xref: /freebsd/contrib/llvm-project/clang/include/clang/Basic/TargetCXXABI.h (revision bdd1243df58e60e85101c09001d9812a789b6bc4)
1 //===--- TargetCXXABI.h - C++ ABI Target Configuration ----------*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 ///
9 /// \file
10 /// Defines the TargetCXXABI class, which abstracts details of the
11 /// C++ ABI that we're targeting.
12 ///
13 //===----------------------------------------------------------------------===//
14 
15 #ifndef LLVM_CLANG_BASIC_TARGETCXXABI_H
16 #define LLVM_CLANG_BASIC_TARGETCXXABI_H
17 
18 #include <map>
19 
20 #include "clang/Basic/LLVM.h"
21 #include "llvm/ADT/StringMap.h"
22 #include "llvm/ADT/Triple.h"
23 #include "llvm/Support/ErrorHandling.h"
24 
25 namespace clang {
26 
27 /// The basic abstraction for the target C++ ABI.
28 class TargetCXXABI {
29 public:
30   /// The basic C++ ABI kind.
31   enum Kind {
32 #define CXXABI(Name, Str) Name,
33 #include "TargetCXXABI.def"
34   };
35 
36 private:
37   // Right now, this class is passed around as a cheap value type.
38   // If you add more members, especially non-POD members, please
39   // audit the users to pass it by reference instead.
40   Kind TheKind;
41 
42   static const auto &getABIMap() {
43     static llvm::StringMap<Kind> ABIMap = {
44 #define CXXABI(Name, Str) {Str, Name},
45 #include "TargetCXXABI.def"
46     };
47     return ABIMap;
48   }
49 
50   static const auto &getSpellingMap() {
51     static std::map<Kind, std::string> SpellingMap = {
52 #define CXXABI(Name, Str) {Name, Str},
53 #include "TargetCXXABI.def"
54     };
55     return SpellingMap;
56   }
57 
58 public:
59   static Kind getKind(StringRef Name) { return getABIMap().lookup(Name); }
60   static const auto &getSpelling(Kind ABIKind) {
61     return getSpellingMap().find(ABIKind)->second;
62   }
63   static bool isABI(StringRef Name) {
64     return getABIMap().find(Name) != getABIMap().end();
65   }
66 
67   // Return true if this target should use the relative vtables C++ ABI by
68   // default.
69   static bool usesRelativeVTables(const llvm::Triple &T) {
70     return T.isOSFuchsia();
71   }
72 
73   /// A bogus initialization of the platform ABI.
74   TargetCXXABI() : TheKind(GenericItanium) {}
75 
76   TargetCXXABI(Kind kind) : TheKind(kind) {}
77 
78   void set(Kind kind) {
79     TheKind = kind;
80   }
81 
82   Kind getKind() const { return TheKind; }
83 
84   // Check that the kind provided by the fc++-abi flag is supported on this
85   // target. Users who want to experiment using different ABIs on specific
86   // platforms can change this freely, but this function should be conservative
87   // enough such that not all ABIs are allowed on all platforms. For example, we
88   // probably don't want to allow usage of an ARM ABI on an x86 architecture.
89   static bool isSupportedCXXABI(const llvm::Triple &T, Kind Kind) {
90     switch (Kind) {
91     case GenericARM:
92       return T.isARM() || T.isAArch64();
93 
94     case iOS:
95     case WatchOS:
96     case AppleARM64:
97       return T.isOSDarwin();
98 
99     case Fuchsia:
100       return T.isOSFuchsia();
101 
102     case GenericAArch64:
103       return T.isAArch64();
104 
105     case GenericMIPS:
106       return T.isMIPS();
107 
108     case WebAssembly:
109       return T.isWasm();
110 
111     case XL:
112       return T.isOSAIX();
113 
114     case GenericItanium:
115       return true;
116 
117     case Microsoft:
118       return T.isKnownWindowsMSVCEnvironment();
119     }
120     llvm_unreachable("invalid CXXABI kind");
121   };
122 
123   /// Does this ABI generally fall into the Itanium family of ABIs?
124   bool isItaniumFamily() const {
125     switch (getKind()) {
126 #define CXXABI(Name, Str)
127 #define ITANIUM_CXXABI(Name, Str) case Name:
128 #include "TargetCXXABI.def"
129       return true;
130 
131     default:
132       return false;
133     }
134     llvm_unreachable("bad ABI kind");
135   }
136 
137   /// Is this ABI an MSVC-compatible ABI?
138   bool isMicrosoft() const {
139     switch (getKind()) {
140 #define CXXABI(Name, Str)
141 #define MICROSOFT_CXXABI(Name, Str) case Name:
142 #include "TargetCXXABI.def"
143       return true;
144 
145     default:
146       return false;
147     }
148     llvm_unreachable("bad ABI kind");
149   }
150 
151   /// Are member functions differently aligned?
152   ///
153   /// Many Itanium-style C++ ABIs require member functions to be aligned, so
154   /// that a pointer to such a function is guaranteed to have a zero in the
155   /// least significant bit, so that pointers to member functions can use that
156   /// bit to distinguish between virtual and non-virtual functions. However,
157   /// some Itanium-style C++ ABIs differentiate between virtual and non-virtual
158   /// functions via other means, and consequently don't require that member
159   /// functions be aligned.
160   bool areMemberFunctionsAligned() const {
161     switch (getKind()) {
162     case WebAssembly:
163       // WebAssembly doesn't require any special alignment for member functions.
164       return false;
165     case AppleARM64:
166     case Fuchsia:
167     case GenericARM:
168     case GenericAArch64:
169     case GenericMIPS:
170       // TODO: ARM-style pointers to member functions put the discriminator in
171       //       the this adjustment, so they don't require functions to have any
172       //       special alignment and could therefore also return false.
173     case GenericItanium:
174     case iOS:
175     case WatchOS:
176     case Microsoft:
177     case XL:
178       return true;
179     }
180     llvm_unreachable("bad ABI kind");
181   }
182 
183   /// Are arguments to a call destroyed left to right in the callee?
184   /// This is a fundamental language change, since it implies that objects
185   /// passed by value do *not* live to the end of the full expression.
186   /// Temporaries passed to a function taking a const reference live to the end
187   /// of the full expression as usual.  Both the caller and the callee must
188   /// have access to the destructor, while only the caller needs the
189   /// destructor if this is false.
190   bool areArgsDestroyedLeftToRightInCallee() const {
191     return isMicrosoft();
192   }
193 
194   /// Does this ABI have different entrypoints for complete-object
195   /// and base-subobject constructors?
196   bool hasConstructorVariants() const {
197     return isItaniumFamily();
198   }
199 
200   /// Does this ABI allow virtual bases to be primary base classes?
201   bool hasPrimaryVBases() const {
202     return isItaniumFamily();
203   }
204 
205   /// Does this ABI use key functions?  If so, class data such as the
206   /// vtable is emitted with strong linkage by the TU containing the key
207   /// function.
208   bool hasKeyFunctions() const {
209     return isItaniumFamily();
210   }
211 
212   /// Can an out-of-line inline function serve as a key function?
213   ///
214   /// This flag is only useful in ABIs where type data (for example,
215   /// vtables and type_info objects) are emitted only after processing
216   /// the definition of a special "key" virtual function.  (This is safe
217   /// because the ODR requires that every virtual function be defined
218   /// somewhere in a program.)  This usually permits such data to be
219   /// emitted in only a single object file, as opposed to redundantly
220   /// in every object file that requires it.
221   ///
222   /// One simple and common definition of "key function" is the first
223   /// virtual function in the class definition which is not defined there.
224   /// This rule works very well when that function has a non-inline
225   /// definition in some non-header file.  Unfortunately, when that
226   /// function is defined inline, this rule requires the type data
227   /// to be emitted weakly, as if there were no key function.
228   ///
229   /// The ARM ABI observes that the ODR provides an additional guarantee:
230   /// a virtual function is always ODR-used, so if it is defined inline,
231   /// that definition must appear in every translation unit that defines
232   /// the class.  Therefore, there is no reason to allow such functions
233   /// to serve as key functions.
234   ///
235   /// Because this changes the rules for emitting type data,
236   /// it can cause type data to be emitted with both weak and strong
237   /// linkage, which is not allowed on all platforms.  Therefore,
238   /// exploiting this observation requires an ABI break and cannot be
239   /// done on a generic Itanium platform.
240   bool canKeyFunctionBeInline() const {
241     switch (getKind()) {
242     case AppleARM64:
243     case Fuchsia:
244     case GenericARM:
245     case WebAssembly:
246     case WatchOS:
247       return false;
248 
249     case GenericAArch64:
250     case GenericItanium:
251     case iOS:   // old iOS compilers did not follow this rule
252     case Microsoft:
253     case GenericMIPS:
254     case XL:
255       return true;
256     }
257     llvm_unreachable("bad ABI kind");
258   }
259 
260   /// When is record layout allowed to allocate objects in the tail
261   /// padding of a base class?
262   ///
263   /// This decision cannot be changed without breaking platform ABI
264   /// compatibility. In ISO C++98, tail padding reuse was only permitted for
265   /// non-POD base classes, but that restriction was removed retroactively by
266   /// DR 43, and tail padding reuse is always permitted in all de facto C++
267   /// language modes. However, many platforms use a variant of the old C++98
268   /// rule for compatibility.
269   enum TailPaddingUseRules {
270     /// The tail-padding of a base class is always theoretically
271     /// available, even if it's POD.
272     AlwaysUseTailPadding,
273 
274     /// Only allocate objects in the tail padding of a base class if
275     /// the base class is not POD according to the rules of C++ TR1.
276     UseTailPaddingUnlessPOD03,
277 
278     /// Only allocate objects in the tail padding of a base class if
279     /// the base class is not POD according to the rules of C++11.
280     UseTailPaddingUnlessPOD11
281   };
282   TailPaddingUseRules getTailPaddingUseRules() const {
283     switch (getKind()) {
284     // To preserve binary compatibility, the generic Itanium ABI has
285     // permanently locked the definition of POD to the rules of C++ TR1,
286     // and that trickles down to derived ABIs.
287     case GenericItanium:
288     case GenericAArch64:
289     case GenericARM:
290     case iOS:
291     case GenericMIPS:
292     case XL:
293       return UseTailPaddingUnlessPOD03;
294 
295     // AppleARM64 and WebAssembly use the C++11 POD rules.  They do not honor
296     // the Itanium exception about classes with over-large bitfields.
297     case AppleARM64:
298     case Fuchsia:
299     case WebAssembly:
300     case WatchOS:
301       return UseTailPaddingUnlessPOD11;
302 
303     // MSVC always allocates fields in the tail-padding of a base class
304     // subobject, even if they're POD.
305     case Microsoft:
306       return AlwaysUseTailPadding;
307     }
308     llvm_unreachable("bad ABI kind");
309   }
310 
311   friend bool operator==(const TargetCXXABI &left, const TargetCXXABI &right) {
312     return left.getKind() == right.getKind();
313   }
314 
315   friend bool operator!=(const TargetCXXABI &left, const TargetCXXABI &right) {
316     return !(left == right);
317   }
318 };
319 
320 }  // end namespace clang
321 
322 #endif
323