Searched refs:IsJoinable (Results 1 – 12 of 12) sorted by relevance
27 if (IsJoinable()) { in Join()42 if (IsJoinable()) { in Cancel()55 if (IsJoinable()) { in Detach()
30 bool HostThread::IsJoinable() const { return m_native_thread->IsJoinable(); } in IsJoinable() function in HostThread
32 bool HostNativeThreadBase::IsJoinable() const { in IsJoinable() function in HostNativeThreadBase
93 if (m_memory_monitor_thread.IsJoinable()) { in Stop()
164 if (m_read_thread.IsJoinable()) in StartReadThread()188 if (!m_read_thread.IsJoinable()) in StartReadThread()197 if (!m_read_thread.IsJoinable()) in StopReadThread()214 if (!m_read_thread.IsJoinable()) in JoinReadThread()
2185 if (!m_event_handler_thread.IsJoinable()) { in StartEventHandlerThread()2221 return m_event_handler_thread.IsJoinable(); in StartEventHandlerThread()2225 if (m_event_handler_thread.IsJoinable()) { in StopEventHandlerThread()2283 return m_io_handler_thread.IsJoinable(); in HasIOHandlerThread()2293 if (!m_io_handler_thread.IsJoinable()) { in StartIOHandlerThread()2304 return m_io_handler_thread.IsJoinable(); in StartIOHandlerThread()2308 if (m_io_handler_thread.IsJoinable()) { in StopIOHandlerThread()
39 bool IsJoinable() const;
36 virtual bool IsJoinable() const;
386 bool IsHandlingEvents() const { return m_event_handler_thread.IsJoinable(); } in IsHandlingEvents()
3811 assert(private_state_thread->IsJoinable()); in StartPrivateStateThread()3826 if (m_private_state_thread.IsJoinable()) in StopPrivateStateThread()3846 if (m_private_state_thread.IsJoinable()) { in ControlPrivateStateThread()5549 if (backup_private_state_thread.IsJoinable()) { in RunThreadPlan()
1445 if (!m_async_thread.IsJoinable()) { in DoResume()3667 if (!m_async_thread.IsJoinable()) { in StartAsyncThread()3687 return m_async_thread.IsJoinable(); in StartAsyncThread()3696 if (m_async_thread.IsJoinable()) { in StopAsyncThread()
3001 state != lldb::eStateExited && m_private_state_thread.IsJoinable(); in PrivateStateThreadIsValid()