/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License, Version 1.0 only * (the "License"). You may not use this file except in compliance * with the License. * * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE * or http://www.opensolaris.org/os/licensing. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at usr/src/OPENSOLARIS.LICENSE. * If applicable, add the following below this CDDL HEADER, with the * fields enclosed by brackets "[]" replaced with your own identifying * information: Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END */ /* Copyright (c) 1984, 1986, 1987, 1988, 1989 AT&T */ /* All Rights Reserved */ /* Copyright (c) 1981 Regents of the University of California */ /* * Copyright 2003 Sun Microsystems, Inc. All rights reserved. * Use is subject to license terms. */ #pragma ident "%Z%%M% %I% %E% SMI" /* SVr4.0 1.22 */ #include "ex.h" #include "ex_tty.h" #include "ex_vis.h" #ifndef PRESUNEUC #include /* Undef putchar/getchar if they're defined. */ #ifdef putchar # undef putchar #endif #ifdef getchar # undef getchar #endif #endif /* PRESUNEUC */ /* * This is the main routine for visual. * We here decode the count and possible named buffer specification * preceding a command and interpret a few of the commands. * Commands which involve a target (i.e. an operator) are decoded * in the routine operate in ex_voperate.c. */ #define forbid(a) { if (a) goto fonfon; } extern int windowchg; extern int sigok; void redraw(), windowinit(); #ifdef XPG4 extern int P_cursor_offset; #endif vmain() { register int c, cnt, i; wchar_t esave[TUBECOLS]; extern wchar_t atube[]; unsigned char *oglobp; short d; line *addr; int ind, nlput; int shouldpo = 0; int tag_reset_wrap = 0; int onumber, olist, (*OPline)(), (*OPutchar)(); vch_mac = VC_NOTINMAC; ixlatctl(0); /* * If we started as a vi command (on the command line) * then go process initial commands (recover, next or tag). */ if (initev) { oglobp = globp; globp = initev; hadcnt = cnt = 0; i = tchng; addr = dot; goto doinit; } vshowmode(""); /* As a precaution */ /* * NB: * * The current line is always in the line buffer linebuf, * and the cursor at the position cursor. You should do * a vsave() before moving off the line to make sure the disk * copy is updated if it has changed, and a getDOT() to get * the line back if you mung linebuf. The motion * routines in ex_vwind.c handle most of this. */ for (;;) { /* * Decode a visual command. * First sync the temp file if there has been a reasonable * amount of change. Clear state for decoding of next * command. */ TSYNC(); vglobp = 0; vreg = 0; hold = 0; seenprompt = 1; wcursor = 0; Xhadcnt = hadcnt = 0; Xcnt = cnt = 1; splitw = 0; if (i = holdupd && !windowchg) { if (state == VISUAL) { sigok = 1; (void)peekkey(); sigok = 0; } holdupd = 0; /* if (LINE(0) < ZERO) { vclear(); vcnt = 0; i = 3; } */ if (state != VISUAL) { vcnt = 0; vsave(); vrepaint(cursor); } else if (i == 3) vredraw(WTOP); else vsync(WTOP); vfixcurs(); } else if(windowchg) redraw(); /* * Gobble up counts and named buffer specifications. */ for (;;) { looptop: #ifdef MDEBUG if (trace) fprintf(trace, "pc=%c",peekkey()); #endif sigok = 1; c = peekkey(); sigok = 0; if (isdigit(peekkey()) && peekkey() != '0') { hadcnt = 1; cnt = vgetcnt(); forbid (cnt <= 0); } if (peekkey() != '"') break; (void)getkey(), c = getkey(); /* * Buffer names be letters or digits. * But not '0' as that is the source of * an 'empty' named buffer spec in the routine * kshift (see ex_temp.c). */ if(!isascii(c) && MB_CUR_MAX > 1) { /* get rest of character */ wchar_t wchar; char multic[MULTI_BYTE_MAX]; ungetkey(c); (void)_mbftowc(multic, &wchar, getkey, &Peekkey); } forbid (c == '0' || !isalpha(c) && !isascii(c) && !isdigit(c)); vreg = c; } reread: /* * Come to reread from below after some macro expansions. * The call to map allows use of function key pads * by performing a terminal dependent mapping of inputs. */ #ifdef MDEBUG if (trace) fprintf(trace,"pcb=%c,",peekkey()); #endif op = getkey(); maphopcnt = 0; do { /* * Keep mapping the char as long as it changes. * This allows for double mappings, e.g., q to #, * #1 to something else. */ c = op; op = map(c,arrows,0); #ifdef MDEBUG if (trace) fprintf(trace,"pca=%c,",c); #endif /* * Maybe the mapped to char is a count. If so, we have * to go back to the "for" to interpret it. Likewise * for a buffer name. */ if ((isdigit(c) && c!='0') || c == '"') { ungetkey(c); goto looptop; } if (!value(vi_REMAP)) { c = op; break; } if (++maphopcnt > 256) error(gettext("Infinite macro loop")); } while (c != op); /* * Begin to build an image of this command for possible * later repeat in the buffer workcmd. It will be copied * to lastcmd by the routine setLAST * if/when completely specified. */ lastcp = workcmd; if (!vglobp) *lastcp++ = c; /* * First level command decode. */ switch (c) { /* * ^L Clear screen e.g. after transmission error. */ /* * ^R Retype screen, getting rid of @ lines. * If in open, equivalent to ^L. * On terminals where the right arrow key sends * ^L we make ^R act like ^L, since there is no * way to get ^L. These terminals (adm31, tvi) * are intelligent so ^R is useless. Soroc * will probably foul this up, but nobody has * one of them. */ case CTRL('l'): case CTRL('r'): if (c == CTRL('l') || (key_right && *key_right==CTRL('l'))) { vclear(); vdirty(0, vcnt); } if (state != VISUAL) { /* * Get a clean line, throw away the * memory of what is displayed now, * and move back onto the current line. */ vclean(); vcnt = 0; vmoveto(dot, cursor, 0); continue; } vredraw(WTOP); /* * Weird glitch -- when we enter visual * in a very small window we may end up with * no lines on the screen because the line * at the top is too long. This forces the screen * to be expanded to make room for it (after * we have printed @'s ick showing we goofed). */ if (vcnt == 0) vrepaint(cursor); vfixcurs(); continue; /* * $ Escape just cancels the current command * with a little feedback. */ case ESCAPE: beep(); continue; /* * @ Macros. Bring in the macro and put it * in vmacbuf, point vglobp there and punt. */ case '@': c = getesc(); if (c == 0) continue; if (c == '@') c = lastmac; if (isupper(c)) c = tolower(c); forbid(!islower(c)); lastmac = c; vsave(); CATCH unsigned char tmpbuf[BUFSIZE]; regbuf(c,tmpbuf,sizeof(vmacbuf)); macpush(tmpbuf, 1); ONERR lastmac = 0; splitw = 0; getDOT(); vrepaint(cursor); continue; ENDCATCH vmacp = vmacbuf; goto reread; /* * . Repeat the last (modifying) open/visual command. */ case '.': /* * Check that there was a last command, and * take its count and named buffer unless they * were given anew. Special case if last command * referenced a numeric named buffer -- increment * the number and go to a named buffer again. * This allows a sequence like "1pu.u.u... * to successively look for stuff in the kill chain * much as one does in EMACS with C-Y and M-Y. */ forbid (lastcmd[0] == 0); if (hadcnt) lastcnt = cnt; if (vreg) lastreg = vreg; else if (isdigit(lastreg) && lastreg < '9') lastreg++; vreg = lastreg; cnt = lastcnt; hadcnt = lasthad; vglobp = lastcmd; goto reread; /* * ^U Scroll up. A count sticks around for * future scrolls as the scroll amount. * Attempt to hold the indentation from the * top of the screen (in logical lines). * * BUG: A ^U near the bottom of the screen * on a dumb terminal (which can't roll back) * causes the screen to be cleared and then * redrawn almost as it was. In this case * one should simply move the cursor. */ case CTRL('u'): if (hadcnt) vSCROLL = cnt; cnt = vSCROLL; if (state == VISUAL) ind = vcline, cnt += ind; else ind = 0; vmoving = 0; vup(cnt, ind, 1); vnline(NOSTR); continue; /* * ^D Scroll down. Like scroll up. */ case CTRL('d'): #ifdef TRACE if (trace) fprintf(trace, "before vdown in ^D, dot=%d, wdot=%d, dol=%d\n", lineno(dot), lineno(wdot), lineno(dol)); #endif if (hadcnt) vSCROLL = cnt; cnt = vSCROLL; if (state == VISUAL) ind = vcnt - vcline - 1, cnt += ind; else ind = 0; vmoving = 0; vdown(cnt, ind, 1); #ifdef TRACE if (trace) fprintf(trace, "before vnline in ^D, dot=%d, wdot=%d, dol=%d\n", lineno(dot), lineno(wdot), lineno(dol)); #endif vnline(NOSTR); #ifdef TRACE if (trace) fprintf(trace, "after vnline in ^D, dot=%d, wdot=%d, dol=%d\n", lineno(dot), lineno(wdot), lineno(dol)); #endif continue; /* * ^E Glitch the screen down (one) line. * Cursor left on same line in file. */ case CTRL('e'): if (state != VISUAL) continue; if (!hadcnt) cnt = 1; /* Bottom line of file already on screen */ forbid(lineDOL()-lineDOT() <= vcnt-1-vcline); ind = vcnt - vcline - 1 + cnt; vdown(ind, ind, 1); vnline(cursor); continue; /* * ^Y Like ^E but up */ case CTRL('y'): if (state != VISUAL) continue; if (!hadcnt) cnt = 1; forbid(lineDOT()-1<=vcline); /* line 1 already there */ ind = vcline + cnt; vup(ind, ind, 1); vnline(cursor); continue; /* * m Mark position in mark register given * by following letter. Return is * accomplished via ' or `; former * to beginning of line where mark * was set, latter to column where marked. */ case 'm': /* * Getesc is generally used when a character * is read as a latter part of a command * to allow one to hit rubout/escape to cancel * what you have typed so far. These characters * are mapped to 0 by the subroutine. */ c = getesc(); if (c == 0) continue; /* * Markreg checks that argument is a letter * and also maps ' and ` to the end of the range * to allow '' or `` to reference the previous * context mark. */ c = markreg(c); forbid (c == 0); vsave(); names[c - 'a'] = (*dot &~ 01); ncols[c - 'a'] = cursor; anymarks = 1; continue; /* * ^F Window forwards, with 2 lines of continuity. * Count repeats. */ case CTRL('f'): vsave(); if (vcnt > 2) { addr = dot + (vcnt - vcline) - 2 + (cnt-1)*basWLINES; forbid(addr > dol); dot = addr; vcnt = vcline = 0; } vzop(0, 0, '+'); continue; /* * ^B Window backwards, with 2 lines of continuity. * Inverse of ^F. */ case CTRL('b'): vsave(); if (one + vcline != dot && vcnt > 2) { addr = dot - vcline + 2 - (cnt-1)*basWLINES; forbid (addr <= zero); dot = addr; vcnt = vcline = 0; } vzop(0, 0, '^'); continue; /* * z Screen adjustment, taking a following character: * zcarriage_return current line to top * z like zcarriage_return * z- current line to bottom * also z+, z^ like ^F and ^B. * A preceding count is line to use rather * than current line. A count between z and * specifier character changes the screen size * for the redraw. * */ case 'z': if (state == VISUAL) { i = vgetcnt(); if (i > 0) vsetsiz(i); c = getesc(); if (c == 0) continue; } vsave(); vzop(hadcnt, cnt, c); continue; /* * Y Yank lines, abbreviation for y_ or yy. * Yanked lines can be put later if no * changes intervene, or can be put in named * buffers and put anytime in this session. */ case 'Y': ungetkey('_'); c = 'y'; break; /* * J Join lines, 2 by default. Count is number * of lines to join (no join operator sorry.) */ case 'J': forbid (dot == dol); if (cnt == 1) cnt = 2; if (cnt > (i = dol - dot + 1)) cnt = i; vsave(); vmacchng(1); setLAST(); cursor = strend(linebuf); vremote(cnt, join, 0); notenam = (unsigned char *)"join"; vmoving = 0; killU(); vreplace(vcline, cnt, 1); if (!*cursor && cursor > linebuf) cursor--; if (notecnt == 2) notecnt = 0; vrepaint(cursor); continue; /* * S Substitute text for whole lines, abbrev for c_. * Count is number of lines to change. */ case 'S': ungetkey('_'); c = 'c'; break; /* * O Create a new line above current and accept new * input text, to an escape, there. * A count specifies, for dumb terminals when * slowopen is not set, the number of physical * line space to open on the screen. * * o Like O, but opens lines below. */ case 'O': case 'o': vmacchng(1); voOpen(c, cnt); continue; /* * C Change text to end of line, short for c$. */ case 'C': if (*cursor) { ungetkey('$'), c = 'c'; break; } goto appnd; /* * ~ Switch case of letter under cursor */ case '~': { unsigned char mbuf[2049]; unsigned char *ccursor = cursor; #ifdef PRESUNEUC int tmp, length; wchar_t wchar; #else int tmp, len, n; wchar_t wc; #endif /* PRESUNEUC */ unsigned char tmp1; setLAST(); for (tmp = 0; tmp + 3 < 2048; ) { /* * Use multiple 'r' commands to replace * alpha with alternate case. */ if(cnt-- <= 0) break; #ifdef PRESUNEUC length = mbtowc(&wchar, (char *)ccursor, MULTI_BYTE_MAX); #else len = mbtowc(&wc, (char *)ccursor, MULTI_BYTE_MAX); #endif /* PRESUNEUC */ #ifdef PRESUNEUC if(length > 1) { #else n = iswalpha(wc); if(len > 1 && !iswalpha(wc)) { #endif /* PRESUNEUC */ mbuf[tmp+0] = ' '; tmp++; #ifdef PRESUNEUC ccursor += length; #else ccursor += len; #endif /* PRESUNEUC */ continue; } mbuf[tmp] = 'r'; #ifdef PRESUNEUC mbuf[tmp+1] = *ccursor++; #else ccursor += ((len > 0) ? len : 1); #endif /* PRESUNEUC */ /* * If pointing to an alpha character, * change the case. */ tmp1 = mbuf[tmp+1]; #ifdef PRESUNEUC if (isupper((unsigned char)tmp1)) mbuf[tmp+1] = tolower((unsigned char)tmp1); else mbuf[tmp+1] = toupper((unsigned char)tmp1); #else if (iswupper(wc)) len = wctomb((char *)(mbuf + tmp + 1), (wc = towlower(wc))); else len = wctomb((char *)(mbuf + tmp + 1), (wc = towupper(wc))); tmp += len - 1; #endif /* PRESUNEUC */ if(*ccursor) /* * If at end of line do not advance * to the next character, else use a * space to advance 1 column. */ mbuf[tmp+2] = ' '; else { mbuf[tmp+2] = '\0'; tmp +=3; break; } tmp += 3; } mbuf[tmp] = 0; macpush(mbuf, 1); } continue; /* * A Append at end of line, short for $a. */ case 'A': operate('$', 1); appnd: c = 'a'; /* fall into ... */ /* * a Appends text after cursor. Text can continue * through arbitrary number of lines. */ case 'a': if (*cursor) { wchar_t wchar; int length = mbtowc(&wchar, (char *)cursor, MULTI_BYTE_MAX); if (state == HARDOPEN) { if(length < 0) { putoctal = 1; putchar(*cursor); putoctal = 0; } else putchar(wchar); } if(length < 0) cursor++; else cursor += length; } goto insrt; /* * I Insert at beginning of whitespace of line, * short for ^i. */ case 'I': operate('^', 1); c = 'i'; /* fall into ... */ /* * R Replace characters, one for one, by input * (logically), like repeated r commands. * * BUG: This is like the typeover mode of many other * editors, and is only rarely useful. Its * implementation is a hack in a low level * routine and it doesn't work very well, e.g. * you can't move around within a R, etc. */ case 'R': /* fall into... */ /* * i Insert text to an escape in the buffer. * Text is arbitrary. This command reminds of * the i command in bare teco. */ case 'i': insrt: /* * Common code for all the insertion commands. * Save for redo, position cursor, prepare for append * at command and in visual undo. Note that nothing * is doomed, unless R when all is, and save the * current line in a the undo temporary buffer. */ vmacchng(1); setLAST(); vcursat(cursor); prepapp(); vnoapp(); doomed = c == 'R' ? 10000 : 0; if(FIXUNDO) vundkind = VCHNG; vmoving = 0; CP(vutmp, linebuf); /* * If this is a repeated command, then suppress * fake insert mode on dumb terminals which looks * ridiculous and wastes lots of time even at 9600B. */ if (vglobp) hold = HOLDQIK; vappend(c, cnt, 0); continue; /* * An attention, normally a DEL, just beeps. * If you are a vi command within ex, then * two ATTN's will drop you back to command mode. */ case ATTN: beep(); if (initev || peekkey() != ATTN) continue; /* fall into... */ /* * ^\ A quit always gets command mode. */ case QUIT: /* * Have to be careful if we were called * g/xxx/vi * since a return will just start up again. * So we simulate an interrupt. */ if (inglobal) onintr(0); /* fall into... */ #ifdef notdef /* * q Quit back to command mode, unless called as * vi on command line in which case dont do it */ case 'q': /* quit */ if (initev) { vsave(); CATCH error(gettext("Q gets ex command mode, :q leaves vi")); ENDCATCH splitw = 0; getDOT(); vrepaint(cursor); continue; } #endif /* fall into... */ /* * Q Is like q, but always gets to command mode * even if command line invocation was as vi. */ case 'Q': vsave(); /* * If we are in the middle of a macro, throw away * the rest and fix up undo. * This code copied from getbr(). */ if (vmacp) { vmacp = 0; if (inopen == -1) /* don't mess up undo for esc esc */ vundkind = VMANY; inopen = 1; /* restore old setting now that macro done */ } ixlatctl(1); return; /* * ZZ Like :x */ case 'Z': forbid(getkey() != 'Z'); oglobp = globp; globp = (unsigned char *)"x"; vclrech(0); goto gogo; /* * P Put back text before cursor or before current * line. If text was whole lines goes back * as whole lines. If part of a single line * or parts of whole lines splits up current * line to form many new lines. * May specify a named buffer, or the delete * saving buffers 1-9. * * p Like P but after rather than before. */ case 'P': case 'p': vmoving = 0; #ifdef XPG4 P_cursor_offset = 0; #endif #ifdef notdef forbid (!vreg && value(vi_UNDOMACRO) && inopen < 0); #endif /* * If previous delete was partial line, use an * append or insert to put it back so as to * use insert mode on intelligent terminals. */ if (!vreg && DEL[0]) { setLAST(); forbid ((unsigned char)DEL[128] == 0200); vglobp = DEL; ungetkey(c == 'p' ? 'a' : 'i'); goto reread; } /* * If a register wasn't specified, then make * sure there is something to put back. */ forbid (!vreg && unddol == dol); /* * If we just did a macro the whole buffer is in * the undo save area. We don't want to put THAT. */ forbid (vundkind == VMANY && undkind==UNDALL); vsave(); vmacchng(1); setLAST(); i = 0; if (vreg && partreg(vreg) || !vreg && pkill[0]) { /* * Restoring multiple lines which were partial * lines; will leave cursor in middle * of line after shoving restored text in to * split the current line. */ i++; if (c == 'p' && *cursor) cursor = nextchr(cursor); } else { /* * In whole line case, have to back up dot * for P; also want to clear cursor so * cursor will eventually be positioned * at the beginning of the first put line. */ cursor = 0; if (c == 'P') { dot--, vcline--; c = 'p'; } } killU(); /* * The call to putreg can potentially * bomb since there may be nothing in a named buffer. * We thus put a catch in here. If we didn't and * there was an error we would end up in command mode. */ addr = dol; /* old dol */ CATCH vremote(1, vreg ? putreg : put, vreg); ONERR if (vreg == -1) { splitw = 0; if (op == 'P') dot++, vcline++; goto pfixup; } ENDCATCH splitw = 0; nlput = dol - addr + 1; if (!i) { /* * Increment undap1, undap2 to make up * for their incorrect initialization in the * routine vremote before calling put/putreg. */ if (FIXUNDO) undap1++, undap2++; vcline++; nlput--; /* * After a put want current line first line, * and dot was made the last line put in code * run so far. This is why we increment vcline * above and decrease dot here. */ dot -= nlput - 1; } #ifdef TRACE if (trace) fprintf(trace, "vreplace(%d, %d, %d), undap1=%d, undap2=%d, dot=%d\n", vcline, i, nlput, lineno(undap1), lineno(undap2), lineno(dot)); #endif vreplace(vcline, i, nlput); #ifdef XPG4 if (op == 'P' && i > 0) { dot += nlput - 1; vcline += nlput - 1; cursor += P_cursor_offset; } #endif if (state != VISUAL) { /* * Special case in open mode. * Force action on the screen when a single * line is put even if it is identical to * the current line, e.g. on YP; otherwise * you can't tell anything happened. */ vjumpto(dot, cursor, '.'); continue; } pfixup: vrepaint(cursor); vfixcurs(); continue; /* * ^^ Return to previous file. * Like a :e #, and thus can be used after a * "No Write" diagnostic. */ case CTRL('^'): forbid (hadcnt); vsave(); ckaw(); oglobp = globp; if (value(vi_AUTOWRITE) && !value(vi_READONLY)) globp = (unsigned char *)"e! #"; else globp = (unsigned char *)"e #"; goto gogo; #ifdef TAG_STACK /* * ^T Pop the tag stack if enabled or else reset it * if not. */ case CTRL('t'): forbid (hadcnt); vsave(); oglobp = globp; globp = (unsigned char *) "pop"; goto gogo; #endif /* * ^] Takes word after cursor as tag, and then does * tag command. Read ``go right to''. * This is not a search, so the wrapscan setting * must be ignored. If set, then it is unset * here and restored later. */ case CTRL(']'): grabtag(); oglobp = globp; if (value(vi_WRAPSCAN) == 0) { tag_reset_wrap = 1; value(vi_WRAPSCAN) = 1; } globp = (unsigned char *)"tag"; goto gogo; /* * & Like :& */ case '&': oglobp = globp; globp = (unsigned char *)"&"; goto gogo; /* * ^G Bring up a status line at the bottom of * the screen, like a :file command. * * BUG: Was ^S but doesn't work in cbreak mode */ case CTRL('g'): oglobp = globp; globp = (unsigned char *)"file"; gogo: addr = dot; vsave(); goto doinit; #ifdef SIGTSTP /* * ^Z: suspend editor session and temporarily return * to shell. Only works with Berkeley/IIASA process * control in kernel. */ case CTRL('z'): forbid(dosusp == 0); vsave(); oglobp = globp; globp = (unsigned char *)"stop"; goto gogo; #endif /* * : Read a command from the echo area and * execute it in command mode. */ case ':': forbid (hadcnt); vsave(); i = tchng; addr = dot; if (readecho(c)) { esave[0] = 0; goto fixup; } getDOT(); /* * Use the visual undo buffer to store the global * string for command mode, since it is idle right now. */ oglobp = globp; strcpy(vutmp, genbuf+1); globp = vutmp; doinit: esave[0] = 0; fixech(); /* * Have to finagle around not to lose last * character after this command (when run from ex * command mode). This is clumsy. */ d = peekc; ungetchar(0); if (shouldpo) { /* * So after a "Hit return..." ":", we do * another "Hit return..." the next time */ pofix(); shouldpo = 0; } CATCH /* * Save old values of options so we can * notice when they change; switch into * cooked mode so we are interruptible. */ onumber = value(vi_NUMBER); olist = value(vi_LIST); OPline = Pline; OPutchar = Putchar; #ifndef CBREAK vcook(); #endif commands(1, 1); if (dot == zero && dol > zero) dot = one; #ifndef CBREAK vraw(); #endif ONERR #ifndef CBREAK vraw(); #endif copy(esave, vtube[WECHO], TUBECOLS * sizeof(wchar_t)); ENDCATCH fixol(); Pline = OPline; Putchar = OPutchar; ungetchar(d); globp = oglobp; /* * If we ended up with no lines in the buffer, make * a line. */ if (dot == zero) { fixzero(); } splitw = 0; /* * Special case: did list/number options change? */ if (onumber != value(vi_NUMBER)) setnumb(value(vi_NUMBER)); if (olist != value(vi_LIST)) setlist(value(vi_LIST)); fixup: /* * If a change occurred, other than * a write which clears changes, then * we should allow an undo even if . * didn't move. * * BUG: You can make this wrong by * tricking around with multiple commands * on one line of : escape, and including * a write command there, but it's not * worth worrying about. */ if (FIXUNDO && tchng && tchng != i) vundkind = VMANY, cursor = 0; /* * If we are about to do another :, hold off * updating of screen. */ if (vcnt < 0 && Peekkey == ':') { getDOT(); shouldpo = 1; continue; } shouldpo = 0; /* * In the case where the file being edited is * new; e.g. if the initial state hasn't been * saved yet, then do so now. */ if (unddol == truedol) { vundkind = VNONE; Vlines = lineDOL(); if (!inglobal) savevis(); addr = zero; vcnt = 0; if (esave[0] == 0) copy(esave, vtube[WECHO], TUBECOLS * sizeof(wchar_t)); } /* * If the current line moved reset the cursor position. */ if (dot != addr) { vmoving = 0; cursor = 0; } /* * If current line is not on screen or if we are * in open mode and . moved, then redraw. */ i = vcline + (dot - addr); if(windowchg) windowinit(); if (i < 0 || i >= vcnt && i >= -vcnt || state != VISUAL && dot != addr) { if (state == CRTOPEN) vup1(); if (vcnt > 0) vcnt = 0; vjumpto(dot, (char *) 0, '.'); } else { /* * Current line IS on screen. * If we did a [Hit return...] then * restore vcnt and clear screen if in visual */ vcline = i; if (vcnt < 0) { vcnt = -vcnt; if (state == VISUAL) vclear(); else if (state == CRTOPEN) { vcnt = 0; } } /* * Limit max value of vcnt based on $ */ i = vcline + lineDOL() - lineDOT() + 1; if (i < vcnt) vcnt = i; /* * Dirty and repaint. */ vdirty(0, lines); vrepaint(cursor); } /* * If in visual, put back the echo area * if it was clobbered. */ if (state == VISUAL) { int sdc = destcol, sdl = destline; splitw++; vigoto(WECHO, 0); for (i = 0; i < TUBECOLS - 1; i++) { if (esave[i] == 0) break; if(esave[i] != FILLER) vputchar(esave[i]); } splitw = 0; vgoto(sdl, sdc); } if (tag_reset_wrap == 1) { tag_reset_wrap = 0; value(vi_WRAPSCAN) = 0; } continue; /* * u undo the last changing command. */ case 'u': vundo(1); continue; /* * U restore current line to initial state. */ case 'U': vUndo(); continue; fonfon: beep(); vmacp = 0; inopen = 1; /* might have been -1 */ continue; } /* * Rest of commands are decoded by the operate * routine. */ operate(c, cnt); } } /* * Grab the word after the cursor so we can look for it as a tag. */ grabtag() { register unsigned char *cp, *dp; cp = vpastwh(cursor); if (*cp) { dp = lasttag; do { if (dp < &lasttag[sizeof lasttag - 2]) *dp++ = *cp; cp++; /* only allow ascii alphabetics */ } while ((isascii(*cp) && isalpha(*cp)) || isdigit(*cp) || *cp == '_'); *dp++ = 0; } } /* * Before appending lines, set up addr1 and * the command mode undo information. */ prepapp() { addr1 = dot; deletenone(); addr1++; appendnone(); } /* * Execute function f with the address bounds addr1 * and addr2 surrounding cnt lines starting at dot. */ vremote(cnt, f, arg) int cnt, (*f)(), arg; { register int oing = inglobal; addr1 = dot; addr2 = dot + cnt - 1; inglobal = 0; if (FIXUNDO) undap1 = undap2 = dot; (*f)(arg); inglobal = oing; if (FIXUNDO) vundkind = VMANY; vmcurs = 0; } /* * Save the current contents of linebuf, if it has changed. */ vsave() { unsigned char temp[LBSIZE]; strncpy(temp, linebuf, sizeof (temp)); if (FIXUNDO && vundkind == VCHNG || vundkind == VCAPU) { /* * If the undo state is saved in the temporary buffer * vutmp, then we sync this into the temp file so that * we will be able to undo even after we have moved off * the line. It would be possible to associate a line * with vutmp but we assume that vutmp is only associated * with line dot (e.g. in case ':') above, so beware. */ prepapp(); strcLIN(vutmp); putmark(dot); vremote(1, yank, 0); vundkind = VMCHNG; notecnt = 0; undkind = UNDCHANGE; } /* * Get the line out of the temp file and do nothing if it hasn't * changed. This may seem like a loss, but the line will * almost always be in a read buffer so this may well avoid disk i/o. */ getDOT(); if (strncmp(linebuf, temp, sizeof (temp)) == 0) return; strcLIN(temp); putmark(dot); } #undef forbid #define forbid(a) if (a) { beep(); return; } /* * Do a z operation. * Code here is rather long, and very uninteresting. */ vzop(hadcnt, cnt, c) bool hadcnt; int cnt; register int c; { register line *addr; if (state != VISUAL) { /* * Z from open; always like a z=. * This code is a mess and should be cleaned up. */ vmoveitup(1, 1); vgoto(outline, 0); ostop(normf); setoutt(); addr2 = dot; vclear(); destline = WECHO; zop2(Xhadcnt ? Xcnt : value(vi_WINDOW) - 1, '='); if (state == CRTOPEN) putnl(); putNFL(); termreset(); Outchar = vputchar; (void)ostart(); vcnt = 0; outline = destline = 0; vjumpto(dot, cursor, 0); return; } if (hadcnt) { addr = zero + cnt; if (addr < one) addr = one; if (addr > dol) addr = dol; markit(addr); } else switch (c) { case '+': addr = dot + vcnt - vcline; break; case '^': addr = dot - vcline - 1; forbid (addr < one); c = '-'; break; default: addr = dot; break; } switch (c) { case '.': case '-': break; case '^': forbid (addr <= one); break; case '+': forbid (addr >= dol); /* fall into ... */ case CR: case NL: c = CR; break; default: beep(); return; } vmoving = 0; vjumpto(addr, NOSTR, c); }