xref: /freebsd/contrib/bmake/dir.c (revision 7cd22ac43418da08448d0bab1009ff3cbda85120)
1 /*	$NetBSD: dir.c,v 1.272 2021/04/04 10:13:09 rillig Exp $	*/
2 
3 /*
4  * Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
5  * All rights reserved.
6  *
7  * This code is derived from software contributed to Berkeley by
8  * Adam de Boor.
9  *
10  * Redistribution and use in source and binary forms, with or without
11  * modification, are permitted provided that the following conditions
12  * are met:
13  * 1. Redistributions of source code must retain the above copyright
14  *    notice, this list of conditions and the following disclaimer.
15  * 2. Redistributions in binary form must reproduce the above copyright
16  *    notice, this list of conditions and the following disclaimer in the
17  *    documentation and/or other materials provided with the distribution.
18  * 3. Neither the name of the University nor the names of its contributors
19  *    may be used to endorse or promote products derived from this software
20  *    without specific prior written permission.
21  *
22  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32  * SUCH DAMAGE.
33  */
34 
35 /*
36  * Copyright (c) 1988, 1989 by Adam de Boor
37  * Copyright (c) 1989 by Berkeley Softworks
38  * All rights reserved.
39  *
40  * This code is derived from software contributed to Berkeley by
41  * Adam de Boor.
42  *
43  * Redistribution and use in source and binary forms, with or without
44  * modification, are permitted provided that the following conditions
45  * are met:
46  * 1. Redistributions of source code must retain the above copyright
47  *    notice, this list of conditions and the following disclaimer.
48  * 2. Redistributions in binary form must reproduce the above copyright
49  *    notice, this list of conditions and the following disclaimer in the
50  *    documentation and/or other materials provided with the distribution.
51  * 3. All advertising materials mentioning features or use of this software
52  *    must display the following acknowledgement:
53  *	This product includes software developed by the University of
54  *	California, Berkeley and its contributors.
55  * 4. Neither the name of the University nor the names of its contributors
56  *    may be used to endorse or promote products derived from this software
57  *    without specific prior written permission.
58  *
59  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
60  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
61  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
62  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
63  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
64  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
65  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
66  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
67  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
68  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
69  * SUCH DAMAGE.
70  */
71 
72 /*
73  * Directory searching using wildcards and/or normal names.
74  * Used both for source wildcarding in the makefile and for finding
75  * implicit sources.
76  *
77  * The interface for this module is:
78  *	Dir_Init	Initialize the module.
79  *
80  *	Dir_InitCur	Set the cur CachedDir.
81  *
82  *	Dir_InitDot	Set the dot CachedDir.
83  *
84  *	Dir_End		Clean up the module.
85  *
86  *	Dir_SetPATH	Set ${.PATH} to reflect state of dirSearchPath.
87  *
88  *	Dir_HasWildcards
89  *			Returns true if the name given it needs to
90  *			be wildcard-expanded.
91  *
92  *	SearchPath_Expand
93  *			Expand a filename pattern to find all matching files
94  *			from the search path.
95  *
96  *	Dir_FindFile	Searches for a file on a given search path.
97  *			If it exists, the entire path is returned.
98  *			Otherwise NULL is returned.
99  *
100  *	Dir_FindHereOrAbove
101  *			Search for a path in the current directory and
102  *			then all the directories above it in turn until
103  *			the path is found or we reach the root ("/").
104  *
105  *	Dir_UpdateMTime
106  *			Update the modification time and path of a node with
107  *			data from the file corresponding to the node.
108  *
109  *	SearchPath_Add	Add a directory to a search path.
110  *
111  *	SearchPath_ToFlags
112  *			Given a search path and a command flag, create
113  *			a string with each of the directories in the path
114  *			preceded by the command flag and all of them
115  *			separated by a space.
116  *
117  *	Dir_Destroy	Destroy an element of a search path. Frees up all
118  *			things that can be freed for the element as long
119  *			as the element is no longer referenced by any other
120  *			search path.
121  *
122  *	SearchPath_Clear
123  *			Resets a search path to the empty list.
124  *
125  * For debugging:
126  *	Dir_PrintDirectories
127  *			Print stats about the directory cache.
128  */
129 
130 #include <sys/types.h>
131 #include <sys/stat.h>
132 
133 #include <dirent.h>
134 #include <errno.h>
135 
136 #include "make.h"
137 #include "dir.h"
138 #include "job.h"
139 
140 /*	"@(#)dir.c	8.2 (Berkeley) 1/2/94"	*/
141 MAKE_RCSID("$NetBSD: dir.c,v 1.272 2021/04/04 10:13:09 rillig Exp $");
142 
143 /*
144  * A search path is a list of CachedDir structures. A CachedDir has in it the
145  * name of the directory and the names of all the files in the directory.
146  * This is used to cut down on the number of system calls necessary to find
147  * implicit dependents and their like. Since these searches are made before
148  * any actions are taken, we need not worry about the directory changing due
149  * to creation commands. If this hampers the style of some makefiles, they
150  * must be changed.
151  *
152  * All previously-read directories are kept in openDirs, which is checked
153  * first before a directory is opened.
154  *
155  * The need for the caching of whole directories is brought about by the
156  * multi-level transformation code in suff.c, which tends to search for far
157  * more files than regular make does. In the initial implementation, the
158  * amount of time spent performing "stat" calls was truly astronomical.
159  * The problem with caching at the start is, of course, that pmake doesn't
160  * then detect changes to these directories during the course of the make.
161  * Three possibilities suggest themselves:
162  *
163  * 1)	just use stat to test for a file's existence. As mentioned above,
164  *	this is very inefficient due to the number of checks engendered by
165  *	the multi-level transformation code.
166  *
167  * 2)	use readdir() and company to search the directories, keeping them
168  *	open between checks. I have tried this and while it didn't slow down
169  *	the process too much, it could severely affect the amount of
170  *	parallelism available as each directory open would take another file
171  *	descriptor out of play for handling I/O for another job. Given that
172  *	it is only recently (as of 1993 or earlier) that UNIX OS's have taken
173  *	to allowing more than 20 or 32 file descriptors for a process, this
174  *	doesn't seem acceptable to me.
175  *
176  * 3)	record the mtime of the directory in the CachedDir structure and
177  *	verify the directory hasn't changed since the contents were cached.
178  *	This will catch the creation or deletion of files, but not the
179  *	updating of files. However, since it is the creation and deletion
180  *	that is the problem, this could be a good thing to do. Unfortunately,
181  *	if the directory (say ".") were fairly large and changed fairly
182  *	frequently, the constant reloading could seriously degrade
183  *	performance. It might be good in such cases to keep track of the
184  *	number of reloadings and if the number goes over a (small) limit,
185  *	resort to using stat in its place.
186  *
187  * An additional thing to consider is that pmake is used primarily to create
188  * C programs and until recently (as of 1993 or earlier) pcc-based compilers
189  * refused to allow you to specify where the resulting object file should be
190  * placed. This forced all objects to be created in the current directory.
191  * This isn't meant as a full excuse, just an explanation of some of the
192  * reasons for the caching used here.
193  *
194  * One more note: the location of a target's file is only performed on the
195  * downward traversal of the graph and then only for terminal nodes in the
196  * graph. This could be construed as wrong in some cases, but prevents
197  * inadvertent modification of files when the "installed" directory for a
198  * file is provided in the search path.
199  *
200  * Another data structure maintained by this module is an mtime cache used
201  * when the searching of cached directories fails to find a file. In the past,
202  * Dir_FindFile would simply perform an access() call in such a case to
203  * determine if the file could be found using just the name given. When this
204  * hit, however, all that was gained was the knowledge that the file existed.
205  * Given that an access() is essentially a stat() without the copyout() call,
206  * and that the same filesystem overhead would have to be incurred in
207  * Dir_MTime, it made sense to replace the access() with a stat() and record
208  * the mtime in a cache for when Dir_UpdateMTime was actually called.
209  */
210 
211 
212 /* A cache for the filenames in a directory. */
213 struct CachedDir {
214 	/*
215 	 * Name of directory, either absolute or relative to the current
216 	 * directory. The name is not normalized in any way, that is, "."
217 	 * and "./." are different.
218 	 *
219 	 * Not sure what happens when .CURDIR is assigned a new value; see
220 	 * Parse_Var.
221 	 */
222 	char *name;
223 
224 	/*
225 	 * The number of SearchPaths that refer to this directory.
226 	 * Plus the number of global variables that refer to this directory.
227 	 * References from openDirs do not count though.
228 	 */
229 	int refCount;
230 
231 	/* The number of times a file in this directory has been found. */
232 	int hits;
233 
234 	/* The names of the directory entries. */
235 	HashSet files;
236 };
237 
238 typedef List CachedDirList;
239 typedef ListNode CachedDirListNode;
240 
241 typedef ListNode SearchPathNode;
242 
243 /* A list of cached directories, with fast lookup by directory name. */
244 typedef struct OpenDirs {
245 	CachedDirList list;
246 	HashTable /* of CachedDirListNode */ table;
247 } OpenDirs;
248 
249 typedef enum CachedStatsFlags {
250 	CST_NONE	= 0,
251 	CST_LSTAT	= 1 << 0,	/* call lstat(2) instead of stat(2) */
252 	CST_UPDATE	= 1 << 1	/* ignore existing cached entry */
253 } CachedStatsFlags;
254 
255 
256 SearchPath dirSearchPath = { LST_INIT }; /* main search path */
257 
258 static OpenDirs openDirs;	/* all cached directories */
259 
260 /*
261  * Variables for gathering statistics on the efficiency of the caching
262  * mechanism.
263  */
264 static int hits;		/* Found in directory cache */
265 static int misses;		/* Sad, but not evil misses */
266 static int nearmisses;		/* Found under search path */
267 static int bigmisses;		/* Sought by itself */
268 
269 /* The cached contents of ".", the relative current directory. */
270 static CachedDir *dot = NULL;
271 /* The cached contents of the absolute current directory. */
272 static CachedDir *cur = NULL;
273 /* A fake path entry indicating we need to look for '.' last. */
274 static CachedDir *dotLast = NULL;
275 
276 /*
277  * Results of doing a last-resort stat in Dir_FindFile -- if we have to go to
278  * the system to find the file, we might as well have its mtime on record.
279  *
280  * XXX: If this is done way early, there's a chance other rules will have
281  * already updated the file, in which case we'll update it again. Generally,
282  * there won't be two rules to update a single file, so this should be ok,
283  * but...
284  */
285 static HashTable mtimes;
286 
287 static HashTable lmtimes;	/* same as mtimes but for lstat */
288 
289 
290 static void OpenDirs_Remove(OpenDirs *, const char *);
291 
292 
293 static CachedDir *
294 CachedDir_New(const char *name)
295 {
296 	CachedDir *dir = bmake_malloc(sizeof *dir);
297 
298 	dir->name = bmake_strdup(name);
299 	dir->refCount = 0;
300 	dir->hits = 0;
301 	HashSet_Init(&dir->files);
302 
303 #ifdef DEBUG_REFCNT
304 	DEBUG2(DIR, "CachedDir %p new  for \"%s\"\n", dir, dir->name);
305 #endif
306 
307 	return dir;
308 }
309 
310 static CachedDir *
311 CachedDir_Ref(CachedDir *dir)
312 {
313 	dir->refCount++;
314 
315 #ifdef DEBUG_REFCNT
316 	DEBUG3(DIR, "CachedDir %p ++ %d for \"%s\"\n",
317 	    dir, dir->refCount, dir->name);
318 #endif
319 
320 	return dir;
321 }
322 
323 static void
324 CachedDir_Unref(CachedDir *dir)
325 {
326 	dir->refCount--;
327 
328 #ifdef DEBUG_REFCNT
329 	DEBUG3(DIR, "CachedDir %p -- %d for \"%s\"\n",
330 	    dir, dir->refCount, dir->name);
331 #endif
332 
333 	if (dir->refCount > 0)
334 		return;
335 
336 #ifdef DEBUG_REFCNT
337 	DEBUG2(DIR, "CachedDir %p free for \"%s\"\n", dir, dir->name);
338 #endif
339 
340 	OpenDirs_Remove(&openDirs, dir->name);
341 
342 	free(dir->name);
343 	HashSet_Done(&dir->files);
344 	free(dir);
345 }
346 
347 /* Update the value of the CachedDir variable, updating the reference counts. */
348 static void
349 CachedDir_Assign(CachedDir **var, CachedDir *dir)
350 {
351 	CachedDir *prev;
352 
353 	prev = *var;
354 	*var = dir;
355 	if (dir != NULL)
356 		CachedDir_Ref(dir);
357 	if (prev != NULL)
358 		CachedDir_Unref(prev);
359 }
360 
361 static void
362 OpenDirs_Init(OpenDirs *odirs)
363 {
364 	Lst_Init(&odirs->list);
365 	HashTable_Init(&odirs->table);
366 }
367 
368 #ifdef CLEANUP
369 static void
370 OpenDirs_Done(OpenDirs *odirs)
371 {
372 	CachedDirListNode *ln = odirs->list.first;
373 	DEBUG1(DIR, "OpenDirs_Done: %u entries to remove\n",
374 	    odirs->table.numEntries);
375 	while (ln != NULL) {
376 		CachedDirListNode *next = ln->next;
377 		CachedDir *dir = ln->datum;
378 		DEBUG2(DIR, "OpenDirs_Done: refCount %d for \"%s\"\n",
379 		    dir->refCount, dir->name);
380 		CachedDir_Unref(dir);	/* removes the dir from odirs->list */
381 		ln = next;
382 	}
383 	Lst_Done(&odirs->list);
384 	HashTable_Done(&odirs->table);
385 }
386 #endif
387 
388 static CachedDir *
389 OpenDirs_Find(OpenDirs *odirs, const char *name)
390 {
391 	CachedDirListNode *ln = HashTable_FindValue(&odirs->table, name);
392 	return ln != NULL ? ln->datum : NULL;
393 }
394 
395 static void
396 OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir)
397 {
398 	if (HashTable_FindEntry(&odirs->table, cdir->name) != NULL)
399 		return;
400 	Lst_Append(&odirs->list, cdir);
401 	HashTable_Set(&odirs->table, cdir->name, odirs->list.last);
402 }
403 
404 static void
405 OpenDirs_Remove(OpenDirs *odirs, const char *name)
406 {
407 	HashEntry *he = HashTable_FindEntry(&odirs->table, name);
408 	CachedDirListNode *ln;
409 	if (he == NULL)
410 		return;
411 	ln = HashEntry_Get(he);
412 	HashTable_DeleteEntry(&odirs->table, he);
413 	Lst_Remove(&odirs->list, ln);
414 }
415 
416 /*
417  * Returns 0 and the result of stat(2) or lstat(2) in *out_cst,
418  * or -1 on error.
419  */
420 static int
421 cached_stats(const char *pathname, struct cached_stat *out_cst,
422 	     CachedStatsFlags flags)
423 {
424 	HashTable *tbl = flags & CST_LSTAT ? &lmtimes : &mtimes;
425 	struct stat sys_st;
426 	struct cached_stat *cst;
427 	int rc;
428 
429 	if (pathname == NULL || pathname[0] == '\0')
430 		return -1;	/* This can happen in meta mode. */
431 
432 	cst = HashTable_FindValue(tbl, pathname);
433 	if (cst != NULL && !(flags & CST_UPDATE)) {
434 		*out_cst = *cst;
435 		DEBUG2(DIR, "Using cached time %s for %s\n",
436 		    Targ_FmtTime(cst->cst_mtime), pathname);
437 		return 0;
438 	}
439 
440 	rc = (flags & CST_LSTAT ? lstat : stat)(pathname, &sys_st);
441 	if (rc == -1)
442 		return -1;	/* don't cache negative lookups */
443 
444 	if (sys_st.st_mtime == 0)
445 		sys_st.st_mtime = 1; /* avoid confusion with missing file */
446 
447 	if (cst == NULL) {
448 		cst = bmake_malloc(sizeof *cst);
449 		HashTable_Set(tbl, pathname, cst);
450 	}
451 
452 	cst->cst_mtime = sys_st.st_mtime;
453 	cst->cst_mode = sys_st.st_mode;
454 
455 	*out_cst = *cst;
456 	DEBUG2(DIR, "   Caching %s for %s\n",
457 	    Targ_FmtTime(sys_st.st_mtime), pathname);
458 
459 	return 0;
460 }
461 
462 int
463 cached_stat(const char *pathname, struct cached_stat *cst)
464 {
465 	return cached_stats(pathname, cst, CST_NONE);
466 }
467 
468 int
469 cached_lstat(const char *pathname, struct cached_stat *cst)
470 {
471 	return cached_stats(pathname, cst, CST_LSTAT);
472 }
473 
474 /* Initialize the directories module. */
475 void
476 Dir_Init(void)
477 {
478 	OpenDirs_Init(&openDirs);
479 	HashTable_Init(&mtimes);
480 	HashTable_Init(&lmtimes);
481 	CachedDir_Assign(&dotLast, CachedDir_New(".DOTLAST"));
482 }
483 
484 /*
485  * Called by Dir_InitDir and whenever .CURDIR is assigned to.
486  */
487 void
488 Dir_InitCur(const char *newCurdir)
489 {
490 	CachedDir *dir;
491 
492 	if (newCurdir == NULL)
493 		return;
494 
495 	/*
496 	 * Our build directory is not the same as our source directory.
497 	 * Keep this one around too.
498 	 */
499 	dir = SearchPath_Add(NULL, newCurdir);
500 	if (dir == NULL)
501 		return;
502 
503 	CachedDir_Assign(&cur, dir);
504 }
505 
506 /*
507  * (Re)initialize "dot" (current/object directory) path hash.
508  * Some directories may be cached.
509  */
510 void
511 Dir_InitDot(void)
512 {
513 	CachedDir *dir;
514 
515 	dir = SearchPath_Add(NULL, ".");
516 	if (dir == NULL) {
517 		Error("Cannot open `.' (%s)", strerror(errno));
518 		exit(2);	/* Not 1 so -q can distinguish error */
519 	}
520 
521 	CachedDir_Assign(&dot, dir);
522 
523 	Dir_SetPATH();		/* initialize */
524 }
525 
526 /* Clean up the directories module. */
527 void
528 Dir_End(void)
529 {
530 #ifdef CLEANUP
531 	CachedDir_Assign(&cur, NULL);
532 	CachedDir_Assign(&dot, NULL);
533 	CachedDir_Assign(&dotLast, NULL);
534 	SearchPath_Clear(&dirSearchPath);
535 	OpenDirs_Done(&openDirs);
536 	HashTable_Done(&mtimes);
537 	HashTable_Done(&lmtimes);
538 #endif
539 }
540 
541 /*
542  * We want ${.PATH} to indicate the order in which we will actually
543  * search, so we rebuild it after any .PATH: target.
544  * This is the simplest way to deal with the effect of .DOTLAST.
545  */
546 void
547 Dir_SetPATH(void)
548 {
549 	CachedDirListNode *ln;
550 	bool seenDotLast = false;	/* true if we should search '.' last */
551 
552 	Global_Delete(".PATH");
553 
554 	if ((ln = dirSearchPath.dirs.first) != NULL) {
555 		CachedDir *dir = ln->datum;
556 		if (dir == dotLast) {
557 			seenDotLast = true;
558 			Global_Append(".PATH", dotLast->name);
559 		}
560 	}
561 
562 	if (!seenDotLast) {
563 		if (dot != NULL)
564 			Global_Append(".PATH", dot->name);
565 		if (cur != NULL)
566 			Global_Append(".PATH", cur->name);
567 	}
568 
569 	for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) {
570 		CachedDir *dir = ln->datum;
571 		if (dir == dotLast)
572 			continue;
573 		if (dir == dot && seenDotLast)
574 			continue;
575 		Global_Append(".PATH", dir->name);
576 	}
577 
578 	if (seenDotLast) {
579 		if (dot != NULL)
580 			Global_Append(".PATH", dot->name);
581 		if (cur != NULL)
582 			Global_Append(".PATH", cur->name);
583 	}
584 }
585 
586 /*
587  * See if the given name has any wildcard characters in it and all braces and
588  * brackets are properly balanced.
589  *
590  * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think
591  * that make(1) should be expanding patterns, because then you have to set a
592  * mechanism for escaping the expansion!
593  *
594  * Return true if the word should be expanded, false otherwise.
595  */
596 bool
597 Dir_HasWildcards(const char *name)
598 {
599 	const char *p;
600 	bool wild = false;
601 	int braces = 0, brackets = 0;
602 
603 	for (p = name; *p != '\0'; p++) {
604 		switch (*p) {
605 		case '{':
606 			braces++;
607 			wild = true;
608 			break;
609 		case '}':
610 			braces--;
611 			break;
612 		case '[':
613 			brackets++;
614 			wild = true;
615 			break;
616 		case ']':
617 			brackets--;
618 			break;
619 		case '?':
620 		case '*':
621 			wild = true;
622 			break;
623 		default:
624 			break;
625 		}
626 	}
627 	return wild && brackets == 0 && braces == 0;
628 }
629 
630 /*
631  * See if any files match the pattern and add their names to the 'expansions'
632  * list if they do.
633  *
634  * This is incomplete -- wildcards are only expanded in the final path
635  * component, but not in directories like src/lib*c/file*.c, but it
636  * will do for now (now being 1993 until at least 2020). To expand these,
637  * delegate the work to the shell, using the '!=' variable assignment
638  * operator, the ':sh' variable modifier or the ':!...!' variable modifier,
639  * such as in ${:!echo src/lib*c/file*.c!}.
640  *
641  * Input:
642  *	pattern		Pattern to look for
643  *	dir		Directory to search
644  *	expansion	Place to store the results
645  */
646 static void
647 DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions)
648 {
649 	const char *dirName = dir->name;
650 	bool isDot = dirName[0] == '.' && dirName[1] == '\0';
651 	HashIter hi;
652 
653 	/*
654 	 * XXX: Iterating over all hash entries is inefficient.  If the
655 	 * pattern is a plain string without any wildcards, a direct lookup
656 	 * is faster.
657 	 */
658 
659 	HashIter_InitSet(&hi, &dir->files);
660 	while (HashIter_Next(&hi) != NULL) {
661 		const char *base = hi.entry->key;
662 
663 		if (!Str_Match(base, pattern))
664 			continue;
665 
666 		/*
667 		 * Follow the UNIX convention that dot files are only found
668 		 * if the pattern begins with a dot. The pattern '.*' does
669 		 * not match '.' or '..' since these are not included in the
670 		 * directory cache.
671 		 *
672 		 * This means that the pattern '[a-z.]*' does not find
673 		 * '.file', which is consistent with NetBSD sh, NetBSD ksh,
674 		 * bash, dash, csh and probably many other shells as well.
675 		 */
676 		if (base[0] == '.' && pattern[0] != '.')
677 			continue;
678 
679 		{
680 			char *fullName = isDot
681 					 ? bmake_strdup(base)
682 					 : str_concat3(dirName, "/", base);
683 			Lst_Append(expansions, fullName);
684 		}
685 	}
686 }
687 
688 /*
689  * Find the next closing brace in the string, taking nested braces into
690  * account.
691  */
692 static const char *
693 closing_brace(const char *p)
694 {
695 	int nest = 0;
696 	while (*p != '\0') {
697 		if (*p == '}' && nest == 0)
698 			break;
699 		if (*p == '{')
700 			nest++;
701 		if (*p == '}')
702 			nest--;
703 		p++;
704 	}
705 	return p;
706 }
707 
708 /*
709  * Find the next closing brace or comma in the string, taking nested braces
710  * into account.
711  */
712 static const char *
713 separator_comma(const char *p)
714 {
715 	int nest = 0;
716 	while (*p != '\0') {
717 		if ((*p == '}' || *p == ',') && nest == 0)
718 			break;
719 		if (*p == '{')
720 			nest++;
721 		if (*p == '}')
722 			nest--;
723 		p++;
724 	}
725 	return p;
726 }
727 
728 static bool
729 contains_wildcard(const char *p)
730 {
731 	for (; *p != '\0'; p++) {
732 		switch (*p) {
733 		case '*':
734 		case '?':
735 		case '{':
736 		case '[':
737 			return true;
738 		}
739 	}
740 	return false;
741 }
742 
743 static char *
744 concat3(const char *a, size_t a_len, const char *b, size_t b_len,
745 	const char *c, size_t c_len)
746 {
747 	size_t s_len = a_len + b_len + c_len;
748 	char *s = bmake_malloc(s_len + 1);
749 	memcpy(s, a, a_len);
750 	memcpy(s + a_len, b, b_len);
751 	memcpy(s + a_len + b_len, c, c_len);
752 	s[s_len] = '\0';
753 	return s;
754 }
755 
756 /*
757  * Expand curly braces like the C shell. Brace expansion by itself is purely
758  * textual, the expansions are not looked up in the file system. But if an
759  * expanded word contains wildcard characters, it is expanded further,
760  * matching only the actually existing files.
761  *
762  * Example: "{a{b,c}}" expands to "ab" and "ac".
763  * Example: "{a}" expands to "a".
764  * Example: "{a,*.c}" expands to "a" and all "*.c" files that exist.
765  *
766  * Input:
767  *	word		Entire word to expand
768  *	brace		First curly brace in it
769  *	path		Search path to use
770  *	expansions	Place to store the expansions
771  */
772 static void
773 DirExpandCurly(const char *word, const char *brace, SearchPath *path,
774 	       StringList *expansions)
775 {
776 	const char *prefix, *middle, *piece, *middle_end, *suffix;
777 	size_t prefix_len, suffix_len;
778 
779 	/* Split the word into prefix '{' middle '}' suffix. */
780 
781 	middle = brace + 1;
782 	middle_end = closing_brace(middle);
783 	if (*middle_end == '\0') {
784 		Error("Unterminated {} clause \"%s\"", middle);
785 		return;
786 	}
787 
788 	prefix = word;
789 	prefix_len = (size_t)(brace - prefix);
790 	suffix = middle_end + 1;
791 	suffix_len = strlen(suffix);
792 
793 	/* Split the middle into pieces, separated by commas. */
794 
795 	piece = middle;
796 	while (piece < middle_end + 1) {
797 		const char *piece_end = separator_comma(piece);
798 		size_t piece_len = (size_t)(piece_end - piece);
799 
800 		char *file = concat3(prefix, prefix_len, piece, piece_len,
801 				     suffix, suffix_len);
802 
803 		if (contains_wildcard(file)) {
804 			SearchPath_Expand(path, file, expansions);
805 			free(file);
806 		} else {
807 			Lst_Append(expansions, file);
808 		}
809 
810 		/* skip over the comma or closing brace */
811 		piece = piece_end + 1;
812 	}
813 }
814 
815 
816 /* Expand the word in each of the directories from the path. */
817 static void
818 DirExpandPath(const char *word, SearchPath *path, StringList *expansions)
819 {
820 	SearchPathNode *ln;
821 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
822 		CachedDir *dir = ln->datum;
823 		DirMatchFiles(word, dir, expansions);
824 	}
825 }
826 
827 static void
828 PrintExpansions(StringList *expansions)
829 {
830 	const char *sep = "";
831 	StringListNode *ln;
832 	for (ln = expansions->first; ln != NULL; ln = ln->next) {
833 		const char *word = ln->datum;
834 		debug_printf("%s%s", sep, word);
835 		sep = " ";
836 	}
837 	debug_printf("\n");
838 }
839 
840 /*
841  * The wildcard isn't in the first component.
842  * Find all the components up to the one with the wildcard.
843  */
844 static void
845 SearchPath_ExpandMiddle(SearchPath *path, const char *pattern,
846 			const char *wildcardComponent, StringList *expansions)
847 {
848 	char *prefix, *dirpath, *end;
849 	SearchPath *partPath;
850 
851 	prefix = bmake_strsedup(pattern, wildcardComponent + 1);
852 	/*
853 	 * XXX: Check the "the directory is added to the path" part.
854 	 * It is probably surprising that the directory before a
855 	 * wildcard gets added to the path.
856 	 */
857 	/*
858 	 * XXX: Only the first match of the prefix in the path is
859 	 * taken, any others are ignored.  The expectation may be
860 	 * that the pattern is expanded in the whole path.
861 	 */
862 	dirpath = Dir_FindFile(prefix, path);
863 	free(prefix);
864 
865 	/*
866 	 * dirpath is null if can't find the leading component
867 	 *
868 	 * XXX: Dir_FindFile won't find internal components.  i.e. if the
869 	 * path contains ../Etc/Object and we're looking for Etc, it won't
870 	 * be found.  Ah well.  Probably not important.
871 	 *
872 	 * XXX: Check whether the above comment is still true.
873 	 */
874 	if (dirpath == NULL)
875 		return;
876 
877 	end = &dirpath[strlen(dirpath) - 1];
878 	/* XXX: What about multiple trailing slashes? */
879 	if (*end == '/')
880 		*end = '\0';
881 
882 	partPath = SearchPath_New();
883 	(void)SearchPath_Add(partPath, dirpath);
884 	DirExpandPath(wildcardComponent + 1, partPath, expansions);
885 	SearchPath_Free(partPath);
886 }
887 
888 /*
889  * Expand the given pattern into a list of existing filenames by globbing it,
890  * looking in each directory from the search path.
891  *
892  * Input:
893  *	path		the directories in which to find the files
894  *	pattern		the pattern to expand
895  *	expansions	the list on which to place the results
896  */
897 void
898 SearchPath_Expand(SearchPath *path, const char *pattern, StringList *expansions)
899 {
900 	const char *brace, *slash, *wildcard, *wildcardComponent;
901 
902 	assert(path != NULL);
903 	assert(expansions != NULL);
904 
905 	DEBUG1(DIR, "Expanding \"%s\"... ", pattern);
906 
907 	brace = strchr(pattern, '{');
908 	if (brace != NULL) {
909 		DirExpandCurly(pattern, brace, path, expansions);
910 		goto done;
911 	}
912 
913 	/* At this point, the pattern does not contain '{'. */
914 
915 	slash = strchr(pattern, '/');
916 	if (slash == NULL) {
917 		/* The pattern has no directory component. */
918 
919 		/* First the files in dot. */
920 		DirMatchFiles(pattern, dot, expansions);
921 		/* Then the files in every other directory on the path. */
922 		DirExpandPath(pattern, path, expansions);
923 		goto done;
924 	}
925 
926 	/* At this point, the pattern has a directory component. */
927 
928 	/* Find the first wildcard in the pattern. */
929 	for (wildcard = pattern; *wildcard != '\0'; wildcard++)
930 		if (*wildcard == '?' || *wildcard == '[' || *wildcard == '*')
931 			break;
932 
933 	if (*wildcard == '\0') {
934 		/*
935 		 * No directory component and no wildcard at all -- this
936 		 * should never happen as in such a simple case there is no
937 		 * need to expand anything.
938 		 */
939 		DirExpandPath(pattern, path, expansions);
940 		goto done;
941 	}
942 
943 	/* Back up to the start of the component containing the wildcard. */
944 	/* XXX: This handles '///' and '/' differently. */
945 	wildcardComponent = wildcard;
946 	while (wildcardComponent > pattern && *wildcardComponent != '/')
947 		wildcardComponent--;
948 
949 	if (wildcardComponent == pattern) {
950 		/* The first component contains the wildcard. */
951 		/* Start the search from the local directory */
952 		DirExpandPath(pattern, path, expansions);
953 	} else {
954 		SearchPath_ExpandMiddle(path, pattern, wildcardComponent,
955 		    expansions);
956 	}
957 
958 done:
959 	if (DEBUG(DIR))
960 		PrintExpansions(expansions);
961 }
962 
963 /*
964  * Find if the file with the given name exists in the given path.
965  * Return the freshly allocated path to the file, or NULL.
966  */
967 static char *
968 DirLookup(CachedDir *dir, const char *base)
969 {
970 	char *file;		/* the current filename to check */
971 
972 	DEBUG1(DIR, "   %s ...\n", dir->name);
973 
974 	if (!HashSet_Contains(&dir->files, base))
975 		return NULL;
976 
977 	file = str_concat3(dir->name, "/", base);
978 	DEBUG1(DIR, "   returning %s\n", file);
979 	dir->hits++;
980 	hits++;
981 	return file;
982 }
983 
984 
985 /*
986  * Find if the file with the given name exists in the given directory.
987  * Return the freshly allocated path to the file, or NULL.
988  */
989 static char *
990 DirLookupSubdir(CachedDir *dir, const char *name)
991 {
992 	struct cached_stat cst;
993 	char *file = dir == dot ? bmake_strdup(name)
994 				: str_concat3(dir->name, "/", name);
995 
996 	DEBUG1(DIR, "checking %s ...\n", file);
997 
998 	if (cached_stat(file, &cst) == 0) {
999 		nearmisses++;
1000 		return file;
1001 	}
1002 	free(file);
1003 	return NULL;
1004 }
1005 
1006 /*
1007  * Find if the file with the given name exists in the given path.
1008  * Return the freshly allocated path to the file, the empty string, or NULL.
1009  * Returning the empty string means that the search should be terminated.
1010  */
1011 static char *
1012 DirLookupAbs(CachedDir *dir, const char *name, const char *cp)
1013 {
1014 	const char *dnp;	/* pointer into dir->name */
1015 	const char *np;		/* pointer into name */
1016 
1017 	DEBUG1(DIR, "   %s ...\n", dir->name);
1018 
1019 	/*
1020 	 * If the file has a leading path component and that component
1021 	 * exactly matches the entire name of the current search
1022 	 * directory, we can attempt another cache lookup. And if we don't
1023 	 * have a hit, we can safely assume the file does not exist at all.
1024 	 */
1025 	for (dnp = dir->name, np = name;
1026 	     *dnp != '\0' && *dnp == *np; dnp++, np++)
1027 		continue;
1028 	if (*dnp != '\0' || np != cp - 1)
1029 		return NULL;
1030 
1031 	if (!HashSet_Contains(&dir->files, cp)) {
1032 		DEBUG0(DIR, "   must be here but isn't -- returning\n");
1033 		return bmake_strdup("");	/* to terminate the search */
1034 	}
1035 
1036 	dir->hits++;
1037 	hits++;
1038 	DEBUG1(DIR, "   returning %s\n", name);
1039 	return bmake_strdup(name);
1040 }
1041 
1042 /*
1043  * Find the file given on "." or curdir.
1044  * Return the freshly allocated path to the file, or NULL.
1045  */
1046 static char *
1047 DirFindDot(const char *name, const char *base)
1048 {
1049 
1050 	if (HashSet_Contains(&dot->files, base)) {
1051 		DEBUG0(DIR, "   in '.'\n");
1052 		hits++;
1053 		dot->hits++;
1054 		return bmake_strdup(name);
1055 	}
1056 
1057 	if (cur != NULL && HashSet_Contains(&cur->files, base)) {
1058 		DEBUG1(DIR, "   in ${.CURDIR} = %s\n", cur->name);
1059 		hits++;
1060 		cur->hits++;
1061 		return str_concat3(cur->name, "/", base);
1062 	}
1063 
1064 	return NULL;
1065 }
1066 
1067 static bool
1068 FindFileRelative(SearchPath *path, bool seenDotLast,
1069 		 const char *name, char **out_file)
1070 {
1071 	SearchPathNode *ln;
1072 	bool checkedDot = false;
1073 	char *file;
1074 
1075 	DEBUG0(DIR, "   Trying subdirectories...\n");
1076 
1077 	if (!seenDotLast) {
1078 		if (dot != NULL) {
1079 			checkedDot = true;
1080 			if ((file = DirLookupSubdir(dot, name)) != NULL)
1081 				goto found;
1082 		}
1083 		if (cur != NULL &&
1084 		    (file = DirLookupSubdir(cur, name)) != NULL)
1085 			goto found;
1086 	}
1087 
1088 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1089 		CachedDir *dir = ln->datum;
1090 		if (dir == dotLast)
1091 			continue;
1092 		if (dir == dot) {
1093 			if (checkedDot)
1094 				continue;
1095 			checkedDot = true;
1096 		}
1097 		if ((file = DirLookupSubdir(dir, name)) != NULL)
1098 			goto found;
1099 	}
1100 
1101 	if (seenDotLast) {
1102 		if (dot != NULL && !checkedDot) {
1103 			checkedDot = true;
1104 			if ((file = DirLookupSubdir(dot, name)) != NULL)
1105 				goto found;
1106 		}
1107 		if (cur != NULL &&
1108 		    (file = DirLookupSubdir(cur, name)) != NULL)
1109 			goto found;
1110 	}
1111 
1112 	if (checkedDot) {
1113 		/*
1114 		 * Already checked by the given name, since . was in
1115 		 * the path, so no point in proceeding.
1116 		 */
1117 		DEBUG0(DIR, "   Checked . already, returning NULL\n");
1118 		file = NULL;
1119 		goto found;
1120 	}
1121 
1122 	return false;
1123 
1124 found:
1125 	*out_file = file;
1126 	return true;
1127 }
1128 
1129 static bool
1130 FindFileAbsolute(SearchPath *path, bool const seenDotLast,
1131 		 const char *const name, const char *const base,
1132 		 char **out_file)
1133 {
1134 	char *file;
1135 	SearchPathNode *ln;
1136 
1137 	/*
1138 	 * For absolute names, compare directory path prefix against
1139 	 * the the directory path of each member on the search path
1140 	 * for an exact match. If we have an exact match on any member
1141 	 * of the search path, use the cached contents of that member
1142 	 * to lookup the final file component. If that lookup fails we
1143 	 * can safely assume that the file does not exist at all.
1144 	 * This is signified by DirLookupAbs() returning an empty
1145 	 * string.
1146 	 */
1147 	DEBUG0(DIR, "   Trying exact path matches...\n");
1148 
1149 	if (!seenDotLast && cur != NULL &&
1150 	    ((file = DirLookupAbs(cur, name, base)) != NULL))
1151 		goto found;
1152 
1153 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1154 		CachedDir *dir = ln->datum;
1155 		if (dir == dotLast)
1156 			continue;
1157 		if ((file = DirLookupAbs(dir, name, base)) != NULL)
1158 			goto found;
1159 	}
1160 
1161 	if (seenDotLast && cur != NULL &&
1162 	    ((file = DirLookupAbs(cur, name, base)) != NULL))
1163 		goto found;
1164 
1165 	return false;
1166 
1167 found:
1168 	if (file[0] == '\0') {
1169 		free(file);
1170 		file = NULL;
1171 	}
1172 	*out_file = file;
1173 	return true;
1174 }
1175 
1176 /*
1177  * Find the file with the given name along the given search path.
1178  *
1179  * If the file is found in a directory that is not on the path
1180  * already (either 'name' is absolute or it is a relative path
1181  * [ dir1/.../dirn/file ] which exists below one of the directories
1182  * already on the search path), its directory is added to the end
1183  * of the path, on the assumption that there will be more files in
1184  * that directory later on. Sometimes this is true. Sometimes not.
1185  *
1186  * Input:
1187  *	name		the file to find
1188  *	path		the directories to search, or NULL
1189  *
1190  * Results:
1191  *	The freshly allocated path to the file, or NULL.
1192  */
1193 char *
1194 Dir_FindFile(const char *name, SearchPath *path)
1195 {
1196 	char *file;		/* the current filename to check */
1197 	bool seenDotLast = false; /* true if we should search dot last */
1198 	struct cached_stat cst;	/* Buffer for stat, if necessary */
1199 	const char *trailing_dot = ".";
1200 	const char *base = str_basename(name);
1201 
1202 	DEBUG1(DIR, "Searching for %s ...", name);
1203 
1204 	if (path == NULL) {
1205 		DEBUG0(DIR, "couldn't open path, file not found\n");
1206 		misses++;
1207 		return NULL;
1208 	}
1209 
1210 	if (path->dirs.first != NULL) {
1211 		CachedDir *dir = path->dirs.first->datum;
1212 		if (dir == dotLast) {
1213 			seenDotLast = true;
1214 			DEBUG0(DIR, "[dot last]...");
1215 		}
1216 	}
1217 	DEBUG0(DIR, "\n");
1218 
1219 	/*
1220 	 * If there's no leading directory components or if the leading
1221 	 * directory component is exactly `./', consult the cached contents
1222 	 * of each of the directories on the search path.
1223 	 */
1224 	if (base == name || (base - name == 2 && *name == '.')) {
1225 		SearchPathNode *ln;
1226 
1227 		/*
1228 		 * We look through all the directories on the path seeking one
1229 		 * which contains the final component of the given name.  If
1230 		 * such a file is found, we concatenate the directory name
1231 		 * and the final component and return the resulting string.
1232 		 * If we don't find any such thing, we go on to phase two.
1233 		 *
1234 		 * No matter what, we always look for the file in the current
1235 		 * directory before anywhere else (unless we found the magic
1236 		 * DOTLAST path, in which case we search it last) and we *do
1237 		 * not* add the ./ to it if it exists.
1238 		 * This is so there are no conflicts between what the user
1239 		 * specifies (fish.c) and what pmake finds (./fish.c).
1240 		 */
1241 		if (!seenDotLast && (file = DirFindDot(name, base)) != NULL)
1242 			return file;
1243 
1244 		for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1245 			CachedDir *dir = ln->datum;
1246 			if (dir == dotLast)
1247 				continue;
1248 			if ((file = DirLookup(dir, base)) != NULL)
1249 				return file;
1250 		}
1251 
1252 		if (seenDotLast && (file = DirFindDot(name, base)) != NULL)
1253 			return file;
1254 	}
1255 
1256 	/*
1257 	 * We didn't find the file on any directory in the search path.
1258 	 * If the name doesn't contain a slash, that means it doesn't exist.
1259 	 * If it *does* contain a slash, however, there is still hope: it
1260 	 * could be in a subdirectory of one of the members of the search
1261 	 * path. (eg. /usr/include and sys/types.h. The above search would
1262 	 * fail to turn up types.h in /usr/include, but it *is* in
1263 	 * /usr/include/sys/types.h).
1264 	 * [ This no longer applies: If we find such a file, we assume there
1265 	 * will be more (what else can we assume?) and add all but the last
1266 	 * component of the resulting name onto the search path (at the
1267 	 * end).]
1268 	 * This phase is only performed if the file is *not* absolute.
1269 	 */
1270 	if (base == name) {
1271 		DEBUG0(DIR, "   failed.\n");
1272 		misses++;
1273 		return NULL;
1274 	}
1275 
1276 	if (*base == '\0') {
1277 		/* we were given a trailing "/" */
1278 		base = trailing_dot;
1279 	}
1280 
1281 	if (name[0] != '/') {
1282 		if (FindFileRelative(path, seenDotLast, name, &file))
1283 			return file;
1284 	} else {
1285 		if (FindFileAbsolute(path, seenDotLast, name, base, &file))
1286 			return file;
1287 	}
1288 
1289 	/*
1290 	 * Didn't find it that way, either. Sigh. Phase 3. Add its directory
1291 	 * onto the search path in any case, just in case, then look for the
1292 	 * thing in the hash table. If we find it, grand. We return a new
1293 	 * copy of the name. Otherwise we sadly return a NULL pointer. Sigh.
1294 	 * Note that if the directory holding the file doesn't exist, this
1295 	 * will do an extra search of the final directory on the path. Unless
1296 	 * something weird happens, this search won't succeed and life will
1297 	 * be groovy.
1298 	 *
1299 	 * Sigh. We cannot add the directory onto the search path because
1300 	 * of this amusing case:
1301 	 * $(INSTALLDIR)/$(FILE): $(FILE)
1302 	 *
1303 	 * $(FILE) exists in $(INSTALLDIR) but not in the current one.
1304 	 * When searching for $(FILE), we will find it in $(INSTALLDIR)
1305 	 * b/c we added it here. This is not good...
1306 	 */
1307 #if 0
1308 	{
1309 		CachedDir *dir;
1310 		char *prefix;
1311 
1312 		if (base == trailing_dot) {
1313 			base = strrchr(name, '/');
1314 			base++;
1315 		}
1316 		prefix = bmake_strsedup(name, base - 1);
1317 		(void)SearchPath_Add(path, prefix);
1318 		free(prefix);
1319 
1320 		bigmisses++;
1321 		if (path->last == NULL)
1322 			return NULL;
1323 
1324 		dir = path->last->datum;
1325 		if (HashSet_Contains(&dir->files, base))
1326 			return bmake_strdup(name);
1327 		return NULL;
1328 	}
1329 #else
1330 	DEBUG1(DIR, "   Looking for \"%s\" ...\n", name);
1331 
1332 	bigmisses++;
1333 	if (cached_stat(name, &cst) == 0) {
1334 		return bmake_strdup(name);
1335 	}
1336 
1337 	DEBUG0(DIR, "   failed. Returning NULL\n");
1338 	return NULL;
1339 #endif
1340 }
1341 
1342 
1343 /*
1344  * Search for a path starting at a given directory and then working our way
1345  * up towards the root.
1346  *
1347  * Input:
1348  *	here		starting directory
1349  *	search_path	the relative path we are looking for
1350  *
1351  * Results:
1352  *	The found path, or NULL.
1353  */
1354 char *
1355 Dir_FindHereOrAbove(const char *here, const char *search_path)
1356 {
1357 	struct cached_stat cst;
1358 	char *dirbase, *dirbase_end;
1359 	char *try, *try_end;
1360 
1361 	/* copy out our starting point */
1362 	dirbase = bmake_strdup(here);
1363 	dirbase_end = dirbase + strlen(dirbase);
1364 
1365 	/* loop until we determine a result */
1366 	for (;;) {
1367 
1368 		/* try and stat(2) it ... */
1369 		try = str_concat3(dirbase, "/", search_path);
1370 		if (cached_stat(try, &cst) != -1) {
1371 			/*
1372 			 * success!  if we found a file, chop off
1373 			 * the filename so we return a directory.
1374 			 */
1375 			if ((cst.cst_mode & S_IFMT) != S_IFDIR) {
1376 				try_end = try + strlen(try);
1377 				while (try_end > try && *try_end != '/')
1378 					try_end--;
1379 				if (try_end > try)
1380 					*try_end = '\0';	/* chop! */
1381 			}
1382 
1383 			free(dirbase);
1384 			return try;
1385 		}
1386 		free(try);
1387 
1388 		/*
1389 		 * nope, we didn't find it.  if we used up dirbase we've
1390 		 * reached the root and failed.
1391 		 */
1392 		if (dirbase_end == dirbase)
1393 			break;	/* failed! */
1394 
1395 		/*
1396 		 * truncate dirbase from the end to move up a dir
1397 		 */
1398 		while (dirbase_end > dirbase && *dirbase_end != '/')
1399 			dirbase_end--;
1400 		*dirbase_end = '\0';	/* chop! */
1401 	}
1402 
1403 	free(dirbase);
1404 	return NULL;
1405 }
1406 
1407 /*
1408  * This is an implied source, and it may have moved,
1409  * see if we can find it via the current .PATH
1410  */
1411 static char *
1412 ResolveMovedDepends(GNode *gn)
1413 {
1414 	char *fullName;
1415 
1416 	const char *base = str_basename(gn->name);
1417 	if (base == gn->name)
1418 		return NULL;
1419 
1420 	fullName = Dir_FindFile(base, Suff_FindPath(gn));
1421 	if (fullName == NULL)
1422 		return NULL;
1423 
1424 	/*
1425 	 * Put the found file in gn->path so that we give that to the compiler.
1426 	 */
1427 	/*
1428 	 * XXX: Better just reset gn->path to NULL; updating it is already done
1429 	 * by Dir_UpdateMTime.
1430 	 */
1431 	gn->path = bmake_strdup(fullName);
1432 	if (!Job_RunTarget(".STALE", gn->fname))
1433 		fprintf(stdout,	/* XXX: Why stdout? */
1434 			"%s: %s, %d: ignoring stale %s for %s, found %s\n",
1435 			progname, gn->fname, gn->lineno,
1436 			makeDependfile, gn->name, fullName);
1437 
1438 	return fullName;
1439 }
1440 
1441 static char *
1442 ResolveFullName(GNode *gn)
1443 {
1444 	char *fullName;
1445 
1446 	fullName = gn->path;
1447 	if (fullName == NULL && !(gn->type & OP_NOPATH)) {
1448 
1449 		fullName = Dir_FindFile(gn->name, Suff_FindPath(gn));
1450 
1451 		if (fullName == NULL && gn->flags & FROM_DEPEND &&
1452 		    !Lst_IsEmpty(&gn->implicitParents))
1453 			fullName = ResolveMovedDepends(gn);
1454 
1455 		DEBUG2(DIR, "Found '%s' as '%s'\n",
1456 		    gn->name, fullName != NULL ? fullName : "(not found)");
1457 	}
1458 
1459 	if (fullName == NULL)
1460 		fullName = bmake_strdup(gn->name);
1461 
1462 	/* XXX: Is every piece of memory freed as it should? */
1463 
1464 	return fullName;
1465 }
1466 
1467 /*
1468  * Search gn along dirSearchPath and store its modification time in gn->mtime.
1469  * If no file is found, store 0 instead.
1470  *
1471  * The found file is stored in gn->path, unless the node already had a path.
1472  */
1473 void
1474 Dir_UpdateMTime(GNode *gn, bool recheck)
1475 {
1476 	char *fullName;
1477 	struct cached_stat cst;
1478 
1479 	if (gn->type & OP_ARCHV) {
1480 		Arch_UpdateMTime(gn);
1481 		return;
1482 	}
1483 
1484 	if (gn->type & OP_PHONY) {
1485 		gn->mtime = 0;
1486 		return;
1487 	}
1488 
1489 	fullName = ResolveFullName(gn);
1490 
1491 	if (cached_stats(fullName, &cst, recheck ? CST_UPDATE : CST_NONE) < 0) {
1492 		if (gn->type & OP_MEMBER) {
1493 			if (fullName != gn->path)
1494 				free(fullName);
1495 			Arch_UpdateMemberMTime(gn);
1496 			return;
1497 		}
1498 
1499 		cst.cst_mtime = 0;
1500 	}
1501 
1502 	if (fullName != NULL && gn->path == NULL)
1503 		gn->path = fullName;
1504 	/* XXX: else free(fullName)? */
1505 
1506 	gn->mtime = cst.cst_mtime;
1507 }
1508 
1509 /*
1510  * Read the directory and add it to the cache in openDirs.
1511  * If a path is given, add the directory to that path as well.
1512  */
1513 static CachedDir *
1514 CacheNewDir(const char *name, SearchPath *path)
1515 {
1516 	CachedDir *dir = NULL;
1517 	DIR *d;
1518 	struct dirent *dp;
1519 
1520 	if ((d = opendir(name)) == NULL) {
1521 		DEBUG1(DIR, "Caching %s ... not found\n", name);
1522 		return dir;
1523 	}
1524 
1525 	DEBUG1(DIR, "Caching %s ...\n", name);
1526 
1527 	dir = CachedDir_New(name);
1528 
1529 	while ((dp = readdir(d)) != NULL) {
1530 
1531 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */
1532 		/*
1533 		 * The sun directory library doesn't check for a 0 inode
1534 		 * (0-inode slots just take up space), so we have to do
1535 		 * it ourselves.
1536 		 */
1537 		if (dp->d_fileno == 0)
1538 			continue;
1539 #endif /* sun && d_ino */
1540 
1541 		(void)HashSet_Add(&dir->files, dp->d_name);
1542 	}
1543 	(void)closedir(d);
1544 
1545 	OpenDirs_Add(&openDirs, dir);
1546 	if (path != NULL)
1547 		Lst_Append(&path->dirs, CachedDir_Ref(dir));
1548 
1549 	DEBUG1(DIR, "Caching %s done\n", name);
1550 	return dir;
1551 }
1552 
1553 /*
1554  * Read the list of filenames in the directory and store the result
1555  * in openDirs.
1556  *
1557  * If a path is given, append the directory to that path.
1558  *
1559  * Input:
1560  *	path		The path to which the directory should be
1561  *			added, or NULL to only add the directory to openDirs
1562  *	name		The name of the directory to add.
1563  *			The name is not normalized in any way.
1564  * Output:
1565  *	result		If no path is given and the directory exists, the
1566  *			returned CachedDir has a reference count of 0.  It
1567  *			must either be assigned to a variable using
1568  *			CachedDir_Assign or be appended to a SearchPath using
1569  *			Lst_Append and CachedDir_Ref.
1570  */
1571 CachedDir *
1572 SearchPath_Add(SearchPath *path, const char *name)
1573 {
1574 
1575 	if (path != NULL && strcmp(name, ".DOTLAST") == 0) {
1576 		SearchPathNode *ln;
1577 
1578 		/* XXX: Linear search gets slow with thousands of entries. */
1579 		for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1580 			CachedDir *pathDir = ln->datum;
1581 			if (strcmp(pathDir->name, name) == 0)
1582 				return pathDir;
1583 		}
1584 
1585 		Lst_Prepend(&path->dirs, CachedDir_Ref(dotLast));
1586 	}
1587 
1588 	if (path != NULL) {
1589 		/* XXX: Why is OpenDirs only checked if path != NULL? */
1590 		CachedDir *dir = OpenDirs_Find(&openDirs, name);
1591 		if (dir != NULL) {
1592 			if (Lst_FindDatum(&path->dirs, dir) == NULL)
1593 				Lst_Append(&path->dirs, CachedDir_Ref(dir));
1594 			return dir;
1595 		}
1596 	}
1597 
1598 	return CacheNewDir(name, path);
1599 }
1600 
1601 /*
1602  * Return a copy of dirSearchPath, incrementing the reference counts for
1603  * the contained directories.
1604  */
1605 SearchPath *
1606 Dir_CopyDirSearchPath(void)
1607 {
1608 	SearchPath *path = SearchPath_New();
1609 	SearchPathNode *ln;
1610 	for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) {
1611 		CachedDir *dir = ln->datum;
1612 		Lst_Append(&path->dirs, CachedDir_Ref(dir));
1613 	}
1614 	return path;
1615 }
1616 
1617 /*
1618  * Make a string by taking all the directories in the given search path and
1619  * preceding them by the given flag. Used by the suffix module to create
1620  * variables for compilers based on suffix search paths.
1621  *
1622  * Input:
1623  *	flag		flag which should precede each directory
1624  *	path		list of directories
1625  *
1626  * Results:
1627  *	The string mentioned above. Note that there is no space between the
1628  *	given flag and each directory. The empty string is returned if things
1629  *	don't go well.
1630  */
1631 char *
1632 SearchPath_ToFlags(SearchPath *path, const char *flag)
1633 {
1634 	Buffer buf;
1635 	SearchPathNode *ln;
1636 
1637 	Buf_Init(&buf);
1638 
1639 	if (path != NULL) {
1640 		for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1641 			CachedDir *dir = ln->datum;
1642 			Buf_AddStr(&buf, " ");
1643 			Buf_AddStr(&buf, flag);
1644 			Buf_AddStr(&buf, dir->name);
1645 		}
1646 	}
1647 
1648 	return Buf_DoneData(&buf);
1649 }
1650 
1651 /* Free the search path and all directories mentioned in it. */
1652 void
1653 SearchPath_Free(SearchPath *path)
1654 {
1655 	SearchPathNode *ln;
1656 
1657 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1658 		CachedDir *dir = ln->datum;
1659 		CachedDir_Unref(dir);
1660 	}
1661 	Lst_Done(&path->dirs);
1662 	free(path);
1663 }
1664 
1665 /*
1666  * Clear out all elements from the given search path.
1667  * The path is set to the empty list but is not destroyed.
1668  */
1669 void
1670 SearchPath_Clear(SearchPath *path)
1671 {
1672 	while (!Lst_IsEmpty(&path->dirs)) {
1673 		CachedDir *dir = Lst_Dequeue(&path->dirs);
1674 		CachedDir_Unref(dir);
1675 	}
1676 }
1677 
1678 
1679 /*
1680  * Concatenate two paths, adding the second to the end of the first,
1681  * skipping duplicates.
1682  */
1683 void
1684 SearchPath_AddAll(SearchPath *dst, SearchPath *src)
1685 {
1686 	SearchPathNode *ln;
1687 
1688 	for (ln = src->dirs.first; ln != NULL; ln = ln->next) {
1689 		CachedDir *dir = ln->datum;
1690 		if (Lst_FindDatum(&dst->dirs, dir) == NULL)
1691 			Lst_Append(&dst->dirs, CachedDir_Ref(dir));
1692 	}
1693 }
1694 
1695 static int
1696 percentage(int num, int den)
1697 {
1698 	return den != 0 ? num * 100 / den : 0;
1699 }
1700 
1701 /********** DEBUG INFO **********/
1702 void
1703 Dir_PrintDirectories(void)
1704 {
1705 	CachedDirListNode *ln;
1706 
1707 	debug_printf("#*** Directory Cache:\n");
1708 	debug_printf(
1709 	    "# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
1710 	    hits, misses, nearmisses, bigmisses,
1711 	    percentage(hits, hits + bigmisses + nearmisses));
1712 	debug_printf("#  refs  hits  directory\n");
1713 
1714 	for (ln = openDirs.list.first; ln != NULL; ln = ln->next) {
1715 		CachedDir *dir = ln->datum;
1716 		debug_printf("#  %4d  %4d  %s\n",
1717 		    dir->refCount, dir->hits, dir->name);
1718 	}
1719 }
1720 
1721 void
1722 SearchPath_Print(const SearchPath *path)
1723 {
1724 	SearchPathNode *ln;
1725 
1726 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1727 		const CachedDir *dir = ln->datum;
1728 		debug_printf("%s ", dir->name);
1729 	}
1730 }
1731