'\" te
.\"  Copyright (c) 2009 Sun Microsystems, Inc. All rights reserved.
.\" The contents of this file are subject to the terms of the Common Development and Distribution License (the "License"). You may not use this file except in compliance with the License. You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE or http://www.opensolaris.org/os/licensing.
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.\" fields enclosed by brackets "[]" replaced with your own identifying information: Portions Copyright [yyyy] [name of copyright owner]
.TH AUDIO 7I "May 6, 2009"
.SH NAME
audio \- generic audio device interface
.SH SYNOPSIS
.LP
.nf
\fB#include\fR \fB<sys/audio.h>\fR
.fi

.SH OVERVIEW
.sp
.LP
An audio device is used to play and/or record a stream of audio data. Since a
specific audio device may not support all functionality described below, refer
to the device-specific manual pages for a complete description of each hardware
device. An application can use the \fBAUDIO_GETDEV\fR \fBioctl\fR(2) to
determine the current audio hardware associated with \fB/dev/audio\fR.
.sp
.LP
The audio framework provides a software mixing engine (audio mixer) for all
audio devices, allowing more than one process to play or record audio at the
same time.
.SS "Backward Compatibility"
.sp
.LP
It is no longer possible to disable the mixing function. Applications must not
assume that they have exclusive access to the audio device.
.SS "Multi-Stream Codecs"
.sp
.LP
The audio mixer supports multi-stream Codecs. These devices have DSP engines
that provide sample rate conversion, hardware mixing, and other features. The
use of such hardware features is opaque to applications.
.SH AUDIO FORMATS
.sp
.LP
Digital audio data represents a quantized approximation of an analog audio
signal waveform. In the simplest case, these quantized numbers represent the
amplitude of the input waveform at particular sampling intervals. To achieve
the best approximation of an input signal, the highest possible sampling
frequency and precision should be used. However, increased accuracy comes at a
cost of increased data storage requirements. For instance, one minute of
monaural audio recorded in \(*m-Law format (pronounced \fBmew-law\fR) at 8 KHz
requires nearly 0.5 megabytes of storage, while the standard Compact Disc audio
format (stereo 16-bit linear \fBPCM\fR data sampled at 44.1 KHz) requires
approximately 10 megabytes per minute.
.sp
.LP
Audio data may be represented in several different formats. An audio device's
current audio data format can be determined by using the \fBAUDIO_GETINFO\fR
\fBioctl\fR(2) described below.
.sp
.LP
An audio data format is characterized in the audio driver by four parameters:
Sample Rate, Encoding, Precision, and Channels. Refer to the device-specific
manual pages for a list of the audio formats that each device supports. In
addition to the formats that the audio device supports directly, other formats
provide higher data compression. Applications may convert audio data to and
from these formats when playing or recording.
.SS "Sample Rate"
.sp
.LP
Sample rate is a number that represents the sampling frequency (in samples per
second) of the audio data.
.sp
.LP
The audio mixer always configures the hardware for the highest possible sample
rate for both play and record. This ensures that none of the audio streams
require compute-intensive low pass filtering. The result is that high sample
rate audio streams are not degraded by filter ing.
.sp
.LP
Sample rate conversion can be a compute-intensive operation, depending on the
number of channels and a device's sample rate. For example, an 8KHz signal can
be easily converted to 48KHz, requiring a low cost up sampling by 6. However,
converting from 44.1KHz to 48KHz is compute  intensive because it must be up
sampled by 160 and then down sampled by 147. This is only done using integer
multipliers.
.sp
.LP
Applications can greatly reduce the impact of sample rate conversion by
carefully picking the sample rate. Applications should always use the highest
sample rate the device supports. An application can also do its own sample rate
conversion (to take advantage of floating  point and accelerated instruction or
use small integers for up and down sampling.
.sp
.LP
All modern audio devices run at 48 kHz or a multiple thereof, hence just using
48 kHz may be a reasonable compromise if the application is not prepared to
select higher sample rates.
.SS "Encodings"
.sp
.LP
An encoding parameter specifies the audio data representation. \(*m-Law
encoding corresponds to \fICCITT G.711\fR, and is the standard for voice data
used by telephone companies in the United States, Canada, and Japan. A-Law
encoding is also part of \fICCITT G.711\fR and is the standard encoding for
telephony elsewhere in the world. A-Law and \(*m-Law audio data are sampled at
a rate of 8000 samples per second with 12-bit precision, with the data
compressed to 8-bit samples. The resulting audio data quality is equivalent to
that of standard analog telephone service.
.sp
.LP
Linear Pulse Code Modulation (PCM) is an uncompressed, signed audio format in
which sample values are directly proportional to audio signal voltages. Each
sample is a 2's complement number that represents a positive or negative
amplitude.
.SS "Precision"
.sp
.LP
Precision indicates the number of bits used to store each audio sample. For
instance, u-Law and A-Law data are stored with 8-bit precision. \fBPCM\fR data
may be stored at various precisions, though 16-bit is the most common.
.SS "Channels"
.sp
.LP
Multiple channels of audio may be interleaved at sample boundaries. A sample
frame consists of a single sample from each active channel. For example, a
sample frame of stereo 16-bit \fBPCM\fR data consists of two 16-bit samples,
corresponding to the left and right channel data.
.sp
.LP
The audio mixer sets the hardware to the maximum number of channels supported.
If a mono signal is played or recorded, it is mixed on the first two (usually
the left and right) channels only. Silence is mixed on the remaining channels
.SS "Supported Formats"
.sp
.LP
The audio mixer supports the following audio formats:
.sp
.in +2
.nf
Encoding           Precision   Channels
Signed Linear PCM  32-bit      Mono or Stereo
Signed Linear PCM  16-bit      Mono or Stereo
Signed Linear PCM   8-bit      Mono or Stereo
u-Law               8-bit      Mono or Stereo
A-Law               8-bit      Mono or Stereo
.fi
.in -2
.sp

.sp
.LP
The audio mixer converts all audio streams to 24-bit Linear PCM before mixing.
After mixing, conversion is made to the best possible Codec format. The
conversion process is not compute intensive and audio applications can choose
the encoding format that best meets their needs.
.sp
.LP
Note that the mixer discards the low order 8 bits of 32-bit Signed Linear PCM
in order to perform mixing. (This is done to allow for possible overflows to
fit into 32-bits when mixing multiple streams together.) Hence, the maximum
effective precision is 24-bits.
.SH DESCRIPTION
.sp
.LP
The device \fB/dev/audio\fR is a device driver that dispatches audio requests
to the appropriate underlying audio hardware. The audio driver is implemented
as a \fBSTREAMS\fR driver. In order to record audio input, applications
\fBopen\fR(2) the \fB/dev/audio\fR device and read data from it using the
\fBread\fR(2) system call. Similarly, sound data is queued to the audio output
port by using the \fBwrite\fR(2) system call. Device configuration is performed
using the \fBioctl\fR(2) interface.
.sp
.LP
Because some systems may contain more than one audio device, application
writers are encouraged to query the \fBAUDIODEV\fR environment variable. If
this variable is present in the environment, its value should identify the path
name of the default audio device.
.SS "Opening the Audio Device"
.sp
.LP
The audio device is not treated as an exclusive resource. Each process may open
the audio device once.
.sp
.LP
Each \fBopen()\fR completes as long as there are channels available to be
allocated. If no channels are available to be allocated:
.RS +4
.TP
.ie t \(bu
.el o
if either the \fBO_NDELAY\fR or \fBO_NONBLOCK\fR flags are set in the
\fBopen()\fR \fIoflag\fR argument, then -1 is immediately returned, with
\fIerrno\fR set to \fBEBUSY.\fR
.RE
.RS +4
.TP
.ie t \(bu
.el o
if neither the \fBO_NDELAY\fR nor the \fBO_NONBLOCK\fR flag are set, then
\fBopen()\fR hangs until the device is available or a signal is delivered to
the process, in which case a -1 is returned with \fIerrno\fR set to
\fBEINTR.\fR
.RE
.sp
.LP
Upon the initial open() of the audio channel, the audio mixer sets the data
format of the audio channel to the default state of 8-bit, 8Khz, mono u-Law
data. If the audio device does not support this configuration, it informs the
audio mixer of the initial configuration. Audio applications should explicitly
set the encoding characteristics to match the audio data requirements, and not
depend on the default configuration.
.SS "Recording Audio Data"
.sp
.LP
The \fBread()\fR system call copies data from the system's buffers to the
application. Ordinarily, \fBread()\fR blocks until the user buffer is filled.
The \fBI_NREAD\fR \fBioctl\fR (see \fBstreamio\fR(7I)) may be used to determine
the amount of data that may be read without blocking. The device may
alternatively be set to a non-blocking mode, in which case \fBread()\fR
completes immediately, but may return fewer bytes than requested. Refer to the
\fBread\fR(2) manual page for a complete description of this behavior.
.sp
.LP
When the audio device is opened with read access, the device driver immediately
starts buffering audio input data. Since this consumes system resources,
processes that do not record audio data should open the device write-only
(\fBO_WRONLY\fR).
.sp
.LP
The transfer of input data to \fBSTREAMS\fR buffers may be paused (or resumed)
by using the \fBAUDIO_SETINFO\fR \fBioctl\fR to set (or clear) the
\fIrecord.pause\fR flag in the audio information structure (see below). All
unread input data in the \fBSTREAMS\fR queue may be discarded by using the
\fBI_FLUSH\fR \fBSTREAMS\fR \fBioctl\fR. See \fBstreamio\fR(7I). When changing
record parameters, the input stream should be paused and flushed before the
change, and resumed afterward. Otherwise, subsequent reads may return samples
in the old format followed by samples in the new format. This is particularly
important when new parameters result in a changed sample size.
.sp
.LP
Input data can accumulate in \fBSTREAMS\fR buffers very quickly. At a minimum,
it will accumulate at 8000 bytes per second for 8-bit, 8 KHz, mono, u-Law data.
If the device is configured for 16-bit linear or higher sample rates, it will
accumulate even faster. If the application that consumes the data cannot keep
up with this data rate, the \fBSTREAMS\fR queue may become full. When this
occurs, the \fIrecord.error\fR flag is set in the audio information structure
and input sampling ceases until there is room in the input queue for additional
data. In such cases, the input data stream contains a discontinuity. For this
reason, audio recording applications should open the audio device when they are
prepared to begin reading data, rather than at the start of extensive
initialization.
.SS "Playing Audio Data"
.sp
.LP
The \fBwrite()\fR system call copies data from an application's buffer to the
\fBSTREAMS\fR output queue. Ordinarily, \fBwrite()\fR blocks until the entire
user buffer is transferred. The device may alternatively be set to a
non-blocking mode, in which case \fBwrite()\fR completes immediately, but may
have transferred fewer bytes than requested. See \fBwrite\fR(2).
.sp
.LP
Although \fBwrite()\fR returns when the data is successfully queued, the actual
completion of audio output may take considerably longer. The \fBAUDIO_DRAIN\fR
\fBioctl\fR may be issued to allow an application to block until all of the
queued output data has been played. Alternatively, a process may request
asynchronous notification of output completion by writing a zero-length buffer
(end-of-file record) to the output stream. When such a buffer has been
processed, the \fIplay.eof\fR flag in the audio information structure is
incremented.
.sp
.LP
The final \fBclose\fR(2) of the file descriptor hangs until all of the audio
output has drained. If a signal interrupts the \fBclose()\fR, or if the process
exits without closing the device, any remaining data queued for audio output is
flushed and the device is closed immediately.
.sp
.LP
The consumption of output data may be paused (or resumed) by using the
\fBAUDIO_SETINFO\fR \fBioctl\fR to set (or clear) the \fIplay.pause\fR flag in
the audio information structure. Queued output data may be discarded by using
the \fBI_FLUSH\fR \fBSTREAMS\fR \fBioctl\fR. (See \fBstreamio\fR(7I)).
.sp
.LP
Output data is played from the \fBSTREAMS\fR buffers at a default rate of at
least 8000 bytes per second for \(*m-Law, A-Law or 8-bit PCM data (faster for
16-bit linear data or higher sampling rates). If the output queue becomes
empty, the \fIplay.error\fR flag is set in the audio information structure and
output is stopped until additional data is written. If an application attempts
to write a number of bytes that is not a multiple of the current sample frame
size, an error is generated and the bad data is thrown away. Additional writes
are allowed.
.SS "Asynchronous I/O"
.sp
.LP
The \fBI_SETSIG\fR \fBSTREAMS\fR \fBioctl\fR enables asynchronous notification,
through the \fBSIGPOLL\fR signal, of input and output ready condition changes.
The \fBO_NONBLOCK\fR flag may be set using the \fBF_SETFL\fR \fBfcntl\fR(2) to
enable non-blocking \fBread()\fR and \fBwrite()\fR requests. This is normally
sufficient for applications to maintain an audio stream in the background.
.SS "Audio Control Pseudo-Device"
.sp
.LP
It is sometimes convenient to have an application, such as a volume control
panel, modify certain characteristics of the audio device while it is being
used by an unrelated process.
.sp
.LP
The \fB/dev/audioctl\fR pseudo-device is provided for this purpose. Any number
of processes may open \fB/dev/audioctl\fR simultaneously. However, \fBread()\fR
and \fBwrite()\fR system calls are ignored by \fB/dev/audioctl\fR. The
\fBAUDIO_GETINFO\fR and \fBAUDIO_SETINFO\fR \fBioctl\fR commands may be issued
to \fB/dev/audioctl\fR to determine the status or alter the behavior of
\fB/dev/audio\fR. Note: In general, the audio control device name is
constructed by appending the letters \fB"ctl"\fR to the path name of the audio
device.
.SS "Audio Status Change Notification"
.sp
.LP
Applications that open the audio control pseudo-device may request asynchronous
notification of changes in the state of the audio device by setting the
\fBS_MSG\fR flag in an \fBI_SETSIG\fR \fBSTREAMS\fR \fBioctl\fR. Such processes
receive a \fBSIGPOLL\fR signal when any of the following events occur:
.RS +4
.TP
.ie t \(bu
.el o
An \fBAUDIO_SETINFO\fR \fBioctl\fR has altered the device state.
.RE
.RS +4
.TP
.ie t \(bu
.el o
An input overflow or output underflow has occurred.
.RE
.RS +4
.TP
.ie t \(bu
.el o
An end-of-file record (zero-length buffer) has been processed on output.
.RE
.RS +4
.TP
.ie t \(bu
.el o
An \fBopen()\fR or \fBclose()\fR of \fB/dev/audio\fR has altered the device
state.
.RE
.RS +4
.TP
.ie t \(bu
.el o
An external event (such as speakerbox's volume control) has altered the device
state.
.RE
.SH IOCTLS
.SS "Audio Information Structure"
.sp
.LP
The state of the audio device may be polled or modified using the
\fBAUDIO_GETINFO\fR and \fBAUDIO_SETINFO\fR \fBioctl\fR commands. These
commands operate on the \fBaudio_info\fR structure as defined, in
\fB<sys/audio.h>\fR, as follows:
.sp
.in +2
.nf
/*
* This structure contains state information for audio device
* IO streams
*/

struct audio_prinfo {
  /*
  * The following values describe the
  * audio data encoding
  */
 uint_t sample_rate; /* samples per second */
 uint_t channels;  /* number of interleaved channels */
 uint_t precision; /* number of bits per sample */
 uint_t encoding;  /* data encoding method */


  /*
  * The following values control audio device
  * configuration
  */
 uint_t gain; /* volume level */
 uint_t port; /* selected I/O port */
 uint_t buffer_size; /* I/O buffer size */

  /*
  * The following values describe the current device
  * state
  */
 uint_t samples; /* number of samples converted */
 uint_t eof;  /* End Of File counter (play only) */
 uchar_t pause;  /* non-zero if paused, zero to resume */
 uchar_t error; /* non-zero if overflow/underflow */
 uchar_t waiting; /* non-zero if a process wants access */
 uchar_t balance; /* stereo channel balance */
   /*
   * The following values are read-only device state
   * information
   */
 uchar_t open;/* non-zero if open access granted */
 uchar_t active; /* non-zero if I/O active */
 uint_t avail_ports; /* available I/O ports */
 uint_t mod_ports; /* modifiable I/O ports */
};
typedef struct audio_prinfo audio_prinfo_t;

  /*
  * This structure is used in AUDIO_GETINFO and AUDIO_SETINFO ioctl
  * commands
  */
struct audio_info {
 audio_prinfo_t record;/* input status info */
 audio_prinfo_t play;/* output status info */
 uint_t monitor_gain; /* input to output mix */
 uchar_toutput_muted; /* non-zero if output muted */
 uint_t hw_features; /* supported H/W features */
 uint_t sw_features;/* supported S/W features */
 uint_t sw_features_enabled;
                /* supported S/W features enabled */
};
typedef struct audio_info audio_info_t;

/* Audio encoding types */
#define AUDIO_ENCODING_ULAW (1) /* u-Law encoding */
#define AUDIO_ENCODING_ALAW (2) /* A-Law encoding */
#define AUDIO_ENCODING_LINEAR (3) /* Signed Linear PCM encoding */
/*
* These ranges apply to record, play, and
* monitor gain values
 */
#define AUDIO_MIN_GAIN (0)/* minimum gain value */
#define AUDIO_MAX_GAIN (255) /* maximum gain value */

/*
* These values apply to the balance field to adjust channel
* gain values
 */
#define AUDIO_LEFT_BALANCE(0) /* left channel only */
#define AUDIO_MID_BALANCE (32) /* equal left/right balance */
#define AUDIO_RIGHT_BALANCE (64) /* right channel only */

/*
* Define some convenient audio port names
* (for port, avail_ports and mod_ports)
 */

/* output ports (several might be enabled at once) */
#define AUDIO_SPEAKER (0x01)/* built-in speaker */
#define AUDIO_HEADPHONE (0x02)/* headphone jack */
#define AUDIO_LINE_OUT (0x04)/* line out */
#define AUDIO_SPDIF_OUT (0x08)/* SPDIF port */
#define AUDIO_AUX1_OUT (0x10)/* aux1 out */
#define AUDIO_AUX2_OUT (0x20)/* aux2 out */

/* input ports (usually only one may be
* enabled at a time)
 */
#define AUDIO_MICROPHONE (0x01) /* microphone */
#define AUDIO_LINE_IN (0x02) /* line in */
#define AUDIO_CD(0x04) /* on-board CD inputs */
#define AUDIO_SPDIF_IN (0x08) /* SPDIF port */
#define AUDIO_AUX1_IN (0x10) /* aux1 in */
#define AUDIO_AUX2_IN (0x20) /* aux2 in */
#define AUDIO_CODEC_LOOPB_IN (0x40) /* Codec inter.loopback */

/* These defines are for hardware features */
#define AUDIO_HWFEATURE_DUPLEX (0x00000001u)
/*simult. play & cap. supported */

#define AUDIO_HWFEATURE_MSCODEC (0x00000002u)
/* multi-stream Codec */

/* These defines are for software features *
#define AUDIO_SWFEATURE_MIXER (0x00000001u)
 /* audio mixer audio pers. mod. */

/*
* Parameter for the AUDIO_GETDEV ioctl
* to determine current audio devices
*/#define MAX_AUDIO_DEV_LEN(16)
struct audio_device {
 char name[MAX_AUDIO_DEV_LEN];
 char version[MAX_AUDIO_DEV_LEN];
 char config[MAX_AUDIO_DEV_LEN];
};
typedef struct audio_device audio_device_t;
.fi
.in -2

.sp
.LP
The \fIplay.gain\fR and \fIrecord.gain\fR fields specify the output and input
volume levels. A value of \fBAUDIO_MAX_GAIN\fR indicates maximum volume. Audio
output may also be temporarily muted by setting a non-zero value in the
\fIoutput_muted\fR field. Clearing this field restores audio output  to the
normal state.
.sp
.LP
The \fImonitor_gain\fR field is present for compatibility, and is no longer
supported. See \fBdsp\fR(7I) for more detail.
.sp
.LP
Likewise, the \fIplay.port\fR, \fIplay.ports\fR, \fIplay.mod_ports\fR,
\fIrecord.port\fR, \fIrecord.ports\fR, and \fIrecord.mod_ports\fR are no longer
supported. See \fBdsp\fR(7I) for more detail.
.sp
.LP
The \fIplay.balance\fR and \fIrecord.balance\fR fields are fixed to
\fBAUDIO_MID_BALANCE\fR. Changes to volume levels for different channels can be
made using the interfaces in \fBdsp\fR(7I).
.sp
.LP
The \fIplay.pause\fR and \fIrecord.pause\fR flags may be used to pause and
resume the transfer of data between the audio device and the STREAMS buffers.
The \fIplay.error\fR and \fIrecord.error\fR flags indicate that data underflow
or overflow has occurred. The \fIplay.active\fR and \fIrecord.active\fR flags
indicate  that data transfer is currently active in the corresponding
direction.
.sp
.LP
The \fIplay.open\fR and \fIrecord.open\fR flags indicate that the device is
currently open with the corresponding access permission. The \fIplay.waiting\fR
and \fIrecord.waiting\fR flags provide an indication that a process may be
waiting to access the device. These flags are set automatically when a process
blocks on \fBopen()\fR, though they may also be set using the
\fBAUDIO_SETINFO\fR ioctl command. They are cleared only when a process
relinquishes access by closing the device.
.sp
.LP
The \fIplay.samples\fR and \fIrecord.samples\fR fields are zeroed at
\fBopen()\fR and are incremented each time a data sample is copied to or from
the associated STREAMS queue. Some audio drivers may be limited to counting
buffers of samples, instead of single samples for their samples accounting. For
this reason, applications should not assume that the samples fields contain a
perfectly accurate count. The \fIplay.eof\fR field increments whenever a
zero-length output buffer is synchronously processed. Applications may use this
field to detect  the completion of particular segments of audio output.
.sp
.LP
The \fIrecord.buffer_size\fR field controls the amount of input data that is
buffered in the device driver during record operations. Applications that have
particular requirements for low latency should set the value appropriately.
Note however that smaller input buffer sizes may result in higher system
overhead. The value of this field is specified in bytes and drivers will
constrain it to be a multiple of the current sample frame size. Some drivers
may place other requirements on the value of this field. Refer to the audio
device-specific manual page for more details. If an application changes the
format of the audio device and does not modify the \fIrecord.buffer_size\fR
field, the device driver may use a default value to compensate for the new data
rate. Therefore, if an application is going to modify this field, it should
modify it during or after the format change itself, not before. When changing
the \fIrecord.buffer_size\fR parameters, the input stream should be paused and
flushed before the change, and resumed afterward. Otherwise,  subsequent reads
may return samples in the old format followed by samples in the new format.
This is particularly important when new parameters result in a changed sample
size. If you change the \fIrecord.buffer_size\fR for the first packet, this
protocol must be followed or the first buffer will be the default buffer size
for the device, followed by packets of the requested change size.
.sp
.LP
The \fIrecord.buffer_size\fR field may be modified only on the \fB/dev/audio\fR
device by processes that have it opened for reading.
.sp
.LP
The \fIplay.buffer_size\fR field is currently not supported.
.sp
.LP
The audio data format is indicated by the \fIsample_rate, channels,
precision\fR and encoding fields. The values of these fields correspond to the
descriptions in the \fBAUDIO FORMATS\fR section of this man page. Refer to the
audio device-specific manual pages for a list of supported data format
combinations.
.sp
.LP
The data format fields can be modified only on the \fB/dev/audio\fR device.
.sp
.LP
If the parameter changes requested by an \fBAUDIO_SETINFO\fR ioctl cannot all
be accommodated, \fBioctl()\fR returns with \fBerrno\fR set to \fBEINVAL\fR and
no changes are made to the device state.
.SS "Streamio IOCTLS"
.sp
.LP
All of the \fBstreamio\fR(7I) \fBioctl\fR commands may be issued for the
\fB/dev/audio\fR device. Because the \fB/dev/audioctl\fR device has its own
\fBSTREAMS\fR queues, most of these commands neither modify nor report the
state of \fB/dev/audio\fR if issued for the \fB/dev/audioctl\fR device. The
\fBI_SETSIG\fR \fBioctl\fR may be issued for \fB/dev/audioctl\fR to enable the
notification of audio status changes, as described above.
.SS "Audio IOCTLS"
.sp
.LP
The audio device additionally supports the following \fBioctl\fR commands:
.sp
.ne 2
.na
\fB\fBAUDIO_DRAIN\fR\fR
.ad
.RS 17n
The argument is ignored. This command suspends the calling process until the
output STREAMS queue is empty and all queued samples have been played, or until
a signal is delivered to the calling process. It may not be issued for the
\fB/dev/audioctldevice\fR.  An implicit \fBAUDIO_DRAIN\fR is performed on the
final \fBclose()\fR of \fB/dev/audio\fR.
.RE

.sp
.ne 2
.na
\fB\fBAUDIO_GETDEV\fR\fR
.ad
.RS 17n
The argument is a pointer to an \fBaudio_device_t\fR structure. This command
may be issued for either \fB/dev/audio\fR or \fB/dev/audioctl\fR. The returned
value in the name field will be a string that will identify the current
\fB/dev/audio\fR hardware device, the value in version will be a string
indicating the current version of the hardware, and \fBconfig\fR will be a
device-specific string identifying the properties of the audio stream
associated with that file descriptor. Refer to the audio device-specific manual
pages to determine the actual strings returned by the device driver.
.RE

.sp
.ne 2
.na
\fB\fBAUDIO_GETINFO\fR\fR
.ad
.RS 17n
The argument is a pointer to an \fBaudio_info_t\fR structure. This command may
be issued for either \fB/dev/audio\fR or \fB/dev/audioctl\fR. The current state
of the \fB/dev/audio\fR device is returned in the structure.
.sp
Values return pertain to a logical view of the device as seen by and private to
the process, and do not necessarily reflect the actual hardware device itself.
.RE

.sp
.ne 2
.na
\fB\fBAUDIO_SETINFO\fR\fR
.ad
.RS 17n
The argument is a pointer to an \fBaudio_info_t\fR structure. This command may
be issued for either the \fB/dev/audio\fR or the \fB/dev/audioctl\fR device
with some restrictions. This command configures the audio device according to
the supplied structure and overwrites the existing structure with the new state
of the device. Note: The \fIplay.samples\fR, \fIrecord.samples\fR,
\fIplay.error\fR, \fIrecord.error\fR, and \fIplay.eof\fR fields are modified to
reflect the state of the device when the \fBAUDIO_SETINFO\fR is issued. This
allows programs to automatically modify  these fields while retrieving the
previous value.
.sp
As with \fBAUDIO_SETINFO\fR, the settings managed by this ioctl deal with a
logical view of the device which is private to the process, and don't
necessarily have any impact on the hardware device itself.
.RE

.sp
.LP
Certain fields in the audio information structure, such as the pause flags, are
treated as read-only when \fB/dev/audio\fR is not open with the corresponding
access permission. Other fields, such as the gain levels and encoding
information, may have a restricted set of acceptable values. Applications that
attempt to modify such fields should check the returned values to be sure that
the corresponding change took effect. The \fIsample_rate\fR, \fIchannels\fR,
\fIprecision\fR, and \fIencoding\fR fields treated as read-only for
\fB/dev/audioctl\fR, so that applications  can be guaranteed that the existing
audio format will stay in place until they relinquish the audio device.
\fBAUDIO_SETINFO\fR will return \fBEINVAL\fR when the desired configuration is
not possible, or \fBEBUSY\fR when another process has control of the audio
device.
.sp
.LP
All of the logical device state is reset when the corresponding I/O stream of
\fB/dev/audio\fR is closed.
.sp
.LP
The \fBaudio_info_t\fR structure may be initialized through the use of the
\fBAUDIO_INITINFO\fR macro. This macro sets all fields in the structure to
values that are ignored by the \fBAUDIO_SETINFO\fR command. For instance, the
following code switches the output port from the built-in speaker to the
headphone jack without modifying any other audio parameters:
.sp
.in +2
.nf
audio_info_t info;
AUDIO_INITINFO();
info.play.port = AUDIO_HEADPHONE;
err = ioctl(audio_fd, AUDIO_SETINFO, );
.fi
.in -2
.sp

.sp
.LP
This technique eliminates problems associated with using a sequence of
\fBAUDIO_GETINFO\fR followed by \fBAUDIO_SETINFO\fR.
.SH ERRORS
.sp
.LP
An \fBopen()\fR will fail if:
.sp
.ne 2
.na
\fB\fBEBUSY\fR\fR
.ad
.RS 9n
The requested play or record access is busy and either the \fBO_NDELAY\fR or
\fBO_NONBLOCK\fR flag was set in the \fBopen()\fR request.
.RE

.sp
.ne 2
.na
\fB\fBEINTR\fR\fR
.ad
.RS 9n
The requested play or record access is busy and a signal interrupted the
\fBopen()\fR request.
.RE

.sp
.LP
An \fBioctl()\fR will fail if:
.sp
.ne 2
.na
\fB\fBEINVAL\fR\fR
.ad
.RS 10n
The parameter changes requested in the \fBAUDIO_SETINFO()\fR ioctl are invalid
or are not supported by the device.
.RE

.SH FILES
.sp
.LP
The physical audio device names are system dependent and are rarely used by
programmers. Programmers should use the following generic device names:
.sp
.ne 2
.na
\fB\fB/dev/audio\fR\fR
.ad
.RS 28n
Symbolic link to the system's primary audio device
.RE

.sp
.ne 2
.na
\fB\fB/dev/audioctl\fR\fR
.ad
.RS 28n
Symbolic link to the control device for \fB/dev/audio\fR
.RE

.sp
.ne 2
.na
\fB\fB/dev/sound/0\fR\fR
.ad
.RS 28n
First audio device in the system
.RE

.sp
.ne 2
.na
\fB\fB/dev/sound/0ctl\fR\fR
.ad
.RS 28n
Audio control device for \fB/dev/sound/0\fR
.RE

.sp
.ne 2
.na
\fB\fB/usr/share/audio/samples\fR\fR
.ad
.RS 28n
Audio files
.RE

.SH ATTRIBUTES
.sp
.LP
See \fBattributes\fR(5) for a description of the following attributes:
.sp

.sp
.TS
box;
c | c
l | l .
ATTRIBUTE TYPE	ATTRIBUTE VALUE
_
Architecture	SPARC, x86
_
Stability Level	Obsolete Uncommitted
.TE

.SH SEE ALSO
.sp
.LP
\fBclose\fR(2), \fBfcntl\fR(2), \fBioctl\fR(2), \fBopen\fR(2), \fBpoll\fR(2),
\fBread\fR(2), \fBwrite\fR(2), \fBattributes\fR(5), \fBdsp\fR(7I),
\fBstreamio\fR(7I)
.SH BUGS
.sp
.LP
Due to a feature of the STREAMS implementation, programs that are terminated or
exit without closing the audio device may hang for a short period while audio
output drains. In general, programs that produce audio output should catch the
\fBSIGINT\fR signal and flush the output stream before exiting.