/axgbe/xgbe_osdep.c (revision 3078531de10dcae44b253a35125c949ff4235284)
1 /*-
2  * SPDX-License-Identifier: BSD-2-Clause-FreeBSD
3  *
4  * Copyright (c) 2020 Advanced Micro Devices, Inc.
5  *
6  * Redistribution and use in source and binary forms, with or without
7  * modification, are permitted provided that the following conditions
8  * are met:
9  * 1. Redistributions of source code must retain the above copyright
10  *    notice, this list of conditions and the following disclaimer.
11  * 2. Redistributions in binary form must reproduce the above copyright
12  *    notice, this list of conditions and the following disclaimer in the
13  *    documentation and/or other materials provided with the distribution.
14  *
15  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
16  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
17  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
18  * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
19  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
20  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
21  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
22  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
23  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
24  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
25  * SUCH DAMAGE.
26  *
27  * Contact Information :
28  * Rajesh Kumar <rajesh1.kumar@amd.com>
29  *
30  */
31 
32 #include <sys/cdefs.h>
33 __FBSDID("$FreeBSD$");
34 
35 #include "xgbe.h"
36 #include "xgbe_osdep.h"
37 
38 /* Bit Reversal - http://aggregate.org/MAGIC/#Bit%20Reversal */
39 uint32_t bitrev32(uint32_t x)
40 {
41         x = (((x & 0xaaaaaaaa) >> 1) | ((x & 0x55555555) << 1));
42         x = (((x & 0xcccccccc) >> 2) | ((x & 0x33333333) << 2));
43         x = (((x & 0xf0f0f0f0) >> 4) | ((x & 0x0f0f0f0f) << 4));
44         x = (((x & 0xff00ff00) >> 8) | ((x & 0x00ff00ff) << 8));
45 
46         return ((x >> 16) | (x << 16));
47 }
48