/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License, Version 1.0 only * (the "License"). You may not use this file except in compliance * with the License. * * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE * or http://www.opensolaris.org/os/licensing. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at usr/src/OPENSOLARIS.LICENSE. * If applicable, add the following below this CDDL HEADER, with the * fields enclosed by brackets "[]" replaced with your own identifying * information: Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END */ /* * Copyright 2005 Sun Microsystems, Inc. All rights reserved. * Use is subject to license terms. */ #pragma ident "%Z%%M% %I% %E% SMI" /* Copyright (c) 1988 AT&T */ /* All Rights Reserved */ #pragma weak putenv = _putenv #pragma weak setenv = _setenv #pragma weak unsetenv = _unsetenv #include "synonyms.h" #include #include #include #include #include #include #include #include #define MIN_ENV_SIZE 128 extern const char **environ; extern void clean_env(); /* * For performance and consistency reasons we expand the environ list using * the trusted "power of two, drop it on the floor" method. This allows for * a lockless, single pass implementation of getenv(), yet the memory leak * is bounded - in normal circumstances total wastage is never greater than * 3x the space needed to hold any environ list. * * The only abnormal circumstance is if an application modifies the environ * list pointer directly. Such an application does not conform to POSIX.1 * 2001. However, we also care about standards which did not foresee this * issue. For this reason we keep a working copy of our notion of environ in * my_environ. If, when we are called upon to modify environ, we ever detect * a mismatch between environ and my_environ we discard all our assumptions * concerning the location and size of the environ list. As an additional * precaution we only ever update environ once we have finished manipulating * our working copy. * * The setenv() API is inherently leaky but we are completely at the mercy * of the application. * * To pacify leak detectors we chain all allocations which are at risk of * being leaked in either of the above two scenarios. chunk_list must only * be updated under the protection of update_lock. * * Although we don't allocate the original environ list it is likely that * we will leak this too. Accordingly, we create a reference in initenv(). * However, we can't be held responsible for such leaks in abnormal (see * above) circumstances. */ typedef struct chunk { struct chunk *next; } chunk_t; static mutex_t update_lock = DEFAULTMUTEX; static const char **orig_environ = NULL; static const char **my_environ = NULL; static const char **environ_base = NULL; static int environ_size = 0; static int environ_gen = 0; static int initenv_done = 0; static chunk_t *chunk_list = NULL; /* * Compute the size an environ list including the terminating NULL entry. * This is the only way we have to determine the size of an environ list * we didn't allocate. */ static int envsize(const char **e) { int size; if (e == NULL) return (0); for (size = 1; *e != NULL; e++) size++; return (size); } /* * Initialization for the following scenarios: * 1. The very first time we reference the environ list we must call in the * NLSPATH janitor, make a reference to the original environ list to keep * leak detectors happy, initialize my_environ and environ_base, and then * compute environ_size. * 2. Whenever we detect that someone else has hijacked environ (something * very abnormal) we need to reinitialize my_environ and environ_base, * and then recompute environ_size. * * The local globals my_environ, environ_base and environ_size may be used * by others only if initenv_done is true and only under the protection of * update_lock. However, our callers, who must NOT be holding update_lock, * may safely test initenv_done or my_environ against environ just prior to * calling us because we test these again whilst holding update_lock. */ static void initenv() { lmutex_lock(&update_lock); if ((my_environ != environ) || !initenv_done) { if (!initenv_done) { /* Call the NLSPATH janitor in. */ clean_env(); /* Pacify leak detectors in normal operation. */ orig_environ = environ; #ifdef __lint my_environ = orig_environ; #endif initenv_done = 1; } my_environ = environ; environ_base = my_environ; environ_size = envsize(environ_base); } lmutex_unlock(&update_lock); } /* * Search an environ list for a particular entry. If name_only is set, then * string must be the entry name only, and we return the value of the first * match. Otherwise, string must be of the form "name=value", and we return * the address of the first matching entry. */ static const char ** findenv(const char **e, const char *string, int name_only, char **value) { char target; const char *s1; const char *s2; *value = NULL; if (e == NULL) return (NULL); target = name_only ? '\0' : '='; for (; (s2 = *e) != NULL; e++) { s1 = string; /* Fast comparison for first char. */ if (*s1 != *s2) continue; /* Slow comparison for rest of string. */ while (*s1 == *s2 && *s2 != '=') { s1++; s2++; } if (*s1 == target && *s2 == '=') { *value = (char *)s2 + 1; return (e); } } return (NULL); } /* * Common code for putenv() and setenv(). We support the lockless getenv() * by inserting new entries at the bottom of the list, and by growing the * list using the trusted "power of two, drop it on the floor" method. We * use a lock (update_lock) to protect all updates to the environ list, but * we are obliged to release this lock whenever we call malloc() or free(). * A generation number (environ_gen) is bumped whenever names are added to, * or removed from, the environ list so that we can detect collisions with * other updaters. * * Return values * 0 : success * -1 : with errno set * -2 : an entry already existed and overwrite was zero */ static int addtoenv(char *string, int overwrite) { char *value; const char **p; chunk_t *new_chunk; const char **new_environ; const char **new_base; int new_size; int old_gen; if ((my_environ != environ) || !initenv_done) initenv(); lmutex_lock(&update_lock); for (;;) { /* * If the name already exists just overwrite the existing * entry -- except when we were called by setenv() without * the overwrite flag. */ if ((p = findenv(my_environ, string, 0, &value)) != NULL) { if (overwrite) { /* * Replace the value in situ. No name was * added, so there is no need to bump the * generation number. */ *p = string; lmutex_unlock(&update_lock); return (0); } else { /* No change. */ lmutex_unlock(&update_lock); return (-2); } } /* Try to insert the new entry at the bottom of the list. */ if (environ_base < my_environ) { /* * The new value must be visible before we decrement * the environ list pointer. */ my_environ[-1] = string; membar_producer(); my_environ--; environ = my_environ; /* * We've added a name, so bump the generation number. */ environ_gen++; lmutex_unlock(&update_lock); return (0); } /* * There is no room. Attempt to allocate a new environ list * which is at least double the size of the current one. See * comment above concerning locking and malloc() etc. */ new_size = environ_size * 2; if (new_size < MIN_ENV_SIZE) new_size = MIN_ENV_SIZE; old_gen = environ_gen; lmutex_unlock(&update_lock); new_chunk = malloc(sizeof (chunk_t) + new_size * sizeof (char *)); if (new_chunk == NULL) { errno = ENOMEM; return (-1); } lmutex_lock(&update_lock); /* * If no other thread added or removed names while the lock * was dropped, it is time to break out of this loop. */ if (environ_gen == old_gen) break; /* * At least one name has been added or removed, so we need to * try again. It is very likely that we will find sufficient * space the next time around. */ lmutex_unlock(&update_lock); free(new_chunk); lmutex_lock(&update_lock); } /* Add the new chunk to chunk_list to hide potential future leak. */ new_chunk->next = chunk_list; chunk_list = new_chunk; /* Copy the old environ list into the top of the new environ list. */ new_base = (const char **)(new_chunk + 1); new_environ = &new_base[(new_size - 1) - environ_size]; (void) memcpy(new_environ, my_environ, environ_size * sizeof (char *)); /* Insert the new entry at the bottom of the new environ list. */ new_environ[-1] = string; new_environ--; /* Ensure that the new environ list is visible to all. */ membar_producer(); /* Make the switch (dropping the old environ list on the floor). */ environ_base = new_base; my_environ = new_environ; environ = my_environ; environ_size = new_size; /* We've added a name, so bump the generation number. */ environ_gen++; lmutex_unlock(&update_lock); return (0); } /* * All the work for putenv() is done in addtoenv(). */ int putenv(char *string) { return (addtoenv(string, 1)); } /* * setenv() is a little more complex than putenv() because we have to allocate * and construct an environ entry on behalf of the caller. The bulk of the * work is still done in addtoenv(). */ int setenv(const char *envname, const char *envval, int overwrite) { chunk_t *new_chunk; char *new_string; size_t name_len; size_t val_len; int res; if (envname == NULL || *envname == 0 || strchr(envname, '=') != NULL) { errno = EINVAL; return (-1); } name_len = strlen(envname); val_len = strlen(envval); new_chunk = malloc(sizeof (chunk_t) + name_len + val_len + 2); if (new_chunk == NULL) { errno = ENOMEM; return (-1); } new_string = (char *)(new_chunk + 1); (void) memcpy(new_string, envname, name_len); new_string[name_len] = '='; (void) memcpy(new_string + name_len + 1, envval, val_len); new_string[name_len + 1 + val_len] = 0; if ((res = addtoenv(new_string, overwrite)) < 0) { free(new_chunk); if (res == -2) { /* The name already existed, but not an error. */ return (0); } else { /* i.e. res == -1 which means only one thing. */ errno = ENOMEM; return (-1); } } /* Hide potential leak of new_string. */ lmutex_lock(&update_lock); new_chunk->next = chunk_list; chunk_list = new_chunk; lmutex_unlock(&update_lock); return (0); } /* * unsetenv() is tricky because we need to compress the environ list in a way * which supports a lockless getenv(). The approach here is to move the first * entry from the enrivon list into the space occupied by the entry to be * deleted, and then to increment environ. This has the added advantage of * making _any_ incremental linear search of the environ list consistent (i.e. * we will not break any naughty apps which read the list without our help). */ int unsetenv(const char *name) { const char **p; char *value; if (name == NULL || *name == 0 || strchr(name, '=') != NULL) { errno = EINVAL; return (-1); } if ((my_environ != environ) || !initenv_done) initenv(); lmutex_lock(&update_lock); /* * Find the target, overwrite it with the first entry, increment the * environ pointer. */ if ((p = findenv(my_environ, name, 1, &value)) != NULL) { /* Overwrite target with the first entry. */ *p = my_environ[0]; /* Ensure that the moved entry is visible to all. */ membar_producer(); /* Shrink the environ list. */ my_environ++; environ = my_environ; /* Make sure addtoenv() knows that we've removed a name. */ environ_gen++; } lmutex_unlock(&update_lock); return (0); } /* * At last, a lockless implementation of getenv()! */ char * getenv(const char *name) { char *value; if (!initenv_done) initenv(); if (findenv(environ, name, 1, &value) != NULL) return (value); return (NULL); }