1 /*- 2 * SPDX-License-Identifier: BSD-3-Clause 3 * 4 * Copyright (c) 1991-1997 Søren Schmidt 5 * All rights reserved. 6 * 7 * Redistribution and use in source and binary forms, with or without 8 * modification, are permitted provided that the following conditions 9 * are met: 10 * 1. Redistributions of source code must retain the above copyright 11 * notice, this list of conditions and the following disclaimer 12 * in this position and unchanged. 13 * 2. Redistributions in binary form must reproduce the above copyright 14 * notice, this list of conditions and the following disclaimer in the 15 * documentation and/or other materials provided with the distribution. 16 * 3. The name of the author may not be used to endorse or promote products 17 * derived from this software without specific prior written permission 18 * 19 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR 20 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 21 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 22 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, 23 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 24 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 28 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 * 30 * $FreeBSD$ 31 */ 32 33 #ifndef _VGL_H_ 34 #define _VGL_H_ 35 36 #include <stdlib.h> 37 #include <unistd.h> 38 #include <string.h> 39 #include <machine/cpufunc.h> 40 41 typedef unsigned char byte; 42 typedef struct { 43 byte Type; 44 int Xsize, Ysize; 45 int VXsize, VYsize; 46 int Xorigin, Yorigin; 47 byte *Bitmap; 48 int PixelBytes; 49 } VGLBitmap; 50 51 #define VGLBITMAP_INITIALIZER(t, x, y, bits) \ 52 { (t), (x), (y), (x), (y), 0, 0, (bits), -1 } 53 54 /* 55 * Defined Type's 56 */ 57 #define MEMBUF 0 58 #define VIDBUF4 1 59 #define VIDBUF8 2 60 #define VIDBUF8X 3 61 #define VIDBUF8S 4 62 #define VIDBUF4S 5 63 #define VIDBUF16 6 /* Direct Color linear buffer */ 64 #define VIDBUF24 7 /* Direct Color linear buffer */ 65 #define VIDBUF32 8 /* Direct Color linear buffer */ 66 #define VIDBUF16S 9 /* Direct Color segmented buffer */ 67 #define VIDBUF24S 10 /* Direct Color segmented buffer */ 68 #define VIDBUF32S 11 /* Direct Color segmented buffer */ 69 #define NOBUF 255 70 71 typedef struct VGLText { 72 byte Width, Height; 73 byte *BitmapArray; 74 } VGLText; 75 76 typedef struct VGLObject { 77 int Id; 78 int Type; 79 int Status; 80 int Xpos, Ypos; 81 int Xhot, Yhot; 82 VGLBitmap *Image; 83 VGLBitmap *Mask; 84 int (*CallBackFunction)(); 85 } VGLObject; 86 87 #define MOUSE_IMG_SIZE 16 88 #define VGL_MOUSEHIDE 0 89 #define VGL_MOUSESHOW 1 90 #define VGL_MOUSEFREEZE 0 91 #define VGL_MOUSEUNFREEZE 1 92 #define VGL_DIR_RIGHT 0 93 #define VGL_DIR_UP 1 94 #define VGL_DIR_LEFT 2 95 #define VGL_DIR_DOWN 3 96 #define VGL_RAWKEYS 1 97 #define VGL_CODEKEYS 2 98 #define VGL_XLATEKEYS 3 99 100 extern video_adapter_info_t VGLAdpInfo; 101 extern video_info_t VGLModeInfo; 102 extern VGLBitmap *VGLDisplay; 103 extern VGLBitmap VGLVDisplay; 104 extern byte *VGLBuf; 105 106 /* 107 * Prototypes 108 */ 109 /* bitmap.c */ 110 int __VGLBitmapCopy(VGLBitmap *src, int srcx, int srcy, VGLBitmap *dst, int dstx, int dsty, int width, int hight); 111 int VGLBitmapCopy(VGLBitmap *src, int srcx, int srcy, VGLBitmap *dst, int dstx, int dsty, int width, int hight); 112 VGLBitmap *VGLBitmapCreate(int type, int xsize, int ysize, byte *bits); 113 void VGLBitmapDestroy(VGLBitmap *object); 114 int VGLBitmapAllocateBits(VGLBitmap *object); 115 void VGLBitmapCvt(VGLBitmap *src, VGLBitmap *dst); 116 /* keyboard.c */ 117 int VGLKeyboardInit(int mode); 118 void VGLKeyboardEnd(void); 119 int VGLKeyboardGetCh(void); 120 /* main.c */ 121 void VGLEnd(void); 122 int VGLInit(int mode); 123 void VGLCheckSwitch(void); 124 int VGLSetVScreenSize(VGLBitmap *object, int VXsize, int VYsize); 125 int VGLPanScreen(VGLBitmap *object, int x, int y); 126 int VGLSetSegment(unsigned int offset); 127 /* mouse.c */ 128 int __VGLMouseMode(int mode); 129 void VGLMouseMode(int mode); 130 void VGLMouseSetImage(VGLBitmap *AndMask, VGLBitmap *OrMask); 131 void VGLMouseSetStdImage(void); 132 int VGLMouseInit(int mode); 133 void VGLMouseRestore(void); 134 int VGLMouseStatus(int *x, int *y, char *buttons); 135 void VGLMouseFreeze(void); 136 int VGLMouseFreezeXY(int x, int y); 137 void VGLMouseMerge(int x, int y, int width, byte *line); 138 int VGLMouseOverlap(int x, int y, int width, int hight); 139 void VGLMouseUnFreeze(void); 140 /* simple.c */ 141 void VGLSetXY(VGLBitmap *object, int x, int y, u_long color); 142 u_long VGLGetXY(VGLBitmap *object, int x, int y); 143 void VGLLine(VGLBitmap *object, int x1, int y1, int x2, int y2, u_long color); 144 void VGLBox(VGLBitmap *object, int x1, int y1, int x2, int y2, u_long color); 145 void VGLFilledBox(VGLBitmap *object, int x1, int y1, int x2, int y2, u_long color); 146 void VGLEllipse(VGLBitmap *object, int xc, int yc, int a, int b, u_long color); 147 void VGLFilledEllipse(VGLBitmap *object, int xc, int yc, int a, int b, u_long color); 148 void VGLClear(VGLBitmap *object, u_long color); 149 u_long VGLrgb332ToNative(byte c); 150 void VGLRestoreBlank(void); 151 void VGLRestoreBorder(void); 152 void VGLRestorePalette(void); 153 void VGLSavePalette(void); 154 void VGLSetPalette(byte *red, byte *green, byte *blue); 155 void VGLSetPaletteIndex(byte color, byte red, byte green, byte blue); 156 void VGLSetBorder(byte color); 157 void VGLBlankDisplay(int blank); 158 /* text.c */ 159 int VGLTextSetFontFile(char *filename); 160 void VGLBitmapPutChar(VGLBitmap *Object, int x, int y, byte ch, u_long fgcol, u_long bgcol, int fill, int dir); 161 void VGLBitmapString(VGLBitmap *Object, int x, int y, char *str, u_long fgcol, u_long bgcol, int fill, int dir); 162 163 #endif /* !_VGL_H_ */ 164