1 /*
2 * CDDL HEADER START
3 *
4 * The contents of this file are subject to the terms of the
5 * Common Development and Distribution License (the "License").
6 * You may not use this file except in compliance with the License.
7 *
8 * You can obtain a copy of the license at src/OPENSOLARIS.LICENSE
9 * or http://www.opensolaris.org/os/licensing.
10 * See the License for the specific language governing permissions
11 * and limitations under the License.
12 *
13 * When distributing Covered Code, include this CDDL HEADER in each
14 * file and include the License file at src/OPENSOLARIS.LICENSE.
15 * If applicable, add the following below this CDDL HEADER, with the
16 * fields enclosed by brackets "[]" replaced with your own identifying
17 * information: Portions Copyright [yyyy] [name of copyright owner]
18 *
19 * CDDL HEADER END
20 */
21 /*
22 * COPYRIGHT AND PERMISSION NOTICE
23 *
24 * Copyright (c) 1991-2005 Unicode, Inc. All rights reserved. Distributed
25 * under the Terms of Use in http://www.unicode.org/copyright.html.
26 *
27 * This file has been modified by Sun Microsystems, Inc.
28 *
29 */
30 /*
31 * Copyright(c) 2008 Sun Microsystems, Inc.
32 * All rights reserved.
33 */
34
35 #ifndef _UNICODE_VISCII_H_
36 #define _UNICODE_VISCII_H_
37
38 #include <public_struc.h>
39
40
41 static const unsigned long viscii2uni_1[32] = {
42 /*
43 * 0x00 - Ox1f
44 */
45 0x0000, 0x0001, 0x1EB2, 0x0003, 0x0004, 0x1EB4, 0x1EAA, 0x0007,
46 0x0008, 0x0009, 0x000A, 0x000B, 0x000C, 0x000D, 0x000E, 0x000F,
47 0x0010, 0x0011, 0x0012, 0x0013, 0x1EF6, 0x0015, 0x0016, 0x0017,
48 0x0018, 0x1EF8, 0x001A, 0x001B, 0x001C, 0x001D, 0x1EF4, 0x001F,
49 };
50
51 static const unsigned long viscii2uni_2[128] = {
52 /*
53 * 0x80 - Oxff
54 */
55 0x1EA0, 0x1EAE, 0x1EB0, 0x1EB6, 0x1EA4, 0x1EA6, 0x1EA8, 0x1EAC,
56 0x1EBC, 0x1EB8, 0x1EBE, 0x1EC0, 0x1EC2, 0x1EC4, 0x1EC6, 0x1ED0,
57 0x1ED2, 0x1ED4, 0x1ED6, 0x1ED8, 0x1EE2, 0x1EDA, 0x1EDC, 0x1EDE,
58 0x1ECA, 0x1ECE, 0x1ECC, 0x1EC8, 0x1EE6, 0x0168, 0x1EE4, 0x1EF2,
59 0x00D5, 0x1EAF, 0x1EB1, 0x1EB7, 0x1EA5, 0x1EA7, 0x1EA9, 0x1EAD,
60 0x1EBD, 0x1EB9, 0x1EBF, 0x1EC1, 0x1EC3, 0x1EC5, 0x1EC7, 0x1ED1,
61 0x1ED3, 0x1ED5, 0x1ED7, 0x1EE0, 0x01A0, 0x1ED9, 0x1EDD, 0x1EDF,
62 0x1ECB, 0x1EF0, 0x1EE8, 0x1EEA, 0x1EEC, 0x01A1, 0x1EDB, 0x01AF,
63 0x00C0, 0x00C1, 0x00C2, 0x00C3, 0x1EA2, 0x0102, 0x1EB3, 0x1EB5,
64 0x00C8, 0x00C9, 0x00CA, 0x1EBA, 0x00CC, 0x00CD, 0x0128, 0x1EF3,
65 0x0110, 0x1EE9, 0x00D2, 0x00D3, 0x00D4, 0x1EA1, 0x1EF7, 0x1EEB,
66 0x1EED, 0x00D9, 0x00DA, 0x1EF9, 0x1EF5, 0x00DD, 0x1EE1, 0x01B0,
67 0x00E0, 0x00E1, 0x00E2, 0x00E3, 0x1EA3, 0x0103, 0x1EEF, 0x1EAB,
68 0x00E8, 0x00E9, 0x00EA, 0x1EBB, 0x00EC, 0x00ED, 0x0129, 0x1EC9,
69 0x0111, 0x1EF1, 0x00F2, 0x00F3, 0x00F4, 0x00F5, 0x1ECF, 0x1ECD,
70 0x1EE5, 0x00F9, 0x00FA, 0x0169, 0x1EE7, 0x00FD, 0x1EE3, 0x1EEE,
71 };
72
73 #ifdef __NEED_VISCII_2_UNI__
viscii_2_uni(const unsigned char * in,unsigned long * out)74 static int viscii_2_uni(const unsigned char *in, unsigned long *out )
75 {
76 unsigned char c = *in;
77 if (c < 0x20)
78 *out = (unsigned long) viscii2uni_1[c];
79 else if (c < 0x80)
80 *out = (unsigned long) c;
81 else
82 *out = (unsigned long) viscii2uni_2[c-0x80];
83 return 1;
84 }
85 #endif /* __NEED_VISCII_2_UNI__ */
86
87 static const unsigned char uni2viscii_1[248] = {
88 0xc0, 0xc1, 0xc2, 0xc3, 0x00, 0x00, 0x00, 0x00,
89 0xc8, 0xc9, 0xca, 0x00, 0xcc, 0xcd, 0x00, 0x00,
90 0x00, 0x00, 0xd2, 0xd3, 0xd4, 0xa0, 0x00, 0x00,
91 0x00, 0xd9, 0xda, 0x00, 0x00, 0xdd, 0x00, 0x00,
92 0xe0, 0xe1, 0xe2, 0xe3, 0x00, 0x00, 0x00, 0x00,
93 0xe8, 0xe9, 0xea, 0x00, 0xec, 0xed, 0x00, 0x00,
94 0x00, 0x00, 0xf2, 0xf3, 0xf4, 0xf5, 0x00, 0x00,
95 0x00, 0xf9, 0xfa, 0x00, 0x00, 0xfd, 0x00, 0x00,
96 0x00, 0x00, 0xc5, 0xe5, 0x00, 0x00, 0x00, 0x00,
97 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
98 0xd0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
99 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
100 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
101 0xce, 0xee, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
102 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
103 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
104 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
105 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
106 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
107 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
108 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
109 0x9d, 0xfb, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
110 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
111 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
112 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
113 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
114 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
115 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
116 0xb4, 0xbd, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
117 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbf,
118 0xdf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
119 };
120 static const unsigned char uni2viscii_2[96] = {
121 /*
122 * From 0x1EA0 to 0x1EF9.
123 */
124 0x80, 0xd5, 0xc4, 0xe4, 0x84, 0xa4, 0x85, 0xa5,
125 0x86, 0xa6, 0x06, 0xe7, 0x87, 0xa7, 0x81, 0xa1,
126 0x82, 0xa2, 0x02, 0xc6, 0x05, 0xc7, 0x83, 0xa3,
127 0x89, 0xa9, 0xcb, 0xeb, 0x88, 0xa8, 0x8a, 0xaa,
128 0x8b, 0xab, 0x8c, 0xac, 0x8d, 0xad, 0x8e, 0xae,
129 0x9b, 0xef, 0x98, 0xb8, 0x9a, 0xf7, 0x99, 0xf6,
130 0x8f, 0xaf, 0x90, 0xb0, 0x91, 0xb1, 0x92, 0xb2,
131 0x93, 0xb5, 0x95, 0xbe, 0x96, 0xb6, 0x97, 0xb7,
132 0xb3, 0xde, 0x94, 0xfe, 0x9e, 0xf8, 0x9c, 0xfc,
133 0xba, 0xd1, 0xbb, 0xd7, 0xbc, 0xd8, 0xff, 0xe6,
134 0xb9, 0xf1, 0x9f, 0xcf, 0x1e, 0xdc, 0x14, 0xd6,
135 0x19, 0xdb, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
136 };
137
138 #ifdef __NEED_UNI_2_VISCII__
uni_2_viscii(unsigned long in,unsigned char * out)139 static int uni_2_viscii (unsigned long in, unsigned char *out)
140 {
141 unsigned char c = 0;
142
143 if (in < 0x0080 && (in >= 0x0020 || (0xBDEFFF9B & (1 << in)) ) ) {
144 /* Bit mask from right to left, 0 means no code point:
145 * 1011 1101 1110 1111 1111 1111 1001 1011
146 */
147 *out = in;
148 return 1;
149 } else if (in >= 0x00c0 && in < 0x01b8)
150 c = uni2viscii_1[in-0x00c0];
151 else if (in >= 0x1ea0 && in < 0x1f00)
152 c = uni2viscii_2[in-0x1ea0];
153
154 if (c != 0) {
155 *out = c;
156 return 1;
157 }
158
159 return 0;
160 }
161 #endif
162
163 #endif
164