1 //===- MemorySSA.cpp - Memory SSA Builder ---------------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This file implements the MemorySSA class. 10 // 11 //===----------------------------------------------------------------------===// 12 13 #include "llvm/Analysis/MemorySSA.h" 14 #include "llvm/ADT/DenseMap.h" 15 #include "llvm/ADT/DenseMapInfo.h" 16 #include "llvm/ADT/DenseSet.h" 17 #include "llvm/ADT/DepthFirstIterator.h" 18 #include "llvm/ADT/Hashing.h" 19 #include "llvm/ADT/None.h" 20 #include "llvm/ADT/Optional.h" 21 #include "llvm/ADT/STLExtras.h" 22 #include "llvm/ADT/SmallPtrSet.h" 23 #include "llvm/ADT/SmallVector.h" 24 #include "llvm/ADT/iterator.h" 25 #include "llvm/ADT/iterator_range.h" 26 #include "llvm/Analysis/AliasAnalysis.h" 27 #include "llvm/Analysis/IteratedDominanceFrontier.h" 28 #include "llvm/Analysis/MemoryLocation.h" 29 #include "llvm/Config/llvm-config.h" 30 #include "llvm/IR/AssemblyAnnotationWriter.h" 31 #include "llvm/IR/BasicBlock.h" 32 #include "llvm/IR/Dominators.h" 33 #include "llvm/IR/Function.h" 34 #include "llvm/IR/Instruction.h" 35 #include "llvm/IR/Instructions.h" 36 #include "llvm/IR/IntrinsicInst.h" 37 #include "llvm/IR/Intrinsics.h" 38 #include "llvm/IR/LLVMContext.h" 39 #include "llvm/IR/PassManager.h" 40 #include "llvm/IR/Use.h" 41 #include "llvm/InitializePasses.h" 42 #include "llvm/Pass.h" 43 #include "llvm/Support/AtomicOrdering.h" 44 #include "llvm/Support/Casting.h" 45 #include "llvm/Support/CommandLine.h" 46 #include "llvm/Support/Compiler.h" 47 #include "llvm/Support/Debug.h" 48 #include "llvm/Support/ErrorHandling.h" 49 #include "llvm/Support/FormattedStream.h" 50 #include "llvm/Support/raw_ostream.h" 51 #include <algorithm> 52 #include <cassert> 53 #include <cstdlib> 54 #include <iterator> 55 #include <memory> 56 #include <utility> 57 58 using namespace llvm; 59 60 #define DEBUG_TYPE "memoryssa" 61 62 INITIALIZE_PASS_BEGIN(MemorySSAWrapperPass, "memoryssa", "Memory SSA", false, 63 true) 64 INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass) 65 INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass) 66 INITIALIZE_PASS_END(MemorySSAWrapperPass, "memoryssa", "Memory SSA", false, 67 true) 68 69 INITIALIZE_PASS_BEGIN(MemorySSAPrinterLegacyPass, "print-memoryssa", 70 "Memory SSA Printer", false, false) 71 INITIALIZE_PASS_DEPENDENCY(MemorySSAWrapperPass) 72 INITIALIZE_PASS_END(MemorySSAPrinterLegacyPass, "print-memoryssa", 73 "Memory SSA Printer", false, false) 74 75 static cl::opt<unsigned> MaxCheckLimit( 76 "memssa-check-limit", cl::Hidden, cl::init(100), 77 cl::desc("The maximum number of stores/phis MemorySSA" 78 "will consider trying to walk past (default = 100)")); 79 80 // Always verify MemorySSA if expensive checking is enabled. 81 #ifdef EXPENSIVE_CHECKS 82 bool llvm::VerifyMemorySSA = true; 83 #else 84 bool llvm::VerifyMemorySSA = false; 85 #endif 86 /// Enables memory ssa as a dependency for loop passes in legacy pass manager. 87 cl::opt<bool> llvm::EnableMSSALoopDependency( 88 "enable-mssa-loop-dependency", cl::Hidden, cl::init(true), 89 cl::desc("Enable MemorySSA dependency for loop pass manager")); 90 91 static cl::opt<bool, true> 92 VerifyMemorySSAX("verify-memoryssa", cl::location(VerifyMemorySSA), 93 cl::Hidden, cl::desc("Enable verification of MemorySSA.")); 94 95 namespace llvm { 96 97 /// An assembly annotator class to print Memory SSA information in 98 /// comments. 99 class MemorySSAAnnotatedWriter : public AssemblyAnnotationWriter { 100 friend class MemorySSA; 101 102 const MemorySSA *MSSA; 103 104 public: 105 MemorySSAAnnotatedWriter(const MemorySSA *M) : MSSA(M) {} 106 107 void emitBasicBlockStartAnnot(const BasicBlock *BB, 108 formatted_raw_ostream &OS) override { 109 if (MemoryAccess *MA = MSSA->getMemoryAccess(BB)) 110 OS << "; " << *MA << "\n"; 111 } 112 113 void emitInstructionAnnot(const Instruction *I, 114 formatted_raw_ostream &OS) override { 115 if (MemoryAccess *MA = MSSA->getMemoryAccess(I)) 116 OS << "; " << *MA << "\n"; 117 } 118 }; 119 120 } // end namespace llvm 121 122 namespace { 123 124 /// Our current alias analysis API differentiates heavily between calls and 125 /// non-calls, and functions called on one usually assert on the other. 126 /// This class encapsulates the distinction to simplify other code that wants 127 /// "Memory affecting instructions and related data" to use as a key. 128 /// For example, this class is used as a densemap key in the use optimizer. 129 class MemoryLocOrCall { 130 public: 131 bool IsCall = false; 132 133 MemoryLocOrCall(MemoryUseOrDef *MUD) 134 : MemoryLocOrCall(MUD->getMemoryInst()) {} 135 MemoryLocOrCall(const MemoryUseOrDef *MUD) 136 : MemoryLocOrCall(MUD->getMemoryInst()) {} 137 138 MemoryLocOrCall(Instruction *Inst) { 139 if (auto *C = dyn_cast<CallBase>(Inst)) { 140 IsCall = true; 141 Call = C; 142 } else { 143 IsCall = false; 144 // There is no such thing as a memorylocation for a fence inst, and it is 145 // unique in that regard. 146 if (!isa<FenceInst>(Inst)) 147 Loc = MemoryLocation::get(Inst); 148 } 149 } 150 151 explicit MemoryLocOrCall(const MemoryLocation &Loc) : Loc(Loc) {} 152 153 const CallBase *getCall() const { 154 assert(IsCall); 155 return Call; 156 } 157 158 MemoryLocation getLoc() const { 159 assert(!IsCall); 160 return Loc; 161 } 162 163 bool operator==(const MemoryLocOrCall &Other) const { 164 if (IsCall != Other.IsCall) 165 return false; 166 167 if (!IsCall) 168 return Loc == Other.Loc; 169 170 if (Call->getCalledValue() != Other.Call->getCalledValue()) 171 return false; 172 173 return Call->arg_size() == Other.Call->arg_size() && 174 std::equal(Call->arg_begin(), Call->arg_end(), 175 Other.Call->arg_begin()); 176 } 177 178 private: 179 union { 180 const CallBase *Call; 181 MemoryLocation Loc; 182 }; 183 }; 184 185 } // end anonymous namespace 186 187 namespace llvm { 188 189 template <> struct DenseMapInfo<MemoryLocOrCall> { 190 static inline MemoryLocOrCall getEmptyKey() { 191 return MemoryLocOrCall(DenseMapInfo<MemoryLocation>::getEmptyKey()); 192 } 193 194 static inline MemoryLocOrCall getTombstoneKey() { 195 return MemoryLocOrCall(DenseMapInfo<MemoryLocation>::getTombstoneKey()); 196 } 197 198 static unsigned getHashValue(const MemoryLocOrCall &MLOC) { 199 if (!MLOC.IsCall) 200 return hash_combine( 201 MLOC.IsCall, 202 DenseMapInfo<MemoryLocation>::getHashValue(MLOC.getLoc())); 203 204 hash_code hash = 205 hash_combine(MLOC.IsCall, DenseMapInfo<const Value *>::getHashValue( 206 MLOC.getCall()->getCalledValue())); 207 208 for (const Value *Arg : MLOC.getCall()->args()) 209 hash = hash_combine(hash, DenseMapInfo<const Value *>::getHashValue(Arg)); 210 return hash; 211 } 212 213 static bool isEqual(const MemoryLocOrCall &LHS, const MemoryLocOrCall &RHS) { 214 return LHS == RHS; 215 } 216 }; 217 218 } // end namespace llvm 219 220 /// This does one-way checks to see if Use could theoretically be hoisted above 221 /// MayClobber. This will not check the other way around. 222 /// 223 /// This assumes that, for the purposes of MemorySSA, Use comes directly after 224 /// MayClobber, with no potentially clobbering operations in between them. 225 /// (Where potentially clobbering ops are memory barriers, aliased stores, etc.) 226 static bool areLoadsReorderable(const LoadInst *Use, 227 const LoadInst *MayClobber) { 228 bool VolatileUse = Use->isVolatile(); 229 bool VolatileClobber = MayClobber->isVolatile(); 230 // Volatile operations may never be reordered with other volatile operations. 231 if (VolatileUse && VolatileClobber) 232 return false; 233 // Otherwise, volatile doesn't matter here. From the language reference: 234 // 'optimizers may change the order of volatile operations relative to 235 // non-volatile operations.'" 236 237 // If a load is seq_cst, it cannot be moved above other loads. If its ordering 238 // is weaker, it can be moved above other loads. We just need to be sure that 239 // MayClobber isn't an acquire load, because loads can't be moved above 240 // acquire loads. 241 // 242 // Note that this explicitly *does* allow the free reordering of monotonic (or 243 // weaker) loads of the same address. 244 bool SeqCstUse = Use->getOrdering() == AtomicOrdering::SequentiallyConsistent; 245 bool MayClobberIsAcquire = isAtLeastOrStrongerThan(MayClobber->getOrdering(), 246 AtomicOrdering::Acquire); 247 return !(SeqCstUse || MayClobberIsAcquire); 248 } 249 250 namespace { 251 252 struct ClobberAlias { 253 bool IsClobber; 254 Optional<AliasResult> AR; 255 }; 256 257 } // end anonymous namespace 258 259 // Return a pair of {IsClobber (bool), AR (AliasResult)}. It relies on AR being 260 // ignored if IsClobber = false. 261 template <typename AliasAnalysisType> 262 static ClobberAlias 263 instructionClobbersQuery(const MemoryDef *MD, const MemoryLocation &UseLoc, 264 const Instruction *UseInst, AliasAnalysisType &AA) { 265 Instruction *DefInst = MD->getMemoryInst(); 266 assert(DefInst && "Defining instruction not actually an instruction"); 267 const auto *UseCall = dyn_cast<CallBase>(UseInst); 268 Optional<AliasResult> AR; 269 270 if (const IntrinsicInst *II = dyn_cast<IntrinsicInst>(DefInst)) { 271 // These intrinsics will show up as affecting memory, but they are just 272 // markers, mostly. 273 // 274 // FIXME: We probably don't actually want MemorySSA to model these at all 275 // (including creating MemoryAccesses for them): we just end up inventing 276 // clobbers where they don't really exist at all. Please see D43269 for 277 // context. 278 switch (II->getIntrinsicID()) { 279 case Intrinsic::lifetime_start: 280 if (UseCall) 281 return {false, NoAlias}; 282 AR = AA.alias(MemoryLocation(II->getArgOperand(1)), UseLoc); 283 return {AR != NoAlias, AR}; 284 case Intrinsic::lifetime_end: 285 case Intrinsic::invariant_start: 286 case Intrinsic::invariant_end: 287 case Intrinsic::assume: 288 return {false, NoAlias}; 289 case Intrinsic::dbg_addr: 290 case Intrinsic::dbg_declare: 291 case Intrinsic::dbg_label: 292 case Intrinsic::dbg_value: 293 llvm_unreachable("debuginfo shouldn't have associated defs!"); 294 default: 295 break; 296 } 297 } 298 299 if (UseCall) { 300 ModRefInfo I = AA.getModRefInfo(DefInst, UseCall); 301 AR = isMustSet(I) ? MustAlias : MayAlias; 302 return {isModOrRefSet(I), AR}; 303 } 304 305 if (auto *DefLoad = dyn_cast<LoadInst>(DefInst)) 306 if (auto *UseLoad = dyn_cast<LoadInst>(UseInst)) 307 return {!areLoadsReorderable(UseLoad, DefLoad), MayAlias}; 308 309 ModRefInfo I = AA.getModRefInfo(DefInst, UseLoc); 310 AR = isMustSet(I) ? MustAlias : MayAlias; 311 return {isModSet(I), AR}; 312 } 313 314 template <typename AliasAnalysisType> 315 static ClobberAlias instructionClobbersQuery(MemoryDef *MD, 316 const MemoryUseOrDef *MU, 317 const MemoryLocOrCall &UseMLOC, 318 AliasAnalysisType &AA) { 319 // FIXME: This is a temporary hack to allow a single instructionClobbersQuery 320 // to exist while MemoryLocOrCall is pushed through places. 321 if (UseMLOC.IsCall) 322 return instructionClobbersQuery(MD, MemoryLocation(), MU->getMemoryInst(), 323 AA); 324 return instructionClobbersQuery(MD, UseMLOC.getLoc(), MU->getMemoryInst(), 325 AA); 326 } 327 328 // Return true when MD may alias MU, return false otherwise. 329 bool MemorySSAUtil::defClobbersUseOrDef(MemoryDef *MD, const MemoryUseOrDef *MU, 330 AliasAnalysis &AA) { 331 return instructionClobbersQuery(MD, MU, MemoryLocOrCall(MU), AA).IsClobber; 332 } 333 334 namespace { 335 336 struct UpwardsMemoryQuery { 337 // True if our original query started off as a call 338 bool IsCall = false; 339 // The pointer location we started the query with. This will be empty if 340 // IsCall is true. 341 MemoryLocation StartingLoc; 342 // This is the instruction we were querying about. 343 const Instruction *Inst = nullptr; 344 // The MemoryAccess we actually got called with, used to test local domination 345 const MemoryAccess *OriginalAccess = nullptr; 346 Optional<AliasResult> AR = MayAlias; 347 bool SkipSelfAccess = false; 348 349 UpwardsMemoryQuery() = default; 350 351 UpwardsMemoryQuery(const Instruction *Inst, const MemoryAccess *Access) 352 : IsCall(isa<CallBase>(Inst)), Inst(Inst), OriginalAccess(Access) { 353 if (!IsCall) 354 StartingLoc = MemoryLocation::get(Inst); 355 } 356 }; 357 358 } // end anonymous namespace 359 360 static bool lifetimeEndsAt(MemoryDef *MD, const MemoryLocation &Loc, 361 BatchAAResults &AA) { 362 Instruction *Inst = MD->getMemoryInst(); 363 if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst)) { 364 switch (II->getIntrinsicID()) { 365 case Intrinsic::lifetime_end: 366 return AA.alias(MemoryLocation(II->getArgOperand(1)), Loc) == MustAlias; 367 default: 368 return false; 369 } 370 } 371 return false; 372 } 373 374 template <typename AliasAnalysisType> 375 static bool isUseTriviallyOptimizableToLiveOnEntry(AliasAnalysisType &AA, 376 const Instruction *I) { 377 // If the memory can't be changed, then loads of the memory can't be 378 // clobbered. 379 return isa<LoadInst>(I) && (I->hasMetadata(LLVMContext::MD_invariant_load) || 380 AA.pointsToConstantMemory(MemoryLocation( 381 cast<LoadInst>(I)->getPointerOperand()))); 382 } 383 384 /// Verifies that `Start` is clobbered by `ClobberAt`, and that nothing 385 /// inbetween `Start` and `ClobberAt` can clobbers `Start`. 386 /// 387 /// This is meant to be as simple and self-contained as possible. Because it 388 /// uses no cache, etc., it can be relatively expensive. 389 /// 390 /// \param Start The MemoryAccess that we want to walk from. 391 /// \param ClobberAt A clobber for Start. 392 /// \param StartLoc The MemoryLocation for Start. 393 /// \param MSSA The MemorySSA instance that Start and ClobberAt belong to. 394 /// \param Query The UpwardsMemoryQuery we used for our search. 395 /// \param AA The AliasAnalysis we used for our search. 396 /// \param AllowImpreciseClobber Always false, unless we do relaxed verify. 397 398 template <typename AliasAnalysisType> 399 LLVM_ATTRIBUTE_UNUSED static void 400 checkClobberSanity(const MemoryAccess *Start, MemoryAccess *ClobberAt, 401 const MemoryLocation &StartLoc, const MemorySSA &MSSA, 402 const UpwardsMemoryQuery &Query, AliasAnalysisType &AA, 403 bool AllowImpreciseClobber = false) { 404 assert(MSSA.dominates(ClobberAt, Start) && "Clobber doesn't dominate start?"); 405 406 if (MSSA.isLiveOnEntryDef(Start)) { 407 assert(MSSA.isLiveOnEntryDef(ClobberAt) && 408 "liveOnEntry must clobber itself"); 409 return; 410 } 411 412 bool FoundClobber = false; 413 DenseSet<ConstMemoryAccessPair> VisitedPhis; 414 SmallVector<ConstMemoryAccessPair, 8> Worklist; 415 Worklist.emplace_back(Start, StartLoc); 416 // Walk all paths from Start to ClobberAt, while looking for clobbers. If one 417 // is found, complain. 418 while (!Worklist.empty()) { 419 auto MAP = Worklist.pop_back_val(); 420 // All we care about is that nothing from Start to ClobberAt clobbers Start. 421 // We learn nothing from revisiting nodes. 422 if (!VisitedPhis.insert(MAP).second) 423 continue; 424 425 for (const auto *MA : def_chain(MAP.first)) { 426 if (MA == ClobberAt) { 427 if (const auto *MD = dyn_cast<MemoryDef>(MA)) { 428 // instructionClobbersQuery isn't essentially free, so don't use `|=`, 429 // since it won't let us short-circuit. 430 // 431 // Also, note that this can't be hoisted out of the `Worklist` loop, 432 // since MD may only act as a clobber for 1 of N MemoryLocations. 433 FoundClobber = FoundClobber || MSSA.isLiveOnEntryDef(MD); 434 if (!FoundClobber) { 435 ClobberAlias CA = 436 instructionClobbersQuery(MD, MAP.second, Query.Inst, AA); 437 if (CA.IsClobber) { 438 FoundClobber = true; 439 // Not used: CA.AR; 440 } 441 } 442 } 443 break; 444 } 445 446 // We should never hit liveOnEntry, unless it's the clobber. 447 assert(!MSSA.isLiveOnEntryDef(MA) && "Hit liveOnEntry before clobber?"); 448 449 if (const auto *MD = dyn_cast<MemoryDef>(MA)) { 450 // If Start is a Def, skip self. 451 if (MD == Start) 452 continue; 453 454 assert(!instructionClobbersQuery(MD, MAP.second, Query.Inst, AA) 455 .IsClobber && 456 "Found clobber before reaching ClobberAt!"); 457 continue; 458 } 459 460 if (const auto *MU = dyn_cast<MemoryUse>(MA)) { 461 (void)MU; 462 assert (MU == Start && 463 "Can only find use in def chain if Start is a use"); 464 continue; 465 } 466 467 assert(isa<MemoryPhi>(MA)); 468 Worklist.append( 469 upward_defs_begin({const_cast<MemoryAccess *>(MA), MAP.second}), 470 upward_defs_end()); 471 } 472 } 473 474 // If the verify is done following an optimization, it's possible that 475 // ClobberAt was a conservative clobbering, that we can now infer is not a 476 // true clobbering access. Don't fail the verify if that's the case. 477 // We do have accesses that claim they're optimized, but could be optimized 478 // further. Updating all these can be expensive, so allow it for now (FIXME). 479 if (AllowImpreciseClobber) 480 return; 481 482 // If ClobberAt is a MemoryPhi, we can assume something above it acted as a 483 // clobber. Otherwise, `ClobberAt` should've acted as a clobber at some point. 484 assert((isa<MemoryPhi>(ClobberAt) || FoundClobber) && 485 "ClobberAt never acted as a clobber"); 486 } 487 488 namespace { 489 490 /// Our algorithm for walking (and trying to optimize) clobbers, all wrapped up 491 /// in one class. 492 template <class AliasAnalysisType> class ClobberWalker { 493 /// Save a few bytes by using unsigned instead of size_t. 494 using ListIndex = unsigned; 495 496 /// Represents a span of contiguous MemoryDefs, potentially ending in a 497 /// MemoryPhi. 498 struct DefPath { 499 MemoryLocation Loc; 500 // Note that, because we always walk in reverse, Last will always dominate 501 // First. Also note that First and Last are inclusive. 502 MemoryAccess *First; 503 MemoryAccess *Last; 504 Optional<ListIndex> Previous; 505 506 DefPath(const MemoryLocation &Loc, MemoryAccess *First, MemoryAccess *Last, 507 Optional<ListIndex> Previous) 508 : Loc(Loc), First(First), Last(Last), Previous(Previous) {} 509 510 DefPath(const MemoryLocation &Loc, MemoryAccess *Init, 511 Optional<ListIndex> Previous) 512 : DefPath(Loc, Init, Init, Previous) {} 513 }; 514 515 const MemorySSA &MSSA; 516 AliasAnalysisType &AA; 517 DominatorTree &DT; 518 UpwardsMemoryQuery *Query; 519 unsigned *UpwardWalkLimit; 520 521 // Phi optimization bookkeeping 522 SmallVector<DefPath, 32> Paths; 523 DenseSet<ConstMemoryAccessPair> VisitedPhis; 524 525 /// Find the nearest def or phi that `From` can legally be optimized to. 526 const MemoryAccess *getWalkTarget(const MemoryPhi *From) const { 527 assert(From->getNumOperands() && "Phi with no operands?"); 528 529 BasicBlock *BB = From->getBlock(); 530 MemoryAccess *Result = MSSA.getLiveOnEntryDef(); 531 DomTreeNode *Node = DT.getNode(BB); 532 while ((Node = Node->getIDom())) { 533 auto *Defs = MSSA.getBlockDefs(Node->getBlock()); 534 if (Defs) 535 return &*Defs->rbegin(); 536 } 537 return Result; 538 } 539 540 /// Result of calling walkToPhiOrClobber. 541 struct UpwardsWalkResult { 542 /// The "Result" of the walk. Either a clobber, the last thing we walked, or 543 /// both. Include alias info when clobber found. 544 MemoryAccess *Result; 545 bool IsKnownClobber; 546 Optional<AliasResult> AR; 547 }; 548 549 /// Walk to the next Phi or Clobber in the def chain starting at Desc.Last. 550 /// This will update Desc.Last as it walks. It will (optionally) also stop at 551 /// StopAt. 552 /// 553 /// This does not test for whether StopAt is a clobber 554 UpwardsWalkResult 555 walkToPhiOrClobber(DefPath &Desc, const MemoryAccess *StopAt = nullptr, 556 const MemoryAccess *SkipStopAt = nullptr) const { 557 assert(!isa<MemoryUse>(Desc.Last) && "Uses don't exist in my world"); 558 assert(UpwardWalkLimit && "Need a valid walk limit"); 559 bool LimitAlreadyReached = false; 560 // (*UpwardWalkLimit) may be 0 here, due to the loop in tryOptimizePhi. Set 561 // it to 1. This will not do any alias() calls. It either returns in the 562 // first iteration in the loop below, or is set back to 0 if all def chains 563 // are free of MemoryDefs. 564 if (!*UpwardWalkLimit) { 565 *UpwardWalkLimit = 1; 566 LimitAlreadyReached = true; 567 } 568 569 for (MemoryAccess *Current : def_chain(Desc.Last)) { 570 Desc.Last = Current; 571 if (Current == StopAt || Current == SkipStopAt) 572 return {Current, false, MayAlias}; 573 574 if (auto *MD = dyn_cast<MemoryDef>(Current)) { 575 if (MSSA.isLiveOnEntryDef(MD)) 576 return {MD, true, MustAlias}; 577 578 if (!--*UpwardWalkLimit) 579 return {Current, true, MayAlias}; 580 581 ClobberAlias CA = 582 instructionClobbersQuery(MD, Desc.Loc, Query->Inst, AA); 583 if (CA.IsClobber) 584 return {MD, true, CA.AR}; 585 } 586 } 587 588 if (LimitAlreadyReached) 589 *UpwardWalkLimit = 0; 590 591 assert(isa<MemoryPhi>(Desc.Last) && 592 "Ended at a non-clobber that's not a phi?"); 593 return {Desc.Last, false, MayAlias}; 594 } 595 596 void addSearches(MemoryPhi *Phi, SmallVectorImpl<ListIndex> &PausedSearches, 597 ListIndex PriorNode) { 598 auto UpwardDefs = make_range(upward_defs_begin({Phi, Paths[PriorNode].Loc}), 599 upward_defs_end()); 600 for (const MemoryAccessPair &P : UpwardDefs) { 601 PausedSearches.push_back(Paths.size()); 602 Paths.emplace_back(P.second, P.first, PriorNode); 603 } 604 } 605 606 /// Represents a search that terminated after finding a clobber. This clobber 607 /// may or may not be present in the path of defs from LastNode..SearchStart, 608 /// since it may have been retrieved from cache. 609 struct TerminatedPath { 610 MemoryAccess *Clobber; 611 ListIndex LastNode; 612 }; 613 614 /// Get an access that keeps us from optimizing to the given phi. 615 /// 616 /// PausedSearches is an array of indices into the Paths array. Its incoming 617 /// value is the indices of searches that stopped at the last phi optimization 618 /// target. It's left in an unspecified state. 619 /// 620 /// If this returns None, NewPaused is a vector of searches that terminated 621 /// at StopWhere. Otherwise, NewPaused is left in an unspecified state. 622 Optional<TerminatedPath> 623 getBlockingAccess(const MemoryAccess *StopWhere, 624 SmallVectorImpl<ListIndex> &PausedSearches, 625 SmallVectorImpl<ListIndex> &NewPaused, 626 SmallVectorImpl<TerminatedPath> &Terminated) { 627 assert(!PausedSearches.empty() && "No searches to continue?"); 628 629 // BFS vs DFS really doesn't make a difference here, so just do a DFS with 630 // PausedSearches as our stack. 631 while (!PausedSearches.empty()) { 632 ListIndex PathIndex = PausedSearches.pop_back_val(); 633 DefPath &Node = Paths[PathIndex]; 634 635 // If we've already visited this path with this MemoryLocation, we don't 636 // need to do so again. 637 // 638 // NOTE: That we just drop these paths on the ground makes caching 639 // behavior sporadic. e.g. given a diamond: 640 // A 641 // B C 642 // D 643 // 644 // ...If we walk D, B, A, C, we'll only cache the result of phi 645 // optimization for A, B, and D; C will be skipped because it dies here. 646 // This arguably isn't the worst thing ever, since: 647 // - We generally query things in a top-down order, so if we got below D 648 // without needing cache entries for {C, MemLoc}, then chances are 649 // that those cache entries would end up ultimately unused. 650 // - We still cache things for A, so C only needs to walk up a bit. 651 // If this behavior becomes problematic, we can fix without a ton of extra 652 // work. 653 if (!VisitedPhis.insert({Node.Last, Node.Loc}).second) 654 continue; 655 656 const MemoryAccess *SkipStopWhere = nullptr; 657 if (Query->SkipSelfAccess && Node.Loc == Query->StartingLoc) { 658 assert(isa<MemoryDef>(Query->OriginalAccess)); 659 SkipStopWhere = Query->OriginalAccess; 660 } 661 662 UpwardsWalkResult Res = walkToPhiOrClobber(Node, 663 /*StopAt=*/StopWhere, 664 /*SkipStopAt=*/SkipStopWhere); 665 if (Res.IsKnownClobber) { 666 assert(Res.Result != StopWhere && Res.Result != SkipStopWhere); 667 668 // If this wasn't a cache hit, we hit a clobber when walking. That's a 669 // failure. 670 TerminatedPath Term{Res.Result, PathIndex}; 671 if (!MSSA.dominates(Res.Result, StopWhere)) 672 return Term; 673 674 // Otherwise, it's a valid thing to potentially optimize to. 675 Terminated.push_back(Term); 676 continue; 677 } 678 679 if (Res.Result == StopWhere || Res.Result == SkipStopWhere) { 680 // We've hit our target. Save this path off for if we want to continue 681 // walking. If we are in the mode of skipping the OriginalAccess, and 682 // we've reached back to the OriginalAccess, do not save path, we've 683 // just looped back to self. 684 if (Res.Result != SkipStopWhere) 685 NewPaused.push_back(PathIndex); 686 continue; 687 } 688 689 assert(!MSSA.isLiveOnEntryDef(Res.Result) && "liveOnEntry is a clobber"); 690 addSearches(cast<MemoryPhi>(Res.Result), PausedSearches, PathIndex); 691 } 692 693 return None; 694 } 695 696 template <typename T, typename Walker> 697 struct generic_def_path_iterator 698 : public iterator_facade_base<generic_def_path_iterator<T, Walker>, 699 std::forward_iterator_tag, T *> { 700 generic_def_path_iterator() {} 701 generic_def_path_iterator(Walker *W, ListIndex N) : W(W), N(N) {} 702 703 T &operator*() const { return curNode(); } 704 705 generic_def_path_iterator &operator++() { 706 N = curNode().Previous; 707 return *this; 708 } 709 710 bool operator==(const generic_def_path_iterator &O) const { 711 if (N.hasValue() != O.N.hasValue()) 712 return false; 713 return !N.hasValue() || *N == *O.N; 714 } 715 716 private: 717 T &curNode() const { return W->Paths[*N]; } 718 719 Walker *W = nullptr; 720 Optional<ListIndex> N = None; 721 }; 722 723 using def_path_iterator = generic_def_path_iterator<DefPath, ClobberWalker>; 724 using const_def_path_iterator = 725 generic_def_path_iterator<const DefPath, const ClobberWalker>; 726 727 iterator_range<def_path_iterator> def_path(ListIndex From) { 728 return make_range(def_path_iterator(this, From), def_path_iterator()); 729 } 730 731 iterator_range<const_def_path_iterator> const_def_path(ListIndex From) const { 732 return make_range(const_def_path_iterator(this, From), 733 const_def_path_iterator()); 734 } 735 736 struct OptznResult { 737 /// The path that contains our result. 738 TerminatedPath PrimaryClobber; 739 /// The paths that we can legally cache back from, but that aren't 740 /// necessarily the result of the Phi optimization. 741 SmallVector<TerminatedPath, 4> OtherClobbers; 742 }; 743 744 ListIndex defPathIndex(const DefPath &N) const { 745 // The assert looks nicer if we don't need to do &N 746 const DefPath *NP = &N; 747 assert(!Paths.empty() && NP >= &Paths.front() && NP <= &Paths.back() && 748 "Out of bounds DefPath!"); 749 return NP - &Paths.front(); 750 } 751 752 /// Try to optimize a phi as best as we can. Returns a SmallVector of Paths 753 /// that act as legal clobbers. Note that this won't return *all* clobbers. 754 /// 755 /// Phi optimization algorithm tl;dr: 756 /// - Find the earliest def/phi, A, we can optimize to 757 /// - Find if all paths from the starting memory access ultimately reach A 758 /// - If not, optimization isn't possible. 759 /// - Otherwise, walk from A to another clobber or phi, A'. 760 /// - If A' is a def, we're done. 761 /// - If A' is a phi, try to optimize it. 762 /// 763 /// A path is a series of {MemoryAccess, MemoryLocation} pairs. A path 764 /// terminates when a MemoryAccess that clobbers said MemoryLocation is found. 765 OptznResult tryOptimizePhi(MemoryPhi *Phi, MemoryAccess *Start, 766 const MemoryLocation &Loc) { 767 assert(Paths.empty() && VisitedPhis.empty() && 768 "Reset the optimization state."); 769 770 Paths.emplace_back(Loc, Start, Phi, None); 771 // Stores how many "valid" optimization nodes we had prior to calling 772 // addSearches/getBlockingAccess. Necessary for caching if we had a blocker. 773 auto PriorPathsSize = Paths.size(); 774 775 SmallVector<ListIndex, 16> PausedSearches; 776 SmallVector<ListIndex, 8> NewPaused; 777 SmallVector<TerminatedPath, 4> TerminatedPaths; 778 779 addSearches(Phi, PausedSearches, 0); 780 781 // Moves the TerminatedPath with the "most dominated" Clobber to the end of 782 // Paths. 783 auto MoveDominatedPathToEnd = [&](SmallVectorImpl<TerminatedPath> &Paths) { 784 assert(!Paths.empty() && "Need a path to move"); 785 auto Dom = Paths.begin(); 786 for (auto I = std::next(Dom), E = Paths.end(); I != E; ++I) 787 if (!MSSA.dominates(I->Clobber, Dom->Clobber)) 788 Dom = I; 789 auto Last = Paths.end() - 1; 790 if (Last != Dom) 791 std::iter_swap(Last, Dom); 792 }; 793 794 MemoryPhi *Current = Phi; 795 while (true) { 796 assert(!MSSA.isLiveOnEntryDef(Current) && 797 "liveOnEntry wasn't treated as a clobber?"); 798 799 const auto *Target = getWalkTarget(Current); 800 // If a TerminatedPath doesn't dominate Target, then it wasn't a legal 801 // optimization for the prior phi. 802 assert(all_of(TerminatedPaths, [&](const TerminatedPath &P) { 803 return MSSA.dominates(P.Clobber, Target); 804 })); 805 806 // FIXME: This is broken, because the Blocker may be reported to be 807 // liveOnEntry, and we'll happily wait for that to disappear (read: never) 808 // For the moment, this is fine, since we do nothing with blocker info. 809 if (Optional<TerminatedPath> Blocker = getBlockingAccess( 810 Target, PausedSearches, NewPaused, TerminatedPaths)) { 811 812 // Find the node we started at. We can't search based on N->Last, since 813 // we may have gone around a loop with a different MemoryLocation. 814 auto Iter = find_if(def_path(Blocker->LastNode), [&](const DefPath &N) { 815 return defPathIndex(N) < PriorPathsSize; 816 }); 817 assert(Iter != def_path_iterator()); 818 819 DefPath &CurNode = *Iter; 820 assert(CurNode.Last == Current); 821 822 // Two things: 823 // A. We can't reliably cache all of NewPaused back. Consider a case 824 // where we have two paths in NewPaused; one of which can't optimize 825 // above this phi, whereas the other can. If we cache the second path 826 // back, we'll end up with suboptimal cache entries. We can handle 827 // cases like this a bit better when we either try to find all 828 // clobbers that block phi optimization, or when our cache starts 829 // supporting unfinished searches. 830 // B. We can't reliably cache TerminatedPaths back here without doing 831 // extra checks; consider a case like: 832 // T 833 // / \ 834 // D C 835 // \ / 836 // S 837 // Where T is our target, C is a node with a clobber on it, D is a 838 // diamond (with a clobber *only* on the left or right node, N), and 839 // S is our start. Say we walk to D, through the node opposite N 840 // (read: ignoring the clobber), and see a cache entry in the top 841 // node of D. That cache entry gets put into TerminatedPaths. We then 842 // walk up to C (N is later in our worklist), find the clobber, and 843 // quit. If we append TerminatedPaths to OtherClobbers, we'll cache 844 // the bottom part of D to the cached clobber, ignoring the clobber 845 // in N. Again, this problem goes away if we start tracking all 846 // blockers for a given phi optimization. 847 TerminatedPath Result{CurNode.Last, defPathIndex(CurNode)}; 848 return {Result, {}}; 849 } 850 851 // If there's nothing left to search, then all paths led to valid clobbers 852 // that we got from our cache; pick the nearest to the start, and allow 853 // the rest to be cached back. 854 if (NewPaused.empty()) { 855 MoveDominatedPathToEnd(TerminatedPaths); 856 TerminatedPath Result = TerminatedPaths.pop_back_val(); 857 return {Result, std::move(TerminatedPaths)}; 858 } 859 860 MemoryAccess *DefChainEnd = nullptr; 861 SmallVector<TerminatedPath, 4> Clobbers; 862 for (ListIndex Paused : NewPaused) { 863 UpwardsWalkResult WR = walkToPhiOrClobber(Paths[Paused]); 864 if (WR.IsKnownClobber) 865 Clobbers.push_back({WR.Result, Paused}); 866 else 867 // Micro-opt: If we hit the end of the chain, save it. 868 DefChainEnd = WR.Result; 869 } 870 871 if (!TerminatedPaths.empty()) { 872 // If we couldn't find the dominating phi/liveOnEntry in the above loop, 873 // do it now. 874 if (!DefChainEnd) 875 for (auto *MA : def_chain(const_cast<MemoryAccess *>(Target))) 876 DefChainEnd = MA; 877 assert(DefChainEnd && "Failed to find dominating phi/liveOnEntry"); 878 879 // If any of the terminated paths don't dominate the phi we'll try to 880 // optimize, we need to figure out what they are and quit. 881 const BasicBlock *ChainBB = DefChainEnd->getBlock(); 882 for (const TerminatedPath &TP : TerminatedPaths) { 883 // Because we know that DefChainEnd is as "high" as we can go, we 884 // don't need local dominance checks; BB dominance is sufficient. 885 if (DT.dominates(ChainBB, TP.Clobber->getBlock())) 886 Clobbers.push_back(TP); 887 } 888 } 889 890 // If we have clobbers in the def chain, find the one closest to Current 891 // and quit. 892 if (!Clobbers.empty()) { 893 MoveDominatedPathToEnd(Clobbers); 894 TerminatedPath Result = Clobbers.pop_back_val(); 895 return {Result, std::move(Clobbers)}; 896 } 897 898 assert(all_of(NewPaused, 899 [&](ListIndex I) { return Paths[I].Last == DefChainEnd; })); 900 901 // Because liveOnEntry is a clobber, this must be a phi. 902 auto *DefChainPhi = cast<MemoryPhi>(DefChainEnd); 903 904 PriorPathsSize = Paths.size(); 905 PausedSearches.clear(); 906 for (ListIndex I : NewPaused) 907 addSearches(DefChainPhi, PausedSearches, I); 908 NewPaused.clear(); 909 910 Current = DefChainPhi; 911 } 912 } 913 914 void verifyOptResult(const OptznResult &R) const { 915 assert(all_of(R.OtherClobbers, [&](const TerminatedPath &P) { 916 return MSSA.dominates(P.Clobber, R.PrimaryClobber.Clobber); 917 })); 918 } 919 920 void resetPhiOptznState() { 921 Paths.clear(); 922 VisitedPhis.clear(); 923 } 924 925 public: 926 ClobberWalker(const MemorySSA &MSSA, AliasAnalysisType &AA, DominatorTree &DT) 927 : MSSA(MSSA), AA(AA), DT(DT) {} 928 929 AliasAnalysisType *getAA() { return &AA; } 930 /// Finds the nearest clobber for the given query, optimizing phis if 931 /// possible. 932 MemoryAccess *findClobber(MemoryAccess *Start, UpwardsMemoryQuery &Q, 933 unsigned &UpWalkLimit) { 934 Query = &Q; 935 UpwardWalkLimit = &UpWalkLimit; 936 // Starting limit must be > 0. 937 if (!UpWalkLimit) 938 UpWalkLimit++; 939 940 MemoryAccess *Current = Start; 941 // This walker pretends uses don't exist. If we're handed one, silently grab 942 // its def. (This has the nice side-effect of ensuring we never cache uses) 943 if (auto *MU = dyn_cast<MemoryUse>(Start)) 944 Current = MU->getDefiningAccess(); 945 946 DefPath FirstDesc(Q.StartingLoc, Current, Current, None); 947 // Fast path for the overly-common case (no crazy phi optimization 948 // necessary) 949 UpwardsWalkResult WalkResult = walkToPhiOrClobber(FirstDesc); 950 MemoryAccess *Result; 951 if (WalkResult.IsKnownClobber) { 952 Result = WalkResult.Result; 953 Q.AR = WalkResult.AR; 954 } else { 955 OptznResult OptRes = tryOptimizePhi(cast<MemoryPhi>(FirstDesc.Last), 956 Current, Q.StartingLoc); 957 verifyOptResult(OptRes); 958 resetPhiOptznState(); 959 Result = OptRes.PrimaryClobber.Clobber; 960 } 961 962 #ifdef EXPENSIVE_CHECKS 963 if (!Q.SkipSelfAccess && *UpwardWalkLimit > 0) 964 checkClobberSanity(Current, Result, Q.StartingLoc, MSSA, Q, AA); 965 #endif 966 return Result; 967 } 968 }; 969 970 struct RenamePassData { 971 DomTreeNode *DTN; 972 DomTreeNode::const_iterator ChildIt; 973 MemoryAccess *IncomingVal; 974 975 RenamePassData(DomTreeNode *D, DomTreeNode::const_iterator It, 976 MemoryAccess *M) 977 : DTN(D), ChildIt(It), IncomingVal(M) {} 978 979 void swap(RenamePassData &RHS) { 980 std::swap(DTN, RHS.DTN); 981 std::swap(ChildIt, RHS.ChildIt); 982 std::swap(IncomingVal, RHS.IncomingVal); 983 } 984 }; 985 986 } // end anonymous namespace 987 988 namespace llvm { 989 990 template <class AliasAnalysisType> class MemorySSA::ClobberWalkerBase { 991 ClobberWalker<AliasAnalysisType> Walker; 992 MemorySSA *MSSA; 993 994 public: 995 ClobberWalkerBase(MemorySSA *M, AliasAnalysisType *A, DominatorTree *D) 996 : Walker(*M, *A, *D), MSSA(M) {} 997 998 MemoryAccess *getClobberingMemoryAccessBase(MemoryAccess *, 999 const MemoryLocation &, 1000 unsigned &); 1001 // Third argument (bool), defines whether the clobber search should skip the 1002 // original queried access. If true, there will be a follow-up query searching 1003 // for a clobber access past "self". Note that the Optimized access is not 1004 // updated if a new clobber is found by this SkipSelf search. If this 1005 // additional query becomes heavily used we may decide to cache the result. 1006 // Walker instantiations will decide how to set the SkipSelf bool. 1007 MemoryAccess *getClobberingMemoryAccessBase(MemoryAccess *, unsigned &, bool); 1008 }; 1009 1010 /// A MemorySSAWalker that does AA walks to disambiguate accesses. It no 1011 /// longer does caching on its own, but the name has been retained for the 1012 /// moment. 1013 template <class AliasAnalysisType> 1014 class MemorySSA::CachingWalker final : public MemorySSAWalker { 1015 ClobberWalkerBase<AliasAnalysisType> *Walker; 1016 1017 public: 1018 CachingWalker(MemorySSA *M, ClobberWalkerBase<AliasAnalysisType> *W) 1019 : MemorySSAWalker(M), Walker(W) {} 1020 ~CachingWalker() override = default; 1021 1022 using MemorySSAWalker::getClobberingMemoryAccess; 1023 1024 MemoryAccess *getClobberingMemoryAccess(MemoryAccess *MA, unsigned &UWL) { 1025 return Walker->getClobberingMemoryAccessBase(MA, UWL, false); 1026 } 1027 MemoryAccess *getClobberingMemoryAccess(MemoryAccess *MA, 1028 const MemoryLocation &Loc, 1029 unsigned &UWL) { 1030 return Walker->getClobberingMemoryAccessBase(MA, Loc, UWL); 1031 } 1032 1033 MemoryAccess *getClobberingMemoryAccess(MemoryAccess *MA) override { 1034 unsigned UpwardWalkLimit = MaxCheckLimit; 1035 return getClobberingMemoryAccess(MA, UpwardWalkLimit); 1036 } 1037 MemoryAccess *getClobberingMemoryAccess(MemoryAccess *MA, 1038 const MemoryLocation &Loc) override { 1039 unsigned UpwardWalkLimit = MaxCheckLimit; 1040 return getClobberingMemoryAccess(MA, Loc, UpwardWalkLimit); 1041 } 1042 1043 void invalidateInfo(MemoryAccess *MA) override { 1044 if (auto *MUD = dyn_cast<MemoryUseOrDef>(MA)) 1045 MUD->resetOptimized(); 1046 } 1047 }; 1048 1049 template <class AliasAnalysisType> 1050 class MemorySSA::SkipSelfWalker final : public MemorySSAWalker { 1051 ClobberWalkerBase<AliasAnalysisType> *Walker; 1052 1053 public: 1054 SkipSelfWalker(MemorySSA *M, ClobberWalkerBase<AliasAnalysisType> *W) 1055 : MemorySSAWalker(M), Walker(W) {} 1056 ~SkipSelfWalker() override = default; 1057 1058 using MemorySSAWalker::getClobberingMemoryAccess; 1059 1060 MemoryAccess *getClobberingMemoryAccess(MemoryAccess *MA, unsigned &UWL) { 1061 return Walker->getClobberingMemoryAccessBase(MA, UWL, true); 1062 } 1063 MemoryAccess *getClobberingMemoryAccess(MemoryAccess *MA, 1064 const MemoryLocation &Loc, 1065 unsigned &UWL) { 1066 return Walker->getClobberingMemoryAccessBase(MA, Loc, UWL); 1067 } 1068 1069 MemoryAccess *getClobberingMemoryAccess(MemoryAccess *MA) override { 1070 unsigned UpwardWalkLimit = MaxCheckLimit; 1071 return getClobberingMemoryAccess(MA, UpwardWalkLimit); 1072 } 1073 MemoryAccess *getClobberingMemoryAccess(MemoryAccess *MA, 1074 const MemoryLocation &Loc) override { 1075 unsigned UpwardWalkLimit = MaxCheckLimit; 1076 return getClobberingMemoryAccess(MA, Loc, UpwardWalkLimit); 1077 } 1078 1079 void invalidateInfo(MemoryAccess *MA) override { 1080 if (auto *MUD = dyn_cast<MemoryUseOrDef>(MA)) 1081 MUD->resetOptimized(); 1082 } 1083 }; 1084 1085 } // end namespace llvm 1086 1087 void MemorySSA::renameSuccessorPhis(BasicBlock *BB, MemoryAccess *IncomingVal, 1088 bool RenameAllUses) { 1089 // Pass through values to our successors 1090 for (const BasicBlock *S : successors(BB)) { 1091 auto It = PerBlockAccesses.find(S); 1092 // Rename the phi nodes in our successor block 1093 if (It == PerBlockAccesses.end() || !isa<MemoryPhi>(It->second->front())) 1094 continue; 1095 AccessList *Accesses = It->second.get(); 1096 auto *Phi = cast<MemoryPhi>(&Accesses->front()); 1097 if (RenameAllUses) { 1098 bool ReplacementDone = false; 1099 for (unsigned I = 0, E = Phi->getNumIncomingValues(); I != E; ++I) 1100 if (Phi->getIncomingBlock(I) == BB) { 1101 Phi->setIncomingValue(I, IncomingVal); 1102 ReplacementDone = true; 1103 } 1104 (void) ReplacementDone; 1105 assert(ReplacementDone && "Incomplete phi during partial rename"); 1106 } else 1107 Phi->addIncoming(IncomingVal, BB); 1108 } 1109 } 1110 1111 /// Rename a single basic block into MemorySSA form. 1112 /// Uses the standard SSA renaming algorithm. 1113 /// \returns The new incoming value. 1114 MemoryAccess *MemorySSA::renameBlock(BasicBlock *BB, MemoryAccess *IncomingVal, 1115 bool RenameAllUses) { 1116 auto It = PerBlockAccesses.find(BB); 1117 // Skip most processing if the list is empty. 1118 if (It != PerBlockAccesses.end()) { 1119 AccessList *Accesses = It->second.get(); 1120 for (MemoryAccess &L : *Accesses) { 1121 if (MemoryUseOrDef *MUD = dyn_cast<MemoryUseOrDef>(&L)) { 1122 if (MUD->getDefiningAccess() == nullptr || RenameAllUses) 1123 MUD->setDefiningAccess(IncomingVal); 1124 if (isa<MemoryDef>(&L)) 1125 IncomingVal = &L; 1126 } else { 1127 IncomingVal = &L; 1128 } 1129 } 1130 } 1131 return IncomingVal; 1132 } 1133 1134 /// This is the standard SSA renaming algorithm. 1135 /// 1136 /// We walk the dominator tree in preorder, renaming accesses, and then filling 1137 /// in phi nodes in our successors. 1138 void MemorySSA::renamePass(DomTreeNode *Root, MemoryAccess *IncomingVal, 1139 SmallPtrSetImpl<BasicBlock *> &Visited, 1140 bool SkipVisited, bool RenameAllUses) { 1141 assert(Root && "Trying to rename accesses in an unreachable block"); 1142 1143 SmallVector<RenamePassData, 32> WorkStack; 1144 // Skip everything if we already renamed this block and we are skipping. 1145 // Note: You can't sink this into the if, because we need it to occur 1146 // regardless of whether we skip blocks or not. 1147 bool AlreadyVisited = !Visited.insert(Root->getBlock()).second; 1148 if (SkipVisited && AlreadyVisited) 1149 return; 1150 1151 IncomingVal = renameBlock(Root->getBlock(), IncomingVal, RenameAllUses); 1152 renameSuccessorPhis(Root->getBlock(), IncomingVal, RenameAllUses); 1153 WorkStack.push_back({Root, Root->begin(), IncomingVal}); 1154 1155 while (!WorkStack.empty()) { 1156 DomTreeNode *Node = WorkStack.back().DTN; 1157 DomTreeNode::const_iterator ChildIt = WorkStack.back().ChildIt; 1158 IncomingVal = WorkStack.back().IncomingVal; 1159 1160 if (ChildIt == Node->end()) { 1161 WorkStack.pop_back(); 1162 } else { 1163 DomTreeNode *Child = *ChildIt; 1164 ++WorkStack.back().ChildIt; 1165 BasicBlock *BB = Child->getBlock(); 1166 // Note: You can't sink this into the if, because we need it to occur 1167 // regardless of whether we skip blocks or not. 1168 AlreadyVisited = !Visited.insert(BB).second; 1169 if (SkipVisited && AlreadyVisited) { 1170 // We already visited this during our renaming, which can happen when 1171 // being asked to rename multiple blocks. Figure out the incoming val, 1172 // which is the last def. 1173 // Incoming value can only change if there is a block def, and in that 1174 // case, it's the last block def in the list. 1175 if (auto *BlockDefs = getWritableBlockDefs(BB)) 1176 IncomingVal = &*BlockDefs->rbegin(); 1177 } else 1178 IncomingVal = renameBlock(BB, IncomingVal, RenameAllUses); 1179 renameSuccessorPhis(BB, IncomingVal, RenameAllUses); 1180 WorkStack.push_back({Child, Child->begin(), IncomingVal}); 1181 } 1182 } 1183 } 1184 1185 /// This handles unreachable block accesses by deleting phi nodes in 1186 /// unreachable blocks, and marking all other unreachable MemoryAccess's as 1187 /// being uses of the live on entry definition. 1188 void MemorySSA::markUnreachableAsLiveOnEntry(BasicBlock *BB) { 1189 assert(!DT->isReachableFromEntry(BB) && 1190 "Reachable block found while handling unreachable blocks"); 1191 1192 // Make sure phi nodes in our reachable successors end up with a 1193 // LiveOnEntryDef for our incoming edge, even though our block is forward 1194 // unreachable. We could just disconnect these blocks from the CFG fully, 1195 // but we do not right now. 1196 for (const BasicBlock *S : successors(BB)) { 1197 if (!DT->isReachableFromEntry(S)) 1198 continue; 1199 auto It = PerBlockAccesses.find(S); 1200 // Rename the phi nodes in our successor block 1201 if (It == PerBlockAccesses.end() || !isa<MemoryPhi>(It->second->front())) 1202 continue; 1203 AccessList *Accesses = It->second.get(); 1204 auto *Phi = cast<MemoryPhi>(&Accesses->front()); 1205 Phi->addIncoming(LiveOnEntryDef.get(), BB); 1206 } 1207 1208 auto It = PerBlockAccesses.find(BB); 1209 if (It == PerBlockAccesses.end()) 1210 return; 1211 1212 auto &Accesses = It->second; 1213 for (auto AI = Accesses->begin(), AE = Accesses->end(); AI != AE;) { 1214 auto Next = std::next(AI); 1215 // If we have a phi, just remove it. We are going to replace all 1216 // users with live on entry. 1217 if (auto *UseOrDef = dyn_cast<MemoryUseOrDef>(AI)) 1218 UseOrDef->setDefiningAccess(LiveOnEntryDef.get()); 1219 else 1220 Accesses->erase(AI); 1221 AI = Next; 1222 } 1223 } 1224 1225 MemorySSA::MemorySSA(Function &Func, AliasAnalysis *AA, DominatorTree *DT) 1226 : AA(nullptr), DT(DT), F(Func), LiveOnEntryDef(nullptr), Walker(nullptr), 1227 SkipWalker(nullptr), NextID(0) { 1228 // Build MemorySSA using a batch alias analysis. This reuses the internal 1229 // state that AA collects during an alias()/getModRefInfo() call. This is 1230 // safe because there are no CFG changes while building MemorySSA and can 1231 // significantly reduce the time spent by the compiler in AA, because we will 1232 // make queries about all the instructions in the Function. 1233 assert(AA && "No alias analysis?"); 1234 BatchAAResults BatchAA(*AA); 1235 buildMemorySSA(BatchAA); 1236 // Intentionally leave AA to nullptr while building so we don't accidently 1237 // use non-batch AliasAnalysis. 1238 this->AA = AA; 1239 // Also create the walker here. 1240 getWalker(); 1241 } 1242 1243 MemorySSA::~MemorySSA() { 1244 // Drop all our references 1245 for (const auto &Pair : PerBlockAccesses) 1246 for (MemoryAccess &MA : *Pair.second) 1247 MA.dropAllReferences(); 1248 } 1249 1250 MemorySSA::AccessList *MemorySSA::getOrCreateAccessList(const BasicBlock *BB) { 1251 auto Res = PerBlockAccesses.insert(std::make_pair(BB, nullptr)); 1252 1253 if (Res.second) 1254 Res.first->second = std::make_unique<AccessList>(); 1255 return Res.first->second.get(); 1256 } 1257 1258 MemorySSA::DefsList *MemorySSA::getOrCreateDefsList(const BasicBlock *BB) { 1259 auto Res = PerBlockDefs.insert(std::make_pair(BB, nullptr)); 1260 1261 if (Res.second) 1262 Res.first->second = std::make_unique<DefsList>(); 1263 return Res.first->second.get(); 1264 } 1265 1266 namespace llvm { 1267 1268 /// This class is a batch walker of all MemoryUse's in the program, and points 1269 /// their defining access at the thing that actually clobbers them. Because it 1270 /// is a batch walker that touches everything, it does not operate like the 1271 /// other walkers. This walker is basically performing a top-down SSA renaming 1272 /// pass, where the version stack is used as the cache. This enables it to be 1273 /// significantly more time and memory efficient than using the regular walker, 1274 /// which is walking bottom-up. 1275 class MemorySSA::OptimizeUses { 1276 public: 1277 OptimizeUses(MemorySSA *MSSA, CachingWalker<BatchAAResults> *Walker, 1278 BatchAAResults *BAA, DominatorTree *DT) 1279 : MSSA(MSSA), Walker(Walker), AA(BAA), DT(DT) {} 1280 1281 void optimizeUses(); 1282 1283 private: 1284 /// This represents where a given memorylocation is in the stack. 1285 struct MemlocStackInfo { 1286 // This essentially is keeping track of versions of the stack. Whenever 1287 // the stack changes due to pushes or pops, these versions increase. 1288 unsigned long StackEpoch; 1289 unsigned long PopEpoch; 1290 // This is the lower bound of places on the stack to check. It is equal to 1291 // the place the last stack walk ended. 1292 // Note: Correctness depends on this being initialized to 0, which densemap 1293 // does 1294 unsigned long LowerBound; 1295 const BasicBlock *LowerBoundBlock; 1296 // This is where the last walk for this memory location ended. 1297 unsigned long LastKill; 1298 bool LastKillValid; 1299 Optional<AliasResult> AR; 1300 }; 1301 1302 void optimizeUsesInBlock(const BasicBlock *, unsigned long &, unsigned long &, 1303 SmallVectorImpl<MemoryAccess *> &, 1304 DenseMap<MemoryLocOrCall, MemlocStackInfo> &); 1305 1306 MemorySSA *MSSA; 1307 CachingWalker<BatchAAResults> *Walker; 1308 BatchAAResults *AA; 1309 DominatorTree *DT; 1310 }; 1311 1312 } // end namespace llvm 1313 1314 /// Optimize the uses in a given block This is basically the SSA renaming 1315 /// algorithm, with one caveat: We are able to use a single stack for all 1316 /// MemoryUses. This is because the set of *possible* reaching MemoryDefs is 1317 /// the same for every MemoryUse. The *actual* clobbering MemoryDef is just 1318 /// going to be some position in that stack of possible ones. 1319 /// 1320 /// We track the stack positions that each MemoryLocation needs 1321 /// to check, and last ended at. This is because we only want to check the 1322 /// things that changed since last time. The same MemoryLocation should 1323 /// get clobbered by the same store (getModRefInfo does not use invariantness or 1324 /// things like this, and if they start, we can modify MemoryLocOrCall to 1325 /// include relevant data) 1326 void MemorySSA::OptimizeUses::optimizeUsesInBlock( 1327 const BasicBlock *BB, unsigned long &StackEpoch, unsigned long &PopEpoch, 1328 SmallVectorImpl<MemoryAccess *> &VersionStack, 1329 DenseMap<MemoryLocOrCall, MemlocStackInfo> &LocStackInfo) { 1330 1331 /// If no accesses, nothing to do. 1332 MemorySSA::AccessList *Accesses = MSSA->getWritableBlockAccesses(BB); 1333 if (Accesses == nullptr) 1334 return; 1335 1336 // Pop everything that doesn't dominate the current block off the stack, 1337 // increment the PopEpoch to account for this. 1338 while (true) { 1339 assert( 1340 !VersionStack.empty() && 1341 "Version stack should have liveOnEntry sentinel dominating everything"); 1342 BasicBlock *BackBlock = VersionStack.back()->getBlock(); 1343 if (DT->dominates(BackBlock, BB)) 1344 break; 1345 while (VersionStack.back()->getBlock() == BackBlock) 1346 VersionStack.pop_back(); 1347 ++PopEpoch; 1348 } 1349 1350 for (MemoryAccess &MA : *Accesses) { 1351 auto *MU = dyn_cast<MemoryUse>(&MA); 1352 if (!MU) { 1353 VersionStack.push_back(&MA); 1354 ++StackEpoch; 1355 continue; 1356 } 1357 1358 if (isUseTriviallyOptimizableToLiveOnEntry(*AA, MU->getMemoryInst())) { 1359 MU->setDefiningAccess(MSSA->getLiveOnEntryDef(), true, None); 1360 continue; 1361 } 1362 1363 MemoryLocOrCall UseMLOC(MU); 1364 auto &LocInfo = LocStackInfo[UseMLOC]; 1365 // If the pop epoch changed, it means we've removed stuff from top of 1366 // stack due to changing blocks. We may have to reset the lower bound or 1367 // last kill info. 1368 if (LocInfo.PopEpoch != PopEpoch) { 1369 LocInfo.PopEpoch = PopEpoch; 1370 LocInfo.StackEpoch = StackEpoch; 1371 // If the lower bound was in something that no longer dominates us, we 1372 // have to reset it. 1373 // We can't simply track stack size, because the stack may have had 1374 // pushes/pops in the meantime. 1375 // XXX: This is non-optimal, but only is slower cases with heavily 1376 // branching dominator trees. To get the optimal number of queries would 1377 // be to make lowerbound and lastkill a per-loc stack, and pop it until 1378 // the top of that stack dominates us. This does not seem worth it ATM. 1379 // A much cheaper optimization would be to always explore the deepest 1380 // branch of the dominator tree first. This will guarantee this resets on 1381 // the smallest set of blocks. 1382 if (LocInfo.LowerBoundBlock && LocInfo.LowerBoundBlock != BB && 1383 !DT->dominates(LocInfo.LowerBoundBlock, BB)) { 1384 // Reset the lower bound of things to check. 1385 // TODO: Some day we should be able to reset to last kill, rather than 1386 // 0. 1387 LocInfo.LowerBound = 0; 1388 LocInfo.LowerBoundBlock = VersionStack[0]->getBlock(); 1389 LocInfo.LastKillValid = false; 1390 } 1391 } else if (LocInfo.StackEpoch != StackEpoch) { 1392 // If all that has changed is the StackEpoch, we only have to check the 1393 // new things on the stack, because we've checked everything before. In 1394 // this case, the lower bound of things to check remains the same. 1395 LocInfo.PopEpoch = PopEpoch; 1396 LocInfo.StackEpoch = StackEpoch; 1397 } 1398 if (!LocInfo.LastKillValid) { 1399 LocInfo.LastKill = VersionStack.size() - 1; 1400 LocInfo.LastKillValid = true; 1401 LocInfo.AR = MayAlias; 1402 } 1403 1404 // At this point, we should have corrected last kill and LowerBound to be 1405 // in bounds. 1406 assert(LocInfo.LowerBound < VersionStack.size() && 1407 "Lower bound out of range"); 1408 assert(LocInfo.LastKill < VersionStack.size() && 1409 "Last kill info out of range"); 1410 // In any case, the new upper bound is the top of the stack. 1411 unsigned long UpperBound = VersionStack.size() - 1; 1412 1413 if (UpperBound - LocInfo.LowerBound > MaxCheckLimit) { 1414 LLVM_DEBUG(dbgs() << "MemorySSA skipping optimization of " << *MU << " (" 1415 << *(MU->getMemoryInst()) << ")" 1416 << " because there are " 1417 << UpperBound - LocInfo.LowerBound 1418 << " stores to disambiguate\n"); 1419 // Because we did not walk, LastKill is no longer valid, as this may 1420 // have been a kill. 1421 LocInfo.LastKillValid = false; 1422 continue; 1423 } 1424 bool FoundClobberResult = false; 1425 unsigned UpwardWalkLimit = MaxCheckLimit; 1426 while (UpperBound > LocInfo.LowerBound) { 1427 if (isa<MemoryPhi>(VersionStack[UpperBound])) { 1428 // For phis, use the walker, see where we ended up, go there 1429 MemoryAccess *Result = 1430 Walker->getClobberingMemoryAccess(MU, UpwardWalkLimit); 1431 // We are guaranteed to find it or something is wrong 1432 while (VersionStack[UpperBound] != Result) { 1433 assert(UpperBound != 0); 1434 --UpperBound; 1435 } 1436 FoundClobberResult = true; 1437 break; 1438 } 1439 1440 MemoryDef *MD = cast<MemoryDef>(VersionStack[UpperBound]); 1441 // If the lifetime of the pointer ends at this instruction, it's live on 1442 // entry. 1443 if (!UseMLOC.IsCall && lifetimeEndsAt(MD, UseMLOC.getLoc(), *AA)) { 1444 // Reset UpperBound to liveOnEntryDef's place in the stack 1445 UpperBound = 0; 1446 FoundClobberResult = true; 1447 LocInfo.AR = MustAlias; 1448 break; 1449 } 1450 ClobberAlias CA = instructionClobbersQuery(MD, MU, UseMLOC, *AA); 1451 if (CA.IsClobber) { 1452 FoundClobberResult = true; 1453 LocInfo.AR = CA.AR; 1454 break; 1455 } 1456 --UpperBound; 1457 } 1458 1459 // Note: Phis always have AliasResult AR set to MayAlias ATM. 1460 1461 // At the end of this loop, UpperBound is either a clobber, or lower bound 1462 // PHI walking may cause it to be < LowerBound, and in fact, < LastKill. 1463 if (FoundClobberResult || UpperBound < LocInfo.LastKill) { 1464 // We were last killed now by where we got to 1465 if (MSSA->isLiveOnEntryDef(VersionStack[UpperBound])) 1466 LocInfo.AR = None; 1467 MU->setDefiningAccess(VersionStack[UpperBound], true, LocInfo.AR); 1468 LocInfo.LastKill = UpperBound; 1469 } else { 1470 // Otherwise, we checked all the new ones, and now we know we can get to 1471 // LastKill. 1472 MU->setDefiningAccess(VersionStack[LocInfo.LastKill], true, LocInfo.AR); 1473 } 1474 LocInfo.LowerBound = VersionStack.size() - 1; 1475 LocInfo.LowerBoundBlock = BB; 1476 } 1477 } 1478 1479 /// Optimize uses to point to their actual clobbering definitions. 1480 void MemorySSA::OptimizeUses::optimizeUses() { 1481 SmallVector<MemoryAccess *, 16> VersionStack; 1482 DenseMap<MemoryLocOrCall, MemlocStackInfo> LocStackInfo; 1483 VersionStack.push_back(MSSA->getLiveOnEntryDef()); 1484 1485 unsigned long StackEpoch = 1; 1486 unsigned long PopEpoch = 1; 1487 // We perform a non-recursive top-down dominator tree walk. 1488 for (const auto *DomNode : depth_first(DT->getRootNode())) 1489 optimizeUsesInBlock(DomNode->getBlock(), StackEpoch, PopEpoch, VersionStack, 1490 LocStackInfo); 1491 } 1492 1493 void MemorySSA::placePHINodes( 1494 const SmallPtrSetImpl<BasicBlock *> &DefiningBlocks) { 1495 // Determine where our MemoryPhi's should go 1496 ForwardIDFCalculator IDFs(*DT); 1497 IDFs.setDefiningBlocks(DefiningBlocks); 1498 SmallVector<BasicBlock *, 32> IDFBlocks; 1499 IDFs.calculate(IDFBlocks); 1500 1501 // Now place MemoryPhi nodes. 1502 for (auto &BB : IDFBlocks) 1503 createMemoryPhi(BB); 1504 } 1505 1506 void MemorySSA::buildMemorySSA(BatchAAResults &BAA) { 1507 // We create an access to represent "live on entry", for things like 1508 // arguments or users of globals, where the memory they use is defined before 1509 // the beginning of the function. We do not actually insert it into the IR. 1510 // We do not define a live on exit for the immediate uses, and thus our 1511 // semantics do *not* imply that something with no immediate uses can simply 1512 // be removed. 1513 BasicBlock &StartingPoint = F.getEntryBlock(); 1514 LiveOnEntryDef.reset(new MemoryDef(F.getContext(), nullptr, nullptr, 1515 &StartingPoint, NextID++)); 1516 1517 // We maintain lists of memory accesses per-block, trading memory for time. We 1518 // could just look up the memory access for every possible instruction in the 1519 // stream. 1520 SmallPtrSet<BasicBlock *, 32> DefiningBlocks; 1521 // Go through each block, figure out where defs occur, and chain together all 1522 // the accesses. 1523 for (BasicBlock &B : F) { 1524 bool InsertIntoDef = false; 1525 AccessList *Accesses = nullptr; 1526 DefsList *Defs = nullptr; 1527 for (Instruction &I : B) { 1528 MemoryUseOrDef *MUD = createNewAccess(&I, &BAA); 1529 if (!MUD) 1530 continue; 1531 1532 if (!Accesses) 1533 Accesses = getOrCreateAccessList(&B); 1534 Accesses->push_back(MUD); 1535 if (isa<MemoryDef>(MUD)) { 1536 InsertIntoDef = true; 1537 if (!Defs) 1538 Defs = getOrCreateDefsList(&B); 1539 Defs->push_back(*MUD); 1540 } 1541 } 1542 if (InsertIntoDef) 1543 DefiningBlocks.insert(&B); 1544 } 1545 placePHINodes(DefiningBlocks); 1546 1547 // Now do regular SSA renaming on the MemoryDef/MemoryUse. Visited will get 1548 // filled in with all blocks. 1549 SmallPtrSet<BasicBlock *, 16> Visited; 1550 renamePass(DT->getRootNode(), LiveOnEntryDef.get(), Visited); 1551 1552 ClobberWalkerBase<BatchAAResults> WalkerBase(this, &BAA, DT); 1553 CachingWalker<BatchAAResults> WalkerLocal(this, &WalkerBase); 1554 OptimizeUses(this, &WalkerLocal, &BAA, DT).optimizeUses(); 1555 1556 // Mark the uses in unreachable blocks as live on entry, so that they go 1557 // somewhere. 1558 for (auto &BB : F) 1559 if (!Visited.count(&BB)) 1560 markUnreachableAsLiveOnEntry(&BB); 1561 } 1562 1563 MemorySSAWalker *MemorySSA::getWalker() { return getWalkerImpl(); } 1564 1565 MemorySSA::CachingWalker<AliasAnalysis> *MemorySSA::getWalkerImpl() { 1566 if (Walker) 1567 return Walker.get(); 1568 1569 if (!WalkerBase) 1570 WalkerBase = 1571 std::make_unique<ClobberWalkerBase<AliasAnalysis>>(this, AA, DT); 1572 1573 Walker = 1574 std::make_unique<CachingWalker<AliasAnalysis>>(this, WalkerBase.get()); 1575 return Walker.get(); 1576 } 1577 1578 MemorySSAWalker *MemorySSA::getSkipSelfWalker() { 1579 if (SkipWalker) 1580 return SkipWalker.get(); 1581 1582 if (!WalkerBase) 1583 WalkerBase = 1584 std::make_unique<ClobberWalkerBase<AliasAnalysis>>(this, AA, DT); 1585 1586 SkipWalker = 1587 std::make_unique<SkipSelfWalker<AliasAnalysis>>(this, WalkerBase.get()); 1588 return SkipWalker.get(); 1589 } 1590 1591 1592 // This is a helper function used by the creation routines. It places NewAccess 1593 // into the access and defs lists for a given basic block, at the given 1594 // insertion point. 1595 void MemorySSA::insertIntoListsForBlock(MemoryAccess *NewAccess, 1596 const BasicBlock *BB, 1597 InsertionPlace Point) { 1598 auto *Accesses = getOrCreateAccessList(BB); 1599 if (Point == Beginning) { 1600 // If it's a phi node, it goes first, otherwise, it goes after any phi 1601 // nodes. 1602 if (isa<MemoryPhi>(NewAccess)) { 1603 Accesses->push_front(NewAccess); 1604 auto *Defs = getOrCreateDefsList(BB); 1605 Defs->push_front(*NewAccess); 1606 } else { 1607 auto AI = find_if_not( 1608 *Accesses, [](const MemoryAccess &MA) { return isa<MemoryPhi>(MA); }); 1609 Accesses->insert(AI, NewAccess); 1610 if (!isa<MemoryUse>(NewAccess)) { 1611 auto *Defs = getOrCreateDefsList(BB); 1612 auto DI = find_if_not( 1613 *Defs, [](const MemoryAccess &MA) { return isa<MemoryPhi>(MA); }); 1614 Defs->insert(DI, *NewAccess); 1615 } 1616 } 1617 } else { 1618 Accesses->push_back(NewAccess); 1619 if (!isa<MemoryUse>(NewAccess)) { 1620 auto *Defs = getOrCreateDefsList(BB); 1621 Defs->push_back(*NewAccess); 1622 } 1623 } 1624 BlockNumberingValid.erase(BB); 1625 } 1626 1627 void MemorySSA::insertIntoListsBefore(MemoryAccess *What, const BasicBlock *BB, 1628 AccessList::iterator InsertPt) { 1629 auto *Accesses = getWritableBlockAccesses(BB); 1630 bool WasEnd = InsertPt == Accesses->end(); 1631 Accesses->insert(AccessList::iterator(InsertPt), What); 1632 if (!isa<MemoryUse>(What)) { 1633 auto *Defs = getOrCreateDefsList(BB); 1634 // If we got asked to insert at the end, we have an easy job, just shove it 1635 // at the end. If we got asked to insert before an existing def, we also get 1636 // an iterator. If we got asked to insert before a use, we have to hunt for 1637 // the next def. 1638 if (WasEnd) { 1639 Defs->push_back(*What); 1640 } else if (isa<MemoryDef>(InsertPt)) { 1641 Defs->insert(InsertPt->getDefsIterator(), *What); 1642 } else { 1643 while (InsertPt != Accesses->end() && !isa<MemoryDef>(InsertPt)) 1644 ++InsertPt; 1645 // Either we found a def, or we are inserting at the end 1646 if (InsertPt == Accesses->end()) 1647 Defs->push_back(*What); 1648 else 1649 Defs->insert(InsertPt->getDefsIterator(), *What); 1650 } 1651 } 1652 BlockNumberingValid.erase(BB); 1653 } 1654 1655 void MemorySSA::prepareForMoveTo(MemoryAccess *What, BasicBlock *BB) { 1656 // Keep it in the lookup tables, remove from the lists 1657 removeFromLists(What, false); 1658 1659 // Note that moving should implicitly invalidate the optimized state of a 1660 // MemoryUse (and Phis can't be optimized). However, it doesn't do so for a 1661 // MemoryDef. 1662 if (auto *MD = dyn_cast<MemoryDef>(What)) 1663 MD->resetOptimized(); 1664 What->setBlock(BB); 1665 } 1666 1667 // Move What before Where in the IR. The end result is that What will belong to 1668 // the right lists and have the right Block set, but will not otherwise be 1669 // correct. It will not have the right defining access, and if it is a def, 1670 // things below it will not properly be updated. 1671 void MemorySSA::moveTo(MemoryUseOrDef *What, BasicBlock *BB, 1672 AccessList::iterator Where) { 1673 prepareForMoveTo(What, BB); 1674 insertIntoListsBefore(What, BB, Where); 1675 } 1676 1677 void MemorySSA::moveTo(MemoryAccess *What, BasicBlock *BB, 1678 InsertionPlace Point) { 1679 if (isa<MemoryPhi>(What)) { 1680 assert(Point == Beginning && 1681 "Can only move a Phi at the beginning of the block"); 1682 // Update lookup table entry 1683 ValueToMemoryAccess.erase(What->getBlock()); 1684 bool Inserted = ValueToMemoryAccess.insert({BB, What}).second; 1685 (void)Inserted; 1686 assert(Inserted && "Cannot move a Phi to a block that already has one"); 1687 } 1688 1689 prepareForMoveTo(What, BB); 1690 insertIntoListsForBlock(What, BB, Point); 1691 } 1692 1693 MemoryPhi *MemorySSA::createMemoryPhi(BasicBlock *BB) { 1694 assert(!getMemoryAccess(BB) && "MemoryPhi already exists for this BB"); 1695 MemoryPhi *Phi = new MemoryPhi(BB->getContext(), BB, NextID++); 1696 // Phi's always are placed at the front of the block. 1697 insertIntoListsForBlock(Phi, BB, Beginning); 1698 ValueToMemoryAccess[BB] = Phi; 1699 return Phi; 1700 } 1701 1702 MemoryUseOrDef *MemorySSA::createDefinedAccess(Instruction *I, 1703 MemoryAccess *Definition, 1704 const MemoryUseOrDef *Template, 1705 bool CreationMustSucceed) { 1706 assert(!isa<PHINode>(I) && "Cannot create a defined access for a PHI"); 1707 MemoryUseOrDef *NewAccess = createNewAccess(I, AA, Template); 1708 if (CreationMustSucceed) 1709 assert(NewAccess != nullptr && "Tried to create a memory access for a " 1710 "non-memory touching instruction"); 1711 if (NewAccess) 1712 NewAccess->setDefiningAccess(Definition); 1713 return NewAccess; 1714 } 1715 1716 // Return true if the instruction has ordering constraints. 1717 // Note specifically that this only considers stores and loads 1718 // because others are still considered ModRef by getModRefInfo. 1719 static inline bool isOrdered(const Instruction *I) { 1720 if (auto *SI = dyn_cast<StoreInst>(I)) { 1721 if (!SI->isUnordered()) 1722 return true; 1723 } else if (auto *LI = dyn_cast<LoadInst>(I)) { 1724 if (!LI->isUnordered()) 1725 return true; 1726 } 1727 return false; 1728 } 1729 1730 /// Helper function to create new memory accesses 1731 template <typename AliasAnalysisType> 1732 MemoryUseOrDef *MemorySSA::createNewAccess(Instruction *I, 1733 AliasAnalysisType *AAP, 1734 const MemoryUseOrDef *Template) { 1735 // The assume intrinsic has a control dependency which we model by claiming 1736 // that it writes arbitrarily. Debuginfo intrinsics may be considered 1737 // clobbers when we have a nonstandard AA pipeline. Ignore these fake memory 1738 // dependencies here. 1739 // FIXME: Replace this special casing with a more accurate modelling of 1740 // assume's control dependency. 1741 if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) 1742 if (II->getIntrinsicID() == Intrinsic::assume) 1743 return nullptr; 1744 1745 // Using a nonstandard AA pipelines might leave us with unexpected modref 1746 // results for I, so add a check to not model instructions that may not read 1747 // from or write to memory. This is necessary for correctness. 1748 if (!I->mayReadFromMemory() && !I->mayWriteToMemory()) 1749 return nullptr; 1750 1751 bool Def, Use; 1752 if (Template) { 1753 Def = dyn_cast_or_null<MemoryDef>(Template) != nullptr; 1754 Use = dyn_cast_or_null<MemoryUse>(Template) != nullptr; 1755 #if !defined(NDEBUG) 1756 ModRefInfo ModRef = AAP->getModRefInfo(I, None); 1757 bool DefCheck, UseCheck; 1758 DefCheck = isModSet(ModRef) || isOrdered(I); 1759 UseCheck = isRefSet(ModRef); 1760 assert(Def == DefCheck && (Def || Use == UseCheck) && "Invalid template"); 1761 #endif 1762 } else { 1763 // Find out what affect this instruction has on memory. 1764 ModRefInfo ModRef = AAP->getModRefInfo(I, None); 1765 // The isOrdered check is used to ensure that volatiles end up as defs 1766 // (atomics end up as ModRef right now anyway). Until we separate the 1767 // ordering chain from the memory chain, this enables people to see at least 1768 // some relative ordering to volatiles. Note that getClobberingMemoryAccess 1769 // will still give an answer that bypasses other volatile loads. TODO: 1770 // Separate memory aliasing and ordering into two different chains so that 1771 // we can precisely represent both "what memory will this read/write/is 1772 // clobbered by" and "what instructions can I move this past". 1773 Def = isModSet(ModRef) || isOrdered(I); 1774 Use = isRefSet(ModRef); 1775 } 1776 1777 // It's possible for an instruction to not modify memory at all. During 1778 // construction, we ignore them. 1779 if (!Def && !Use) 1780 return nullptr; 1781 1782 MemoryUseOrDef *MUD; 1783 if (Def) 1784 MUD = new MemoryDef(I->getContext(), nullptr, I, I->getParent(), NextID++); 1785 else 1786 MUD = new MemoryUse(I->getContext(), nullptr, I, I->getParent()); 1787 ValueToMemoryAccess[I] = MUD; 1788 return MUD; 1789 } 1790 1791 /// Returns true if \p Replacer dominates \p Replacee . 1792 bool MemorySSA::dominatesUse(const MemoryAccess *Replacer, 1793 const MemoryAccess *Replacee) const { 1794 if (isa<MemoryUseOrDef>(Replacee)) 1795 return DT->dominates(Replacer->getBlock(), Replacee->getBlock()); 1796 const auto *MP = cast<MemoryPhi>(Replacee); 1797 // For a phi node, the use occurs in the predecessor block of the phi node. 1798 // Since we may occur multiple times in the phi node, we have to check each 1799 // operand to ensure Replacer dominates each operand where Replacee occurs. 1800 for (const Use &Arg : MP->operands()) { 1801 if (Arg.get() != Replacee && 1802 !DT->dominates(Replacer->getBlock(), MP->getIncomingBlock(Arg))) 1803 return false; 1804 } 1805 return true; 1806 } 1807 1808 /// Properly remove \p MA from all of MemorySSA's lookup tables. 1809 void MemorySSA::removeFromLookups(MemoryAccess *MA) { 1810 assert(MA->use_empty() && 1811 "Trying to remove memory access that still has uses"); 1812 BlockNumbering.erase(MA); 1813 if (auto *MUD = dyn_cast<MemoryUseOrDef>(MA)) 1814 MUD->setDefiningAccess(nullptr); 1815 // Invalidate our walker's cache if necessary 1816 if (!isa<MemoryUse>(MA)) 1817 getWalker()->invalidateInfo(MA); 1818 1819 Value *MemoryInst; 1820 if (const auto *MUD = dyn_cast<MemoryUseOrDef>(MA)) 1821 MemoryInst = MUD->getMemoryInst(); 1822 else 1823 MemoryInst = MA->getBlock(); 1824 1825 auto VMA = ValueToMemoryAccess.find(MemoryInst); 1826 if (VMA->second == MA) 1827 ValueToMemoryAccess.erase(VMA); 1828 } 1829 1830 /// Properly remove \p MA from all of MemorySSA's lists. 1831 /// 1832 /// Because of the way the intrusive list and use lists work, it is important to 1833 /// do removal in the right order. 1834 /// ShouldDelete defaults to true, and will cause the memory access to also be 1835 /// deleted, not just removed. 1836 void MemorySSA::removeFromLists(MemoryAccess *MA, bool ShouldDelete) { 1837 BasicBlock *BB = MA->getBlock(); 1838 // The access list owns the reference, so we erase it from the non-owning list 1839 // first. 1840 if (!isa<MemoryUse>(MA)) { 1841 auto DefsIt = PerBlockDefs.find(BB); 1842 std::unique_ptr<DefsList> &Defs = DefsIt->second; 1843 Defs->remove(*MA); 1844 if (Defs->empty()) 1845 PerBlockDefs.erase(DefsIt); 1846 } 1847 1848 // The erase call here will delete it. If we don't want it deleted, we call 1849 // remove instead. 1850 auto AccessIt = PerBlockAccesses.find(BB); 1851 std::unique_ptr<AccessList> &Accesses = AccessIt->second; 1852 if (ShouldDelete) 1853 Accesses->erase(MA); 1854 else 1855 Accesses->remove(MA); 1856 1857 if (Accesses->empty()) { 1858 PerBlockAccesses.erase(AccessIt); 1859 BlockNumberingValid.erase(BB); 1860 } 1861 } 1862 1863 void MemorySSA::print(raw_ostream &OS) const { 1864 MemorySSAAnnotatedWriter Writer(this); 1865 F.print(OS, &Writer); 1866 } 1867 1868 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 1869 LLVM_DUMP_METHOD void MemorySSA::dump() const { print(dbgs()); } 1870 #endif 1871 1872 void MemorySSA::verifyMemorySSA() const { 1873 verifyOrderingDominationAndDefUses(F); 1874 verifyDominationNumbers(F); 1875 verifyPrevDefInPhis(F); 1876 // Previously, the verification used to also verify that the clobberingAccess 1877 // cached by MemorySSA is the same as the clobberingAccess found at a later 1878 // query to AA. This does not hold true in general due to the current fragility 1879 // of BasicAA which has arbitrary caps on the things it analyzes before giving 1880 // up. As a result, transformations that are correct, will lead to BasicAA 1881 // returning different Alias answers before and after that transformation. 1882 // Invalidating MemorySSA is not an option, as the results in BasicAA can be so 1883 // random, in the worst case we'd need to rebuild MemorySSA from scratch after 1884 // every transformation, which defeats the purpose of using it. For such an 1885 // example, see test4 added in D51960. 1886 } 1887 1888 void MemorySSA::verifyPrevDefInPhis(Function &F) const { 1889 #if !defined(NDEBUG) && defined(EXPENSIVE_CHECKS) 1890 for (const BasicBlock &BB : F) { 1891 if (MemoryPhi *Phi = getMemoryAccess(&BB)) { 1892 for (unsigned I = 0, E = Phi->getNumIncomingValues(); I != E; ++I) { 1893 auto *Pred = Phi->getIncomingBlock(I); 1894 auto *IncAcc = Phi->getIncomingValue(I); 1895 // If Pred has no unreachable predecessors, get last def looking at 1896 // IDoms. If, while walkings IDoms, any of these has an unreachable 1897 // predecessor, then the incoming def can be any access. 1898 if (auto *DTNode = DT->getNode(Pred)) { 1899 while (DTNode) { 1900 if (auto *DefList = getBlockDefs(DTNode->getBlock())) { 1901 auto *LastAcc = &*(--DefList->end()); 1902 assert(LastAcc == IncAcc && 1903 "Incorrect incoming access into phi."); 1904 break; 1905 } 1906 DTNode = DTNode->getIDom(); 1907 } 1908 } else { 1909 // If Pred has unreachable predecessors, but has at least a Def, the 1910 // incoming access can be the last Def in Pred, or it could have been 1911 // optimized to LoE. After an update, though, the LoE may have been 1912 // replaced by another access, so IncAcc may be any access. 1913 // If Pred has unreachable predecessors and no Defs, incoming access 1914 // should be LoE; However, after an update, it may be any access. 1915 } 1916 } 1917 } 1918 } 1919 #endif 1920 } 1921 1922 /// Verify that all of the blocks we believe to have valid domination numbers 1923 /// actually have valid domination numbers. 1924 void MemorySSA::verifyDominationNumbers(const Function &F) const { 1925 #ifndef NDEBUG 1926 if (BlockNumberingValid.empty()) 1927 return; 1928 1929 SmallPtrSet<const BasicBlock *, 16> ValidBlocks = BlockNumberingValid; 1930 for (const BasicBlock &BB : F) { 1931 if (!ValidBlocks.count(&BB)) 1932 continue; 1933 1934 ValidBlocks.erase(&BB); 1935 1936 const AccessList *Accesses = getBlockAccesses(&BB); 1937 // It's correct to say an empty block has valid numbering. 1938 if (!Accesses) 1939 continue; 1940 1941 // Block numbering starts at 1. 1942 unsigned long LastNumber = 0; 1943 for (const MemoryAccess &MA : *Accesses) { 1944 auto ThisNumberIter = BlockNumbering.find(&MA); 1945 assert(ThisNumberIter != BlockNumbering.end() && 1946 "MemoryAccess has no domination number in a valid block!"); 1947 1948 unsigned long ThisNumber = ThisNumberIter->second; 1949 assert(ThisNumber > LastNumber && 1950 "Domination numbers should be strictly increasing!"); 1951 LastNumber = ThisNumber; 1952 } 1953 } 1954 1955 assert(ValidBlocks.empty() && 1956 "All valid BasicBlocks should exist in F -- dangling pointers?"); 1957 #endif 1958 } 1959 1960 /// Verify ordering: the order and existence of MemoryAccesses matches the 1961 /// order and existence of memory affecting instructions. 1962 /// Verify domination: each definition dominates all of its uses. 1963 /// Verify def-uses: the immediate use information - walk all the memory 1964 /// accesses and verifying that, for each use, it appears in the appropriate 1965 /// def's use list 1966 void MemorySSA::verifyOrderingDominationAndDefUses(Function &F) const { 1967 #if !defined(NDEBUG) 1968 // Walk all the blocks, comparing what the lookups think and what the access 1969 // lists think, as well as the order in the blocks vs the order in the access 1970 // lists. 1971 SmallVector<MemoryAccess *, 32> ActualAccesses; 1972 SmallVector<MemoryAccess *, 32> ActualDefs; 1973 for (BasicBlock &B : F) { 1974 const AccessList *AL = getBlockAccesses(&B); 1975 const auto *DL = getBlockDefs(&B); 1976 MemoryPhi *Phi = getMemoryAccess(&B); 1977 if (Phi) { 1978 // Verify ordering. 1979 ActualAccesses.push_back(Phi); 1980 ActualDefs.push_back(Phi); 1981 // Verify domination 1982 for (const Use &U : Phi->uses()) 1983 assert(dominates(Phi, U) && "Memory PHI does not dominate it's uses"); 1984 #if defined(EXPENSIVE_CHECKS) 1985 // Verify def-uses. 1986 assert(Phi->getNumOperands() == static_cast<unsigned>(std::distance( 1987 pred_begin(&B), pred_end(&B))) && 1988 "Incomplete MemoryPhi Node"); 1989 for (unsigned I = 0, E = Phi->getNumIncomingValues(); I != E; ++I) { 1990 verifyUseInDefs(Phi->getIncomingValue(I), Phi); 1991 assert(find(predecessors(&B), Phi->getIncomingBlock(I)) != 1992 pred_end(&B) && 1993 "Incoming phi block not a block predecessor"); 1994 } 1995 #endif 1996 } 1997 1998 for (Instruction &I : B) { 1999 MemoryUseOrDef *MA = getMemoryAccess(&I); 2000 assert((!MA || (AL && (isa<MemoryUse>(MA) || DL))) && 2001 "We have memory affecting instructions " 2002 "in this block but they are not in the " 2003 "access list or defs list"); 2004 if (MA) { 2005 // Verify ordering. 2006 ActualAccesses.push_back(MA); 2007 if (MemoryAccess *MD = dyn_cast<MemoryDef>(MA)) { 2008 // Verify ordering. 2009 ActualDefs.push_back(MA); 2010 // Verify domination. 2011 for (const Use &U : MD->uses()) 2012 assert(dominates(MD, U) && 2013 "Memory Def does not dominate it's uses"); 2014 } 2015 #if defined(EXPENSIVE_CHECKS) 2016 // Verify def-uses. 2017 verifyUseInDefs(MA->getDefiningAccess(), MA); 2018 #endif 2019 } 2020 } 2021 // Either we hit the assert, really have no accesses, or we have both 2022 // accesses and an access list. Same with defs. 2023 if (!AL && !DL) 2024 continue; 2025 // Verify ordering. 2026 assert(AL->size() == ActualAccesses.size() && 2027 "We don't have the same number of accesses in the block as on the " 2028 "access list"); 2029 assert((DL || ActualDefs.size() == 0) && 2030 "Either we should have a defs list, or we should have no defs"); 2031 assert((!DL || DL->size() == ActualDefs.size()) && 2032 "We don't have the same number of defs in the block as on the " 2033 "def list"); 2034 auto ALI = AL->begin(); 2035 auto AAI = ActualAccesses.begin(); 2036 while (ALI != AL->end() && AAI != ActualAccesses.end()) { 2037 assert(&*ALI == *AAI && "Not the same accesses in the same order"); 2038 ++ALI; 2039 ++AAI; 2040 } 2041 ActualAccesses.clear(); 2042 if (DL) { 2043 auto DLI = DL->begin(); 2044 auto ADI = ActualDefs.begin(); 2045 while (DLI != DL->end() && ADI != ActualDefs.end()) { 2046 assert(&*DLI == *ADI && "Not the same defs in the same order"); 2047 ++DLI; 2048 ++ADI; 2049 } 2050 } 2051 ActualDefs.clear(); 2052 } 2053 #endif 2054 } 2055 2056 /// Verify the def-use lists in MemorySSA, by verifying that \p Use 2057 /// appears in the use list of \p Def. 2058 void MemorySSA::verifyUseInDefs(MemoryAccess *Def, MemoryAccess *Use) const { 2059 #ifndef NDEBUG 2060 // The live on entry use may cause us to get a NULL def here 2061 if (!Def) 2062 assert(isLiveOnEntryDef(Use) && 2063 "Null def but use not point to live on entry def"); 2064 else 2065 assert(is_contained(Def->users(), Use) && 2066 "Did not find use in def's use list"); 2067 #endif 2068 } 2069 2070 /// Perform a local numbering on blocks so that instruction ordering can be 2071 /// determined in constant time. 2072 /// TODO: We currently just number in order. If we numbered by N, we could 2073 /// allow at least N-1 sequences of insertBefore or insertAfter (and at least 2074 /// log2(N) sequences of mixed before and after) without needing to invalidate 2075 /// the numbering. 2076 void MemorySSA::renumberBlock(const BasicBlock *B) const { 2077 // The pre-increment ensures the numbers really start at 1. 2078 unsigned long CurrentNumber = 0; 2079 const AccessList *AL = getBlockAccesses(B); 2080 assert(AL != nullptr && "Asking to renumber an empty block"); 2081 for (const auto &I : *AL) 2082 BlockNumbering[&I] = ++CurrentNumber; 2083 BlockNumberingValid.insert(B); 2084 } 2085 2086 /// Determine, for two memory accesses in the same block, 2087 /// whether \p Dominator dominates \p Dominatee. 2088 /// \returns True if \p Dominator dominates \p Dominatee. 2089 bool MemorySSA::locallyDominates(const MemoryAccess *Dominator, 2090 const MemoryAccess *Dominatee) const { 2091 const BasicBlock *DominatorBlock = Dominator->getBlock(); 2092 2093 assert((DominatorBlock == Dominatee->getBlock()) && 2094 "Asking for local domination when accesses are in different blocks!"); 2095 // A node dominates itself. 2096 if (Dominatee == Dominator) 2097 return true; 2098 2099 // When Dominatee is defined on function entry, it is not dominated by another 2100 // memory access. 2101 if (isLiveOnEntryDef(Dominatee)) 2102 return false; 2103 2104 // When Dominator is defined on function entry, it dominates the other memory 2105 // access. 2106 if (isLiveOnEntryDef(Dominator)) 2107 return true; 2108 2109 if (!BlockNumberingValid.count(DominatorBlock)) 2110 renumberBlock(DominatorBlock); 2111 2112 unsigned long DominatorNum = BlockNumbering.lookup(Dominator); 2113 // All numbers start with 1 2114 assert(DominatorNum != 0 && "Block was not numbered properly"); 2115 unsigned long DominateeNum = BlockNumbering.lookup(Dominatee); 2116 assert(DominateeNum != 0 && "Block was not numbered properly"); 2117 return DominatorNum < DominateeNum; 2118 } 2119 2120 bool MemorySSA::dominates(const MemoryAccess *Dominator, 2121 const MemoryAccess *Dominatee) const { 2122 if (Dominator == Dominatee) 2123 return true; 2124 2125 if (isLiveOnEntryDef(Dominatee)) 2126 return false; 2127 2128 if (Dominator->getBlock() != Dominatee->getBlock()) 2129 return DT->dominates(Dominator->getBlock(), Dominatee->getBlock()); 2130 return locallyDominates(Dominator, Dominatee); 2131 } 2132 2133 bool MemorySSA::dominates(const MemoryAccess *Dominator, 2134 const Use &Dominatee) const { 2135 if (MemoryPhi *MP = dyn_cast<MemoryPhi>(Dominatee.getUser())) { 2136 BasicBlock *UseBB = MP->getIncomingBlock(Dominatee); 2137 // The def must dominate the incoming block of the phi. 2138 if (UseBB != Dominator->getBlock()) 2139 return DT->dominates(Dominator->getBlock(), UseBB); 2140 // If the UseBB and the DefBB are the same, compare locally. 2141 return locallyDominates(Dominator, cast<MemoryAccess>(Dominatee)); 2142 } 2143 // If it's not a PHI node use, the normal dominates can already handle it. 2144 return dominates(Dominator, cast<MemoryAccess>(Dominatee.getUser())); 2145 } 2146 2147 const static char LiveOnEntryStr[] = "liveOnEntry"; 2148 2149 void MemoryAccess::print(raw_ostream &OS) const { 2150 switch (getValueID()) { 2151 case MemoryPhiVal: return static_cast<const MemoryPhi *>(this)->print(OS); 2152 case MemoryDefVal: return static_cast<const MemoryDef *>(this)->print(OS); 2153 case MemoryUseVal: return static_cast<const MemoryUse *>(this)->print(OS); 2154 } 2155 llvm_unreachable("invalid value id"); 2156 } 2157 2158 void MemoryDef::print(raw_ostream &OS) const { 2159 MemoryAccess *UO = getDefiningAccess(); 2160 2161 auto printID = [&OS](MemoryAccess *A) { 2162 if (A && A->getID()) 2163 OS << A->getID(); 2164 else 2165 OS << LiveOnEntryStr; 2166 }; 2167 2168 OS << getID() << " = MemoryDef("; 2169 printID(UO); 2170 OS << ")"; 2171 2172 if (isOptimized()) { 2173 OS << "->"; 2174 printID(getOptimized()); 2175 2176 if (Optional<AliasResult> AR = getOptimizedAccessType()) 2177 OS << " " << *AR; 2178 } 2179 } 2180 2181 void MemoryPhi::print(raw_ostream &OS) const { 2182 bool First = true; 2183 OS << getID() << " = MemoryPhi("; 2184 for (const auto &Op : operands()) { 2185 BasicBlock *BB = getIncomingBlock(Op); 2186 MemoryAccess *MA = cast<MemoryAccess>(Op); 2187 if (!First) 2188 OS << ','; 2189 else 2190 First = false; 2191 2192 OS << '{'; 2193 if (BB->hasName()) 2194 OS << BB->getName(); 2195 else 2196 BB->printAsOperand(OS, false); 2197 OS << ','; 2198 if (unsigned ID = MA->getID()) 2199 OS << ID; 2200 else 2201 OS << LiveOnEntryStr; 2202 OS << '}'; 2203 } 2204 OS << ')'; 2205 } 2206 2207 void MemoryUse::print(raw_ostream &OS) const { 2208 MemoryAccess *UO = getDefiningAccess(); 2209 OS << "MemoryUse("; 2210 if (UO && UO->getID()) 2211 OS << UO->getID(); 2212 else 2213 OS << LiveOnEntryStr; 2214 OS << ')'; 2215 2216 if (Optional<AliasResult> AR = getOptimizedAccessType()) 2217 OS << " " << *AR; 2218 } 2219 2220 void MemoryAccess::dump() const { 2221 // Cannot completely remove virtual function even in release mode. 2222 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 2223 print(dbgs()); 2224 dbgs() << "\n"; 2225 #endif 2226 } 2227 2228 char MemorySSAPrinterLegacyPass::ID = 0; 2229 2230 MemorySSAPrinterLegacyPass::MemorySSAPrinterLegacyPass() : FunctionPass(ID) { 2231 initializeMemorySSAPrinterLegacyPassPass(*PassRegistry::getPassRegistry()); 2232 } 2233 2234 void MemorySSAPrinterLegacyPass::getAnalysisUsage(AnalysisUsage &AU) const { 2235 AU.setPreservesAll(); 2236 AU.addRequired<MemorySSAWrapperPass>(); 2237 } 2238 2239 bool MemorySSAPrinterLegacyPass::runOnFunction(Function &F) { 2240 auto &MSSA = getAnalysis<MemorySSAWrapperPass>().getMSSA(); 2241 MSSA.print(dbgs()); 2242 if (VerifyMemorySSA) 2243 MSSA.verifyMemorySSA(); 2244 return false; 2245 } 2246 2247 AnalysisKey MemorySSAAnalysis::Key; 2248 2249 MemorySSAAnalysis::Result MemorySSAAnalysis::run(Function &F, 2250 FunctionAnalysisManager &AM) { 2251 auto &DT = AM.getResult<DominatorTreeAnalysis>(F); 2252 auto &AA = AM.getResult<AAManager>(F); 2253 return MemorySSAAnalysis::Result(std::make_unique<MemorySSA>(F, &AA, &DT)); 2254 } 2255 2256 bool MemorySSAAnalysis::Result::invalidate( 2257 Function &F, const PreservedAnalyses &PA, 2258 FunctionAnalysisManager::Invalidator &Inv) { 2259 auto PAC = PA.getChecker<MemorySSAAnalysis>(); 2260 return !(PAC.preserved() || PAC.preservedSet<AllAnalysesOn<Function>>()) || 2261 Inv.invalidate<AAManager>(F, PA) || 2262 Inv.invalidate<DominatorTreeAnalysis>(F, PA); 2263 } 2264 2265 PreservedAnalyses MemorySSAPrinterPass::run(Function &F, 2266 FunctionAnalysisManager &AM) { 2267 OS << "MemorySSA for function: " << F.getName() << "\n"; 2268 AM.getResult<MemorySSAAnalysis>(F).getMSSA().print(OS); 2269 2270 return PreservedAnalyses::all(); 2271 } 2272 2273 PreservedAnalyses MemorySSAVerifierPass::run(Function &F, 2274 FunctionAnalysisManager &AM) { 2275 AM.getResult<MemorySSAAnalysis>(F).getMSSA().verifyMemorySSA(); 2276 2277 return PreservedAnalyses::all(); 2278 } 2279 2280 char MemorySSAWrapperPass::ID = 0; 2281 2282 MemorySSAWrapperPass::MemorySSAWrapperPass() : FunctionPass(ID) { 2283 initializeMemorySSAWrapperPassPass(*PassRegistry::getPassRegistry()); 2284 } 2285 2286 void MemorySSAWrapperPass::releaseMemory() { MSSA.reset(); } 2287 2288 void MemorySSAWrapperPass::getAnalysisUsage(AnalysisUsage &AU) const { 2289 AU.setPreservesAll(); 2290 AU.addRequiredTransitive<DominatorTreeWrapperPass>(); 2291 AU.addRequiredTransitive<AAResultsWrapperPass>(); 2292 } 2293 2294 bool MemorySSAWrapperPass::runOnFunction(Function &F) { 2295 auto &DT = getAnalysis<DominatorTreeWrapperPass>().getDomTree(); 2296 auto &AA = getAnalysis<AAResultsWrapperPass>().getAAResults(); 2297 MSSA.reset(new MemorySSA(F, &AA, &DT)); 2298 return false; 2299 } 2300 2301 void MemorySSAWrapperPass::verifyAnalysis() const { 2302 if (VerifyMemorySSA) 2303 MSSA->verifyMemorySSA(); 2304 } 2305 2306 void MemorySSAWrapperPass::print(raw_ostream &OS, const Module *M) const { 2307 MSSA->print(OS); 2308 } 2309 2310 MemorySSAWalker::MemorySSAWalker(MemorySSA *M) : MSSA(M) {} 2311 2312 /// Walk the use-def chains starting at \p StartingAccess and find 2313 /// the MemoryAccess that actually clobbers Loc. 2314 /// 2315 /// \returns our clobbering memory access 2316 template <typename AliasAnalysisType> 2317 MemoryAccess * 2318 MemorySSA::ClobberWalkerBase<AliasAnalysisType>::getClobberingMemoryAccessBase( 2319 MemoryAccess *StartingAccess, const MemoryLocation &Loc, 2320 unsigned &UpwardWalkLimit) { 2321 if (isa<MemoryPhi>(StartingAccess)) 2322 return StartingAccess; 2323 2324 auto *StartingUseOrDef = cast<MemoryUseOrDef>(StartingAccess); 2325 if (MSSA->isLiveOnEntryDef(StartingUseOrDef)) 2326 return StartingUseOrDef; 2327 2328 Instruction *I = StartingUseOrDef->getMemoryInst(); 2329 2330 // Conservatively, fences are always clobbers, so don't perform the walk if we 2331 // hit a fence. 2332 if (!isa<CallBase>(I) && I->isFenceLike()) 2333 return StartingUseOrDef; 2334 2335 UpwardsMemoryQuery Q; 2336 Q.OriginalAccess = StartingUseOrDef; 2337 Q.StartingLoc = Loc; 2338 Q.Inst = I; 2339 Q.IsCall = false; 2340 2341 // Unlike the other function, do not walk to the def of a def, because we are 2342 // handed something we already believe is the clobbering access. 2343 // We never set SkipSelf to true in Q in this method. 2344 MemoryAccess *DefiningAccess = isa<MemoryUse>(StartingUseOrDef) 2345 ? StartingUseOrDef->getDefiningAccess() 2346 : StartingUseOrDef; 2347 2348 MemoryAccess *Clobber = 2349 Walker.findClobber(DefiningAccess, Q, UpwardWalkLimit); 2350 LLVM_DEBUG(dbgs() << "Starting Memory SSA clobber for " << *I << " is "); 2351 LLVM_DEBUG(dbgs() << *StartingUseOrDef << "\n"); 2352 LLVM_DEBUG(dbgs() << "Final Memory SSA clobber for " << *I << " is "); 2353 LLVM_DEBUG(dbgs() << *Clobber << "\n"); 2354 return Clobber; 2355 } 2356 2357 template <typename AliasAnalysisType> 2358 MemoryAccess * 2359 MemorySSA::ClobberWalkerBase<AliasAnalysisType>::getClobberingMemoryAccessBase( 2360 MemoryAccess *MA, unsigned &UpwardWalkLimit, bool SkipSelf) { 2361 auto *StartingAccess = dyn_cast<MemoryUseOrDef>(MA); 2362 // If this is a MemoryPhi, we can't do anything. 2363 if (!StartingAccess) 2364 return MA; 2365 2366 bool IsOptimized = false; 2367 2368 // If this is an already optimized use or def, return the optimized result. 2369 // Note: Currently, we store the optimized def result in a separate field, 2370 // since we can't use the defining access. 2371 if (StartingAccess->isOptimized()) { 2372 if (!SkipSelf || !isa<MemoryDef>(StartingAccess)) 2373 return StartingAccess->getOptimized(); 2374 IsOptimized = true; 2375 } 2376 2377 const Instruction *I = StartingAccess->getMemoryInst(); 2378 // We can't sanely do anything with a fence, since they conservatively clobber 2379 // all memory, and have no locations to get pointers from to try to 2380 // disambiguate. 2381 if (!isa<CallBase>(I) && I->isFenceLike()) 2382 return StartingAccess; 2383 2384 UpwardsMemoryQuery Q(I, StartingAccess); 2385 2386 if (isUseTriviallyOptimizableToLiveOnEntry(*Walker.getAA(), I)) { 2387 MemoryAccess *LiveOnEntry = MSSA->getLiveOnEntryDef(); 2388 StartingAccess->setOptimized(LiveOnEntry); 2389 StartingAccess->setOptimizedAccessType(None); 2390 return LiveOnEntry; 2391 } 2392 2393 MemoryAccess *OptimizedAccess; 2394 if (!IsOptimized) { 2395 // Start with the thing we already think clobbers this location 2396 MemoryAccess *DefiningAccess = StartingAccess->getDefiningAccess(); 2397 2398 // At this point, DefiningAccess may be the live on entry def. 2399 // If it is, we will not get a better result. 2400 if (MSSA->isLiveOnEntryDef(DefiningAccess)) { 2401 StartingAccess->setOptimized(DefiningAccess); 2402 StartingAccess->setOptimizedAccessType(None); 2403 return DefiningAccess; 2404 } 2405 2406 OptimizedAccess = Walker.findClobber(DefiningAccess, Q, UpwardWalkLimit); 2407 StartingAccess->setOptimized(OptimizedAccess); 2408 if (MSSA->isLiveOnEntryDef(OptimizedAccess)) 2409 StartingAccess->setOptimizedAccessType(None); 2410 else if (Q.AR == MustAlias) 2411 StartingAccess->setOptimizedAccessType(MustAlias); 2412 } else 2413 OptimizedAccess = StartingAccess->getOptimized(); 2414 2415 LLVM_DEBUG(dbgs() << "Starting Memory SSA clobber for " << *I << " is "); 2416 LLVM_DEBUG(dbgs() << *StartingAccess << "\n"); 2417 LLVM_DEBUG(dbgs() << "Optimized Memory SSA clobber for " << *I << " is "); 2418 LLVM_DEBUG(dbgs() << *OptimizedAccess << "\n"); 2419 2420 MemoryAccess *Result; 2421 if (SkipSelf && isa<MemoryPhi>(OptimizedAccess) && 2422 isa<MemoryDef>(StartingAccess) && UpwardWalkLimit) { 2423 assert(isa<MemoryDef>(Q.OriginalAccess)); 2424 Q.SkipSelfAccess = true; 2425 Result = Walker.findClobber(OptimizedAccess, Q, UpwardWalkLimit); 2426 } else 2427 Result = OptimizedAccess; 2428 2429 LLVM_DEBUG(dbgs() << "Result Memory SSA clobber [SkipSelf = " << SkipSelf); 2430 LLVM_DEBUG(dbgs() << "] for " << *I << " is " << *Result << "\n"); 2431 2432 return Result; 2433 } 2434 2435 MemoryAccess * 2436 DoNothingMemorySSAWalker::getClobberingMemoryAccess(MemoryAccess *MA) { 2437 if (auto *Use = dyn_cast<MemoryUseOrDef>(MA)) 2438 return Use->getDefiningAccess(); 2439 return MA; 2440 } 2441 2442 MemoryAccess *DoNothingMemorySSAWalker::getClobberingMemoryAccess( 2443 MemoryAccess *StartingAccess, const MemoryLocation &) { 2444 if (auto *Use = dyn_cast<MemoryUseOrDef>(StartingAccess)) 2445 return Use->getDefiningAccess(); 2446 return StartingAccess; 2447 } 2448 2449 void MemoryPhi::deleteMe(DerivedUser *Self) { 2450 delete static_cast<MemoryPhi *>(Self); 2451 } 2452 2453 void MemoryDef::deleteMe(DerivedUser *Self) { 2454 delete static_cast<MemoryDef *>(Self); 2455 } 2456 2457 void MemoryUse::deleteMe(DerivedUser *Self) { 2458 delete static_cast<MemoryUse *>(Self); 2459 } 2460