Searched refs:EndOfShader (Results 1 – 1 of 1) sorted by relevance
2974 bool EndOfShader = false; in fixRequiredExportPriority() local2983 EndOfShader = NextMI->getOpcode() == AMDGPU::S_ENDPGM; in fixRequiredExportPriority()2992 if (!EndOfShader) { in fixRequiredExportPriority()3002 if (!EndOfShader) { in fixRequiredExportPriority()