/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License, Version 1.0 only * (the "License"). You may not use this file except in compliance * with the License. * * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE * or http://www.opensolaris.org/os/licensing. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at usr/src/OPENSOLARIS.LICENSE. * If applicable, add the following below this CDDL HEADER, with the * fields enclosed by brackets "[]" replaced with your own identifying * information: Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END */ /* * Copyright 2004 Sun Microsystems, Inc. All rights reserved. * Use is subject to license terms. */ #pragma ident "%Z%%M% %I% %E% SMI" /* * routine gss_canonicalize_name * * This routine is used to produce a mechanism specific * representation of name that has been previously * imported with gss_import_name. The routine uses the mechanism * specific implementation of gss_import_name to implement this * function. * * We allow a NULL output_name, in which case we modify the * input_name to include the mechanism specific name. */ #include #ifdef HAVE_STDLIB_H #include #endif #include #include OM_uint32 gss_canonicalize_name(minor_status, input_name, mech_type, output_name) OM_uint32 *minor_status; const gss_name_t input_name; const gss_OID mech_type; gss_name_t *output_name; { gss_union_name_t in_union, out_union = NULL, dest_union = NULL; OM_uint32 major_status = GSS_S_FAILURE; if (minor_status == NULL) return (GSS_S_CALL_INACCESSIBLE_WRITE); *minor_status = 0; if (output_name) *output_name = 0; /* check the input parameters */ if (input_name == NULL || mech_type == GSS_C_NULL_OID) return (GSS_S_CALL_INACCESSIBLE_READ); in_union = (gss_union_name_t)input_name; /* * If the caller wants to reuse the name, and the name has already * been converted, then there is nothing for us to do. */ if (!output_name && in_union->mech_type && g_OID_equal(in_union->mech_type, mech_type)) return (GSS_S_COMPLETE); /* ok, then we need to do something - start by creating data struct */ if (output_name) { out_union = (gss_union_name_t)malloc(sizeof (gss_union_name_desc)); if (!out_union) goto allocation_failure; out_union->mech_type = 0; out_union->mech_name = 0; out_union->name_type = 0; out_union->external_name = 0; /* Allocate the buffer for the user specified representation */ if (__gss_create_copy_buffer(in_union->external_name, &out_union->external_name, 1)) goto allocation_failure; if (in_union->name_type != GSS_C_NULL_OID) { if ((major_status = generic_gss_copy_oid(minor_status, in_union->name_type, &out_union->name_type))) goto allocation_failure; } } /* * might need to delete any old mechanism names if we are * reusing the buffer. */ if (!output_name) { if (in_union->mech_type) { (void) __gss_release_internal_name(minor_status, in_union->mech_type, &in_union->mech_name); (void) gss_release_oid(minor_status, &in_union->mech_type); in_union->mech_type = 0; } dest_union = in_union; } else dest_union = out_union; /* now let's create the new mech name */ if (major_status = generic_gss_copy_oid(minor_status, mech_type, &dest_union->mech_type)) goto allocation_failure; if (major_status = __gss_import_internal_name(minor_status, mech_type, dest_union, &dest_union->mech_name)) goto allocation_failure; if (output_name) *output_name = (gss_name_t)dest_union; return (GSS_S_COMPLETE); allocation_failure: /* do not delete the src name external name format */ if (output_name) { if (out_union->external_name) { if (out_union->external_name->value) free(out_union->external_name->value); free(out_union->external_name); } if (out_union->name_type) (void) gss_release_oid(minor_status, &out_union->name_type); dest_union = out_union; } else dest_union = in_union; /* * delete the partially created mech specific name * applies for both src and dest which ever is being used for output */ if (dest_union->mech_name) { (void) __gss_release_internal_name(minor_status, dest_union->mech_type, &dest_union->mech_name); } if (dest_union->mech_type) (void) gss_release_oid(minor_status, &dest_union->mech_type); if (output_name) free(out_union); return (major_status); } /********** gss_canonicalize_name ********/