# # CDDL HEADER START # # The contents of this file are subject to the terms of the # Common Development and Distribution License, Version 1.0 only # (the "License"). You may not use this file except in compliance # with the License. # # You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE # or http://www.opensolaris.org/os/licensing. # See the License for the specific language governing permissions # and limitations under the License. # # When distributing Covered Code, include this CDDL HEADER in each # file and include the License file at usr/src/OPENSOLARIS.LICENSE. # If applicable, add the following below this CDDL HEADER, with the # fields enclosed by brackets "[]" replaced with your own identifying # information: Portions Copyright [yyyy] [name of copyright owner] # # CDDL HEADER END # # # Copyright 2004 Sun Microsystems, Inc. All rights reserved. # Use is subject to license terms. # # uts/sparc/sbp2/Makefile #ident "%Z%%M% %I% %E% SMI" # # This makefile drives the production of the sbp2 kernel module. # # # Path to the base of the uts directory tree (usually /usr/src/uts). # UTSBASE = ../.. # # Define the module and object file sets. # MODULE = sbp2 OBJECTS = $(SBP2_OBJS:%=$(OBJS_DIR)/%) LINTS = $(SBP2_OBJS:%.o=$(LINTS_DIR)/%.ln) ROOTMODULE = $(ROOT_MISC_DIR)/$(MODULE) # # Include common rules. # include $(UTSBASE)/sparc/Makefile.sparc # # Define targets # ALL_TARGET = $(BINARY) LINT_TARGET = $(MODULE).lint INSTALL_TARGET = $(BINARY) $(ROOTMODULE) # # Overrides # ALL_BUILDS = $(ALL_BUILDSONLY64) DEF_BUILDS = $(DEF_BUILDSONLY64) CLEANLINTFILES += $(LINT32_FILES) # # lint pass one enforcement # CFLAGS += -v .KEEP_STATE: def: $(DEF_DEPS) all: $(ALL_DEPS) clean: $(CLEAN_DEPS); \ $(RM) $(WARLOCK_OUT) $(WARLOCK_OK) clobber: $(CLOBBER_DEPS); \ $(RM) $(WARLOCK_OUT) $(WARLOCK_OK) lint: $(LINT_DEPS) modlintlib: $(MODLINTLIB_DEPS) clean.lint: $(CLEAN_LINT_DEPS) install: $(INSTALL_DEPS) # # Include common targets. # include $(UTSBASE)/sparc/Makefile.targ # # Defines for local commands. # WLCC = wlcc TOUCH = touch WARLOCK = warlock # # Warlock # SBP2_FILES = $(SBP2_OBJS:%.o=%.ll) WARLOCK_CMD = $(MODULE).wlcmd warlock: $(MODULE).ok %.ok: $(SBP2_FILES) $(WARLOCK) -c $(WARLOCK_CMD) $(SBP2_FILES) \ -l ../warlock/ddi_dki_impl.ll $(TOUCH) $@ %.ll: $(UTSBASE)/common/io/sbp2/%.c $(WLCC) $(CPPFLAGS) -DDEBUG -o $@ $<