/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License, Version 1.0 only * (the "License"). You may not use this file except in compliance * with the License. * * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE * or http://www.opensolaris.org/os/licensing. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at usr/src/OPENSOLARIS.LICENSE. * If applicable, add the following below this CDDL HEADER, with the * fields enclosed by brackets "[]" replaced with your own identifying * information: Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END */ /* * Copyright 2005 Sun Microsystems, Inc. All rights reserved. * Use is subject to license terms. */ /* Copyright (c) 1984, 1986, 1987, 1988, 1989 AT&T */ /* All Rights Reserved */ /* * University Copyright- Copyright (c) 1982, 1986, 1988 * The Regents of the University of California * All Rights Reserved * * University Acknowledgment- Portions of this document are derived from * software developed by the University of California, Berkeley, and its * contributors. */ #pragma ident "%Z%%M% %I% %E% SMI" /* * Send query to name server and wait for reply. */ #include "synonyms.h" #include #include #include #include #include #include #include #include #include #include static int s = -1; /* socket used for communications */ static struct sockaddr no_addr; #ifndef FD_SET #define NFDBITS 32 #define FD_SETSIZE 32 #define FD_SET(n, p) ((p)->fds_bits[(n)/NFDBITS] |= (1 << ((n) % NFDBITS))) #define FD_CLR(n, p) ((p)->fds_bits[(n)/NFDBITS] &= ~(1 << ((n) % NFDBITS))) #define FD_ISSET(n, p) ((p)->fds_bits[(n)/NFDBITS] & (1 << ((n) % NFDBITS))) #ifdef SYSV #define FD_ZERO(p) memset((void *)(p), 0, sizeof (*(p))) #else #define FD_ZERO(p) bzero((char *)(p), sizeof (*(p))) #endif #endif /* * 1247019: Kludge to time out quickly if there is no /etc/resolv.conf * and a TCP connection to the local DNS server fails. */ static int _confcheck() { int ns; struct stat rc_stat; struct sockaddr_in ns_sin; /* First, we check to see if /etc/resolv.conf exists. * If it doesn't, then localhost is mostlikely to be * the nameserver. */ if (stat(_PATH_RESCONF, &rc_stat) == -1 && errno == ENOENT) { /* Next, we check to see if _res.nsaddr is set to loopback. * If it isn't, it has been altered by the application * explicitly and we then want to bail with success. */ if (_res.nsaddr.sin_addr.S_un.S_addr == htonl(INADDR_LOOPBACK)) { /* Lastly, we try to connect to the TCP port of the * nameserver. If this fails, then we know that * DNS is misconfigured and we can quickly exit. */ ns = socket(AF_INET, SOCK_STREAM, 0); IN_SET_LOOPBACK_ADDR(&ns_sin); ns_sin.sin_port = htons(NAMESERVER_PORT); if (connect(ns, (struct sockaddr *) &ns_sin, sizeof ns_sin) == -1) { close(ns); return(-1); } else { close(ns); return(0); } } return(0); } return (0); } int res_send(buf, buflen, answer, anslen) char *buf; int buflen; char *answer; int anslen; { register int n; int try, v_circuit, resplen, ns; int gotsomewhere = 0, connected = 0; int connreset = 0; u_short id, len; char *cp; fd_set dsmask; struct timeval timeout; HEADER *hp = (HEADER *) buf; HEADER *anhp = (HEADER *) answer; struct iovec iov[2]; int terrno = ETIMEDOUT; char junk[512]; #ifdef DEBUG if (_res.options & RES_DEBUG) { printf("res_send()\n"); p_query(buf); } #endif if (!(_res.options & RES_INIT)) if (res_init() == -1) { return (-1); } /* 1247019: Check to see if we can bailout quickly. */ if (_confcheck() == -1) return(-1); v_circuit = (_res.options & RES_USEVC) || buflen > PACKETSZ; id = hp->id; /* * Send request, RETRY times, or until successful */ for (try = 0; try < _res.retry; try++) { for (ns = 0; ns < _res.nscount; ns++) { #ifdef DEBUG if (_res.options & RES_DEBUG) printf("Querying server (# %d) address = %s\n", ns+1, inet_ntoa(_res.nsaddr_list[ns].sin_addr)); #endif usevc: if (v_circuit) { int truncated = 0; /* * Use virtual circuit; * at most one attempt per server. */ try = _res.retry; if (s < 0) { s = _socket(AF_INET, SOCK_STREAM, 0); if (s < 0) { terrno = errno; #ifdef DEBUG if (_res.options & RES_DEBUG) { perror("socket (vc) failed"); } #endif continue; } if (connect(s, (struct sockaddr *) &_res.nsaddr_list[ns], sizeof (struct sockaddr)) < 0) { terrno = errno; #ifdef DEBUG if (_res.options & RES_DEBUG) { perror("connect failed"); } #endif (void) close(s); s = -1; continue; } } /* * Send length & message */ len = htons((u_short)buflen); iov[0].iov_base = (caddr_t)&len; iov[0].iov_len = sizeof (len); iov[1].iov_base = buf; iov[1].iov_len = buflen; if (writev(s, iov, 2) != sizeof (len) + buflen) { terrno = errno; #ifdef DEBUG if (_res.options & RES_DEBUG) perror("write failed"); #endif (void) close(s); s = -1; continue; } /* * Receive length & response */ cp = answer; len = sizeof (short); while (len != 0 && (n = read (s, (char *)cp, (int)len)) > 0) { cp += n; len -= n; } if (n <= 0) { terrno = errno; #ifdef DEBUG if (_res.options & RES_DEBUG) perror("read failed"); #endif (void) close(s); s = -1; /* * A long running process might get its TCP * connection reset if the remote server was * restarted. Requery the server instead of * trying a new one. When there is only one * server, this means that a query might work * instead of failing. We only allow one reset * per query to prevent looping. */ if (terrno == ECONNRESET && !connreset) { connreset = 1; ns--; } continue; } cp = answer; if ((resplen = ntohs(*(u_short *)cp)) > anslen) { #ifdef DEBUG if (_res.options & RES_DEBUG) fprintf(stderr, "response truncated\n"); #endif len = anslen; truncated = 1; } else len = resplen; while (len != 0 && (n = read(s, (char *)cp, (int)len)) > 0) { cp += n; len -= n; } if (n <= 0) { terrno = errno; #ifdef DEBUG if (_res.options & RES_DEBUG) perror("read failed"); #endif (void) close(s); s = -1; continue; } if (truncated) { /* * Flush rest of answer * so connection stays in synch. */ anhp->tc = 1; len = resplen - anslen; /* * set the value of resplen to anslen, * this is done because the caller * assumes resplen contains the size of * message read into the "answer" buffer * passed in. */ resplen = anslen; while (len != 0) { n = (len > sizeof (junk) ? sizeof (junk) : len); if ((n = read(s, junk, n)) > 0) len -= n; else break; } } } else { /* * Use datagrams. */ if (s < 0) { s = _socket(AF_INET, SOCK_DGRAM, 0); if (s < 0) { terrno = errno; #ifdef DEBUG if (_res.options & RES_DEBUG) { perror("socket (dg) failed"); } #endif continue; } } #if BSD >= 43 /* * I'm tired of answering this question, so: * On a 4.3BSD+ machine (client and server, * actually), sending to a nameserver datagram * port with no nameserver will cause an * ICMP port unreachable message to be returned. * If our datagram socket is "connected" to the * server, we get an ECONNREFUSED error on the next * socket operation, and select returns if the * error message is received. We can thus detect * the absence of a nameserver without timing out. * If we have sent queries to at least two servers, * however, we don't want to remain connected, * as we wish to receive answers from the first * server to respond. */ if (_res.nscount == 1 || (try == 0 && ns == 0)) { /* * Don't use connect if we might * still receive a response * from another server. */ if (connected == 0) { if (connect(s, (struct sockaddr *) &_res.nsaddr_list[ns], sizeof (struct sockaddr)) < 0) { #ifdef DEBUG if (_res.options & RES_DEBUG) { perror("connect"); } #endif continue; } connected = 1; } if (send(s, buf, buflen, 0) != buflen) { #ifdef DEBUG if (_res.options & RES_DEBUG) perror("send"); #endif continue; } } else { /* * Disconnect if we want to listen for * responses from more than one server. */ if (connected) { (void) connect(s, &no_addr, sizeof (no_addr)); connected = 0; } #endif /* BSD */ if (sendto(s, buf, buflen, 0, (struct sockaddr *) &_res.nsaddr_list[ns], sizeof (struct sockaddr)) != buflen) { #ifdef DEBUG if (_res.options & RES_DEBUG) perror("sendto"); #endif continue; } #if BSD >= 43 } #endif /* * Wait for reply */ timeout.tv_sec = (_res.retrans << try); if (try > 0) timeout.tv_sec /= _res.nscount; if (timeout.tv_sec <= 0) timeout.tv_sec = 1; timeout.tv_usec = 0; wait: FD_ZERO(&dsmask); FD_SET(s, &dsmask); n = select(s+1, &dsmask, (fd_set *)NULL, (fd_set *)NULL, &timeout); if (n < 0) { #ifdef DEBUG if (_res.options & RES_DEBUG) perror("select"); #endif continue; } if (n == 0) { /* * timeout */ #ifdef DEBUG if (_res.options & RES_DEBUG) printf("timeout\n"); #endif #if BSD >= 43 gotsomewhere = 1; #endif continue; } if ((resplen = recv(s, answer, anslen, 0)) <= 0) { #ifdef DEBUG if (_res.options & RES_DEBUG) perror("recvfrom"); #endif continue; } gotsomewhere = 1; if (id != anhp->id) { /* * response from old query, ignore it */ #ifdef DEBUG if (_res.options & RES_DEBUG) { printf("old answer:\n"); p_query(answer); } #endif goto wait; } if (!(_res.options & RES_IGNTC) && anhp->tc) { /* * get rest of answer; * use TCP with same server. */ #ifdef DEBUG if (_res.options & RES_DEBUG) printf("truncated answer\n"); #endif (void) close(s); s = -1; v_circuit = 1; goto usevc; } } #ifdef DEBUG if (_res.options & RES_DEBUG) { printf("got answer:\n"); p_query(answer); } #endif /* * If using virtual circuits, we assume that the first server * is preferred * over the rest (i.e. it is on the local * machine) and only keep that one open. * If we have temporarily opened a virtual circuit, * or if we haven't been asked to keep a socket open, * close the socket. */ if ((v_circuit && ((_res.options & RES_USEVC) == 0 || ns != 0)) || (_res.options & RES_STAYOPEN) == 0) { (void) close(s); s = -1; } return (resplen); } } if (s >= 0) { (void) close(s); s = -1; } if (v_circuit == 0) if (gotsomewhere == 0) errno = ECONNREFUSED; /* no nameservers found */ else errno = ETIMEDOUT; /* no answer obtained */ else errno = terrno; return (-1); } /* * This routine is for closing the socket if a virtual circuit is used and * the program wants to close it. This provides support for endhostent() * which expects to close the socket. * * This routine is not expected to be user visible. */ void _res_close() { if (s != -1) { (void) close(s); s = -1; } }