/****************************************************************************** * * Module Name: evgpe - General Purpose Event handling and dispatch * $Revision: 1.63 $ * *****************************************************************************/ /****************************************************************************** * * 1. Copyright Notice * * Some or all of this work - Copyright (c) 1999 - 2006, Intel Corp. * All rights reserved. * * 2. License * * 2.1. This is your license from Intel Corp. under its intellectual property * rights. You may have additional license terms from the party that provided * you this software, covering your right to use that party's intellectual * property rights. * * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a * copy of the source code appearing in this file ("Covered Code") an * irrevocable, perpetual, worldwide license under Intel's copyrights in the * base code distributed originally by Intel ("Original Intel Code") to copy, * make derivatives, distribute, use and display any portion of the Covered * Code in any form, with the right to sublicense such rights; and * * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent * license (with the right to sublicense), under only those claims of Intel * patents that are infringed by the Original Intel Code, to make, use, sell, * offer to sell, and import the Covered Code and derivative works thereof * solely to the minimum extent necessary to exercise the above copyright * license, and in no event shall the patent license extend to any additions * to or modifications of the Original Intel Code. No other license or right * is granted directly or by implication, estoppel or otherwise; * * The above copyright and patent license is granted only if the following * conditions are met: * * 3. Conditions * * 3.1. Redistribution of Source with Rights to Further Distribute Source. * Redistribution of source code of any substantial portion of the Covered * Code or modification with rights to further distribute source must include * the above Copyright Notice, the above License, this list of Conditions, * and the following Disclaimer and Export Compliance provision. In addition, * Licensee must cause all Covered Code to which Licensee contributes to * contain a file documenting the changes Licensee made to create that Covered * Code and the date of any change. Licensee must include in that file the * documentation of any changes made by any predecessor Licensee. Licensee * must include a prominent statement that the modification is derived, * directly or indirectly, from Original Intel Code. * * 3.2. Redistribution of Source with no Rights to Further Distribute Source. * Redistribution of source code of any substantial portion of the Covered * Code or modification without rights to further distribute source must * include the following Disclaimer and Export Compliance provision in the * documentation and/or other materials provided with distribution. In * addition, Licensee may not authorize further sublicense of source of any * portion of the Covered Code, and must include terms to the effect that the * license from Licensee to its licensee is limited to the intellectual * property embodied in the software Licensee provides to its licensee, and * not to intellectual property embodied in modifications its licensee may * make. * * 3.3. Redistribution of Executable. Redistribution in executable form of any * substantial portion of the Covered Code or modification must reproduce the * above Copyright Notice, and the following Disclaimer and Export Compliance * provision in the documentation and/or other materials provided with the * distribution. * * 3.4. Intel retains all right, title, and interest in and to the Original * Intel Code. * * 3.5. Neither the name Intel nor any other trademark owned or controlled by * Intel shall be used in advertising or otherwise to promote the sale, use or * other dealings in products derived from or relating to the Covered Code * without prior written authorization from Intel. * * 4. Disclaimer and Export Compliance * * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A * PARTICULAR PURPOSE. * * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY * LIMITED REMEDY. * * 4.3. Licensee shall not export, either directly or indirectly, any of this * software or system incorporating such software without first obtaining any * required license or other approval from the U. S. Department of Commerce or * any other agency or department of the United States Government. In the * event Licensee exports any such software from the United States or * re-exports any such software from a foreign destination, Licensee shall * ensure that the distribution and export/re-export of the software is in * compliance with all laws, regulations, orders, or other restrictions of the * U.S. Export Administration Regulations. Licensee agrees that neither it nor * any of its subsidiaries will export/re-export any technical data, process, * software, or service, directly or indirectly, to any country for which the * United States government or any agency thereof requires an export license, * other governmental approval, or letter of assurance, without first obtaining * such license, approval or letter. * *****************************************************************************/ #include "acpi.h" #include "acevents.h" #include "acnamesp.h" #define _COMPONENT ACPI_EVENTS ACPI_MODULE_NAME ("evgpe") /* Local prototypes */ static void ACPI_SYSTEM_XFACE AcpiEvAsynchExecuteGpeMethod ( void *Context); /******************************************************************************* * * FUNCTION: AcpiEvSetGpeType * * PARAMETERS: GpeEventInfo - GPE to set * Type - New type * * RETURN: Status * * DESCRIPTION: Sets the new type for the GPE (wake, run, or wake/run) * ******************************************************************************/ ACPI_STATUS AcpiEvSetGpeType ( ACPI_GPE_EVENT_INFO *GpeEventInfo, UINT8 Type) { ACPI_STATUS Status; ACPI_FUNCTION_TRACE (EvSetGpeType); /* Validate type and update register enable masks */ switch (Type) { case ACPI_GPE_TYPE_WAKE: case ACPI_GPE_TYPE_RUNTIME: case ACPI_GPE_TYPE_WAKE_RUN: break; default: return_ACPI_STATUS (AE_BAD_PARAMETER); } /* Disable the GPE if currently enabled */ Status = AcpiEvDisableGpe (GpeEventInfo); /* Type was validated above */ GpeEventInfo->Flags &= ~ACPI_GPE_TYPE_MASK; /* Clear type bits */ GpeEventInfo->Flags |= Type; /* Insert type */ return_ACPI_STATUS (Status); } /******************************************************************************* * * FUNCTION: AcpiEvUpdateGpeEnableMasks * * PARAMETERS: GpeEventInfo - GPE to update * Type - What to do: ACPI_GPE_DISABLE or * ACPI_GPE_ENABLE * * RETURN: Status * * DESCRIPTION: Updates GPE register enable masks based on the GPE type * ******************************************************************************/ ACPI_STATUS AcpiEvUpdateGpeEnableMasks ( ACPI_GPE_EVENT_INFO *GpeEventInfo, UINT8 Type) { ACPI_GPE_REGISTER_INFO *GpeRegisterInfo; UINT8 RegisterBit; ACPI_FUNCTION_TRACE (EvUpdateGpeEnableMasks); GpeRegisterInfo = GpeEventInfo->RegisterInfo; if (!GpeRegisterInfo) { return_ACPI_STATUS (AE_NOT_EXIST); } RegisterBit = GpeEventInfo->RegisterBit; /* 1) Disable case. Simply clear all enable bits */ if (Type == ACPI_GPE_DISABLE) { ACPI_CLEAR_BIT (GpeRegisterInfo->EnableForWake, RegisterBit); ACPI_CLEAR_BIT (GpeRegisterInfo->EnableForRun, RegisterBit); return_ACPI_STATUS (AE_OK); } /* 2) Enable case. Set/Clear the appropriate enable bits */ switch (GpeEventInfo->Flags & ACPI_GPE_TYPE_MASK) { case ACPI_GPE_TYPE_WAKE: ACPI_SET_BIT (GpeRegisterInfo->EnableForWake, RegisterBit); ACPI_CLEAR_BIT (GpeRegisterInfo->EnableForRun, RegisterBit); break; case ACPI_GPE_TYPE_RUNTIME: ACPI_CLEAR_BIT (GpeRegisterInfo->EnableForWake, RegisterBit); ACPI_SET_BIT (GpeRegisterInfo->EnableForRun, RegisterBit); break; case ACPI_GPE_TYPE_WAKE_RUN: ACPI_SET_BIT (GpeRegisterInfo->EnableForWake, RegisterBit); ACPI_SET_BIT (GpeRegisterInfo->EnableForRun, RegisterBit); break; default: return_ACPI_STATUS (AE_BAD_PARAMETER); } return_ACPI_STATUS (AE_OK); } /******************************************************************************* * * FUNCTION: AcpiEvEnableGpe * * PARAMETERS: GpeEventInfo - GPE to enable * WriteToHardware - Enable now, or just mark data structs * (WAKE GPEs should be deferred) * * RETURN: Status * * DESCRIPTION: Enable a GPE based on the GPE type * ******************************************************************************/ ACPI_STATUS AcpiEvEnableGpe ( ACPI_GPE_EVENT_INFO *GpeEventInfo, BOOLEAN WriteToHardware) { ACPI_STATUS Status; ACPI_FUNCTION_TRACE (EvEnableGpe); /* Make sure HW enable masks are updated */ Status = AcpiEvUpdateGpeEnableMasks (GpeEventInfo, ACPI_GPE_ENABLE); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Mark wake-enabled or HW enable, or both */ switch (GpeEventInfo->Flags & ACPI_GPE_TYPE_MASK) { case ACPI_GPE_TYPE_WAKE: ACPI_SET_BIT (GpeEventInfo->Flags, ACPI_GPE_WAKE_ENABLED); break; case ACPI_GPE_TYPE_WAKE_RUN: ACPI_SET_BIT (GpeEventInfo->Flags, ACPI_GPE_WAKE_ENABLED); /*lint -fallthrough */ case ACPI_GPE_TYPE_RUNTIME: ACPI_SET_BIT (GpeEventInfo->Flags, ACPI_GPE_RUN_ENABLED); if (WriteToHardware) { /* Clear the GPE (of stale events), then enable it */ Status = AcpiHwClearGpe (GpeEventInfo); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Enable the requested runtime GPE */ Status = AcpiHwWriteGpeEnableReg (GpeEventInfo); } break; default: return_ACPI_STATUS (AE_BAD_PARAMETER); } return_ACPI_STATUS (AE_OK); } /******************************************************************************* * * FUNCTION: AcpiEvDisableGpe * * PARAMETERS: GpeEventInfo - GPE to disable * * RETURN: Status * * DESCRIPTION: Disable a GPE based on the GPE type * ******************************************************************************/ ACPI_STATUS AcpiEvDisableGpe ( ACPI_GPE_EVENT_INFO *GpeEventInfo) { ACPI_STATUS Status; ACPI_FUNCTION_TRACE (EvDisableGpe); if (!(GpeEventInfo->Flags & ACPI_GPE_ENABLE_MASK)) { return_ACPI_STATUS (AE_OK); } /* Make sure HW enable masks are updated */ Status = AcpiEvUpdateGpeEnableMasks (GpeEventInfo, ACPI_GPE_DISABLE); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Mark wake-disabled or HW disable, or both */ switch (GpeEventInfo->Flags & ACPI_GPE_TYPE_MASK) { case ACPI_GPE_TYPE_WAKE: ACPI_CLEAR_BIT (GpeEventInfo->Flags, ACPI_GPE_WAKE_ENABLED); break; case ACPI_GPE_TYPE_WAKE_RUN: ACPI_CLEAR_BIT (GpeEventInfo->Flags, ACPI_GPE_WAKE_ENABLED); /*lint -fallthrough */ case ACPI_GPE_TYPE_RUNTIME: /* Disable the requested runtime GPE */ ACPI_CLEAR_BIT (GpeEventInfo->Flags, ACPI_GPE_RUN_ENABLED); Status = AcpiHwWriteGpeEnableReg (GpeEventInfo); break; default: return_ACPI_STATUS (AE_BAD_PARAMETER); } return_ACPI_STATUS (AE_OK); } /******************************************************************************* * * FUNCTION: AcpiEvGetGpeEventInfo * * PARAMETERS: GpeDevice - Device node. NULL for GPE0/GPE1 * GpeNumber - Raw GPE number * * RETURN: A GPE EventInfo struct. NULL if not a valid GPE * * DESCRIPTION: Returns the EventInfo struct associated with this GPE. * Validates the GpeBlock and the GpeNumber * * Should be called only when the GPE lists are semaphore locked * and not subject to change. * ******************************************************************************/ ACPI_GPE_EVENT_INFO * AcpiEvGetGpeEventInfo ( ACPI_HANDLE GpeDevice, UINT32 GpeNumber) { ACPI_OPERAND_OBJECT *ObjDesc; ACPI_GPE_BLOCK_INFO *GpeBlock; ACPI_NATIVE_UINT i; ACPI_FUNCTION_ENTRY (); /* A NULL GpeBlock means use the FADT-defined GPE block(s) */ if (!GpeDevice) { /* Examine GPE Block 0 and 1 (These blocks are permanent) */ for (i = 0; i < ACPI_MAX_GPE_BLOCKS; i++) { GpeBlock = AcpiGbl_GpeFadtBlocks[i]; if (GpeBlock) { if ((GpeNumber >= GpeBlock->BlockBaseNumber) && (GpeNumber < GpeBlock->BlockBaseNumber + (GpeBlock->RegisterCount * 8))) { return (&GpeBlock->EventInfo[GpeNumber - GpeBlock->BlockBaseNumber]); } } } /* The GpeNumber was not in the range of either FADT GPE block */ return (NULL); } /* A Non-NULL GpeDevice means this is a GPE Block Device */ ObjDesc = AcpiNsGetAttachedObject ((ACPI_NAMESPACE_NODE *) GpeDevice); if (!ObjDesc || !ObjDesc->Device.GpeBlock) { return (NULL); } GpeBlock = ObjDesc->Device.GpeBlock; if ((GpeNumber >= GpeBlock->BlockBaseNumber) && (GpeNumber < GpeBlock->BlockBaseNumber + (GpeBlock->RegisterCount * 8))) { return (&GpeBlock->EventInfo[GpeNumber - GpeBlock->BlockBaseNumber]); } return (NULL); } /******************************************************************************* * * FUNCTION: AcpiEvGpeDetect * * PARAMETERS: GpeXruptList - Interrupt block for this interrupt. * Can have multiple GPE blocks attached. * * RETURN: INTERRUPT_HANDLED or INTERRUPT_NOT_HANDLED * * DESCRIPTION: Detect if any GP events have occurred. This function is * executed at interrupt level. * ******************************************************************************/ UINT32 AcpiEvGpeDetect ( ACPI_GPE_XRUPT_INFO *GpeXruptList) { ACPI_STATUS Status; ACPI_GPE_BLOCK_INFO *GpeBlock; ACPI_GPE_REGISTER_INFO *GpeRegisterInfo; UINT32 IntStatus = ACPI_INTERRUPT_NOT_HANDLED; UINT8 EnabledStatusByte; UINT32 StatusReg; UINT32 EnableReg; ACPI_CPU_FLAGS Flags; ACPI_NATIVE_UINT i; ACPI_NATIVE_UINT j; ACPI_FUNCTION_NAME (EvGpeDetect); /* Check for the case where there are no GPEs */ if (!GpeXruptList) { return (IntStatus); } /* * We need to obtain the GPE lock for both the data structs and registers * Note: Not necessary to obtain the hardware lock, since the GPE registers * are owned by the GpeLock. */ Flags = AcpiOsAcquireLock (AcpiGbl_GpeLock); /* Examine all GPE blocks attached to this interrupt level */ GpeBlock = GpeXruptList->GpeBlockListHead; while (GpeBlock) { /* * Read all of the 8-bit GPE status and enable registers * in this GPE block, saving all of them. * Find all currently active GP events. */ for (i = 0; i < GpeBlock->RegisterCount; i++) { /* Get the next status/enable pair */ GpeRegisterInfo = &GpeBlock->RegisterInfo[i]; /* Read the Status Register */ Status = AcpiHwLowLevelRead (ACPI_GPE_REGISTER_WIDTH, &StatusReg, &GpeRegisterInfo->StatusAddress); if (ACPI_FAILURE (Status)) { goto UnlockAndExit; } /* Read the Enable Register */ Status = AcpiHwLowLevelRead (ACPI_GPE_REGISTER_WIDTH, &EnableReg, &GpeRegisterInfo->EnableAddress); if (ACPI_FAILURE (Status)) { goto UnlockAndExit; } ACPI_DEBUG_PRINT ((ACPI_DB_INTERRUPTS, "Read GPE Register at GPE%X: Status=%02X, Enable=%02X\n", GpeRegisterInfo->BaseGpeNumber, StatusReg, EnableReg)); /* Check if there is anything active at all in this register */ EnabledStatusByte = (UINT8) (StatusReg & EnableReg); if (!EnabledStatusByte) { /* No active GPEs in this register, move on */ continue; } /* Now look at the individual GPEs in this byte register */ for (j = 0; j < ACPI_GPE_REGISTER_WIDTH; j++) { /* Examine one GPE bit */ if (EnabledStatusByte & AcpiGbl_DecodeTo8bit[j]) { /* * Found an active GPE. Dispatch the event to a handler * or method. */ IntStatus |= AcpiEvGpeDispatch ( &GpeBlock->EventInfo[(i * ACPI_GPE_REGISTER_WIDTH) + j], (UINT32) j + GpeRegisterInfo->BaseGpeNumber); } } } GpeBlock = GpeBlock->Next; } UnlockAndExit: AcpiOsReleaseLock (AcpiGbl_GpeLock, Flags); return (IntStatus); } /******************************************************************************* * * FUNCTION: AcpiEvAsynchExecuteGpeMethod * * PARAMETERS: Context (GpeEventInfo) - Info for this GPE * * RETURN: None * * DESCRIPTION: Perform the actual execution of a GPE control method. This * function is called from an invocation of AcpiOsExecute and * therefore does NOT execute at interrupt level - so that * the control method itself is not executed in the context of * an interrupt handler. * ******************************************************************************/ static void ACPI_SYSTEM_XFACE AcpiEvAsynchExecuteGpeMethod ( void *Context) { ACPI_GPE_EVENT_INFO *GpeEventInfo = (void *) Context; ACPI_STATUS Status; ACPI_GPE_EVENT_INFO LocalGpeEventInfo; ACPI_EVALUATE_INFO *Info; ACPI_FUNCTION_TRACE (EvAsynchExecuteGpeMethod); Status = AcpiUtAcquireMutex (ACPI_MTX_EVENTS); if (ACPI_FAILURE (Status)) { return_VOID; } /* Must revalidate the GpeNumber/GpeBlock */ if (!AcpiEvValidGpeEvent (GpeEventInfo)) { Status = AcpiUtReleaseMutex (ACPI_MTX_EVENTS); return_VOID; } /* Set the GPE flags for return to enabled state */ (void) AcpiEvEnableGpe (GpeEventInfo, FALSE); /* * Take a snapshot of the GPE info for this level - we copy the * info to prevent a race condition with RemoveHandler/RemoveBlock. */ ACPI_MEMCPY (&LocalGpeEventInfo, GpeEventInfo, sizeof (ACPI_GPE_EVENT_INFO)); Status = AcpiUtReleaseMutex (ACPI_MTX_EVENTS); if (ACPI_FAILURE (Status)) { return_VOID; } /* * Must check for control method type dispatch one more * time to avoid race with EvGpeInstallHandler */ if ((LocalGpeEventInfo.Flags & ACPI_GPE_DISPATCH_MASK) == ACPI_GPE_DISPATCH_METHOD) { /* Allocate the evaluation information block */ Info = ACPI_ALLOCATE_ZEROED (sizeof (ACPI_EVALUATE_INFO)); if (!Info) { Status = AE_NO_MEMORY; } else { /* * Invoke the GPE Method (_Lxx, _Exx) i.e., evaluate the _Lxx/_Exx * control method that corresponds to this GPE */ Info->PrefixNode = LocalGpeEventInfo.Dispatch.MethodNode; Info->Parameters = ACPI_CAST_PTR (ACPI_OPERAND_OBJECT *, GpeEventInfo); Info->ParameterType = ACPI_PARAM_GPE; Info->Flags = ACPI_IGNORE_RETURN_VALUE; Status = AcpiNsEvaluate (Info); ACPI_FREE (Info); } if (ACPI_FAILURE (Status)) { ACPI_EXCEPTION ((AE_INFO, Status, "While evaluating GPE method [%4.4s]", AcpiUtGetNodeName (LocalGpeEventInfo.Dispatch.MethodNode))); } } if ((LocalGpeEventInfo.Flags & ACPI_GPE_XRUPT_TYPE_MASK) == ACPI_GPE_LEVEL_TRIGGERED) { /* * GPE is level-triggered, we clear the GPE status bit after * handling the event. */ Status = AcpiHwClearGpe (&LocalGpeEventInfo); if (ACPI_FAILURE (Status)) { return_VOID; } } /* Enable this GPE */ (void) AcpiHwWriteGpeEnableReg (&LocalGpeEventInfo); return_VOID; } /******************************************************************************* * * FUNCTION: AcpiEvGpeDispatch * * PARAMETERS: GpeEventInfo - Info for this GPE * GpeNumber - Number relative to the parent GPE block * * RETURN: INTERRUPT_HANDLED or INTERRUPT_NOT_HANDLED * * DESCRIPTION: Dispatch a General Purpose Event to either a function (e.g. EC) * or method (e.g. _Lxx/_Exx) handler. * * This function executes at interrupt level. * ******************************************************************************/ UINT32 AcpiEvGpeDispatch ( ACPI_GPE_EVENT_INFO *GpeEventInfo, UINT32 GpeNumber) { ACPI_STATUS Status; ACPI_FUNCTION_TRACE (EvGpeDispatch); /* * If edge-triggered, clear the GPE status bit now. Note that * level-triggered events are cleared after the GPE is serviced. */ if ((GpeEventInfo->Flags & ACPI_GPE_XRUPT_TYPE_MASK) == ACPI_GPE_EDGE_TRIGGERED) { Status = AcpiHwClearGpe (GpeEventInfo); if (ACPI_FAILURE (Status)) { ACPI_EXCEPTION ((AE_INFO, Status, "Unable to clear GPE[%2X]", GpeNumber)); return_UINT32 (ACPI_INTERRUPT_NOT_HANDLED); } } /* Save current system state */ if (AcpiGbl_SystemAwakeAndRunning) { ACPI_SET_BIT (GpeEventInfo->Flags, ACPI_GPE_SYSTEM_RUNNING); } else { ACPI_CLEAR_BIT (GpeEventInfo->Flags, ACPI_GPE_SYSTEM_RUNNING); } /* * Dispatch the GPE to either an installed handler, or the control * method associated with this GPE (_Lxx or _Exx). * If a handler exists, we invoke it and do not attempt to run the method. * If there is neither a handler nor a method, we disable the level to * prevent further events from coming in here. */ switch (GpeEventInfo->Flags & ACPI_GPE_DISPATCH_MASK) { case ACPI_GPE_DISPATCH_HANDLER: /* * Invoke the installed handler (at interrupt level) * Ignore return status for now. TBD: leave GPE disabled on error? */ (void) GpeEventInfo->Dispatch.Handler->Address ( GpeEventInfo->Dispatch.Handler->Context); /* It is now safe to clear level-triggered events. */ if ((GpeEventInfo->Flags & ACPI_GPE_XRUPT_TYPE_MASK) == ACPI_GPE_LEVEL_TRIGGERED) { Status = AcpiHwClearGpe (GpeEventInfo); if (ACPI_FAILURE (Status)) { ACPI_EXCEPTION ((AE_INFO, Status, "Unable to clear GPE[%2X]", GpeNumber)); return_UINT32 (ACPI_INTERRUPT_NOT_HANDLED); } } break; case ACPI_GPE_DISPATCH_METHOD: /* * Disable GPE, so it doesn't keep firing before the method has a * chance to run. */ Status = AcpiEvDisableGpe (GpeEventInfo); if (ACPI_FAILURE (Status)) { ACPI_EXCEPTION ((AE_INFO, Status, "Unable to disable GPE[%2X]", GpeNumber)); return_UINT32 (ACPI_INTERRUPT_NOT_HANDLED); } /* * Execute the method associated with the GPE * NOTE: Level-triggered GPEs are cleared after the method completes. */ Status = AcpiOsExecute (OSL_GPE_HANDLER, AcpiEvAsynchExecuteGpeMethod, GpeEventInfo); if (ACPI_FAILURE (Status)) { ACPI_EXCEPTION ((AE_INFO, Status, "Unable to queue handler for GPE[%2X] - event disabled", GpeNumber)); } break; default: /* No handler or method to run! */ ACPI_ERROR ((AE_INFO, "No handler or method for GPE[%2X], disabling event", GpeNumber)); /* * Disable the GPE. The GPE will remain disabled until the ACPI * Core Subsystem is restarted, or a handler is installed. */ Status = AcpiEvDisableGpe (GpeEventInfo); if (ACPI_FAILURE (Status)) { ACPI_EXCEPTION ((AE_INFO, Status, "Unable to disable GPE[%2X]", GpeNumber)); return_UINT32 (ACPI_INTERRUPT_NOT_HANDLED); } break; } return_UINT32 (ACPI_INTERRUPT_HANDLED); } #ifdef ACPI_GPE_NOTIFY_CHECK /******************************************************************************* * TBD: NOT USED, PROTOTYPE ONLY AND WILL PROBABLY BE REMOVED * * FUNCTION: AcpiEvCheckForWakeOnlyGpe * * PARAMETERS: GpeEventInfo - info for this GPE * * RETURN: Status * * DESCRIPTION: Determine if a a GPE is "wake-only". * * Called from Notify() code in interpreter when a "DeviceWake" * Notify comes in. * ******************************************************************************/ ACPI_STATUS AcpiEvCheckForWakeOnlyGpe ( ACPI_GPE_EVENT_INFO *GpeEventInfo) { ACPI_STATUS Status; ACPI_FUNCTION_TRACE (EvCheckForWakeOnlyGpe); if ((GpeEventInfo) && /* Only >0 for _Lxx/_Exx */ ((GpeEventInfo->Flags & ACPI_GPE_SYSTEM_MASK) == ACPI_GPE_SYSTEM_RUNNING)) /* System state at GPE time */ { /* This must be a wake-only GPE, disable it */ Status = AcpiEvDisableGpe (GpeEventInfo); /* Set GPE to wake-only. Do not change wake disabled/enabled status */ AcpiEvSetGpeType (GpeEventInfo, ACPI_GPE_TYPE_WAKE); ACPI_INFO ((AE_INFO, "GPE %p was updated from wake/run to wake-only", GpeEventInfo)); /* This was a wake-only GPE */ return_ACPI_STATUS (AE_WAKE_ONLY_GPE); } return_ACPI_STATUS (AE_OK); } #endif