/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License, Version 1.0 only * (the "License"). You may not use this file except in compliance * with the License. * * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE * or http://www.opensolaris.org/os/licensing. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at usr/src/OPENSOLARIS.LICENSE. * If applicable, add the following below this CDDL HEADER, with the * fields enclosed by brackets "[]" replaced with your own identifying * information: Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END */ /* * * mdbug.h * * Include file for the mdbug class. */ #pragma ident "%Z%%M% %I% %E% SMI" /* Copyright (c) 1994 by Sun Microsystems, Inc. */ /* * .LIBRARY base * .NAME mdbug - macros for debugging C++ programs. * .FILE dbug.cc * .FILE mdbug.h */ /* * .SECTION Description * The mdbug package provides a set of macros for debugging C++ programs. * Features include tracing function entry and exit points, printing * of debug messages, and heap corruption detection. All features can * be selectively enabled at run time using command line options. Also * defining the macro DBUG_OFF removes all mdbug code from the compilation. */ #ifndef MDBUG_H #define MDBUG_H #define DBUG_STMT(A) do { A } while (0) #ifndef DBUG_OFF #define DBUG_LENGTH 64 typedef struct dbug_object { char d_func[DBUG_LENGTH]; /* Name of current function. */ char d_file[DBUG_LENGTH]; /* Name of current file. */ struct dbug_object *d_prev; /* dbug_routine object */ int d_leaveline; /* Exit line from routine. */ } dbug_object_t; void dbug_object_create(); void dbug_object_destroy(char *function_name, int line); int db_keyword(dbug_object_t *dbug_object_p, const char *keyword); void db_pargs(dbug_object_t *dbug_object_p, int line, char *keyword); void db_printf(char *keyword, char *format, ...); void db_traceprint(int line, const char *keyword); void db_assert(dbug_object_t *dbug_object_p, int line, const char *msgp); void db_precond(dbug_object_t *dbug_object_p, int line, const char *msgp); char *db_push(const char *control); void db_pop(); void db_process(const char *namep); void dbug_thread_exit(void *data); dbug_object_t *db_get_dbug_object_p(); void doabort(); #define dbug_enter(A) dbug_object_create(__LINE__, __FILE__, A) #define dbug_leave(A) dbug_object_destroy(A, __LINE__) #define dbug_traceprint(KEY) db_traceprint(__LINE__, KEY) #define dbug_push(A) db_push(A) void dbug_pop(); #define dbug_process(A) db_process(A) void dbug_assert(); #define dbug_assert(A)\ if (!(A)) { db_assert(db_get_dbug_object_p(), __LINE__, ""); } #define dbug_precond(A)\ if (!(A)) { db_precond(db_get_dbug_object_p(), __LINE__, ""); } void dbug_execute(); #define dbug_print(A) db_printf A int db_debugon(); #else /* if DBUG_OFF */ #define dbug_enter(A) 0 #define dbug_leave(A) 0 #define dbug_traceprint(KEY) 0 #define dbug_push(A) 0 #define dbug_pop() 0 #define dbug_process(A) 0 #define dbug_execute(KEY, CODE) 0 #define dbug_print(A) #define dbug_assert(A) 0 #define dbug_precond(A) 0 #define db_debugon() 0 #endif /* DBUG_OFF */ #endif /* MDBUG_H */