/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License, Version 1.0 only * (the "License"). You may not use this file except in compliance * with the License. * * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE * or http://www.opensolaris.org/os/licensing. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at usr/src/OPENSOLARIS.LICENSE. * If applicable, add the following below this CDDL HEADER, with the * fields enclosed by brackets "[]" replaced with your own identifying * information: Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END */ /* * Copyright 2004 Sun Microsystems, Inc. All rights reserved. * Use is subject to license terms. */ #pragma ident "%Z%%M% %I% %E% SMI" #include #include #include #include #include #define MSO_BIT (8*(sizeof (int) - 1)) /* Most significant octet bit */ /* * This file contains the support routines for the glue layer. */ /* * get_der_length: Givin a pointer to a buffer that contains a DER encoded * length, decode the length updating the buffer to point to the character * after the DER encoding. The parameter bytes will point to the number of * bytes that made up the DER encoding of the length originally pointed to * by the buffer. Note we return -1 on error. */ int get_der_length(unsigned char **buf, unsigned int buf_len, unsigned int *bytes) { /* p points to the beginning of the buffer */ unsigned char *p = *buf; int length, new_length; int octets; if (buf_len < 1) return (-1); /* We should have at least one byte */ *bytes = 1; /* * If the High order bit is not set then the length is just the value * of *p. */ if (*p < 128) { *buf = p+1; /* Advance the buffer */ return (*p); /* return the length */ } /* * if the High order bit is set, then the low order bits represent * the number of bytes that contain the DER encoding of the length. */ octets = *p++ & 0x7f; *bytes += octets; /* See if the supplied buffer contains enough bytes for the length. */ if (octets > buf_len - 1) return (-1); /* * Calculate a multibyte length. The length is encoded as an * unsigned integer base 256. */ for (length = 0; octets; octets--) { new_length = (length << 8) + *p++; if (new_length < length) /* overflow */ return (-1); length = new_length; } *buf = p; /* Advance the buffer */ return (length); } /* * der_length_size: Return the number of bytes to encode a given length. */ unsigned int der_length_size(unsigned int len) { int i; if (len < 128) return (1); for (i = 0; len; i++) { len >>= 8; } return (i+1); } /* * put_der_length: Encode the supplied length into the buffer pointed to * by buf. max_length represents the maximum length of the buffer pointed * to by buff. We will advance buf to point to the character after the newly * DER encoded length. We return 0 on success or -l it the length cannot * be encoded in max_len characters. */ int put_der_length(unsigned length, unsigned char **buf, unsigned int max_len) { unsigned char *s = *buf, *p; unsigned int buf_len = 0; int i, first; /* Oops */ if (buf == 0 || max_len < 1) return (-1); /* Single byte is the length */ if (length < 128) { *s++ = length; *buf = s; return (0); } /* First byte contains the number of octets */ p = s + 1; /* Running total of the DER encoding length */ buf_len = 0; /* * Encode MSB first. We do the encoding by setting a shift * factor to MSO_BIT (24 for 32 bit words) and then shifting the length * by the factor. We then encode the resulting low order byte. * We subtract 8 from the shift factor and repeat to ecnode the next * byte. We stop when the shift factor is zero or we've run out of * buffer to encode into. */ first = 0; for (i = MSO_BIT; i >= 0 && buf_len <= max_len; i -= 8) { unsigned int v; v = (length >> i) & 0xff; if ((v) || first) { buf_len += 1; *p++ = v; first = 1; } } if (i >= 0) /* buffer overflow */ return (-1); /* * We go back now and set the first byte to be the length with * the high order bit set. */ *s = buf_len | 0x80; *buf = p; return (0); } /* * glue routine for get_mech_type * */ OM_uint32 __gss_get_mech_type(OID, token) gss_OID OID; const gss_buffer_t token; { unsigned char *buffer_ptr; int length; /* * This routine reads the prefix of "token" in order to determine * its mechanism type. It assumes the encoding suggested in * Appendix B of RFC 1508. This format starts out as follows : * * tag for APPLICATION 0, Sequence[constructed, definite length] * length of remainder of token * tag of OBJECT IDENTIFIER * length of mechanism OID * encoding of mechanism OID * * * Numerically, this looks like : * * 0x60 * - could be multiple bytes * 0x06 * - assume only one byte, hence OID length < 127 * * * The routine fills in the OID value and returns an error as necessary. */ if (OID == NULL) return (GSS_S_CALL_INACCESSIBLE_WRITE); if ((token == NULL) || (token->value == NULL)) return (GSS_S_DEFECTIVE_TOKEN); /* Skip past the APP/Sequnce byte and the token length */ buffer_ptr = (unsigned char *) token->value; if (*(buffer_ptr++) != 0x60) return (GSS_S_DEFECTIVE_TOKEN); length = *buffer_ptr++; /* check if token length is null */ if (length == 0) return (GSS_S_DEFECTIVE_TOKEN); if (length & 0x80) { if ((length & 0x7f) > 4) return (GSS_S_DEFECTIVE_TOKEN); buffer_ptr += length & 0x7f; } if (*(buffer_ptr++) != 0x06) return (GSS_S_DEFECTIVE_TOKEN); OID->length = (OM_uint32) *(buffer_ptr++); OID->elements = (void *) buffer_ptr; return (GSS_S_COMPLETE); } /* * Internal routines to get and release an internal mechanism name */ OM_uint32 __gss_import_internal_name(minor_status, mech_type, union_name, internal_name) OM_uint32 *minor_status; const gss_OID mech_type; gss_union_name_t union_name; gss_name_t *internal_name; { OM_uint32 status; gss_mechanism mech; mech = __gss_get_mechanism(mech_type); if (mech) { if (mech->gss_import_name) status = mech->gss_import_name( mech->context, minor_status, union_name->external_name, union_name->name_type, internal_name); else status = GSS_S_UNAVAILABLE; return (status); } return (GSS_S_BAD_MECH); } OM_uint32 __gss_export_internal_name(minor_status, mech_type, internal_name, name_buf) OM_uint32 *minor_status; const gss_OID mech_type; const gss_name_t internal_name; gss_buffer_t name_buf; { OM_uint32 status; gss_mechanism mech; gss_buffer_desc dispName; gss_OID nameOid; unsigned char *buf = NULL; const unsigned char tokId[] = "\x04\x01"; const int tokIdLen = 2; const int mechOidLenLen = 2, mechOidTagLen = 1, nameLenLen = 4; int mechOidDERLen = 0; int mechOidLen = 0; mech = __gss_get_mechanism(mech_type); if (!mech) return (GSS_S_BAD_MECH); if (mech->gss_export_name) return (mech->gss_export_name(mech->context, minor_status, internal_name, name_buf)); /* * if we are here it is because the mechanism does not provide * a gss_export_name so we will use our implementation. We * do required that the mechanism define a gss_display_name. */ if (!mech->gss_display_name) return (GSS_S_UNAVAILABLE); /* * NOTE: RFC2743 (section 3.2) governs the format of the outer * wrapper of exported names; the mechanisms' specs govern * the format of the inner portion of the exported name * and, for some (e.g., RFC1964, the Kerberos V mech), a * generic default as implemented here will do. * * The outer wrapper of an exported MN is: 2-octet tok Id * (0x0401) + 2-octet network-byte order mech OID length + mech * oid (in DER format, including DER tag and DER length) + * 4-octet network-byte order length of inner portion + inner * portion. * * For the Kerberos V mechanism the inner portion of an exported * MN is the display name string and ignores the name type OID * altogether. And we hope this will be so for any future * mechanisms also, so that factoring name export/import out of * the mech and into libgss pays off. */ if ((status = mech->gss_display_name(mech->context, minor_status, internal_name, &dispName, &nameOid)) != GSS_S_COMPLETE) return (status); /* determine the size of the buffer needed */ mechOidDERLen = der_length_size(mech_type->length); name_buf->length = tokIdLen + mechOidLenLen + mechOidTagLen + mechOidDERLen + mech_type->length + nameLenLen + dispName.length; if ((name_buf->value = (void*)malloc(name_buf->length)) == (void*)NULL) { name_buf->length = 0; (void) gss_release_buffer(&status, &dispName); return (GSS_S_FAILURE); } /* now create the name ..... */ buf = (unsigned char *)name_buf->value; (void) memset(name_buf->value, 0, name_buf->length); (void) memcpy(buf, tokId, tokIdLen); buf += tokIdLen; /* spec allows only 2 bytes for the mech oid length */ mechOidLen = mechOidDERLen + mechOidTagLen + mech_type->length; *buf++ = (mechOidLen & 0xFF00) >> 8; *buf++ = (mechOidLen & 0x00FF); /* * DER Encoding of mech OID contains OID Tag (0x06), length and * mech OID value */ *buf++ = 0x06; if (put_der_length(mech_type->length, &buf, (name_buf->length - tokIdLen -2)) != 0) { name_buf->length = 0; free(name_buf->value); (void) gss_release_buffer(&status, &dispName); return (GSS_S_FAILURE); } (void) memcpy(buf, mech_type->elements, mech_type->length); buf += mech_type->length; /* spec designates the next 4 bytes for the name length */ *buf++ = (dispName.length & 0xFF000000) >> 24; *buf++ = (dispName.length & 0x00FF0000) >> 16; *buf++ = (dispName.length & 0x0000FF00) >> 8; *buf++ = (dispName.length & 0X000000FF); /* for the final ingredient - add the name from gss_display_name */ (void) memcpy(buf, dispName.value, dispName.length); /* release the buffer obtained from gss_display_name */ (void) gss_release_buffer(minor_status, &dispName); return (GSS_S_COMPLETE); } /* __gss_export_internal_name */ OM_uint32 __gss_display_internal_name(minor_status, mech_type, internal_name, external_name, name_type) OM_uint32 *minor_status; const gss_OID mech_type; const gss_name_t internal_name; gss_buffer_t external_name; gss_OID *name_type; { OM_uint32 status; gss_mechanism mech; mech = __gss_get_mechanism(mech_type); if (mech) { if (mech->gss_display_name) status = mech->gss_display_name( mech->context, minor_status, internal_name, external_name, name_type); else status = GSS_S_UNAVAILABLE; return (status); } return (GSS_S_BAD_MECH); } OM_uint32 __gss_release_internal_name(minor_status, mech_type, internal_name) OM_uint32 *minor_status; const gss_OID mech_type; gss_name_t *internal_name; { OM_uint32 status; gss_mechanism mech; mech = __gss_get_mechanism(mech_type); if (mech) { if (mech->gss_release_name) status = mech->gss_release_name( mech->context, minor_status, internal_name); else status = GSS_S_UNAVAILABLE; return (status); } return (GSS_S_BAD_MECH); } /* * This function converts an internal gssapi name to a union gssapi * name. Note that internal_name should be considered "consumed" by * this call, whether or not we return an error. */ OM_uint32 __gss_convert_name_to_union_name(minor_status, mech, internal_name, external_name) OM_uint32 *minor_status; gss_mechanism mech; gss_name_t internal_name; gss_name_t *external_name; { OM_uint32 major_status, tmp; gss_union_name_t union_name; union_name = (gss_union_name_t)malloc(sizeof (gss_union_name_desc)); if (!union_name) { goto allocation_failure; } union_name->mech_type = 0; union_name->mech_name = internal_name; union_name->name_type = 0; union_name->external_name = 0; major_status = generic_gss_copy_oid(minor_status, &mech->mech_type, &union_name->mech_type); if (major_status != GSS_S_COMPLETE) goto allocation_failure; union_name->external_name = (gss_buffer_t)malloc(sizeof (gss_buffer_desc)); if (!union_name->external_name) { goto allocation_failure; } major_status = mech->gss_display_name(mech->context, minor_status, internal_name, union_name->external_name, &union_name->name_type); if (major_status != GSS_S_COMPLETE) goto allocation_failure; *external_name = (gss_name_t)union_name; return (GSS_S_COMPLETE); allocation_failure: if (union_name) { if (union_name->external_name) { if (union_name->external_name->value) free(union_name->external_name->value); free(union_name->external_name); } if (union_name->name_type) (void) gss_release_oid(&tmp, &union_name->name_type); if (union_name->mech_type) (void) gss_release_oid(&tmp, &union_name->mech_type); free(union_name); } /* * do as the top comment says - since we are now owners of * internal_name, we must clean it up */ if (internal_name) (void) __gss_release_internal_name(&tmp, &mech->mech_type, &internal_name); return (major_status); } /* * Glue routine for returning the mechanism-specific credential from a * external union credential. */ gss_cred_id_t __gss_get_mechanism_cred(union_cred, mech_type) const gss_union_cred_t union_cred; const gss_OID mech_type; { int i; if (union_cred == (gss_union_cred_t)GSS_C_NO_CREDENTIAL) return (GSS_C_NO_CREDENTIAL); for (i = 0; i < union_cred->count; i++) { if (g_OID_equal(mech_type, &union_cred->mechs_array[i])) return (union_cred->cred_array[i]); } return (GSS_C_NO_CREDENTIAL); } /* * Routine to create and copy the gss_buffer_desc structure. * Both space for the structure and the data is allocated. */ OM_uint32 __gss_create_copy_buffer(srcBuf, destBuf, addNullChar) const gss_buffer_t srcBuf; gss_buffer_t *destBuf; int addNullChar; { gss_buffer_t aBuf; int len; if (destBuf == NULL) return (GSS_S_CALL_INACCESSIBLE_WRITE); *destBuf = 0; aBuf = (gss_buffer_t)malloc(sizeof (gss_buffer_desc)); if (!aBuf) return (GSS_S_FAILURE); if (addNullChar) len = srcBuf->length + 1; else len = srcBuf->length; if (!(aBuf->value = (void*)malloc(len))) { free(aBuf); return (GSS_S_FAILURE); } (void) memcpy(aBuf->value, srcBuf->value, srcBuf->length); aBuf->length = srcBuf->length; *destBuf = aBuf; /* optionally add a NULL character */ if (addNullChar) ((char *)aBuf->value)[aBuf->length] = '\0'; return (GSS_S_COMPLETE); } /* ****** __gss_create_copy_buffer ****** */