1 /* 2 ** $Id: ldo.c $ 3 ** Stack and Call structure of Lua 4 ** See Copyright Notice in lua.h 5 */ 6 7 #define ldo_c 8 #define LUA_CORE 9 10 #include "lprefix.h" 11 12 13 #include <setjmp.h> 14 #include <stdlib.h> 15 #include <string.h> 16 17 #include "lua.h" 18 19 #include "lapi.h" 20 #include "ldebug.h" 21 #include "ldo.h" 22 #include "lfunc.h" 23 #include "lgc.h" 24 #include "lmem.h" 25 #include "lobject.h" 26 #include "lopcodes.h" 27 #include "lparser.h" 28 #include "lstate.h" 29 #include "lstring.h" 30 #include "ltable.h" 31 #include "ltm.h" 32 #include "lundump.h" 33 #include "lvm.h" 34 #include "lzio.h" 35 36 37 38 #define errorstatus(s) ((s) > LUA_YIELD) 39 40 41 /* 42 ** {====================================================== 43 ** Error-recovery functions 44 ** ======================================================= 45 */ 46 47 /* 48 ** LUAI_THROW/LUAI_TRY define how Lua does exception handling. By 49 ** default, Lua handles errors with exceptions when compiling as 50 ** C++ code, with _longjmp/_setjmp when asked to use them, and with 51 ** longjmp/setjmp otherwise. 52 */ 53 #if !defined(LUAI_THROW) /* { */ 54 55 #if defined(__cplusplus) && !defined(LUA_USE_LONGJMP) /* { */ 56 57 /* C++ exceptions */ 58 #define LUAI_THROW(L,c) throw(c) 59 #define LUAI_TRY(L,c,a) \ 60 try { a } catch(...) { if ((c)->status == 0) (c)->status = -1; } 61 #define luai_jmpbuf int /* dummy variable */ 62 63 #elif defined(LUA_USE_POSIX) /* }{ */ 64 65 /* in POSIX, try _longjmp/_setjmp (more efficient) */ 66 #define LUAI_THROW(L,c) _longjmp((c)->b, 1) 67 #define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a } 68 #define luai_jmpbuf jmp_buf 69 70 #else /* }{ */ 71 72 /* ISO C handling with long jumps */ 73 #define LUAI_THROW(L,c) longjmp((c)->b, 1) 74 #define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a } 75 #define luai_jmpbuf jmp_buf 76 77 #endif /* } */ 78 79 #endif /* } */ 80 81 82 83 /* chain list of long jump buffers */ 84 struct lua_longjmp { 85 struct lua_longjmp *previous; 86 luai_jmpbuf b; 87 volatile int status; /* error code */ 88 }; 89 90 91 void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop) { 92 switch (errcode) { 93 case LUA_ERRMEM: { /* memory error? */ 94 setsvalue2s(L, oldtop, G(L)->memerrmsg); /* reuse preregistered msg. */ 95 break; 96 } 97 case LUA_ERRERR: { 98 setsvalue2s(L, oldtop, luaS_newliteral(L, "error in error handling")); 99 break; 100 } 101 case LUA_OK: { /* special case only for closing upvalues */ 102 setnilvalue(s2v(oldtop)); /* no error message */ 103 break; 104 } 105 default: { 106 lua_assert(errorstatus(errcode)); /* real error */ 107 setobjs2s(L, oldtop, L->top.p - 1); /* error message on current top */ 108 break; 109 } 110 } 111 L->top.p = oldtop + 1; 112 } 113 114 115 l_noret luaD_throw (lua_State *L, int errcode) { 116 if (L->errorJmp) { /* thread has an error handler? */ 117 L->errorJmp->status = errcode; /* set status */ 118 LUAI_THROW(L, L->errorJmp); /* jump to it */ 119 } 120 else { /* thread has no error handler */ 121 global_State *g = G(L); 122 errcode = luaE_resetthread(L, errcode); /* close all upvalues */ 123 if (g->mainthread->errorJmp) { /* main thread has a handler? */ 124 setobjs2s(L, g->mainthread->top.p++, L->top.p - 1); /* copy error obj. */ 125 luaD_throw(g->mainthread, errcode); /* re-throw in main thread */ 126 } 127 else { /* no handler at all; abort */ 128 if (g->panic) { /* panic function? */ 129 lua_unlock(L); 130 g->panic(L); /* call panic function (last chance to jump out) */ 131 } 132 abort(); 133 } 134 } 135 } 136 137 138 int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) { 139 l_uint32 oldnCcalls = L->nCcalls; 140 struct lua_longjmp lj; 141 lj.status = LUA_OK; 142 lj.previous = L->errorJmp; /* chain new error handler */ 143 L->errorJmp = &lj; 144 LUAI_TRY(L, &lj, 145 (*f)(L, ud); 146 ); 147 L->errorJmp = lj.previous; /* restore old error handler */ 148 L->nCcalls = oldnCcalls; 149 return lj.status; 150 } 151 152 /* }====================================================== */ 153 154 155 /* 156 ** {================================================================== 157 ** Stack reallocation 158 ** =================================================================== 159 */ 160 161 162 /* 163 ** Change all pointers to the stack into offsets. 164 */ 165 static void relstack (lua_State *L) { 166 CallInfo *ci; 167 UpVal *up; 168 L->top.offset = savestack(L, L->top.p); 169 L->tbclist.offset = savestack(L, L->tbclist.p); 170 for (up = L->openupval; up != NULL; up = up->u.open.next) 171 up->v.offset = savestack(L, uplevel(up)); 172 for (ci = L->ci; ci != NULL; ci = ci->previous) { 173 ci->top.offset = savestack(L, ci->top.p); 174 ci->func.offset = savestack(L, ci->func.p); 175 } 176 } 177 178 179 /* 180 ** Change back all offsets into pointers. 181 */ 182 static void correctstack (lua_State *L) { 183 CallInfo *ci; 184 UpVal *up; 185 L->top.p = restorestack(L, L->top.offset); 186 L->tbclist.p = restorestack(L, L->tbclist.offset); 187 for (up = L->openupval; up != NULL; up = up->u.open.next) 188 up->v.p = s2v(restorestack(L, up->v.offset)); 189 for (ci = L->ci; ci != NULL; ci = ci->previous) { 190 ci->top.p = restorestack(L, ci->top.offset); 191 ci->func.p = restorestack(L, ci->func.offset); 192 if (isLua(ci)) 193 ci->u.l.trap = 1; /* signal to update 'trap' in 'luaV_execute' */ 194 } 195 } 196 197 198 /* some space for error handling */ 199 #define ERRORSTACKSIZE (LUAI_MAXSTACK + 200) 200 201 /* 202 ** Reallocate the stack to a new size, correcting all pointers into it. 203 ** In ISO C, any pointer use after the pointer has been deallocated is 204 ** undefined behavior. So, before the reallocation, all pointers are 205 ** changed to offsets, and after the reallocation they are changed back 206 ** to pointers. As during the reallocation the pointers are invalid, the 207 ** reallocation cannot run emergency collections. 208 ** 209 ** In case of allocation error, raise an error or return false according 210 ** to 'raiseerror'. 211 */ 212 int luaD_reallocstack (lua_State *L, int newsize, int raiseerror) { 213 int oldsize = stacksize(L); 214 int i; 215 StkId newstack; 216 int oldgcstop = G(L)->gcstopem; 217 lua_assert(newsize <= LUAI_MAXSTACK || newsize == ERRORSTACKSIZE); 218 relstack(L); /* change pointers to offsets */ 219 G(L)->gcstopem = 1; /* stop emergency collection */ 220 newstack = luaM_reallocvector(L, L->stack.p, oldsize + EXTRA_STACK, 221 newsize + EXTRA_STACK, StackValue); 222 G(L)->gcstopem = oldgcstop; /* restore emergency collection */ 223 if (l_unlikely(newstack == NULL)) { /* reallocation failed? */ 224 correctstack(L); /* change offsets back to pointers */ 225 if (raiseerror) 226 luaM_error(L); 227 else return 0; /* do not raise an error */ 228 } 229 L->stack.p = newstack; 230 correctstack(L); /* change offsets back to pointers */ 231 L->stack_last.p = L->stack.p + newsize; 232 for (i = oldsize + EXTRA_STACK; i < newsize + EXTRA_STACK; i++) 233 setnilvalue(s2v(newstack + i)); /* erase new segment */ 234 return 1; 235 } 236 237 238 /* 239 ** Try to grow the stack by at least 'n' elements. When 'raiseerror' 240 ** is true, raises any error; otherwise, return 0 in case of errors. 241 */ 242 int luaD_growstack (lua_State *L, int n, int raiseerror) { 243 int size = stacksize(L); 244 if (l_unlikely(size > LUAI_MAXSTACK)) { 245 /* if stack is larger than maximum, thread is already using the 246 extra space reserved for errors, that is, thread is handling 247 a stack error; cannot grow further than that. */ 248 lua_assert(stacksize(L) == ERRORSTACKSIZE); 249 if (raiseerror) 250 luaD_throw(L, LUA_ERRERR); /* error inside message handler */ 251 return 0; /* if not 'raiseerror', just signal it */ 252 } 253 else if (n < LUAI_MAXSTACK) { /* avoids arithmetic overflows */ 254 int newsize = 2 * size; /* tentative new size */ 255 int needed = cast_int(L->top.p - L->stack.p) + n; 256 if (newsize > LUAI_MAXSTACK) /* cannot cross the limit */ 257 newsize = LUAI_MAXSTACK; 258 if (newsize < needed) /* but must respect what was asked for */ 259 newsize = needed; 260 if (l_likely(newsize <= LUAI_MAXSTACK)) 261 return luaD_reallocstack(L, newsize, raiseerror); 262 } 263 /* else stack overflow */ 264 /* add extra size to be able to handle the error message */ 265 luaD_reallocstack(L, ERRORSTACKSIZE, raiseerror); 266 if (raiseerror) 267 luaG_runerror(L, "stack overflow"); 268 return 0; 269 } 270 271 272 /* 273 ** Compute how much of the stack is being used, by computing the 274 ** maximum top of all call frames in the stack and the current top. 275 */ 276 static int stackinuse (lua_State *L) { 277 CallInfo *ci; 278 int res; 279 StkId lim = L->top.p; 280 for (ci = L->ci; ci != NULL; ci = ci->previous) { 281 if (lim < ci->top.p) lim = ci->top.p; 282 } 283 lua_assert(lim <= L->stack_last.p + EXTRA_STACK); 284 res = cast_int(lim - L->stack.p) + 1; /* part of stack in use */ 285 if (res < LUA_MINSTACK) 286 res = LUA_MINSTACK; /* ensure a minimum size */ 287 return res; 288 } 289 290 291 /* 292 ** If stack size is more than 3 times the current use, reduce that size 293 ** to twice the current use. (So, the final stack size is at most 2/3 the 294 ** previous size, and half of its entries are empty.) 295 ** As a particular case, if stack was handling a stack overflow and now 296 ** it is not, 'max' (limited by LUAI_MAXSTACK) will be smaller than 297 ** stacksize (equal to ERRORSTACKSIZE in this case), and so the stack 298 ** will be reduced to a "regular" size. 299 */ 300 void luaD_shrinkstack (lua_State *L) { 301 int inuse = stackinuse(L); 302 int max = (inuse > LUAI_MAXSTACK / 3) ? LUAI_MAXSTACK : inuse * 3; 303 /* if thread is currently not handling a stack overflow and its 304 size is larger than maximum "reasonable" size, shrink it */ 305 if (inuse <= LUAI_MAXSTACK && stacksize(L) > max) { 306 int nsize = (inuse > LUAI_MAXSTACK / 2) ? LUAI_MAXSTACK : inuse * 2; 307 luaD_reallocstack(L, nsize, 0); /* ok if that fails */ 308 } 309 else /* don't change stack */ 310 condmovestack(L,{},{}); /* (change only for debugging) */ 311 luaE_shrinkCI(L); /* shrink CI list */ 312 } 313 314 315 void luaD_inctop (lua_State *L) { 316 luaD_checkstack(L, 1); 317 L->top.p++; 318 } 319 320 /* }================================================================== */ 321 322 323 /* 324 ** Call a hook for the given event. Make sure there is a hook to be 325 ** called. (Both 'L->hook' and 'L->hookmask', which trigger this 326 ** function, can be changed asynchronously by signals.) 327 */ 328 void luaD_hook (lua_State *L, int event, int line, 329 int ftransfer, int ntransfer) { 330 lua_Hook hook = L->hook; 331 if (hook && L->allowhook) { /* make sure there is a hook */ 332 int mask = CIST_HOOKED; 333 CallInfo *ci = L->ci; 334 ptrdiff_t top = savestack(L, L->top.p); /* preserve original 'top' */ 335 ptrdiff_t ci_top = savestack(L, ci->top.p); /* idem for 'ci->top' */ 336 lua_Debug ar; 337 ar.event = event; 338 ar.currentline = line; 339 ar.i_ci = ci; 340 if (ntransfer != 0) { 341 mask |= CIST_TRAN; /* 'ci' has transfer information */ 342 ci->u2.transferinfo.ftransfer = ftransfer; 343 ci->u2.transferinfo.ntransfer = ntransfer; 344 } 345 if (isLua(ci) && L->top.p < ci->top.p) 346 L->top.p = ci->top.p; /* protect entire activation register */ 347 luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */ 348 if (ci->top.p < L->top.p + LUA_MINSTACK) 349 ci->top.p = L->top.p + LUA_MINSTACK; 350 L->allowhook = 0; /* cannot call hooks inside a hook */ 351 ci->callstatus |= mask; 352 lua_unlock(L); 353 (*hook)(L, &ar); 354 lua_lock(L); 355 lua_assert(!L->allowhook); 356 L->allowhook = 1; 357 ci->top.p = restorestack(L, ci_top); 358 L->top.p = restorestack(L, top); 359 ci->callstatus &= ~mask; 360 } 361 } 362 363 364 /* 365 ** Executes a call hook for Lua functions. This function is called 366 ** whenever 'hookmask' is not zero, so it checks whether call hooks are 367 ** active. 368 */ 369 void luaD_hookcall (lua_State *L, CallInfo *ci) { 370 L->oldpc = 0; /* set 'oldpc' for new function */ 371 if (L->hookmask & LUA_MASKCALL) { /* is call hook on? */ 372 int event = (ci->callstatus & CIST_TAIL) ? LUA_HOOKTAILCALL 373 : LUA_HOOKCALL; 374 Proto *p = ci_func(ci)->p; 375 ci->u.l.savedpc++; /* hooks assume 'pc' is already incremented */ 376 luaD_hook(L, event, -1, 1, p->numparams); 377 ci->u.l.savedpc--; /* correct 'pc' */ 378 } 379 } 380 381 382 /* 383 ** Executes a return hook for Lua and C functions and sets/corrects 384 ** 'oldpc'. (Note that this correction is needed by the line hook, so it 385 ** is done even when return hooks are off.) 386 */ 387 static void rethook (lua_State *L, CallInfo *ci, int nres) { 388 if (L->hookmask & LUA_MASKRET) { /* is return hook on? */ 389 StkId firstres = L->top.p - nres; /* index of first result */ 390 int delta = 0; /* correction for vararg functions */ 391 int ftransfer; 392 if (isLua(ci)) { 393 Proto *p = ci_func(ci)->p; 394 if (p->is_vararg) 395 delta = ci->u.l.nextraargs + p->numparams + 1; 396 } 397 ci->func.p += delta; /* if vararg, back to virtual 'func' */ 398 ftransfer = cast(unsigned short, firstres - ci->func.p); 399 luaD_hook(L, LUA_HOOKRET, -1, ftransfer, nres); /* call it */ 400 ci->func.p -= delta; 401 } 402 if (isLua(ci = ci->previous)) 403 L->oldpc = pcRel(ci->u.l.savedpc, ci_func(ci)->p); /* set 'oldpc' */ 404 } 405 406 407 /* 408 ** Check whether 'func' has a '__call' metafield. If so, put it in the 409 ** stack, below original 'func', so that 'luaD_precall' can call it. Raise 410 ** an error if there is no '__call' metafield. 411 */ 412 StkId luaD_tryfuncTM (lua_State *L, StkId func) { 413 const TValue *tm; 414 StkId p; 415 checkstackGCp(L, 1, func); /* space for metamethod */ 416 tm = luaT_gettmbyobj(L, s2v(func), TM_CALL); /* (after previous GC) */ 417 if (l_unlikely(ttisnil(tm))) 418 luaG_callerror(L, s2v(func)); /* nothing to call */ 419 for (p = L->top.p; p > func; p--) /* open space for metamethod */ 420 setobjs2s(L, p, p-1); 421 L->top.p++; /* stack space pre-allocated by the caller */ 422 setobj2s(L, func, tm); /* metamethod is the new function to be called */ 423 return func; 424 } 425 426 427 /* 428 ** Given 'nres' results at 'firstResult', move 'wanted' of them to 'res'. 429 ** Handle most typical cases (zero results for commands, one result for 430 ** expressions, multiple results for tail calls/single parameters) 431 ** separated. 432 */ 433 l_sinline void moveresults (lua_State *L, StkId res, int nres, int wanted) { 434 StkId firstresult; 435 int i; 436 switch (wanted) { /* handle typical cases separately */ 437 case 0: /* no values needed */ 438 L->top.p = res; 439 return; 440 case 1: /* one value needed */ 441 if (nres == 0) /* no results? */ 442 setnilvalue(s2v(res)); /* adjust with nil */ 443 else /* at least one result */ 444 setobjs2s(L, res, L->top.p - nres); /* move it to proper place */ 445 L->top.p = res + 1; 446 return; 447 case LUA_MULTRET: 448 wanted = nres; /* we want all results */ 449 break; 450 default: /* two/more results and/or to-be-closed variables */ 451 if (hastocloseCfunc(wanted)) { /* to-be-closed variables? */ 452 L->ci->callstatus |= CIST_CLSRET; /* in case of yields */ 453 L->ci->u2.nres = nres; 454 res = luaF_close(L, res, CLOSEKTOP, 1); 455 L->ci->callstatus &= ~CIST_CLSRET; 456 if (L->hookmask) { /* if needed, call hook after '__close's */ 457 ptrdiff_t savedres = savestack(L, res); 458 rethook(L, L->ci, nres); 459 res = restorestack(L, savedres); /* hook can move stack */ 460 } 461 wanted = decodeNresults(wanted); 462 if (wanted == LUA_MULTRET) 463 wanted = nres; /* we want all results */ 464 } 465 break; 466 } 467 /* generic case */ 468 firstresult = L->top.p - nres; /* index of first result */ 469 if (nres > wanted) /* extra results? */ 470 nres = wanted; /* don't need them */ 471 for (i = 0; i < nres; i++) /* move all results to correct place */ 472 setobjs2s(L, res + i, firstresult + i); 473 for (; i < wanted; i++) /* complete wanted number of results */ 474 setnilvalue(s2v(res + i)); 475 L->top.p = res + wanted; /* top points after the last result */ 476 } 477 478 479 /* 480 ** Finishes a function call: calls hook if necessary, moves current 481 ** number of results to proper place, and returns to previous call 482 ** info. If function has to close variables, hook must be called after 483 ** that. 484 */ 485 void luaD_poscall (lua_State *L, CallInfo *ci, int nres) { 486 int wanted = ci->nresults; 487 if (l_unlikely(L->hookmask && !hastocloseCfunc(wanted))) 488 rethook(L, ci, nres); 489 /* move results to proper place */ 490 moveresults(L, ci->func.p, nres, wanted); 491 /* function cannot be in any of these cases when returning */ 492 lua_assert(!(ci->callstatus & 493 (CIST_HOOKED | CIST_YPCALL | CIST_FIN | CIST_TRAN | CIST_CLSRET))); 494 L->ci = ci->previous; /* back to caller (after closing variables) */ 495 } 496 497 498 499 #define next_ci(L) (L->ci->next ? L->ci->next : luaE_extendCI(L)) 500 501 502 l_sinline CallInfo *prepCallInfo (lua_State *L, StkId func, int nret, 503 int mask, StkId top) { 504 CallInfo *ci = L->ci = next_ci(L); /* new frame */ 505 ci->func.p = func; 506 ci->nresults = nret; 507 ci->callstatus = mask; 508 ci->top.p = top; 509 return ci; 510 } 511 512 513 /* 514 ** precall for C functions 515 */ 516 l_sinline int precallC (lua_State *L, StkId func, int nresults, 517 lua_CFunction f) { 518 int n; /* number of returns */ 519 CallInfo *ci; 520 checkstackGCp(L, LUA_MINSTACK, func); /* ensure minimum stack size */ 521 L->ci = ci = prepCallInfo(L, func, nresults, CIST_C, 522 L->top.p + LUA_MINSTACK); 523 lua_assert(ci->top.p <= L->stack_last.p); 524 if (l_unlikely(L->hookmask & LUA_MASKCALL)) { 525 int narg = cast_int(L->top.p - func) - 1; 526 luaD_hook(L, LUA_HOOKCALL, -1, 1, narg); 527 } 528 lua_unlock(L); 529 n = (*f)(L); /* do the actual call */ 530 lua_lock(L); 531 api_checknelems(L, n); 532 luaD_poscall(L, ci, n); 533 return n; 534 } 535 536 537 /* 538 ** Prepare a function for a tail call, building its call info on top 539 ** of the current call info. 'narg1' is the number of arguments plus 1 540 ** (so that it includes the function itself). Return the number of 541 ** results, if it was a C function, or -1 for a Lua function. 542 */ 543 int luaD_pretailcall (lua_State *L, CallInfo *ci, StkId func, 544 int narg1, int delta) { 545 retry: 546 switch (ttypetag(s2v(func))) { 547 case LUA_VCCL: /* C closure */ 548 return precallC(L, func, LUA_MULTRET, clCvalue(s2v(func))->f); 549 case LUA_VLCF: /* light C function */ 550 return precallC(L, func, LUA_MULTRET, fvalue(s2v(func))); 551 case LUA_VLCL: { /* Lua function */ 552 Proto *p = clLvalue(s2v(func))->p; 553 int fsize = p->maxstacksize; /* frame size */ 554 int nfixparams = p->numparams; 555 int i; 556 checkstackGCp(L, fsize - delta, func); 557 ci->func.p -= delta; /* restore 'func' (if vararg) */ 558 for (i = 0; i < narg1; i++) /* move down function and arguments */ 559 setobjs2s(L, ci->func.p + i, func + i); 560 func = ci->func.p; /* moved-down function */ 561 for (; narg1 <= nfixparams; narg1++) 562 setnilvalue(s2v(func + narg1)); /* complete missing arguments */ 563 ci->top.p = func + 1 + fsize; /* top for new function */ 564 lua_assert(ci->top.p <= L->stack_last.p); 565 ci->u.l.savedpc = p->code; /* starting point */ 566 ci->callstatus |= CIST_TAIL; 567 L->top.p = func + narg1; /* set top */ 568 return -1; 569 } 570 default: { /* not a function */ 571 func = luaD_tryfuncTM(L, func); /* try to get '__call' metamethod */ 572 /* return luaD_pretailcall(L, ci, func, narg1 + 1, delta); */ 573 narg1++; 574 goto retry; /* try again */ 575 } 576 } 577 } 578 579 580 /* 581 ** Prepares the call to a function (C or Lua). For C functions, also do 582 ** the call. The function to be called is at '*func'. The arguments 583 ** are on the stack, right after the function. Returns the CallInfo 584 ** to be executed, if it was a Lua function. Otherwise (a C function) 585 ** returns NULL, with all the results on the stack, starting at the 586 ** original function position. 587 */ 588 CallInfo *luaD_precall (lua_State *L, StkId func, int nresults) { 589 retry: 590 switch (ttypetag(s2v(func))) { 591 case LUA_VCCL: /* C closure */ 592 precallC(L, func, nresults, clCvalue(s2v(func))->f); 593 return NULL; 594 case LUA_VLCF: /* light C function */ 595 precallC(L, func, nresults, fvalue(s2v(func))); 596 return NULL; 597 case LUA_VLCL: { /* Lua function */ 598 CallInfo *ci; 599 Proto *p = clLvalue(s2v(func))->p; 600 int narg = cast_int(L->top.p - func) - 1; /* number of real arguments */ 601 int nfixparams = p->numparams; 602 int fsize = p->maxstacksize; /* frame size */ 603 checkstackGCp(L, fsize, func); 604 L->ci = ci = prepCallInfo(L, func, nresults, 0, func + 1 + fsize); 605 ci->u.l.savedpc = p->code; /* starting point */ 606 for (; narg < nfixparams; narg++) 607 setnilvalue(s2v(L->top.p++)); /* complete missing arguments */ 608 lua_assert(ci->top.p <= L->stack_last.p); 609 return ci; 610 } 611 default: { /* not a function */ 612 func = luaD_tryfuncTM(L, func); /* try to get '__call' metamethod */ 613 /* return luaD_precall(L, func, nresults); */ 614 goto retry; /* try again with metamethod */ 615 } 616 } 617 } 618 619 620 /* 621 ** Call a function (C or Lua) through C. 'inc' can be 1 (increment 622 ** number of recursive invocations in the C stack) or nyci (the same 623 ** plus increment number of non-yieldable calls). 624 ** This function can be called with some use of EXTRA_STACK, so it should 625 ** check the stack before doing anything else. 'luaD_precall' already 626 ** does that. 627 */ 628 l_sinline void ccall (lua_State *L, StkId func, int nResults, l_uint32 inc) { 629 CallInfo *ci; 630 L->nCcalls += inc; 631 if (l_unlikely(getCcalls(L) >= LUAI_MAXCCALLS)) { 632 checkstackp(L, 0, func); /* free any use of EXTRA_STACK */ 633 luaE_checkcstack(L); 634 } 635 if ((ci = luaD_precall(L, func, nResults)) != NULL) { /* Lua function? */ 636 ci->callstatus = CIST_FRESH; /* mark that it is a "fresh" execute */ 637 luaV_execute(L, ci); /* call it */ 638 } 639 L->nCcalls -= inc; 640 } 641 642 643 /* 644 ** External interface for 'ccall' 645 */ 646 void luaD_call (lua_State *L, StkId func, int nResults) { 647 ccall(L, func, nResults, 1); 648 } 649 650 651 /* 652 ** Similar to 'luaD_call', but does not allow yields during the call. 653 */ 654 void luaD_callnoyield (lua_State *L, StkId func, int nResults) { 655 ccall(L, func, nResults, nyci); 656 } 657 658 659 /* 660 ** Finish the job of 'lua_pcallk' after it was interrupted by an yield. 661 ** (The caller, 'finishCcall', does the final call to 'adjustresults'.) 662 ** The main job is to complete the 'luaD_pcall' called by 'lua_pcallk'. 663 ** If a '__close' method yields here, eventually control will be back 664 ** to 'finishCcall' (when that '__close' method finally returns) and 665 ** 'finishpcallk' will run again and close any still pending '__close' 666 ** methods. Similarly, if a '__close' method errs, 'precover' calls 667 ** 'unroll' which calls ''finishCcall' and we are back here again, to 668 ** close any pending '__close' methods. 669 ** Note that, up to the call to 'luaF_close', the corresponding 670 ** 'CallInfo' is not modified, so that this repeated run works like the 671 ** first one (except that it has at least one less '__close' to do). In 672 ** particular, field CIST_RECST preserves the error status across these 673 ** multiple runs, changing only if there is a new error. 674 */ 675 static int finishpcallk (lua_State *L, CallInfo *ci) { 676 int status = getcistrecst(ci); /* get original status */ 677 if (l_likely(status == LUA_OK)) /* no error? */ 678 status = LUA_YIELD; /* was interrupted by an yield */ 679 else { /* error */ 680 StkId func = restorestack(L, ci->u2.funcidx); 681 L->allowhook = getoah(ci->callstatus); /* restore 'allowhook' */ 682 func = luaF_close(L, func, status, 1); /* can yield or raise an error */ 683 luaD_seterrorobj(L, status, func); 684 luaD_shrinkstack(L); /* restore stack size in case of overflow */ 685 setcistrecst(ci, LUA_OK); /* clear original status */ 686 } 687 ci->callstatus &= ~CIST_YPCALL; 688 L->errfunc = ci->u.c.old_errfunc; 689 /* if it is here, there were errors or yields; unlike 'lua_pcallk', 690 do not change status */ 691 return status; 692 } 693 694 695 /* 696 ** Completes the execution of a C function interrupted by an yield. 697 ** The interruption must have happened while the function was either 698 ** closing its tbc variables in 'moveresults' or executing 699 ** 'lua_callk'/'lua_pcallk'. In the first case, it just redoes 700 ** 'luaD_poscall'. In the second case, the call to 'finishpcallk' 701 ** finishes the interrupted execution of 'lua_pcallk'. After that, it 702 ** calls the continuation of the interrupted function and finally it 703 ** completes the job of the 'luaD_call' that called the function. In 704 ** the call to 'adjustresults', we do not know the number of results 705 ** of the function called by 'lua_callk'/'lua_pcallk', so we are 706 ** conservative and use LUA_MULTRET (always adjust). 707 */ 708 static void finishCcall (lua_State *L, CallInfo *ci) { 709 int n; /* actual number of results from C function */ 710 if (ci->callstatus & CIST_CLSRET) { /* was returning? */ 711 lua_assert(hastocloseCfunc(ci->nresults)); 712 n = ci->u2.nres; /* just redo 'luaD_poscall' */ 713 /* don't need to reset CIST_CLSRET, as it will be set again anyway */ 714 } 715 else { 716 int status = LUA_YIELD; /* default if there were no errors */ 717 /* must have a continuation and must be able to call it */ 718 lua_assert(ci->u.c.k != NULL && yieldable(L)); 719 if (ci->callstatus & CIST_YPCALL) /* was inside a 'lua_pcallk'? */ 720 status = finishpcallk(L, ci); /* finish it */ 721 adjustresults(L, LUA_MULTRET); /* finish 'lua_callk' */ 722 lua_unlock(L); 723 n = (*ci->u.c.k)(L, status, ci->u.c.ctx); /* call continuation */ 724 lua_lock(L); 725 api_checknelems(L, n); 726 } 727 luaD_poscall(L, ci, n); /* finish 'luaD_call' */ 728 } 729 730 731 /* 732 ** Executes "full continuation" (everything in the stack) of a 733 ** previously interrupted coroutine until the stack is empty (or another 734 ** interruption long-jumps out of the loop). 735 */ 736 static void unroll (lua_State *L, void *ud) { 737 CallInfo *ci; 738 UNUSED(ud); 739 while ((ci = L->ci) != &L->base_ci) { /* something in the stack */ 740 if (!isLua(ci)) /* C function? */ 741 finishCcall(L, ci); /* complete its execution */ 742 else { /* Lua function */ 743 luaV_finishOp(L); /* finish interrupted instruction */ 744 luaV_execute(L, ci); /* execute down to higher C 'boundary' */ 745 } 746 } 747 } 748 749 750 /* 751 ** Try to find a suspended protected call (a "recover point") for the 752 ** given thread. 753 */ 754 static CallInfo *findpcall (lua_State *L) { 755 CallInfo *ci; 756 for (ci = L->ci; ci != NULL; ci = ci->previous) { /* search for a pcall */ 757 if (ci->callstatus & CIST_YPCALL) 758 return ci; 759 } 760 return NULL; /* no pending pcall */ 761 } 762 763 764 /* 765 ** Signal an error in the call to 'lua_resume', not in the execution 766 ** of the coroutine itself. (Such errors should not be handled by any 767 ** coroutine error handler and should not kill the coroutine.) 768 */ 769 static int resume_error (lua_State *L, const char *msg, int narg) { 770 L->top.p -= narg; /* remove args from the stack */ 771 setsvalue2s(L, L->top.p, luaS_new(L, msg)); /* push error message */ 772 api_incr_top(L); 773 lua_unlock(L); 774 return LUA_ERRRUN; 775 } 776 777 778 /* 779 ** Do the work for 'lua_resume' in protected mode. Most of the work 780 ** depends on the status of the coroutine: initial state, suspended 781 ** inside a hook, or regularly suspended (optionally with a continuation 782 ** function), plus erroneous cases: non-suspended coroutine or dead 783 ** coroutine. 784 */ 785 static void resume (lua_State *L, void *ud) { 786 int n = *(cast(int*, ud)); /* number of arguments */ 787 StkId firstArg = L->top.p - n; /* first argument */ 788 CallInfo *ci = L->ci; 789 if (L->status == LUA_OK) /* starting a coroutine? */ 790 ccall(L, firstArg - 1, LUA_MULTRET, 0); /* just call its body */ 791 else { /* resuming from previous yield */ 792 lua_assert(L->status == LUA_YIELD); 793 L->status = LUA_OK; /* mark that it is running (again) */ 794 if (isLua(ci)) { /* yielded inside a hook? */ 795 L->top.p = firstArg; /* discard arguments */ 796 luaV_execute(L, ci); /* just continue running Lua code */ 797 } 798 else { /* 'common' yield */ 799 if (ci->u.c.k != NULL) { /* does it have a continuation function? */ 800 lua_unlock(L); 801 n = (*ci->u.c.k)(L, LUA_YIELD, ci->u.c.ctx); /* call continuation */ 802 lua_lock(L); 803 api_checknelems(L, n); 804 } 805 luaD_poscall(L, ci, n); /* finish 'luaD_call' */ 806 } 807 unroll(L, NULL); /* run continuation */ 808 } 809 } 810 811 812 /* 813 ** Unrolls a coroutine in protected mode while there are recoverable 814 ** errors, that is, errors inside a protected call. (Any error 815 ** interrupts 'unroll', and this loop protects it again so it can 816 ** continue.) Stops with a normal end (status == LUA_OK), an yield 817 ** (status == LUA_YIELD), or an unprotected error ('findpcall' doesn't 818 ** find a recover point). 819 */ 820 static int precover (lua_State *L, int status) { 821 CallInfo *ci; 822 while (errorstatus(status) && (ci = findpcall(L)) != NULL) { 823 L->ci = ci; /* go down to recovery functions */ 824 setcistrecst(ci, status); /* status to finish 'pcall' */ 825 status = luaD_rawrunprotected(L, unroll, NULL); 826 } 827 return status; 828 } 829 830 831 LUA_API int lua_resume (lua_State *L, lua_State *from, int nargs, 832 int *nresults) { 833 int status; 834 lua_lock(L); 835 if (L->status == LUA_OK) { /* may be starting a coroutine */ 836 if (L->ci != &L->base_ci) /* not in base level? */ 837 return resume_error(L, "cannot resume non-suspended coroutine", nargs); 838 else if (L->top.p - (L->ci->func.p + 1) == nargs) /* no function? */ 839 return resume_error(L, "cannot resume dead coroutine", nargs); 840 } 841 else if (L->status != LUA_YIELD) /* ended with errors? */ 842 return resume_error(L, "cannot resume dead coroutine", nargs); 843 L->nCcalls = (from) ? getCcalls(from) : 0; 844 if (getCcalls(L) >= LUAI_MAXCCALLS) 845 return resume_error(L, "C stack overflow", nargs); 846 L->nCcalls++; 847 luai_userstateresume(L, nargs); 848 api_checknelems(L, (L->status == LUA_OK) ? nargs + 1 : nargs); 849 status = luaD_rawrunprotected(L, resume, &nargs); 850 /* continue running after recoverable errors */ 851 status = precover(L, status); 852 if (l_likely(!errorstatus(status))) 853 lua_assert(status == L->status); /* normal end or yield */ 854 else { /* unrecoverable error */ 855 L->status = cast_byte(status); /* mark thread as 'dead' */ 856 luaD_seterrorobj(L, status, L->top.p); /* push error message */ 857 L->ci->top.p = L->top.p; 858 } 859 *nresults = (status == LUA_YIELD) ? L->ci->u2.nyield 860 : cast_int(L->top.p - (L->ci->func.p + 1)); 861 lua_unlock(L); 862 return status; 863 } 864 865 866 LUA_API int lua_isyieldable (lua_State *L) { 867 return yieldable(L); 868 } 869 870 871 LUA_API int lua_yieldk (lua_State *L, int nresults, lua_KContext ctx, 872 lua_KFunction k) { 873 CallInfo *ci; 874 luai_userstateyield(L, nresults); 875 lua_lock(L); 876 ci = L->ci; 877 api_checknelems(L, nresults); 878 if (l_unlikely(!yieldable(L))) { 879 if (L != G(L)->mainthread) 880 luaG_runerror(L, "attempt to yield across a C-call boundary"); 881 else 882 luaG_runerror(L, "attempt to yield from outside a coroutine"); 883 } 884 L->status = LUA_YIELD; 885 ci->u2.nyield = nresults; /* save number of results */ 886 if (isLua(ci)) { /* inside a hook? */ 887 lua_assert(!isLuacode(ci)); 888 api_check(L, nresults == 0, "hooks cannot yield values"); 889 api_check(L, k == NULL, "hooks cannot continue after yielding"); 890 } 891 else { 892 if ((ci->u.c.k = k) != NULL) /* is there a continuation? */ 893 ci->u.c.ctx = ctx; /* save context */ 894 luaD_throw(L, LUA_YIELD); 895 } 896 lua_assert(ci->callstatus & CIST_HOOKED); /* must be inside a hook */ 897 lua_unlock(L); 898 return 0; /* return to 'luaD_hook' */ 899 } 900 901 902 /* 903 ** Auxiliary structure to call 'luaF_close' in protected mode. 904 */ 905 struct CloseP { 906 StkId level; 907 int status; 908 }; 909 910 911 /* 912 ** Auxiliary function to call 'luaF_close' in protected mode. 913 */ 914 static void closepaux (lua_State *L, void *ud) { 915 struct CloseP *pcl = cast(struct CloseP *, ud); 916 luaF_close(L, pcl->level, pcl->status, 0); 917 } 918 919 920 /* 921 ** Calls 'luaF_close' in protected mode. Return the original status 922 ** or, in case of errors, the new status. 923 */ 924 int luaD_closeprotected (lua_State *L, ptrdiff_t level, int status) { 925 CallInfo *old_ci = L->ci; 926 lu_byte old_allowhooks = L->allowhook; 927 for (;;) { /* keep closing upvalues until no more errors */ 928 struct CloseP pcl; 929 pcl.level = restorestack(L, level); pcl.status = status; 930 status = luaD_rawrunprotected(L, &closepaux, &pcl); 931 if (l_likely(status == LUA_OK)) /* no more errors? */ 932 return pcl.status; 933 else { /* an error occurred; restore saved state and repeat */ 934 L->ci = old_ci; 935 L->allowhook = old_allowhooks; 936 } 937 } 938 } 939 940 941 /* 942 ** Call the C function 'func' in protected mode, restoring basic 943 ** thread information ('allowhook', etc.) and in particular 944 ** its stack level in case of errors. 945 */ 946 int luaD_pcall (lua_State *L, Pfunc func, void *u, 947 ptrdiff_t old_top, ptrdiff_t ef) { 948 int status; 949 CallInfo *old_ci = L->ci; 950 lu_byte old_allowhooks = L->allowhook; 951 ptrdiff_t old_errfunc = L->errfunc; 952 L->errfunc = ef; 953 status = luaD_rawrunprotected(L, func, u); 954 if (l_unlikely(status != LUA_OK)) { /* an error occurred? */ 955 L->ci = old_ci; 956 L->allowhook = old_allowhooks; 957 status = luaD_closeprotected(L, old_top, status); 958 luaD_seterrorobj(L, status, restorestack(L, old_top)); 959 luaD_shrinkstack(L); /* restore stack size in case of overflow */ 960 } 961 L->errfunc = old_errfunc; 962 return status; 963 } 964 965 966 967 /* 968 ** Execute a protected parser. 969 */ 970 struct SParser { /* data to 'f_parser' */ 971 ZIO *z; 972 Mbuffer buff; /* dynamic structure used by the scanner */ 973 Dyndata dyd; /* dynamic structures used by the parser */ 974 const char *mode; 975 const char *name; 976 }; 977 978 979 static void checkmode (lua_State *L, const char *mode, const char *x) { 980 if (mode && strchr(mode, x[0]) == NULL) { 981 luaO_pushfstring(L, 982 "attempt to load a %s chunk (mode is '%s')", x, mode); 983 luaD_throw(L, LUA_ERRSYNTAX); 984 } 985 } 986 987 988 static void f_parser (lua_State *L, void *ud) { 989 LClosure *cl; 990 struct SParser *p = cast(struct SParser *, ud); 991 int c = zgetc(p->z); /* read first character */ 992 if (c == LUA_SIGNATURE[0]) { 993 checkmode(L, p->mode, "binary"); 994 cl = luaU_undump(L, p->z, p->name); 995 } 996 else { 997 checkmode(L, p->mode, "text"); 998 cl = luaY_parser(L, p->z, &p->buff, &p->dyd, p->name, c); 999 } 1000 lua_assert(cl->nupvalues == cl->p->sizeupvalues); 1001 luaF_initupvals(L, cl); 1002 } 1003 1004 1005 int luaD_protectedparser (lua_State *L, ZIO *z, const char *name, 1006 const char *mode) { 1007 struct SParser p; 1008 int status; 1009 incnny(L); /* cannot yield during parsing */ 1010 p.z = z; p.name = name; p.mode = mode; 1011 p.dyd.actvar.arr = NULL; p.dyd.actvar.size = 0; 1012 p.dyd.gt.arr = NULL; p.dyd.gt.size = 0; 1013 p.dyd.label.arr = NULL; p.dyd.label.size = 0; 1014 luaZ_initbuffer(L, &p.buff); 1015 status = luaD_pcall(L, f_parser, &p, savestack(L, L->top.p), L->errfunc); 1016 luaZ_freebuffer(L, &p.buff); 1017 luaM_freearray(L, p.dyd.actvar.arr, p.dyd.actvar.size); 1018 luaM_freearray(L, p.dyd.gt.arr, p.dyd.gt.size); 1019 luaM_freearray(L, p.dyd.label.arr, p.dyd.label.size); 1020 decnny(L); 1021 return status; 1022 } 1023 1024 1025