# # CDDL HEADER START # # The contents of this file are subject to the terms of the # Common Development and Distribution License (the "License"). # You may not use this file except in compliance with the License. # # You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE # or http://www.opensolaris.org/os/licensing. # See the License for the specific language governing permissions # and limitations under the License. # # When distributing Covered Code, include this CDDL HEADER in each # file and include the License file at usr/src/OPENSOLARIS.LICENSE. # If applicable, add the following below this CDDL HEADER, with the # fields enclosed by brackets "[]" replaced with your own identifying # information: Portions Copyright [yyyy] [name of copyright owner] # # CDDL HEADER END # # # Copyright 2006 Sun Microsystems, Inc. All rights reserved. # Use is subject to license terms. # #ident "%Z%%M% %I% %E% SMI" # # This makefile drives the production of the zulunvm # mics module # # sun4u implementation architecture dependent # # # Path to the base of the uts directory tree (usually /usr/src/uts). # UTSBASE = ../.. # # Define the module and object file sets. # MODULE = zuluvm OBJECTS = $(ZULUVM_OBJS:%=$(OBJS_DIR)/%) LINTS = $(ZULUVM_OBJS:%.o=$(LINTS_DIR)/%.ln) ROOTMODULE = $(ROOT_PSM_MISC_DIR)/$(MODULE) # # Include common rules. # include $(UTSBASE)/sun4u/Makefile.sun4u # # Override defaults to build a unique, local modstubs.o. # MODSTUBS_DIR = . $(MODSTUBS_O) := AS_CPPFLAGS += -DZULU_MISC_MODULE CLEANFILES += $(MODSTUBS_O) # # Define targets # ALL_TARGET = $(BINARY) LINT_TARGET = $(MODULE).lint INSTALL_TARGET = $(BINARY) $(ROOTMODULE) ZULUVM_OFFSETS = $(UTSBASE)/sun4u/zuluvm/zuluvm_offsets.in ZULUVM_OFFSETS_H = $(OBJS_DIR)/zuluvm_offsets.h ZULUVM_STATS = -DZULUVM_STATS # # We turn off tnf probes for opt builds. # PROBE_FLAGS_OBJ64 = -DNPROBE # # lint pass one enforcement # CFLAGS += $(CCVERBOSE) $(ZULUVM_STATS) $(PROBE_FLAGS_$(BUILD_TYPE)) ASFLAGS += $(ZULUVM_STATS) LINTFLAGS += -I$(OBJS_DIR) # # Default build targets. # .KEEP_STATE: def: $(DEF_DEPS) all: $(ALL_DEPS) clean: $(CLEAN_DEPS) clobber: $(CLOBBER_DEPS) lint: $(LINT_DEPS) modlintlib: $(MODLINTLIB_DEPS) lint64 clean.lint: $(CLEAN_LINT_DEPS) install: $(INSTALL_DEPS) # # Special rules for generating assym.h for inclusion in assembly files # #$(DSF_DIR)/$(OBJS_DIR)/assym.h: FRC # @cd $(DSF_DIR); $(MAKE) all.targ # AS_INC_PATH += -I$(OBJS_DIR) ZULUVM_DEPS += zulu_hat_asm.o zulu_asm.o zulu_asm.ln zulu_hat_asm.ln CLEANFILES += $(ZULUVM_OFFSETS_H) $(ZULUVM_OFFSETS_OUT) $(ZULUVM_DEPS:%=$(OBJS_DIR)/%): $(ZULUVM_OFFSETS_H) $(ZULUVM_OFFSETS_H): $(ZULUVM_OFFSETS) $(OFFSETS_CREATE) <$(ZULUVM_OFFSETS) >$@ # # Include common targets. # include $(UTSBASE)/sun4u/Makefile.targ