/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License (the "License"). * You may not use this file except in compliance with the License. * * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE * or http://www.opensolaris.org/os/licensing. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at usr/src/OPENSOLARIS.LICENSE. * If applicable, add the following below this CDDL HEADER, with the * fields enclosed by brackets "[]" replaced with your own identifying * information: Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END */ /* * Copyright 2011 Nexenta Systems, Inc. All rights reserved. */ /* * Copyright 2006 Sun Microsystems, Inc. All rights reserved. * Use is subject to license terms. */ #if defined(ELFOBJ) #pragma weak llrintl = __llrintl #if defined(__sparcv9) || defined(__amd64) #pragma weak lrintl = __llrintl #pragma weak __lrintl = __llrintl #endif #endif #include "libm.h" #if defined(__sparc) #include "fma.h" #include "fenv_inlines.h" long long llrintl(long double x) { union { unsigned i[4]; long double q; } xx; union { unsigned i[2]; long long l; } zz; union { unsigned i; float f; } tt; unsigned int hx, sx, frac, fsr; int rm, j; volatile float dummy; xx.q = x; sx = xx.i[0] & 0x80000000; hx = xx.i[0] & ~0x80000000; /* handle trivial cases */ if (hx > 0x403e0000) { /* |x| > 2^63 + ... or x is nan */ /* convert an out-of-range float */ tt.i = sx | 0x7f000000; return ((long long) tt.f); } else if ((hx | xx.i[1] | xx.i[2] | xx.i[3]) == 0) /* x is zero */ return (0LL); /* get the rounding mode */ __fenv_getfsr32(&fsr); rm = fsr >> 30; /* flip the sense of directed roundings if x is negative */ if (sx) rm ^= rm >> 1; /* handle |x| < 1 */ if (hx < 0x3fff0000) { dummy = 1.0e30f; /* x is nonzero, so raise inexact */ dummy += 1.0e-30f; if (rm == FSR_RP || (rm == FSR_RN && (hx >= 0x3ffe0000 && ((hx & 0xffff) | xx.i[1] | xx.i[2] | xx.i[3])))) return (sx ? -1LL : 1LL); return (0LL); } /* extract the integer and fractional parts of x */ j = 0x406f - (hx >> 16); xx.i[0] = 0x10000 | (xx.i[0] & 0xffff); if (j >= 96) { zz.i[0] = 0; zz.i[1] = xx.i[0] >> (j - 96); frac = ((xx.i[0] << 1) << (127 - j)) | (xx.i[1] >> (j - 96)); if (((xx.i[1] << 1) << (127 - j)) | xx.i[2] | xx.i[3]) frac |= 1; } else if (j >= 64) { zz.i[0] = xx.i[0] >> (j - 64); zz.i[1] = ((xx.i[0] << 1) << (95 - j)) | (xx.i[1] >> (j - 64)); frac = ((xx.i[1] << 1) << (95 - j)) | (xx.i[2] >> (j - 64)); if (((xx.i[2] << 1) << (95 - j)) | xx.i[3]) frac |= 1; } else { zz.i[0] = ((xx.i[0] << 1) << (63 - j)) | (xx.i[1] >> (j - 32)); zz.i[1] = ((xx.i[1] << 1) << (63 - j)) | (xx.i[2] >> (j - 32)); frac = ((xx.i[2] << 1) << (63 - j)) | (xx.i[3] >> (j - 32)); if ((xx.i[3] << 1) << (63 - j)) frac |= 1; } /* round */ if (frac && (rm == FSR_RP || (rm == FSR_RN && (frac > 0x80000000u || (frac == 0x80000000 && (zz.i[1] & 1)))))) { if (++zz.i[1] == 0) zz.i[0]++; } /* check for result out of range (note that z is |x| at this point) */ if (zz.i[0] > 0x80000000u || (zz.i[0] == 0x80000000 && (zz.i[1] || !sx))) { tt.i = sx | 0x7f000000; return ((long long) tt.f); } /* raise inexact if need be */ if (frac) { dummy = 1.0e30F; dummy += 1.0e-30F; } /* negate result if need be */ if (sx) { zz.i[0] = ~zz.i[0]; zz.i[1] = -zz.i[1]; if (zz.i[1] == 0) zz.i[0]++; } return (zz.l); } #elif defined(__x86) long long llrintl(long double x) { /* * Note: The following code works on x86 (in the default rounding * precision mode), but one ought to just use the fistpll instruction * instead. */ union { unsigned i[3]; long double e; } xx, yy; int ex; xx.e = x; ex = xx.i[2] & 0x7fff; if (ex < 0x403e) { /* |x| < 2^63 */ /* add and subtract a power of two to round x to an integer */ yy.i[2] = (xx.i[2] & 0x8000) | 0x403e; yy.i[1] = 0x80000000; yy.i[0] = 0; x = (x + yy.e) - yy.e; } /* now x is nan, inf, or integral */ return ((long long) x); } #else #error Unknown architecture #endif