1 /* AUTOGENERATED FILE. DO NOT EDIT. */ 2 3 //=======Test Runner Used To Run Each Test Below===== 4 #define RUN_TEST(TestFunc, TestLineNum) \ 5 { \ 6 Unity.CurrentTestName = #TestFunc; \ 7 Unity.CurrentTestLineNumber = TestLineNum; \ 8 Unity.NumberOfTests++; \ 9 if (TEST_PROTECT()) \ 10 { \ 11 setUp(); \ 12 TestFunc(); \ 13 } \ 14 if (TEST_PROTECT() && !TEST_IS_IGNORED) \ 15 { \ 16 tearDown(); \ 17 } \ 18 UnityConcludeTest(); \ 19 } 20 21 //=======Automagically Detected Files To Include===== 22 #include "unity.h" 23 #include <setjmp.h> 24 #include <stdio.h> 25 #include "config.h" 26 #include "ntp_types.h" 27 #include "ntp_stdlib.h" 28 #include "fileHandlingTest.h" 29 #include "kod_management.h" 30 31 //=======External Functions This Runner Calls===== 32 extern void setUp(void); 33 extern void tearDown(void); 34 extern void test_ReadEmptyFile(void); 35 extern void test_ReadCorrectFile(void); 36 extern void test_ReadFileWithBlankLines(void); 37 extern void test_WriteEmptyFile(void); 38 extern void test_WriteFileWithSingleEntry(void); 39 extern void test_WriteFileWithMultipleEntries(void); 40 41 42 //=======Suite Setup===== 43 static void suite_setup(void) 44 { 45 extern int change_iobufs(int); 46 extern int change_logfile(const char*, int); 47 change_iobufs(1); 48 change_logfile("stderr", 0); 49 } 50 51 //=======Test Reset Option===== 52 void resetTest(void); 53 void resetTest(void) 54 { 55 tearDown(); 56 setUp(); 57 } 58 59 char const *progname; 60 61 62 //=======MAIN===== 63 int main(int argc, char *argv[]) 64 { 65 progname = argv[0]; 66 suite_setup(); 67 UnityBegin("kodFile.c"); 68 RUN_TEST(test_ReadEmptyFile, 19); 69 RUN_TEST(test_ReadCorrectFile, 20); 70 RUN_TEST(test_ReadFileWithBlankLines, 21); 71 RUN_TEST(test_WriteEmptyFile, 22); 72 RUN_TEST(test_WriteFileWithSingleEntry, 23); 73 RUN_TEST(test_WriteFileWithMultipleEntries, 24); 74 75 return (UnityEnd()); 76 } 77