/* SPDX-License-Identifier: GPL-2.0 */ #ifndef _BCACHEFS_ALLOC_BACKGROUND_H #define _BCACHEFS_ALLOC_BACKGROUND_H #include "bcachefs.h" #include "alloc_types.h" #include "buckets.h" #include "debug.h" #include "super.h" enum bch_validate_flags; /* How out of date a pointer gen is allowed to be: */ #define BUCKET_GC_GEN_MAX 96U static inline bool bch2_dev_bucket_exists(struct bch_fs *c, struct bpos pos) { rcu_read_lock(); struct bch_dev *ca = bch2_dev_rcu_noerror(c, pos.inode); bool ret = ca && bucket_valid(ca, pos.offset); rcu_read_unlock(); return ret; } static inline u64 bucket_to_u64(struct bpos bucket) { return (bucket.inode << 48) | bucket.offset; } static inline struct bpos u64_to_bucket(u64 bucket) { return POS(bucket >> 48, bucket & ~(~0ULL << 48)); } static inline u8 alloc_gc_gen(struct bch_alloc_v4 a) { return a.gen - a.oldest_gen; } static inline void alloc_to_bucket(struct bucket *dst, struct bch_alloc_v4 src) { dst->gen = src.gen; dst->data_type = src.data_type; dst->stripe_sectors = src.stripe_sectors; dst->dirty_sectors = src.dirty_sectors; dst->cached_sectors = src.cached_sectors; dst->stripe = src.stripe; } static inline void __bucket_m_to_alloc(struct bch_alloc_v4 *dst, struct bucket src) { dst->gen = src.gen; dst->data_type = src.data_type; dst->stripe_sectors = src.stripe_sectors; dst->dirty_sectors = src.dirty_sectors; dst->cached_sectors = src.cached_sectors; dst->stripe = src.stripe; } static inline struct bch_alloc_v4 bucket_m_to_alloc(struct bucket b) { struct bch_alloc_v4 ret = {}; __bucket_m_to_alloc(&ret, b); return ret; } static inline enum bch_data_type bucket_data_type(enum bch_data_type data_type) { switch (data_type) { case BCH_DATA_cached: case BCH_DATA_stripe: return BCH_DATA_user; default: return data_type; } } static inline bool bucket_data_type_mismatch(enum bch_data_type bucket, enum bch_data_type ptr) { return !data_type_is_empty(bucket) && bucket_data_type(bucket) != bucket_data_type(ptr); } /* * It is my general preference to use unsigned types for unsigned quantities - * however, these helpers are used in disk accounting calculations run by * triggers where the output will be negated and added to an s64. unsigned is * right out even though all these quantities will fit in 32 bits, since it * won't be sign extended correctly; u64 will negate "correctly", but s64 is the * simpler option here. */ static inline s64 bch2_bucket_sectors_total(struct bch_alloc_v4 a) { return a.stripe_sectors + a.dirty_sectors + a.cached_sectors; } static inline s64 bch2_bucket_sectors_dirty(struct bch_alloc_v4 a) { return a.stripe_sectors + a.dirty_sectors; } static inline s64 bch2_bucket_sectors(struct bch_alloc_v4 a) { return a.data_type == BCH_DATA_cached ? a.cached_sectors : bch2_bucket_sectors_dirty(a); } static inline s64 bch2_bucket_sectors_fragmented(struct bch_dev *ca, struct bch_alloc_v4 a) { int d = bch2_bucket_sectors(a); return d ? max(0, ca->mi.bucket_size - d) : 0; } static inline s64 bch2_gc_bucket_sectors_fragmented(struct bch_dev *ca, struct bucket a) { int d = a.stripe_sectors + a.dirty_sectors; return d ? max(0, ca->mi.bucket_size - d) : 0; } static inline s64 bch2_bucket_sectors_unstriped(struct bch_alloc_v4 a) { return a.data_type == BCH_DATA_stripe ? a.dirty_sectors : 0; } static inline enum bch_data_type alloc_data_type(struct bch_alloc_v4 a, enum bch_data_type data_type) { if (a.stripe) return data_type == BCH_DATA_parity ? data_type : BCH_DATA_stripe; if (bch2_bucket_sectors_dirty(a)) return data_type; if (a.cached_sectors) return BCH_DATA_cached; if (BCH_ALLOC_V4_NEED_DISCARD(&a)) return BCH_DATA_need_discard; if (alloc_gc_gen(a) >= BUCKET_GC_GEN_MAX) return BCH_DATA_need_gc_gens; return BCH_DATA_free; } static inline void alloc_data_type_set(struct bch_alloc_v4 *a, enum bch_data_type data_type) { a->data_type = alloc_data_type(*a, data_type); } static inline u64 alloc_lru_idx_read(struct bch_alloc_v4 a) { return a.data_type == BCH_DATA_cached ? a.io_time[READ] & LRU_TIME_MAX : 0; } #define DATA_TYPES_MOVABLE \ ((1U << BCH_DATA_btree)| \ (1U << BCH_DATA_user)| \ (1U << BCH_DATA_stripe)) static inline bool data_type_movable(enum bch_data_type type) { return (1U << type) & DATA_TYPES_MOVABLE; } static inline u64 alloc_lru_idx_fragmentation(struct bch_alloc_v4 a, struct bch_dev *ca) { if (a.data_type >= BCH_DATA_NR) return 0; if (!data_type_movable(a.data_type) || !bch2_bucket_sectors_fragmented(ca, a)) return 0; /* * avoid overflowing LRU_TIME_BITS on a corrupted fs, when * bucket_sectors_dirty is (much) bigger than bucket_size */ u64 d = min_t(s64, bch2_bucket_sectors_dirty(a), ca->mi.bucket_size); return div_u64(d * (1ULL << 31), ca->mi.bucket_size); } static inline u64 alloc_freespace_genbits(struct bch_alloc_v4 a) { return ((u64) alloc_gc_gen(a) >> 4) << 56; } static inline struct bpos alloc_freespace_pos(struct bpos pos, struct bch_alloc_v4 a) { pos.offset |= alloc_freespace_genbits(a); return pos; } static inline unsigned alloc_v4_u64s_noerror(const struct bch_alloc_v4 *a) { return (BCH_ALLOC_V4_BACKPOINTERS_START(a) ?: BCH_ALLOC_V4_U64s_V0) + BCH_ALLOC_V4_NR_BACKPOINTERS(a) * (sizeof(struct bch_backpointer) / sizeof(u64)); } static inline unsigned alloc_v4_u64s(const struct bch_alloc_v4 *a) { unsigned ret = alloc_v4_u64s_noerror(a); BUG_ON(ret > U8_MAX - BKEY_U64s); return ret; } static inline void set_alloc_v4_u64s(struct bkey_i_alloc_v4 *a) { set_bkey_val_u64s(&a->k, alloc_v4_u64s(&a->v)); } struct bkey_i_alloc_v4 * bch2_trans_start_alloc_update_noupdate(struct btree_trans *, struct btree_iter *, struct bpos); struct bkey_i_alloc_v4 * bch2_trans_start_alloc_update(struct btree_trans *, struct bpos, enum btree_iter_update_trigger_flags); void __bch2_alloc_to_v4(struct bkey_s_c, struct bch_alloc_v4 *); static inline const struct bch_alloc_v4 *bch2_alloc_to_v4(struct bkey_s_c k, struct bch_alloc_v4 *convert) { const struct bch_alloc_v4 *ret; if (unlikely(k.k->type != KEY_TYPE_alloc_v4)) goto slowpath; ret = bkey_s_c_to_alloc_v4(k).v; if (BCH_ALLOC_V4_BACKPOINTERS_START(ret) != BCH_ALLOC_V4_U64s) goto slowpath; return ret; slowpath: __bch2_alloc_to_v4(k, convert); return convert; } struct bkey_i_alloc_v4 *bch2_alloc_to_v4_mut(struct btree_trans *, struct bkey_s_c); int bch2_bucket_io_time_reset(struct btree_trans *, unsigned, size_t, int); int bch2_alloc_v1_validate(struct bch_fs *, struct bkey_s_c, enum bch_validate_flags); int bch2_alloc_v2_validate(struct bch_fs *, struct bkey_s_c, enum bch_validate_flags); int bch2_alloc_v3_validate(struct bch_fs *, struct bkey_s_c, enum bch_validate_flags); int bch2_alloc_v4_validate(struct bch_fs *, struct bkey_s_c, enum bch_validate_flags); void bch2_alloc_v4_swab(struct bkey_s); void bch2_alloc_to_text(struct printbuf *, struct bch_fs *, struct bkey_s_c); #define bch2_bkey_ops_alloc ((struct bkey_ops) { \ .key_validate = bch2_alloc_v1_validate, \ .val_to_text = bch2_alloc_to_text, \ .trigger = bch2_trigger_alloc, \ .min_val_size = 8, \ }) #define bch2_bkey_ops_alloc_v2 ((struct bkey_ops) { \ .key_validate = bch2_alloc_v2_validate, \ .val_to_text = bch2_alloc_to_text, \ .trigger = bch2_trigger_alloc, \ .min_val_size = 8, \ }) #define bch2_bkey_ops_alloc_v3 ((struct bkey_ops) { \ .key_validate = bch2_alloc_v3_validate, \ .val_to_text = bch2_alloc_to_text, \ .trigger = bch2_trigger_alloc, \ .min_val_size = 16, \ }) #define bch2_bkey_ops_alloc_v4 ((struct bkey_ops) { \ .key_validate = bch2_alloc_v4_validate, \ .val_to_text = bch2_alloc_to_text, \ .swab = bch2_alloc_v4_swab, \ .trigger = bch2_trigger_alloc, \ .min_val_size = 48, \ }) int bch2_bucket_gens_validate(struct bch_fs *, struct bkey_s_c, enum bch_validate_flags); void bch2_bucket_gens_to_text(struct printbuf *, struct bch_fs *, struct bkey_s_c); #define bch2_bkey_ops_bucket_gens ((struct bkey_ops) { \ .key_validate = bch2_bucket_gens_validate, \ .val_to_text = bch2_bucket_gens_to_text, \ }) int bch2_bucket_gens_init(struct bch_fs *); static inline bool bkey_is_alloc(const struct bkey *k) { return k->type == KEY_TYPE_alloc || k->type == KEY_TYPE_alloc_v2 || k->type == KEY_TYPE_alloc_v3; } int bch2_alloc_read(struct bch_fs *); int bch2_alloc_key_to_dev_counters(struct btree_trans *, struct bch_dev *, const struct bch_alloc_v4 *, const struct bch_alloc_v4 *, unsigned); int bch2_trigger_alloc(struct btree_trans *, enum btree_id, unsigned, struct bkey_s_c, struct bkey_s, enum btree_iter_update_trigger_flags); int bch2_check_alloc_info(struct bch_fs *); int bch2_check_alloc_to_lru_refs(struct bch_fs *); void bch2_dev_do_discards(struct bch_dev *); void bch2_do_discards(struct bch_fs *); static inline u64 should_invalidate_buckets(struct bch_dev *ca, struct bch_dev_usage u) { u64 want_free = ca->mi.nbuckets >> 7; u64 free = max_t(s64, 0, u.d[BCH_DATA_free].buckets + u.d[BCH_DATA_need_discard].buckets - bch2_dev_buckets_reserved(ca, BCH_WATERMARK_stripe)); return clamp_t(s64, want_free - free, 0, u.d[BCH_DATA_cached].buckets); } void bch2_dev_do_invalidates(struct bch_dev *); void bch2_do_invalidates(struct bch_fs *); static inline struct bch_backpointer *alloc_v4_backpointers(struct bch_alloc_v4 *a) { return (void *) ((u64 *) &a->v + (BCH_ALLOC_V4_BACKPOINTERS_START(a) ?: BCH_ALLOC_V4_U64s_V0)); } static inline const struct bch_backpointer *alloc_v4_backpointers_c(const struct bch_alloc_v4 *a) { return (void *) ((u64 *) &a->v + BCH_ALLOC_V4_BACKPOINTERS_START(a)); } int bch2_dev_freespace_init(struct bch_fs *, struct bch_dev *, u64, u64); int bch2_fs_freespace_init(struct bch_fs *); int bch2_dev_remove_alloc(struct bch_fs *, struct bch_dev *); void bch2_recalc_capacity(struct bch_fs *); u64 bch2_min_rw_member_capacity(struct bch_fs *); void bch2_dev_allocator_remove(struct bch_fs *, struct bch_dev *); void bch2_dev_allocator_add(struct bch_fs *, struct bch_dev *); void bch2_dev_allocator_background_exit(struct bch_dev *); void bch2_dev_allocator_background_init(struct bch_dev *); void bch2_fs_allocator_background_init(struct bch_fs *); #endif /* _BCACHEFS_ALLOC_BACKGROUND_H */