/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License (the "License"). * You may not use this file except in compliance with the License. * * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE * or http://www.opensolaris.org/os/licensing. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at usr/src/OPENSOLARIS.LICENSE. * If applicable, add the following below this CDDL HEADER, with the * fields enclosed by brackets "[]" replaced with your own identifying * information: Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END */ /* * Copyright 2006 Sun Microsystems, Inc. All rights reserved. * Use is subject to license terms. */ #pragma ident "%Z%%M% %I% %E% SMI" /* * USBA: Solaris USB Architecture support * * ISSUES: */ #define USBA_FRAMEWORK #include #include #include #include #include /* * Initialize USB polled support. This routine calls down to the lower * layers to initialize any state information. */ int usb_console_input_init(dev_info_t *dip, usb_pipe_handle_t pipe_handle, uchar_t **state_buf, usb_console_info_t *console_input_info) { int ret; usba_device_t *usba_device; usb_console_info_impl_t *usb_console_input = kmem_zalloc( sizeof (struct usb_console_info_impl), KM_SLEEP); /* * Save the dip */ usb_console_input->uci_dip = dip; /* * Translate the dip into a device. */ usba_device = usba_get_usba_device(dip); /* * Call the lower layer to initialize any state information */ ret = usba_device->usb_hcdi_ops->usba_hcdi_console_input_init( usba_get_ph_data(pipe_handle), state_buf, usb_console_input); if (ret != USB_SUCCESS) { kmem_free(usb_console_input, sizeof (struct usb_console_info_impl)); } else { *console_input_info = (usb_console_info_t)usb_console_input; } return (ret); } /* * Free up any resources that we allocated in the above initialization * routine. */ int usb_console_input_fini(usb_console_info_t console_input_info) { usb_console_info_impl_t *usb_console_input; usba_device_t *usba_device; int ret; usb_console_input = (usb_console_info_impl_t *)console_input_info; /* * Translate the dip into a device. */ usba_device = usba_get_usba_device(usb_console_input->uci_dip); /* * Call the lower layer to free any state information. */ ret = usba_device->usb_hcdi_ops->usba_hcdi_console_input_fini( usb_console_input); if (ret == USB_FAILURE) { return (ret); } /* * We won't be needing this information anymore. */ kmem_free(usb_console_input, sizeof (struct usb_console_info_impl)); return (USB_SUCCESS); } /* * This is the routine that OBP calls to save the USB state information * before using the USB keyboard as an input device. This routine, * and all of the routines that it calls, are responsible for saving * any state information so that it can be restored when OBP mode is * over. At this layer, this code is mainly just a pass through. * * Warning: this code runs in polled mode. */ int usb_console_input_enter(usb_console_info_t console_input_info) { usba_device_t *usba_device; usb_console_info_impl_t *usb_console_input; usb_console_input = (usb_console_info_impl_t *)console_input_info; /* * Translate the dip into a device. * Do this by directly looking at the dip, do not call * usba_get_usba_device() because this function calls into the DDI. * The ddi then tries to acquire a mutex and the machine hard hangs. */ usba_device = usba_polled_get_usba_device(usb_console_input->uci_dip); /* * Call the lower layer to save state information. */ usba_device->usb_hcdi_ops->usba_hcdi_console_input_enter( usb_console_input); return (USB_SUCCESS); } /* * This is the routine that OBP calls when it wants to read a character. * We will call to the lower layers to see if there is any input data * available. At this layer, this code is mainly just a pass through. * * Warning: This code runs in polled mode. */ int usb_console_read(usb_console_info_t console_input_info, uint_t *num_characters) { usba_device_t *usba_device; usb_console_info_impl_t *usb_console_input; usb_console_input = (usb_console_info_impl_t *)console_input_info; /* * Translate the dip into a device. * Do this by directly looking at the dip, do not call * usba_get_usba_device() because this function calls into the DDI. * The ddi then tries to acquire a mutex and the machine hard hangs. */ usba_device = usba_polled_get_usba_device(usb_console_input->uci_dip); /* * Call the lower layer to get a a character. Return the number * of characters read into the buffer. */ return (usba_device->usb_hcdi_ops->usba_hcdi_console_read( usb_console_input, num_characters)); } /* * This is the routine that OBP calls when it is giving up control of the * USB keyboard. This routine, and the lower layer routines that it calls, * are responsible for restoring the controller state to the state it was * in before OBP took control. At this layer, this code is mainly just a * pass through. * * Warning: This code runs in polled mode. */ int usb_console_input_exit(usb_console_info_t console_input_info) { usba_device_t *usba_device; usb_console_info_impl_t *usb_console_input; usb_console_input = (usb_console_info_impl_t *)console_input_info; /* * Translate the dip into a device. * Do this by directly looking at the dip, do not call * usba_get_usba_device() because this function calls into the DDI. * The ddi then tries to acquire a mutex and the machine hard hangs. */ usba_device = usba_polled_get_usba_device(usb_console_input->uci_dip); /* * Restore the state information. */ usba_device->usb_hcdi_ops->usba_hcdi_console_input_exit( usb_console_input); return (USB_SUCCESS); } /* * Initialize USB OBP support. This routine calls down to the lower * layers to initialize any state information. */ int usb_console_output_init( dev_info_t *dip, usb_pipe_handle_t pipe_handle, usb_console_info_t *console_output_info) { usba_device_t *usb_device; usb_console_info_impl_t *usb_console_output; int ret; /* Translate the dip into a device and check hcdi ops */ usb_device = usba_get_usba_device(dip); if (usb_device->usb_hcdi_ops->usba_hcdi_ops_version < HCDI_OPS_VERSION_1 || usb_device->usb_hcdi_ops->usba_hcdi_console_output_init == NULL) return (USB_FAILURE); usb_console_output = kmem_zalloc(sizeof (struct usb_console_info_impl), KM_SLEEP); usb_console_output->uci_dip = dip; /* * Call the lower layer to initialize any state information */ ret = usb_device->usb_hcdi_ops->usba_hcdi_console_output_init( usba_get_ph_data(pipe_handle), usb_console_output); if (ret == USB_FAILURE) { kmem_free(usb_console_output, sizeof (struct usb_console_info_impl)); return (ret); } *console_output_info = (usb_console_info_t)usb_console_output; return (USB_SUCCESS); } /* * Free up any resources that we allocated in the above initialization * routine. */ int usb_console_output_fini(usb_console_info_t console_output_info) { usb_console_info_impl_t *usb_console_output; usba_device_t *usb_device; int ret; usb_console_output = (usb_console_info_impl_t *)console_output_info; /* * Translate the dip into a device. */ usb_device = usba_polled_get_usba_device(usb_console_output->uci_dip); /* * Call the lower layer to free any state information. */ ret = usb_device->usb_hcdi_ops->usba_hcdi_console_output_fini( usb_console_output); if (ret == USB_FAILURE) { return (ret); } /* * We won't be needing this information anymore. */ kmem_free(usb_console_output, sizeof (struct usb_console_info_impl)); return (USB_SUCCESS); } /* * This is the routine that OBP calls to save the USB state information * before using the USB device as an output device. This routine, * and all of the routines that it calls, are responsible for saving * any state information so that it can be restored when OBP mode is * over. At this layer, this code is mainly just a pass through. */ int usb_console_output_enter(usb_console_info_t console_output_info) { usba_device_t *usb_device; usb_console_info_impl_t *usb_console_output; usb_console_output = (usb_console_info_impl_t *)console_output_info; /* * Translate the dip into a device. */ usb_device = usba_polled_get_usba_device(usb_console_output->uci_dip); /* * Call the lower layer to save state information. */ usb_device->usb_hcdi_ops->usba_hcdi_console_output_enter( usb_console_output); return (USB_SUCCESS); } /* * This is the routine that OBP calls when it wants to write a character. * We will call to the lower layers to write any data * At this layer, this code is mainly just a pass through. */ int usb_console_write(usb_console_info_t console_output_info, uchar_t *buf, uint_t num_characters, uint_t *num_characters_written) { usba_device_t *usb_device; usb_console_info_impl_t *usb_console_output; usb_console_output = (usb_console_info_impl_t *)console_output_info; /* * Translate the dip into a device. */ usb_device = usba_polled_get_usba_device(usb_console_output->uci_dip); /* * Call the lower layer to get a a character. Return the number * of characters read into the buffer. */ return (usb_device->usb_hcdi_ops->usba_hcdi_console_write( usb_console_output, buf, num_characters, num_characters_written)); } /* * This is the routine that OBP calls when it is giving up control of the * USB output device. This routine, and the lower layer routines that it * calls, are responsible for restoring the controller state to the state * it was in before OBP took control. At this layer, this code is mainly * just a pass through. */ int usb_console_output_exit(usb_console_info_t console_output_info) { usba_device_t *usb_device; usb_console_info_impl_t *usb_console_output; usb_console_output = (usb_console_info_impl_t *)console_output_info; /* * Translate the dip into a device. */ usb_device = usba_polled_get_usba_device(usb_console_output->uci_dip); /* * Restore the state information. */ usb_device->usb_hcdi_ops->usba_hcdi_console_output_exit( usb_console_output); return (USB_SUCCESS); }