/******************************************************************************* * * Module Name: nsxfobj - Public interfaces to the ACPI subsystem * ACPI Object oriented interfaces * ******************************************************************************/ /* * Copyright (C) 2000 - 2011, Intel Corp. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions, and the following disclaimer, * without modification. * 2. Redistributions in binary form must reproduce at minimum a disclaimer * substantially similar to the "NO WARRANTY" disclaimer below * ("Disclaimer") and any redistribution must be conditioned upon * including a substantially similar Disclaimer requirement for further * binary redistribution. * 3. Neither the names of the above-listed copyright holders nor the names * of any contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * Alternatively, this software may be distributed under the terms of the * GNU General Public License ("GPL") version 2 as published by the Free * Software Foundation. * * NO WARRANTY * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. */ #define __NSXFOBJ_C__ #include "acpi.h" #include "accommon.h" #include "acnamesp.h" #define _COMPONENT ACPI_NAMESPACE ACPI_MODULE_NAME ("nsxfobj") /******************************************************************************* * * FUNCTION: AcpiGetType * * PARAMETERS: Handle - Handle of object whose type is desired * RetType - Where the type will be placed * * RETURN: Status * * DESCRIPTION: This routine returns the type associatd with a particular handle * ******************************************************************************/ ACPI_STATUS AcpiGetType ( ACPI_HANDLE Handle, ACPI_OBJECT_TYPE *RetType) { ACPI_NAMESPACE_NODE *Node; ACPI_STATUS Status; /* Parameter Validation */ if (!RetType) { return (AE_BAD_PARAMETER); } /* * Special case for the predefined Root Node * (return type ANY) */ if (Handle == ACPI_ROOT_OBJECT) { *RetType = ACPI_TYPE_ANY; return (AE_OK); } Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE); if (ACPI_FAILURE (Status)) { return (Status); } /* Convert and validate the handle */ Node = AcpiNsValidateHandle (Handle); if (!Node) { (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE); return (AE_BAD_PARAMETER); } *RetType = Node->Type; Status = AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE); return (Status); } ACPI_EXPORT_SYMBOL (AcpiGetType) /******************************************************************************* * * FUNCTION: AcpiGetParent * * PARAMETERS: Handle - Handle of object whose parent is desired * RetHandle - Where the parent handle will be placed * * RETURN: Status * * DESCRIPTION: Returns a handle to the parent of the object represented by * Handle. * ******************************************************************************/ ACPI_STATUS AcpiGetParent ( ACPI_HANDLE Handle, ACPI_HANDLE *RetHandle) { ACPI_NAMESPACE_NODE *Node; ACPI_NAMESPACE_NODE *ParentNode; ACPI_STATUS Status; if (!RetHandle) { return (AE_BAD_PARAMETER); } /* Special case for the predefined Root Node (no parent) */ if (Handle == ACPI_ROOT_OBJECT) { return (AE_NULL_ENTRY); } Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE); if (ACPI_FAILURE (Status)) { return (Status); } /* Convert and validate the handle */ Node = AcpiNsValidateHandle (Handle); if (!Node) { Status = AE_BAD_PARAMETER; goto UnlockAndExit; } /* Get the parent entry */ ParentNode = Node->Parent; *RetHandle = ACPI_CAST_PTR (ACPI_HANDLE, ParentNode); /* Return exception if parent is null */ if (!ParentNode) { Status = AE_NULL_ENTRY; } UnlockAndExit: (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE); return (Status); } ACPI_EXPORT_SYMBOL (AcpiGetParent) /******************************************************************************* * * FUNCTION: AcpiGetNextObject * * PARAMETERS: Type - Type of object to be searched for * Parent - Parent object whose children we are getting * LastChild - Previous child that was found. * The NEXT child will be returned * RetHandle - Where handle to the next object is placed * * RETURN: Status * * DESCRIPTION: Return the next peer object within the namespace. If Handle is * valid, Scope is ignored. Otherwise, the first object within * Scope is returned. * ******************************************************************************/ ACPI_STATUS AcpiGetNextObject ( ACPI_OBJECT_TYPE Type, ACPI_HANDLE Parent, ACPI_HANDLE Child, ACPI_HANDLE *RetHandle) { ACPI_STATUS Status; ACPI_NAMESPACE_NODE *Node; ACPI_NAMESPACE_NODE *ParentNode = NULL; ACPI_NAMESPACE_NODE *ChildNode = NULL; /* Parameter validation */ if (Type > ACPI_TYPE_EXTERNAL_MAX) { return (AE_BAD_PARAMETER); } Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE); if (ACPI_FAILURE (Status)) { return (Status); } /* If null handle, use the parent */ if (!Child) { /* Start search at the beginning of the specified scope */ ParentNode = AcpiNsValidateHandle (Parent); if (!ParentNode) { Status = AE_BAD_PARAMETER; goto UnlockAndExit; } } else { /* Non-null handle, ignore the parent */ /* Convert and validate the handle */ ChildNode = AcpiNsValidateHandle (Child); if (!ChildNode) { Status = AE_BAD_PARAMETER; goto UnlockAndExit; } } /* Internal function does the real work */ Node = AcpiNsGetNextNodeTyped (Type, ParentNode, ChildNode); if (!Node) { Status = AE_NOT_FOUND; goto UnlockAndExit; } if (RetHandle) { *RetHandle = ACPI_CAST_PTR (ACPI_HANDLE, Node); } UnlockAndExit: (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE); return (Status); } ACPI_EXPORT_SYMBOL (AcpiGetNextObject)