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Title "OBJ_NID2OBJ 3ossl"
OBJ_NID2OBJ 3ossl "2023-09-19" "3.0.11" "OpenSSL"
For nroff, turn off justification. Always turn off hyphenation; it makes
way too many mistakes in technical documents.
"NAME"
i2t_ASN1_OBJECT, OBJ_length, OBJ_get0_data, OBJ_nid2obj, OBJ_nid2ln, OBJ_nid2sn, OBJ_obj2nid, OBJ_txt2nid, OBJ_ln2nid, OBJ_sn2nid, OBJ_cmp, OBJ_dup, OBJ_txt2obj, OBJ_obj2txt, OBJ_create, OBJ_cleanup, OBJ_add_sigid \- ASN1 object utility functions
"SYNOPSIS"
Header "SYNOPSIS" .Vb 1 #include <openssl/objects.h> \& ASN1_OBJECT *OBJ_nid2obj(int n); const char *OBJ_nid2ln(int n); const char *OBJ_nid2sn(int n); \& int OBJ_obj2nid(const ASN1_OBJECT *o); int OBJ_ln2nid(const char *ln); int OBJ_sn2nid(const char *sn); \& int OBJ_txt2nid(const char *s); \& ASN1_OBJECT *OBJ_txt2obj(const char *s, int no_name); int OBJ_obj2txt(char *buf, int buf_len, const ASN1_OBJECT *a, int no_name); \& int i2t_ASN1_OBJECT(char *buf, int buf_len, const ASN1_OBJECT *a); \& int OBJ_cmp(const ASN1_OBJECT *a, const ASN1_OBJECT *b); ASN1_OBJECT *OBJ_dup(const ASN1_OBJECT *o); \& int OBJ_create(const char *oid, const char *sn, const char *ln); \& size_t OBJ_length(const ASN1_OBJECT *obj); const unsigned char *OBJ_get0_data(const ASN1_OBJECT *obj); \& int OBJ_add_sigid(int signid, int dig_id, int pkey_id); .Ve

The following function has been deprecated since OpenSSL 1.1.0, and can be hidden entirely by defining \s-1OPENSSL_API_COMPAT\s0 with a suitable version value, see openssl_user_macros\|(7):

.Vb 1 void OBJ_cleanup(void); .Ve

"DESCRIPTION"
Header "DESCRIPTION" The \s-1ASN1\s0 object utility functions process \s-1ASN1_OBJECT\s0 structures which are a representation of the \s-1ASN1 OBJECT IDENTIFIER\s0 (\s-1OID\s0) type. For convenience, OIDs are usually represented in source code as numeric identifiers, or \s-1NID\s0s. OpenSSL has an internal table of OIDs that are generated when the library is built, and their corresponding NIDs are available as defined constants. For the functions below, application code should treat all returned values \*(-- OIDs, NIDs, or names \*(-- as constants.

\fBOBJ_nid2obj(), OBJ_nid2ln() and OBJ_nid2sn() convert the \s-1NID\s0 n to an \s-1ASN1_OBJECT\s0 structure, its long name and its short name respectively, or \s-1NULL\s0 if an error occurred.

\fBOBJ_obj2nid(), OBJ_ln2nid(), OBJ_sn2nid() return the corresponding \s-1NID\s0 for the object o, the long name ln or the short name sn respectively or NID_undef if an error occurred.

\fBOBJ_txt2nid() returns \s-1NID\s0 corresponding to text string s. s can be a long name, a short name or the numerical representation of an object.

\fBOBJ_txt2obj() converts the text string s into an \s-1ASN1_OBJECT\s0 structure. If no_name is 0 then long names and short names will be interpreted as well as numerical forms. If no_name is 1 only the numerical form is acceptable.

\fBOBJ_obj2txt() converts the \s-1ASN1_OBJECT\s0 a into a textual representation. Unless buf is \s-1NULL,\s0 the representation is written as a NUL-terminated string to buf, where at most buf_len bytes are written, truncating the result if necessary. In any case it returns the total string length, excluding the \s-1NUL\s0 character, required for non-truncated representation, or -1 on error. If no_name is 0 then if the object has a long or short name then that will be used, otherwise the numerical form will be used. If no_name is 1 then the numerical form will always be used.

\fBi2t_ASN1_OBJECT() is the same as OBJ_obj2txt() with the no_name set to zero.

\fBOBJ_cmp() compares a to b. If the two are identical 0 is returned.

\fBOBJ_dup() returns a copy of o.

\fBOBJ_create() adds a new object to the internal table. oid is the numerical form of the object, sn the short name and ln the long name. A new \s-1NID\s0 is returned for the created object in case of success and NID_undef in case of failure.

\fBOBJ_length() returns the size of the content octets of obj.

\fBOBJ_get0_data() returns a pointer to the content octets of obj. The returned pointer is an internal pointer which must not be freed.

\fBOBJ_add_sigid() creates a new composite \*(L"Signature Algorithm\*(R" that associates a given \s-1NID\s0 with two other NIDs - one representing the underlying signature algorithm and the other representing a digest algorithm to be used in conjunction with it. signid represents the \s-1NID\s0 for the composite \*(L"Signature Algorithm\*(R", dig_id is the \s-1NID\s0 for the digest algorithm and pkey_id is the \s-1NID\s0 for the underlying signature algorithm. As there are signature algorithms that do not require a digest, NID_undef is a valid dig_id.

\fBOBJ_cleanup() releases any resources allocated by creating new objects.

"NOTES"
Header "NOTES" Objects in OpenSSL can have a short name, a long name and a numerical identifier (\s-1NID\s0) associated with them. A standard set of objects is represented in an internal table. The appropriate values are defined in the header file objects.h.

For example the \s-1OID\s0 for commonName has the following definitions:

.Vb 3 #define SN_commonName "CN" #define LN_commonName "commonName" #define NID_commonName 13 .Ve

New objects can be added by calling OBJ_create().

Table objects have certain advantages over other objects: for example their NIDs can be used in a C language switch statement. They are also static constant structures which are shared: that is there is only a single constant structure for each table object.

Objects which are not in the table have the \s-1NID\s0 value NID_undef.

Objects do not need to be in the internal tables to be processed, the functions OBJ_txt2obj() and OBJ_obj2txt() can process the numerical form of an \s-1OID.\s0

Some objects are used to represent algorithms which do not have a corresponding \s-1ASN.1 OBJECT IDENTIFIER\s0 encoding (for example no \s-1OID\s0 currently exists for a particular algorithm). As a result they cannot be encoded or decoded as part of \s-1ASN.1\s0 structures. Applications can determine if there is a corresponding \s-1OBJECT IDENTIFIER\s0 by checking OBJ_length() is not zero.

These functions cannot return const because an \s-1ASN1_OBJECT\s0 can represent both an internal, constant, \s-1OID\s0 and a dynamically-created one. The latter cannot be constant because it needs to be freed after use.

"RETURN VALUES"
Header "RETURN VALUES" \fBOBJ_nid2obj() returns an \s-1ASN1_OBJECT\s0 structure or \s-1NULL\s0 is an error occurred.

\fBOBJ_nid2ln() and OBJ_nid2sn() returns a valid string or \s-1NULL\s0 on error.

\fBOBJ_obj2nid(), OBJ_ln2nid(), OBJ_sn2nid() and OBJ_txt2nid() return a \s-1NID\s0 or NID_undef on error.

\fBOBJ_add_sigid() returns 1 on success or 0 on error.

\fBi2t_ASN1_OBJECT() an OBJ_obj2txt() return -1 on error. On success, they return the length of the string written to buf if buf is not \s-1NULL\s0 and buf_len is big enough, otherwise the total string length. Note that this does not count the trailing \s-1NUL\s0 character.

"EXAMPLES"
Header "EXAMPLES" Create an object for commonName:

.Vb 1 ASN1_OBJECT *o = OBJ_nid2obj(NID_commonName); .Ve

Check if an object is commonName

.Vb 2 if (OBJ_obj2nid(obj) == NID_commonName) /* Do something */ .Ve

Create a new \s-1NID\s0 and initialize an object from it:

.Vb 2 int new_nid = OBJ_create("1.2.3.4", "NewOID", "New Object Identifier"); ASN1_OBJECT *obj = OBJ_nid2obj(new_nid); .Ve

Create a new object directly:

.Vb 1 obj = OBJ_txt2obj("1.2.3.4", 1); .Ve

"BUGS"
Header "BUGS" Neither OBJ_create() nor OBJ_add_sigid() do any locking and are thus not thread safe. Moreover, none of the other functions should be called while concurrent calls to these two functions are possible.
"SEE ALSO"
Header "SEE ALSO" \fBERR_get_error\|(3)
"HISTORY"
Header "HISTORY" \fBOBJ_cleanup() was deprecated in OpenSSL 1.1.0 by OPENSSL_init_crypto\|(3) and should not be used.
"COPYRIGHT"
Header "COPYRIGHT" Copyright 2002-2021 The OpenSSL Project Authors. All Rights Reserved.

Licensed under the Apache License 2.0 (the \*(L"License\*(R"). You may not use this file except in compliance with the License. You can obtain a copy in the file \s-1LICENSE\s0 in the source distribution or at <https://www.openssl.org/source/license.html>.