/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License, Version 1.0 only * (the "License"). You may not use this file except in compliance * with the License. * * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE * or http://www.opensolaris.org/os/licensing. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at usr/src/OPENSOLARIS.LICENSE. * If applicable, add the following below this CDDL HEADER, with the * fields enclosed by brackets "[]" replaced with your own identifying * information: Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END */ /* Copyright (c) 1984, 1986, 1987, 1988, 1989 AT&T */ /* All Rights Reserved */ /* * Copyright (c) 1999-2001 by Sun Microsystems, Inc. * All rights reserved. */ #pragma ident "%Z%%M% %I% %E% SMI" #include #include #include #include #include #include #include #include #include #include static void sigalarm2proc(void *arg) { proc_t *p = arg; mutex_enter(&p->p_lock); p->p_alarmid = 0; sigtoproc(p, NULL, SIGALRM); mutex_exit(&p->p_lock); } int alarm(int deltat) { proc_t *p = ttoproc(curthread); clock_t del = 0; clock_t ret; timeout_id_t tmp_id; /* * We must single-thread this code relative to other * lwps in the same process also performing an alarm(). * The mutex dance in the while loop is necessary because * we cannot call untimeout() while holding a lock that * is grabbed by the timeout function, sigalarm2proc(). * We can, however, hold p->p_lock across realtime_timeout(). */ mutex_enter(&p->p_lock); while ((tmp_id = p->p_alarmid) != 0) { p->p_alarmid = 0; mutex_exit(&p->p_lock); del = untimeout(tmp_id); mutex_enter(&p->p_lock); } if (del < 0) ret = 0; else ret = (del + hz - 1) / hz; /* convert to seconds */ if (deltat) p->p_alarmid = realtime_timeout(sigalarm2proc, p, deltat * hz); mutex_exit(&p->p_lock); return (ret); }